Moves the Recent Activity card into the main column, directly beneath
Playlist Overview, so the two cards that describe "what the server and
its players are doing" sit together. System Status stays full-width below
the grid.
While moving it, the card was showing almost nothing useful: player
feedback ("Feedback received from ...") is a ~15s heartbeat that makes up
84% of all log rows (423/506) and 18 of the newest 20, so the list was a
wall of repeated one-line status reports that pushed real events off the
screen.
The card is now tabbed:
- "Activity" (default) - uploads, logins, HTTPS changes, deployments...
- "Player heartbeats" - the raw status stream, on demand
get_recent_logs() gains exclude_prefix / include_prefix so the split
happens in SQL. Filtering a single wide window in Python instead gave only
7 useful entries, because the number returned depends on heartbeat volume
and would fall further as more players are added. Both queries now return
25. Prefixes are passed with autoescape=True so a literal '%' or '_' in a
prefix matches itself rather than acting as a LIKE wildcard.
UI: the list is capped at 320px and scrolls, so a long log cannot make
the card dominate the page. Long messages wrap instead of pushing the
timestamp off-screen (previously float:right), and the debug level now
has its own colour instead of rendering as "info" green.
Verified: 25/25 entries per tab, no cross-contamination, no horizontal
overflow at 500-1400px, tabs wrap below the title under ~600px, and dark
mode uses the theme variables.
Restructure the dashboard into a two-column layout: a wide main column
holding the new Playlist Overview card, and a narrow (220px) right
sidebar with the compacted Quick Actions and Workflow Guide cards.
The Overview card answers "which playlist should I add media to, and
who will see it?" without opening each playlist. Per playlist it shows:
- name, linked to that playlist's content manager
- item count, total duration and current version
- "N/M online" coverage, or a "no players" warning
- one chip per assigned player, with an online/offline dot, linking
to that player's manage page
- an explicit empty state when no player is assigned
Players with no playlist are surfaced in a separate warning, since they
silently display nothing.
main.py builds this in a fixed number of queries: players are fetched
once and grouped by playlist_id, rather than calling
Playlist.players per row (which would be one query per playlist).
Layout notes:
- minmax(0, 1fr) on the main column so long names cannot widen the grid
- sidebar is sticky on tall screens and collapses below the main column
under 900px, where the two small cards sit side by side
- sidebar cards used the global .card hover lift; suppressed for these
Also fixes a corrupted emoji (U+FFFD) in the System Status card.
Verified at 1600/1200/950/850/600px: no overflow, no button label
wrapping, and correct dark-mode colours.
base.html passed the cache-busting query string INSIDE the filename argument:
url_for('static', filename='uploads/header_logo.png?v=1')
Flask percent-encodes the '?' to '%3F', producing a request for a file
literally named "header_logo.png%3Fv=1", which does not exist. Every
authenticated page therefore logged:
GET /static/uploads/header_logo.png%3Fv=1 404
The logo silently stayed hidden too, because the element carries
onerror="this.style.display='none'".
Changes:
- base.html / login.html: append "?v=..." OUTSIDE url_for(), matching what
admin/customize_logos.html already did correctly.
- Inject logo_version from a context processor instead of hardcoding it.
It is derived from the newest logo's mtime, so uploading a new logo in
Admin -> Customize Logos is reflected immediately. The previous value was
a literal 1, which defeated cache-busting entirely; login.html used
range(1, 999999) | random, which changed on every request and made the
logo uncacheable.
Verified: /, /content/ and /players/ now render
/static/uploads/header_logo.png?v=<mtime> (HTTP 200), and no %3F requests
appear in the logs.
Remove dead code identified in docs/SANITIZATION-REVIEW.md:
- app/blueprints/content_old.py and app/blueprints/playlist.py
- app/models/group.py, app/utils/nginx_config_reader.py
- orphaned templates (content_list, edit_content, upload_content,
player_page) and the related group/Template references
Result: 6 blueprints, 82 routes, no dead modules or orphan templates.
Add files that deploy.sh and docker-entrypoint.sh already require but
which were never tracked:
- https_manager.py (referenced by deploy.sh, migrate_network.sh,
docker-entrypoint.sh)
- Caddyfile.example (seeded by deploy.sh; its absence aborts deploy)
Relocate generated Graphify artifacts from graphify-out/ to
docs/graphify-out/ (110 files, no content change) and archive the
superseded docs under docs/.
Ignore hygiene:
- ignore ad-hoc .env backups (.env.bak*) — they contain live secrets
- keep the pre-sanitization snapshots (docs/legacy code/,
docs/old_code_documentation/) on disk but out of the repo
Fix .env.example: drop a duplicated config block, genericize the
hardcoded host IP, and document HOSTNAME_INTERNAL.
