Two issues found while investigating repeated "Re-authentication required for
Test player (rpi-test1): token_reset" entries appearing every ~20s.
1) Log spam. The heartbeat handler logged an INFO row every time it asked a
player to re-authenticate. A player heartbeats every ~15s and the request
repeats until the player complies, so a pending request wrote a server_log
row every few seconds (~230 rows in ~1.3h here) and buried the dashboard.
The per-heartbeat log line is removed. The request is now recorded once, at
the moment it is raised: the admin action already logs when the button is
pressed, and the automatic interval now logs at its transition. The
outstanding request stays visible in Admin -> Maintenance as
"awaiting re-auth".
2) Credential leak. verify_player_auth logged the rejected value in full
("Invalid auth code attempt: <token>"). server_log is readable in the UI and
the database, so this wrote a live bearer token to a readable store. It now
logs a 6-character prefix plus the client IP, which is enough to correlate
failures without exposing the credential.
The maintenance-page reset used to rotate auth_code immediately. Because the
token also guards the playlist endpoints, that stopped a player from syncing
content the instant the button was pressed -- before the player ever had a
chance to react -- and clients that do not understand the heartbeat's
401 auth_required would have stayed broken until redeployed.
Split the model behaviour:
* request_reauth() -- sets the flag only (used by the admin reset endpoints
and the automatic interval). The current token stays valid, so there is no
outage while the player is being asked to re-authenticate.
* issue_new_token() -- replaces the token now (used by the existing
"regenerate auth code" action, where the admin is shown the new value).
* mark_authenticated() -- if a reset was pending, this is where the old token
is retired: a new token is issued and returned to the player in the
/api/auth/player response.
Net effect: the reset is a request the player acts on, never a forced logout.
A player that ignores it keeps working and shows as "awaiting re-auth" in the
UI; one that handles it gets a fresh token and the old one stops working.
Maintenance page wording updated to match (request vs reset; "awaiting
re-auth" badge), plus a themed info note explaining it is not a forced logout.
Adds docs/player-auth-reset.md describing the protocol and exactly what the
player client (Kiwy-Signage) still needs to implement: detect 401 /
auth_required on the heartbeat (and on the token-guarded endpoints), re-run
POST /api/auth/player with the stored quick-connect code, save the new
auth_code and retry. No password or SSH redeploy required.
Verified end-to-end: token unchanged and still accepted after the request
(200), heartbeat answers 401 auth_required=token_reset, re-auth issues a
different token, the old token is then rejected (403) and the new one accepted
(200), flag cleared; the interval path only flags without rotating.
Follow-up to the player-modal / maintenance-page fix: the same root cause --
colours hard-coded for the light theme -- affected the whole app, in two
places.
1) Inline style attributes (inline outranks the theme rules, so the light
value survives dark mode and the inherited text colour turns
light-on-light). base.html now carries a single, property-scoped
dark-mode override layer that maps every light literal found in the
templates to the theme variables: light backgrounds/whites -> dark
surfaces, semantic pastels -> dark equivalents, dark text -> light text,
light borders -> dark borders, plus .back-link. Scoped to
body.dark-mode, so the light theme is untouched. This covers all
templates, including ones not edited here and any added later.
2) Page-level <style> blocks with no dark support:
* admin/https_config.html hard-coded a light-only palette (blue-tint
panels, dark labels) -- added a body.dark-mode block for it.
* dashboard.html / help.html / manage_player.html coloured text links
with --primary-color (#7c3aed in dark = too dim). Introduced a
dedicated --link-color (#667eea light / #a78bfa dark) and used it for
text links, leaving --primary-color for button/background use.
Verified with an automated luminance scan of all 18 pages in both themes:
dark mode has 0 light backgrounds and 0 dark-on-dark text (the only
remaining light surfaces are the intentional white buttons on the admin
gradient cards), and light mode is unchanged.
Both bugs had the same cause: light colours were set with inline style
attributes, which outrank the theme rules in base.html and so survived the
dark theme. Text that inherits --text-color then became light-on-light.
* manage_player.html: the delete confirmation modal used an inline
background-color of #fefefe with the body's dark-mode text colour, making
the message unreadable in dark mode. Rebuilt it with .modal-* classes
driven by the base.html CSS variables (and dark-mode variants for the
title, warning and player name).
* admin/maintenance.html: the "Automatic reset interval" panel, table
headers and JS-rendered rows/tables hardcoded #f8f9fa/#e2e8f0/#dee2e6.
