Moves the Recent Activity card into the main column, directly beneath
Playlist Overview, so the two cards that describe "what the server and
its players are doing" sit together. System Status stays full-width below
the grid.
While moving it, the card was showing almost nothing useful: player
feedback ("Feedback received from ...") is a ~15s heartbeat that makes up
84% of all log rows (423/506) and 18 of the newest 20, so the list was a
wall of repeated one-line status reports that pushed real events off the
screen.
The card is now tabbed:
- "Activity" (default) - uploads, logins, HTTPS changes, deployments...
- "Player heartbeats" - the raw status stream, on demand
get_recent_logs() gains exclude_prefix / include_prefix so the split
happens in SQL. Filtering a single wide window in Python instead gave only
7 useful entries, because the number returned depends on heartbeat volume
and would fall further as more players are added. Both queries now return
25. Prefixes are passed with autoescape=True so a literal '%' or '_' in a
prefix matches itself rather than acting as a LIKE wildcard.
UI: the list is capped at 320px and scrolls, so a long log cannot make
the card dominate the page. Long messages wrap instead of pushing the
timestamp off-screen (previously float:right), and the debug level now
has its own colour instead of rendering as "info" green.
Verified: 25/25 entries per tab, no cross-contamination, no horizontal
overflow at 500-1400px, tabs wrap below the title under ~600px, and dark
mode uses the theme variables.
Restructure the dashboard into a two-column layout: a wide main column
holding the new Playlist Overview card, and a narrow (220px) right
sidebar with the compacted Quick Actions and Workflow Guide cards.
The Overview card answers "which playlist should I add media to, and
who will see it?" without opening each playlist. Per playlist it shows:
- name, linked to that playlist's content manager
- item count, total duration and current version
- "N/M online" coverage, or a "no players" warning
- one chip per assigned player, with an online/offline dot, linking
to that player's manage page
- an explicit empty state when no player is assigned
Players with no playlist are surfaced in a separate warning, since they
silently display nothing.
main.py builds this in a fixed number of queries: players are fetched
once and grouped by playlist_id, rather than calling
Playlist.players per row (which would be one query per playlist).
Layout notes:
- minmax(0, 1fr) on the main column so long names cannot widen the grid
- sidebar is sticky on tall screens and collapses below the main column
under 900px, where the two small cards sit side by side
- sidebar cards used the global .card hover lift; suppressed for these
Also fixes a corrupted emoji (U+FFFD) in the System Status card.
Verified at 1600/1200/950/850/600px: no overflow, no button label
wrapping, and correct dark-mode colours.
base.html passed the cache-busting query string INSIDE the filename argument:
url_for('static', filename='uploads/header_logo.png?v=1')
Flask percent-encodes the '?' to '%3F', producing a request for a file
literally named "header_logo.png%3Fv=1", which does not exist. Every
authenticated page therefore logged:
GET /static/uploads/header_logo.png%3Fv=1 404
The logo silently stayed hidden too, because the element carries
onerror="this.style.display='none'".
Changes:
- base.html / login.html: append "?v=..." OUTSIDE url_for(), matching what
admin/customize_logos.html already did correctly.
- Inject logo_version from a context processor instead of hardcoding it.
It is derived from the newest logo's mtime, so uploading a new logo in
Admin -> Customize Logos is reflected immediately. The previous value was
a literal 1, which defeated cache-busting entirely; login.html used
range(1, 999999) | random, which changed on every request and made the
logo uncacheable.
Verified: /, /content/ and /players/ now render
/static/uploads/header_logo.png?v=<mtime> (HTTP 200), and no %3F requests
appear in the logs.
Remove dead code identified in docs/SANITIZATION-REVIEW.md:
- app/blueprints/content_old.py and app/blueprints/playlist.py
- app/models/group.py, app/utils/nginx_config_reader.py
- orphaned templates (content_list, edit_content, upload_content,
player_page) and the related group/Template references
Result: 6 blueprints, 82 routes, no dead modules or orphan templates.