- api.py: include 'audio' (on/off) field in playlist JSON served to players,
derived from the muted toggle in the manage playlist page
- players.py: include 'audio' field in legacy player playlist builder
- api.py: auto-flip deployment_status pending/deploying -> deployed when a
player sends feedback (player is confirmed running)
- players_list.html: poll deployment status for pending/failed badges so the
players list live-updates once a player starts sending feedback
- .dockerignore: exclude runtime data/ volume dir from build context
- New route GET /players/<id>/edited-media-report with tabular report
- New template edited_media_report.html with User/Filename/Date/Link columns
- Launch Report button (green) next to View All Edited Media button
- Fix: on first edit, move original file to versionized folder as original_<name>
- Fix: content lookup fallback via PlayerEdit records and path regex
- Keep Content.filename pointing to latest edit for player playlist
- Content model: add url column + is_weblink() for web page content items
- Player model: add deployment tracking fields (status, timestamps, message)
- Content blueprint: add add_weblink and add_weblink_to_playlist routes;
weblinks auto-deleted when removed from playlist
- Players blueprint: add SSH deploy mode in add_player; weblink-aware playlist
- API blueprint: weblink URL served directly in playlist response;
add /api/deploy/test-ssh and /api/deploy/player endpoints
- Admin blueprint: add build-player page (clone from Gitea, write base config);
replace nginx status card with Caddy status on HTTPS config page
- caddy_manager: rewritten to generate proper HTTPS/internal-CA Caddyfiles
and reload Caddy via admin API (/load) for live config updates
- ssh_deploy, background_tasks, player_build: new utils for SSH deployment
- background_tasks: push Flask app context into background thread so DB
updates after deployment complete correctly
- ssh_deploy: robust install script detection with passwordless sudo injection
(uses SSH credentials, cleaned up after install)
- Dockerfile: add git, sshpass, openssh-client, rsync
- docker-compose: switch nginx to Caddy on ports 80/443; add port 5000 for dev
- Templates: add_player deploy mode UI, weblink form in playlist/upload pages,
build_player admin page, Caddy status on HTTPS config page
- Migrations: add_url_to_content, add_deployment_fields_to_player
- app.py: call db.create_all() on startup for schema bootstrap
- config.py: add PLAYER_CODE_DIR and PLAYER_REPO_URL settings
- Initialize playlist variable to None to prevent UnboundLocalError
- Fixes crash when player has no assigned playlist
- Ensures graceful handling of all playlist assignment scenarios
- Create new endpoint to handle duration updates for playlist content items
- Validates duration is at least 1 second
- Updates duration in playlist_content association table
- Increments playlist version for sync tracking
- Fixes issue where duration spinner buttons were returning save errors
- Implement Docker image-based deployment (Option 1)
* Code immutable in image, no volume override
* Eliminated init-data.sh manual step
* Simplified deployment process
- Unified persistence in data/ folder
* Moved nginx.conf and nginx-custom-domains.conf to data/
* All runtime configs and data in single location
* Clear separation: repo (source) vs data/ (runtime)
- Archive legacy features
* Groups blueprint and templates removed
* Legacy playlist routes redirected to content area
* Organized in old_code_documentation/
- Added network migration support
* New migrate_network.sh script for IP changes
* Regenerates SSL certs for new IP
* Updates database configuration
* Tested workflow: clone → deploy → migrate
- Enhanced deploy.sh
* Creates data directories
* Copies nginx configs from repo to data/
* Validates file existence before deployment
* Prevents incomplete deployments
- Updated documentation
* QUICK_DEPLOYMENT.md shows 4-step workflow
* Complete deployment workflow documented
* Migration procedures included
- Production ready deployment workflow:
1. Clone & setup (.env configuration)
2. Deploy (./deploy.sh)
3. Migrate network (./migrate_network.sh if needed)
4. Normal operations (docker compose restart)
- Changed ownership of all files to scheianu:scheianu
- Set directories to 755 permissions (rwxr-xr-x)
- Set files to 644 permissions (rw-r--r--)
- Made shell scripts executable (755)
- Allows development without requiring sudo for file modifications
- Improves development workflow and security
- Detect actual HTTPS status from current request (scheme + X-Forwarded-Proto)
- Auto-sync database when HTTPS status mismatch is detected
- Show real-time connection info (protocol, host, port)
- Display helpful message when accessing via HTTPS but config shows disabled
- Add CSS styling for detection status display
- Users now see accurate HTTPS status even if database wasn't in sync
- Copy migrations/ folder for database setup
- Copy https_manager.py for HTTPS configuration
- Copy player_auth_module.py and fix_player_user_schema.py
- All necessary files now centralized in ./data for complete deployments
- Mount ./data:/app instead of ./data/app:/app to preserve directory nesting
- This allows Python imports like 'from app.config' to work correctly
- data/app/ now contains the Python package (app.py, config.py, etc.)