Switched them to --bg-color / --card-bg / --border-color /
--text-secondary and added a themed .maint-badge-pending.
Verified with computed styles in both themes; light mode is unchanged.
Admin-only page reachable from a new card on the admin panel (replacing the
Quick Actions card) that centralises housekeeping operations:
* Database integrity: PRAGMA integrity_check / quick_check / foreign_key_check,
plus VACUUM + ANALYZE to reclaim free space.
* Leftover records: detects and removes orphaned rows left behind by deleted
players/content (player_feedback, player_edit, playlist_content, dangling
player.playlist_id) and orphaned edited-media folders on disk.
* Player authentication tokens: manual reset (single or all), a configurable
automatic reset interval, and cancellation of a pending reset.
Resetting a token rotates player.auth_code and sets auth_reset_required, so the
next heartbeat (POST /api/player-feedback) answers 401 + auth_required and the
client restarts its authentication flow. A successful authentication clears the
flag and stamps auth_token_issued_at, from which the interval is measured.
New: PlayerAuthConfig model, add_player_auth_reset migration (registered in
docker-entrypoint.sh), admin/maintenance.html.
The two cards on the playlist manage page overlapped: the Add Content card
was painted on top of the playlist content card.
Cause: the 9-column playlist table needs ~830px, but its grid column was
only ~683px, so the table overflowed its card by ~150px. The Add Content
card comes later in the DOM, so it painted over the overflowing table.
This was introduced by the minmax(0, ...) I added in the previous commit
to stop a long filename widening the track. That fixed a page-wide
horizontal scrollbar but capped the track, which is what made the table
spill. Reverting alone would not have been correct either — it swaps the
overlap for the scrollbar — so this fixes the underlying width problem:
- Widen the page container. The template already declared max-width:1400px,
but on its own wrapper — a child cannot widen its parent, so it did
nothing and the layout was stuck at base.html's 1200px.
- Use 3fr/1fr instead of 2fr/1fr. At 2fr/1fr the table column came out
~50px too narrow and sat in a permanent horizontal scrollbar.
- Stack the cards below 1440px, where side-by-side cannot give the table
the width it needs. Stacked, it fits outright.
- The stacked rule uses minmax(0, 1fr): a bare 1fr keeps the min-content
floor, which let the table widen the track and push the whole page into
horizontal overflow at <=900px.
- Trim cell padding 12px -> 8px to reclaim ~72px for the table.
- Keep .playlist-table-scroll (overflow-x:auto) as a last-resort clip for
genuinely narrow screens, so the table can never paint over its
neighbour again.
Verified by hit-testing the Add Content card at 500-1920px: zero elements
from the table are painted over it at any width. No page-wide horizontal
overflow at any width; the table fits without scrolling at >=1024px.
The "Add Content" card listed available media as an icon plus a filename,
so the only way to tell two media items apart was to read near-identical
filenames. Images now render an actual thumbnail.
Previews are shown for every image type, not just JPEG: the library is a
mix of JPEG and PNG (the PDF/PPTX converter emits PNG), so a JPEG-only
rule would have left most items without a preview. Non-images keep the
existing emoji icon. A missing or unreadable file falls back to the icon
via onerror, and images are `loading="lazy"` since the list is scrollable.
This surfaced two layout bugs in the same card, both now fixed:
- .content-grid used bare `2fr 1fr`. A grid track has an automatic
min-content floor, so the long unbreakable media filenames forced the
track wider than the viewport — the page had a horizontal scrollbar
(scrollWidth 1475 in a 1185px viewport). minmax(0, ...) fixes it.
- Long names were truncated with ellipsis, which hides the distinguishing
part: media filenames differ at the END (..._slide_003.png). Names now
wrap with overflow-wrap: anywhere instead.
The row is flex-wrap so that on a narrow card the Add button drops to its
own line rather than squeezing the name.
Verified: 5/5 items render an <img> whose URL returns HTTP 200 (including
a nested edited_media/ JPEG), no element overlaps at 1000-1500px, and dark
mode picks up the theme variables.
Adds a /help page served from the dashboard navigation, containing the full
Romanian user manual for operators: dashboard, playlist management, adding
media, removing files from playlists, player management, and the advanced
edited-media view.
Implementation notes
- Manual is pre-rendered to HTML with pandoc and shipped as a static asset
(app/static/help/_manual_body.html) rather than parsed at runtime. This
keeps the container free of a Markdown dependency and makes the page render
identically regardless of what is installed.
- /help is login-protected; the sidebar table of contents is derived from the
level-2 headings at request time.