Add files that deploy.sh and docker-entrypoint.sh already require but
which were never tracked:
- https_manager.py (referenced by deploy.sh, migrate_network.sh,
docker-entrypoint.sh)
- Caddyfile.example (seeded by deploy.sh; its absence aborts deploy)
Relocate generated Graphify artifacts from graphify-out/ to
docs/graphify-out/ (110 files, no content change) and archive the
superseded docs under docs/.
Ignore hygiene:
- ignore ad-hoc .env backups (.env.bak*) — they contain live secrets
- keep the pre-sanitization snapshots (docs/legacy code/,
docs/old_code_documentation/) on disk but out of the repo
Fix .env.example: drop a duplicated config block, genericize the
hardcoded host IP, and document HOSTNAME_INTERNAL.
- api.py: include 'audio' (on/off) field in playlist JSON served to players,
derived from the muted toggle in the manage playlist page
- players.py: include 'audio' field in legacy player playlist builder
- api.py: auto-flip deployment_status pending/deploying -> deployed when a
player sends feedback (player is confirmed running)
- players_list.html: poll deployment status for pending/failed badges so the
players list live-updates once a player starts sending feedback
- .dockerignore: exclude runtime data/ volume dir from build context
- New route GET /players/<id>/edited-media-report with tabular report
- New template edited_media_report.html with User/Filename/Date/Link columns
- Launch Report button (green) next to View All Edited Media button
- Fix: on first edit, move original file to versionized folder as original_<name>
- Fix: content lookup fallback via PlayerEdit records and path regex
- Keep Content.filename pointing to latest edit for player playlist
- Content model: add url column + is_weblink() for web page content items
- Player model: add deployment tracking fields (status, timestamps, message)
- Content blueprint: add add_weblink and add_weblink_to_playlist routes;
weblinks auto-deleted when removed from playlist
- Players blueprint: add SSH deploy mode in add_player; weblink-aware playlist
- API blueprint: weblink URL served directly in playlist response;
add /api/deploy/test-ssh and /api/deploy/player endpoints
- Admin blueprint: add build-player page (clone from Gitea, write base config);
replace nginx status card with Caddy status on HTTPS config page
- caddy_manager: rewritten to generate proper HTTPS/internal-CA Caddyfiles
and reload Caddy via admin API (/load) for live config updates
- ssh_deploy, background_tasks, player_build: new utils for SSH deployment
- background_tasks: push Flask app context into background thread so DB
updates after deployment complete correctly
- ssh_deploy: robust install script detection with passwordless sudo injection
(uses SSH credentials, cleaned up after install)
- Dockerfile: add git, sshpass, openssh-client, rsync
- docker-compose: switch nginx to Caddy on ports 80/443; add port 5000 for dev
- Templates: add_player deploy mode UI, weblink form in playlist/upload pages,
build_player admin page, Caddy status on HTTPS config page
- Migrations: add_url_to_content, add_deployment_fields_to_player
- app.py: call db.create_all() on startup for schema bootstrap
- config.py: add PLAYER_CODE_DIR and PLAYER_REPO_URL settings
- Initialize playlist variable to None to prevent UnboundLocalError
- Fixes crash when player has no assigned playlist
- Ensures graceful handling of all playlist assignment scenarios
- Create new endpoint to handle duration updates for playlist content items
- Validates duration is at least 1 second
- Updates duration in playlist_content association table
- Increments playlist version for sync tracking
- Fixes issue where duration spinner buttons were returning save errors
- Implement Docker image-based deployment (Option 1)
* Code immutable in image, no volume override
* Eliminated init-data.sh manual step
* Simplified deployment process
- Unified persistence in data/ folder
* Moved nginx.conf and nginx-custom-domains.conf to data/
* All runtime configs and data in single location
* Clear separation: repo (source) vs data/ (runtime)
- Archive legacy features
* Groups blueprint and templates removed
* Legacy playlist routes redirected to content area
* Organized in old_code_documentation/
- Added network migration support
* New migrate_network.sh script for IP changes
* Regenerates SSL certs for new IP
* Updates database configuration
* Tested workflow: clone → deploy → migrate
- Enhanced deploy.sh
* Creates data directories
* Copies nginx configs from repo to data/
* Validates file existence before deployment
* Prevents incomplete deployments
- Updated documentation
* QUICK_DEPLOYMENT.md shows 4-step workflow