- Verified containers start healthy with proper module resolution
- Update docker-compose.yml to mount Caddyfile from ./data
- Remove Dockerfile directory creation - handled by init-data.sh
- Add init-data.sh script to initialize ./data with all required files
- Add DATA_DEPLOYMENT.md documentation for deployment workflow
- Update .gitignore to exclude ./data folder
- All persistent data (app, config, database, uploads) now centralized in ./data
- Move all persistent data (instance, uploads, caddy configs) to ./data folder
- Update docker-compose.yml volumes to use ./data structure
- All data is now centralized for easier backup and portability
- Simplify volume management by removing named volumes
- Add data folder to .gitignore
- Enhanced Caddyfile with consolidated HTTPS block supporting all access points
- Added support for https://digiserver, https://10.76.152.164, and https://digiserver.sibiusb.harting.intra
- Configured Caddy reverse proxy with HTTP/3 (QUIC), TLS 1.3+, and HTTP/2 support
- Implemented security headers (X-Frame-Options, X-Content-Type-Options, X-XSS-Protection)
- Added HTTP to HTTPS automatic redirects for all endpoints
- Enhanced setup_https.sh with improved error handling and progress reporting
- Created deploy.sh for fully automated one-command deployment
- Added comprehensive deployment documentation (5 guides)
- Configured 2GB file upload limit and 300s request/response timeouts
- Added Caddy admin API on port 2019 for configuration management
- Implemented health checks and container dependency management
- All volumes persistent and properly isolated
- Production-ready configuration with environment variable parameterization
- Switch IP address HTTPS to use on_demand TLS mode
- Allows proper certificate generation for IP-based access
- Maintains self-signed certificates for internal use
- Add HTTPS blocks for digiserver.sibiusb.harting.intra with internal TLS
- Add HTTPS support for IP address 10.76.152.164
- Add catch-all HTTPS handler with self-signed certificate
- Fixes connection refused error on port 443
- Updated service name from 'digiserver' to 'digiserver-app' in docker-compose.yml for proper Docker network DNS resolution
- Fixed Caddyfile to reference correct service hostname 'digiserver-app:5000'
- Changed port mapping from 'ports' to 'expose' for internal-only access
- Added docker-compose.http.yml for HTTP-only deployment on port 80 (development/testing)
- Both Flask app and Caddy now communicate correctly over internal Docker network
- App now accessible at https://localhost or https://your-domain.com on port 443
- Added auto-creation of PlayerUser records from player metadata (user_card_data)
- Fixed player_user table schema (removed player_id, made user_code unique globally)
- Created admin page for managing editing users (view, update names, delete)
- Updated permissions: normal users can now access admin panel, editing users, and leftover media
- Admin-only access: user management, system dependencies, logo customization
- Fixed edited media workflow to preserve original files
- Content.filename now points to edited_media folder, keeping originals intact
- Added user display names in edited media page (shows name if set, code otherwise)
- Fixed leftover media file size calculation (handle None values)
- Split editing users into separate card on admin panel with description
- Optimized delete modal for light/dark modes with modern gradients
- Added edit_count tracking to media library with warnings in delete confirmation
- Enhanced PlayerEdit model with CASCADE delete on foreign keys
- Improved player management page to show latest 3 edited files with image previews
- Created new edited_media route and template with full version history
- Implemented horizontal expandable cards with two-column layout
- Added interactive version selection with thumbnail grid
- Included original file in versions list with source badge
- Fixed deletion workflow to clean up PlayerEdit records and edited_media folders
- Enhanced UI with smooth animations, hover effects, and dark mode support
- Added PlayerEdit model to track edited media history
- Created /api/player-edit-media endpoint for receiving edited files from players
- Implemented versioned storage: edited_media/<content_id>/<filename_vN.ext>
- Automatic playlist update when edited media is received
- Updated content.filename to reference versioned file in playlist
- Added 'Edited Media on the Player' card to player management page
- UI shows version history grouped by original file
- Each edit preserves previous versions in archive folder
- Includes dark mode support for new UI elements
- Documentation: PLAYER_EDIT_MEDIA_API.md
- Added edit_on_player_enabled column to playlist_content table
- Updated playlist model to track edit enablement per content item
- Added UI checkbox on upload media page to enable/disable editing
- Added toggle column on manage playlist page for existing content
- Updated API endpoint to return edit_on_player_enabled flag to players
- Fixed docker-entrypoint.sh to use production config
- Supports PDF, Images, and PPTX content types