- Screenshots are served from app/static/help/screenshots/ (32 images).
- Regenerate after editing the manual:
documentatie/convert_help_page.sh
docker compose up -d --build
Also adds
- backup_players_playlists.sh / restore_database.sh for DB backup and restore.
- .gitignore rules so local database backups (real production data), generated
.docx files and duplicate screenshot copies are never committed.
Moves the Recent Activity card into the main column, directly beneath
Playlist Overview, so the two cards that describe "what the server and
its players are doing" sit together. System Status stays full-width below
the grid.
While moving it, the card was showing almost nothing useful: player
feedback ("Feedback received from ...") is a ~15s heartbeat that makes up
84% of all log rows (423/506) and 18 of the newest 20, so the list was a
wall of repeated one-line status reports that pushed real events off the
screen.
The card is now tabbed:
- "Activity" (default) - uploads, logins, HTTPS changes, deployments...
- "Player heartbeats" - the raw status stream, on demand
get_recent_logs() gains exclude_prefix / include_prefix so the split
happens in SQL. Filtering a single wide window in Python instead gave only
7 useful entries, because the number returned depends on heartbeat volume
and would fall further as more players are added. Both queries now return
25. Prefixes are passed with autoescape=True so a literal '%' or '_' in a
prefix matches itself rather than acting as a LIKE wildcard.
UI: the list is capped at 320px and scrolls, so a long log cannot make
the card dominate the page. Long messages wrap instead of pushing the
timestamp off-screen (previously float:right), and the debug level now
has its own colour instead of rendering as "info" green.
Verified: 25/25 entries per tab, no cross-contamination, no horizontal
overflow at 500-1400px, tabs wrap below the title under ~600px, and dark
mode uses the theme variables.
Restructure the dashboard into a two-column layout: a wide main column
holding the new Playlist Overview card, and a narrow (220px) right
sidebar with the compacted Quick Actions and Workflow Guide cards.
The Overview card answers "which playlist should I add media to, and
who will see it?" without opening each playlist. Per playlist it shows:
- name, linked to that playlist's content manager
- item count, total duration and current version
- "N/M online" coverage, or a "no players" warning
- one chip per assigned player, with an online/offline dot, linking
to that player's manage page
- an explicit empty state when no player is assigned
Players with no playlist are surfaced in a separate warning, since they
silently display nothing.
main.py builds this in a fixed number of queries: players are fetched
once and grouped by playlist_id, rather than calling
Playlist.players per row (which would be one query per playlist).
Layout notes:
- minmax(0, 1fr) on the main column so long names cannot widen the grid
- sidebar is sticky on tall screens and collapses below the main column
under 900px, where the two small cards sit side by side
- sidebar cards used the global .card hover lift; suppressed for these
Also fixes a corrupted emoji (U+FFFD) in the System Status card.
Verified at 1600/1200/950/850/600px: no overflow, no button label
wrapping, and correct dark-mode colours.
base.html passed the cache-busting query string INSIDE the filename argument:
url_for('static', filename='uploads/header_logo.png?v=1')
Flask percent-encodes the '?' to '%3F', producing a request for a file
literally named "header_logo.png%3Fv=1", which does not exist. Every
authenticated page therefore logged:
GET /static/uploads/header_logo.png%3Fv=1 404
The logo silently stayed hidden too, because the element carries
onerror="this.style.display='none'".
Changes:
- base.html / login.html: append "?v=..." OUTSIDE url_for(), matching what
admin/customize_logos.html already did correctly.
- Inject logo_version from a context processor instead of hardcoding it.
It is derived from the newest logo's mtime, so uploading a new logo in
Admin -> Customize Logos is reflected immediately. The previous value was
a literal 1, which defeated cache-busting entirely; login.html used
range(1, 999999) | random, which changed on every request and made the
logo uncacheable.
Verified: /, /content/ and /players/ now render
/static/uploads/header_logo.png?v=<mtime> (HTTP 200), and no %3F requests
appear in the logs.
Remove dead code identified in docs/SANITIZATION-REVIEW.md:
- app/blueprints/content_old.py and app/blueprints/playlist.py
- app/models/group.py, app/utils/nginx_config_reader.py
- orphaned templates (content_list, edit_content, upload_content,
player_page) and the related group/Template references
Result: 6 blueprints, 82 routes, no dead modules or orphan templates.