* Complete deployment workflow documented
* Migration procedures included
- Production ready deployment workflow:
1. Clone & setup (.env configuration)
2. Deploy (./deploy.sh)
3. Migrate network (./migrate_network.sh if needed)
4. Normal operations (docker compose restart)
- Changed ownership of all files to scheianu:scheianu
- Set directories to 755 permissions (rwxr-xr-x)
- Set files to 644 permissions (rw-r--r--)
- Made shell scripts executable (755)
- Allows development without requiring sudo for file modifications
- Improves development workflow and security
- Detect actual HTTPS status from current request (scheme + X-Forwarded-Proto)
- Auto-sync database when HTTPS status mismatch is detected
- Show real-time connection info (protocol, host, port)
- Display helpful message when accessing via HTTPS but config shows disabled
- Add CSS styling for detection status display
- Users now see accurate HTTPS status even if database wasn't in sync
- Added auto-creation of PlayerUser records from player metadata (user_card_data)
- Fixed player_user table schema (removed player_id, made user_code unique globally)
- Created admin page for managing editing users (view, update names, delete)
- Updated permissions: normal users can now access admin panel, editing users, and leftover media
- Admin-only access: user management, system dependencies, logo customization
- Fixed edited media workflow to preserve original files
- Content.filename now points to edited_media folder, keeping originals intact
- Added user display names in edited media page (shows name if set, code otherwise)
- Fixed leftover media file size calculation (handle None values)
- Split editing users into separate card on admin panel with description
- Optimized delete modal for light/dark modes with modern gradients
- Added edit_count tracking to media library with warnings in delete confirmation
- Enhanced PlayerEdit model with CASCADE delete on foreign keys
- Improved player management page to show latest 3 edited files with image previews
- Created new edited_media route and template with full version history
- Implemented horizontal expandable cards with two-column layout
- Added interactive version selection with thumbnail grid
- Included original file in versions list with source badge
- Fixed deletion workflow to clean up PlayerEdit records and edited_media folders
- Enhanced UI with smooth animations, hover effects, and dark mode support
- Added PlayerEdit model to track edited media history
- Created /api/player-edit-media endpoint for receiving edited files from players
- Implemented versioned storage: edited_media/<content_id>/<filename_vN.ext>
- Automatic playlist update when edited media is received
- Updated content.filename to reference versioned file in playlist
- Added 'Edited Media on the Player' card to player management page
- UI shows version history grouped by original file
- Each edit preserves previous versions in archive folder
- Includes dark mode support for new UI elements
- Documentation: PLAYER_EDIT_MEDIA_API.md
- Added edit_on_player_enabled column to playlist_content table
- Updated playlist model to track edit enablement per content item
- Added UI checkbox on upload media page to enable/disable editing
- Added toggle column on manage playlist page for existing content
- Updated API endpoint to return edit_on_player_enabled flag to players
- Fixed docker-entrypoint.sh to use production config
- Supports PDF, Images, and PPTX content types
Features:
- Dockerfile for containerized deployment
- Docker Compose configuration with health checks
- Automated database initialization via entrypoint script
- Quick start script for easy Docker deployment
- Comprehensive Docker deployment documentation (DOCKER.md)
- Complete README with installation and usage instructions
- .dockerignore for optimized image builds
Improvements:
- PDF conversion now preserves orientation (portrait/landscape)
- PDF rendering at 300 DPI for sharp quality
- Maintains aspect ratio during conversion
- Compact media library view with image thumbnails
- Better media preview with scrollable gallery
Docker Features:
- Multi-stage build for smaller images
- Non-root user for security
- Health checks for container monitoring
- Volume mounts for persistent data
- Production-ready Gunicorn configuration
- Support for Redis caching (optional)
Features added:
- Leftover media management page in admin panel with delete functionality for images and videos
- Individual file delete buttons for leftover media
- PDF to PNG conversion (each page becomes a separate image at Full HD resolution)
- Delete functionality for leftover video files
- Enhanced playlist management with duration editing for all content types
- Improved dark mode support for playlist management page
- Content type badges with color coding
- Better styling for duration input fields with save functionality
- Fixed URL generation for duration update endpoint
- Added comprehensive dark mode styling to all pages:
* Dashboard (workflow guide, secondary text, log items)
* Admin panel with user management system
* Content/playlist management page
* Upload media page
* Add player page
- Implemented user management system:
* Create/edit/delete users
* Two role types (user/admin)
* Reset password functionality
* Role-based permissions
- Replaced group assignment with playlist assignment:
* Players now directly assigned to playlists
* Updated add player form and backend
* Removed group selection from player creation
- Fixed bugs:
* Updated instance_path configuration for SQLite
* Fixed import path in app factory
* Updated dependencies (Pillow 11.0.0, removed gevent)
- Added start.sh script for easy development server launch
- Created 10 SVG icon files in app/static/icons/ (Feather Icons style)
- Updated base.html with SVG icons in navigation and dark mode toggle
- Updated dashboard.html with icons in stats cards and quick actions
- Updated content_list_new.html (playlist management) with SVG icons
- Updated upload_media.html with upload-related icons
- Updated manage_player.html with player management icons
- Icons use currentColor for automatic theme adaptation
- Removed emoji dependency for better Raspberry Pi compatibility
- Added ICON_INTEGRATION.md documentation
Templates (8 basic templates):
- base.html: Main layout with navigation, flash messages, responsive design
- login.html: User login form with remember me option
- register.html: User registration with validation
- dashboard.html: Main dashboard with statistics cards and recent activity
- players_list.html: Players list placeholder
- add_player.html: Add player form
- groups_list.html: Groups list placeholder
- create_group.html: Create group form
- content_list.html: Content list placeholder
- upload_content.html: File upload form
- admin.html: Admin panel with system overview
Development Setup:
- run_dev.sh: Automated development server setup script
- Creates virtual environment
- Installs dependencies
- Initializes database
- Creates default admin user (admin/admin123)
- Runs Flask development server on port 5000
Static Files:
- static/uploads/ directory with .gitkeep
- Ready for media file uploads
Testing Features:
✅ Basic navigation and routing
✅ Authentication flow (login/register/logout)
✅ Dashboard with statistics
✅ Flash message system
✅ Responsive design with clean UI
✅ Placeholder templates for all routes
Ready for manual testing at http://localhost:5000
Models (6 + 1 association table):
- User: Authentication with bcrypt, admin role check, last_login tracking
- Player: Digital signage devices with auth codes, status tracking, online detection
- Group: Player/content organization with statistics properties
- Content: Media files with type detection, file size helpers, position ordering
- ServerLog: Audit trail with class methods for logging levels
- PlayerFeedback: Player status updates with error tracking
- group_content: Many-to-many association table for groups and content
Model improvements:
- Added type hints to all methods and properties
- Added database indexes on frequently queried columns (username, auth_code, group_id, player_id, position, level, timestamp, status)
- Added comprehensive docstrings
- Added helper properties (is_online, is_admin, file_size_mb, etc.)
- Added relationship back_populates for bidirectional navigation
- Added timestamps (created_at, updated_at, last_seen, uploaded_at)
Utils (4 modules):
- logger.py: Logging utility with level-based functions (info, warning, error)
- uploads.py: File upload handling with progress tracking, video optimization
- group_player_management.py: Player/group status tracking and bulk operations
- pptx_converter.py: PowerPoint to PDF conversion using LibreOffice
Utils improvements:
- Full type hints on all functions
- Comprehensive error handling
- Progress tracking for long-running operations
- Video optimization (H.264, 30fps, max 1080p, 8Mbps)
- Helper functions for time formatting and statistics
- Proper logging of all operations
Performance optimizations:
- Database indexes on all foreign keys and frequently filtered columns
- Lazy loading for relationships where appropriate
- Efficient queries with proper ordering
- Helper properties to avoid repeated calculations
Ready for template migration and testing