Add files that deploy.sh and docker-entrypoint.sh already require but
which were never tracked:
- https_manager.py (referenced by deploy.sh, migrate_network.sh,
docker-entrypoint.sh)
- Caddyfile.example (seeded by deploy.sh; its absence aborts deploy)
Relocate generated Graphify artifacts from graphify-out/ to
docs/graphify-out/ (110 files, no content change) and archive the
superseded docs under docs/.
Ignore hygiene:
- ignore ad-hoc .env backups (.env.bak*) — they contain live secrets
- keep the pre-sanitization snapshots (docs/legacy code/,
docs/old_code_documentation/) on disk but out of the repo
Fix .env.example: drop a duplicated config block, genericize the
hardcoded host IP, and document HOSTNAME_INTERNAL.
- api.py: include 'audio' (on/off) field in playlist JSON served to players,
derived from the muted toggle in the manage playlist page
- players.py: include 'audio' field in legacy player playlist builder
- api.py: auto-flip deployment_status pending/deploying -> deployed when a
player sends feedback (player is confirmed running)
- players_list.html: poll deployment status for pending/failed badges so the
players list live-updates once a player starts sending feedback
- .dockerignore: exclude runtime data/ volume dir from build context
- New route GET /players/<id>/edited-media-report with tabular report
- New template edited_media_report.html with User/Filename/Date/Link columns
- Launch Report button (green) next to View All Edited Media button
- Fix: on first edit, move original file to versionized folder as original_<name>
- Fix: content lookup fallback via PlayerEdit records and path regex
- Keep Content.filename pointing to latest edit for player playlist
- Content model: add url column + is_weblink() for web page content items
- Player model: add deployment tracking fields (status, timestamps, message)
- Content blueprint: add add_weblink and add_weblink_to_playlist routes;
weblinks auto-deleted when removed from playlist
- Players blueprint: add SSH deploy mode in add_player; weblink-aware playlist
- API blueprint: weblink URL served directly in playlist response;
add /api/deploy/test-ssh and /api/deploy/player endpoints
- Admin blueprint: add build-player page (clone from Gitea, write base config);
replace nginx status card with Caddy status on HTTPS config page
- caddy_manager: rewritten to generate proper HTTPS/internal-CA Caddyfiles
and reload Caddy via admin API (/load) for live config updates
- ssh_deploy, background_tasks, player_build: new utils for SSH deployment
- background_tasks: push Flask app context into background thread so DB
updates after deployment complete correctly
- ssh_deploy: robust install script detection with passwordless sudo injection
(uses SSH credentials, cleaned up after install)
- Dockerfile: add git, sshpass, openssh-client, rsync
- docker-compose: switch nginx to Caddy on ports 80/443; add port 5000 for dev
- Templates: add_player deploy mode UI, weblink form in playlist/upload pages,
build_player admin page, Caddy status on HTTPS config page
- Migrations: add_url_to_content, add_deployment_fields_to_player
- app.py: call db.create_all() on startup for schema bootstrap
- config.py: add PLAYER_CODE_DIR and PLAYER_REPO_URL settings
- Initialize playlist variable to None to prevent UnboundLocalError
- Fixes crash when player has no assigned playlist
- Ensures graceful handling of all playlist assignment scenarios
- Create new endpoint to handle duration updates for playlist content items
- Validates duration is at least 1 second
- Updates duration in playlist_content association table
- Increments playlist version for sync tracking
- Fixes issue where duration spinner buttons were returning save errors
- Implement Docker image-based deployment (Option 1)
* Code immutable in image, no volume override
* Eliminated init-data.sh manual step
* Simplified deployment process
- Unified persistence in data/ folder
* Moved nginx.conf and nginx-custom-domains.conf to data/
* All runtime configs and data in single location
* Clear separation: repo (source) vs data/ (runtime)
- Archive legacy features
* Groups blueprint and templates removed
* Legacy playlist routes redirected to content area
* Organized in old_code_documentation/
- Added network migration support
* New migrate_network.sh script for IP changes
* Regenerates SSL certs for new IP
* Updates database configuration
* Tested workflow: clone → deploy → migrate
- Enhanced deploy.sh
* Creates data directories
* Copies nginx configs from repo to data/
* Validates file existence before deployment
* Prevents incomplete deployments
- Updated documentation
* QUICK_DEPLOYMENT.md shows 4-step workflow
* Complete deployment workflow documented
* Migration procedures included
- Production ready deployment workflow:
1. Clone & setup (.env configuration)
2. Deploy (./deploy.sh)
3. Migrate network (./migrate_network.sh if needed)
4. Normal operations (docker compose restart)
- Changed ownership of all files to scheianu:scheianu
- Set directories to 755 permissions (rwxr-xr-x)
- Set files to 644 permissions (rw-r--r--)
- Made shell scripts executable (755)
- Allows development without requiring sudo for file modifications
- Improves development workflow and security
- Detect actual HTTPS status from current request (scheme + X-Forwarded-Proto)
- Auto-sync database when HTTPS status mismatch is detected
- Show real-time connection info (protocol, host, port)
- Display helpful message when accessing via HTTPS but config shows disabled
- Add CSS styling for detection status display
- Users now see accurate HTTPS status even if database wasn't in sync
- Added auto-creation of PlayerUser records from player metadata (user_card_data)
- Fixed player_user table schema (removed player_id, made user_code unique globally)
- Created admin page for managing editing users (view, update names, delete)
- Updated permissions: normal users can now access admin panel, editing users, and leftover media
- Admin-only access: user management, system dependencies, logo customization
- Fixed edited media workflow to preserve original files
- Content.filename now points to edited_media folder, keeping originals intact
- Added user display names in edited media page (shows name if set, code otherwise)
- Fixed leftover media file size calculation (handle None values)
- Split editing users into separate card on admin panel with description
- Optimized delete modal for light/dark modes with modern gradients
- Added edit_count tracking to media library with warnings in delete confirmation
- Enhanced PlayerEdit model with CASCADE delete on foreign keys
- Improved player management page to show latest 3 edited files with image previews
- Created new edited_media route and template with full version history
- Implemented horizontal expandable cards with two-column layout
- Added interactive version selection with thumbnail grid
- Included original file in versions list with source badge
- Fixed deletion workflow to clean up PlayerEdit records and edited_media folders
- Enhanced UI with smooth animations, hover effects, and dark mode support
- Added PlayerEdit model to track edited media history
- Created /api/player-edit-media endpoint for receiving edited files from players
- Implemented versioned storage: edited_media/<content_id>/<filename_vN.ext>
- Automatic playlist update when edited media is received
- Updated content.filename to reference versioned file in playlist
- Added 'Edited Media on the Player' card to player management page
- UI shows version history grouped by original file
- Each edit preserves previous versions in archive folder
- Includes dark mode support for new UI elements
- Documentation: PLAYER_EDIT_MEDIA_API.md
- Added edit_on_player_enabled column to playlist_content table
- Updated playlist model to track edit enablement per content item
- Added UI checkbox on upload media page to enable/disable editing
- Added toggle column on manage playlist page for existing content
- Updated API endpoint to return edit_on_player_enabled flag to players
- Fixed docker-entrypoint.sh to use production config
- Supports PDF, Images, and PPTX content types
Features:
- Dockerfile for containerized deployment
- Docker Compose configuration with health checks
- Automated database initialization via entrypoint script
- Quick start script for easy Docker deployment
- Comprehensive Docker deployment documentation (DOCKER.md)
- Complete README with installation and usage instructions
- .dockerignore for optimized image builds
Improvements:
- PDF conversion now preserves orientation (portrait/landscape)
- PDF rendering at 300 DPI for sharp quality
- Maintains aspect ratio during conversion
- Compact media library view with image thumbnails
- Better media preview with scrollable gallery
Docker Features:
- Multi-stage build for smaller images
- Non-root user for security
- Health checks for container monitoring
- Volume mounts for persistent data
- Production-ready Gunicorn configuration
- Support for Redis caching (optional)
Features added:
- Leftover media management page in admin panel with delete functionality for images and videos
- Individual file delete buttons for leftover media
- PDF to PNG conversion (each page becomes a separate image at Full HD resolution)
- Delete functionality for leftover video files
- Enhanced playlist management with duration editing for all content types
- Improved dark mode support for playlist management page
- Content type badges with color coding
- Better styling for duration input fields with save functionality
- Fixed URL generation for duration update endpoint
- Added comprehensive dark mode styling to all pages:
* Dashboard (workflow guide, secondary text, log items)
* Admin panel with user management system
* Content/playlist management page
* Upload media page
* Add player page
- Implemented user management system:
* Create/edit/delete users
* Two role types (user/admin)
* Reset password functionality
* Role-based permissions
- Replaced group assignment with playlist assignment:
* Players now directly assigned to playlists
* Updated add player form and backend
* Removed group selection from player creation
- Fixed bugs:
* Updated instance_path configuration for SQLite
* Fixed import path in app factory
* Updated dependencies (Pillow 11.0.0, removed gevent)
- Added start.sh script for easy development server launch