Add complete offline installation package

- Added offline Python packages (requests, pillow, pygame, etc.)
- Created comprehensive installation scripts for offline deployment
- Added system package dependency lists
- Included shared modules for the tkinter application
- Added complete documentation for offline installation
- Removed old Kivy-related files to clean up repository
- Package supports complete offline installation on Raspberry Pi systems
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# Signage Player - Complete Offline Installation Package
This directory contains everything needed to install the Signage Player application completely offline on a Raspberry Pi or similar Debian-based system.
## Directory Structure
```
src/
├── offline_packages/ # Pre-downloaded Python packages (.whl files)
│ ├── requests-2.32.4-py3-none-any.whl
│ ├── pillow-11.1.0-cp311-cp311-linux_armv7l.whl
│ ├── pygame-2.6.1-cp311-cp311-linux_armv7l.whl
│ └── ... (dependencies)
├── shared_modules/ # Shared Python modules
│ ├── logging_config.py
│ └── python_functions.py
├── system_packages/ # System dependency information
│ └── apt_packages.txt # List of required APT packages
└── scripts/ # Installation and utility scripts
├── install_offline.sh # Main offline installation script
└── check_dependencies.sh # Dependency verification script
```
## Quick Installation
1. **Run the offline installer:**
```bash
cd /path/to/signage-player
chmod +x src/scripts/install_offline.sh
./src/scripts/install_offline.sh
```
2. **Verify installation:**
```bash
chmod +x src/scripts/check_dependencies.sh
./src/scripts/check_dependencies.sh
```
3. **Run the application:**
```bash
./run_tkinter_debug.sh
```
## What Gets Installed
### System Packages (via APT)
- Python 3 development tools
- OpenCV libraries and Python bindings
- SDL2 libraries for pygame
- Image processing libraries (JPEG, PNG, TIFF, WebP)
- Audio libraries
- Build tools
### Python Packages (from offline wheels)
- **requests** - HTTP library for server communication
- **pillow** - Image processing library
- **pygame** - Audio and input handling
- **certifi, charset_normalizer, idna, urllib3** - Dependencies
### Application Components
- Shared logging and playlist management modules
- Modern tkinter-based media player
- Configuration management
- Resource directories
## Manual Installation Steps
If you prefer to install manually:
1. **Install system packages:**
```bash
sudo apt update
cat src/system_packages/apt_packages.txt | grep -v '^#' | xargs sudo apt install -y
```
2. **Create virtual environment:**
```bash
python3 -m venv venv
source venv/bin/activate
```
3. **Install Python packages:**
```bash
pip install --no-index --find-links src/offline_packages requests pillow pygame
```
4. **Copy shared modules:**
```bash
cp src/shared_modules/*.py tkinter_app/src/
```
## Troubleshooting
- **Permission errors:** Make sure scripts are executable with `chmod +x`
- **Missing packages:** Run `src/scripts/check_dependencies.sh` to verify installation
- **Virtual environment issues:** Delete `venv` folder and re-run installer
- **OpenCV errors:** Ensure `python3-opencv` system package is installed
## Requirements
- Debian/Ubuntu-based system (Raspberry Pi OS recommended)
- Internet connection for system package installation (APT only)
- Sudo privileges for system package installation
- At least 200MB free space
## Notes
- This package includes all Python dependencies as pre-compiled wheels
- No internet connection needed for Python packages during installation
- Compatible with ARM-based systems (Raspberry Pi)
- Includes fallback mechanisms for offline operation

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#!/bin/bash
# Dependency Verification Script
# Checks if all required dependencies are properly installed
echo "=== Signage Player Dependency Check ==="
# Colors for output
RED='\033[0;31m'
GREEN='\033[0;32m'
YELLOW='\033[1;33m'
NC='\033[0m' # No Color
ERRORS=0
# Function to check system package
check_system_package() {
if dpkg -l | grep -q "^ii.*$1"; then
echo -e "${GREEN}${NC} $1 is installed"
else
echo -e "${RED}${NC} $1 is NOT installed"
((ERRORS++))
fi
}
# Function to check Python package
check_python_package() {
if python3 -c "import $1" 2>/dev/null; then
echo -e "${GREEN}${NC} Python package '$1' is available"
else
echo -e "${RED}${NC} Python package '$1' is NOT available"
((ERRORS++))
fi
}
echo "Checking system packages..."
check_system_package "python3-dev"
check_system_package "python3-opencv"
check_system_package "libsdl2-dev"
check_system_package "libjpeg-dev"
echo ""
echo "Checking Python packages..."
check_python_package "cv2"
check_python_package "pygame"
check_python_package "PIL"
check_python_package "requests"
echo ""
echo "Checking application files..."
if [ -f "tkinter_app/src/main.py" ]; then
echo -e "${GREEN}${NC} Main application file exists"
else
echo -e "${RED}${NC} Main application file missing"
((ERRORS++))
fi
if [ -f "tkinter_app/src/tkinter_simple_player.py" ]; then
echo -e "${GREEN}${NC} Player module exists"
else
echo -e "${RED}${NC} Player module missing"
((ERRORS++))
fi
if [ -d "venv" ]; then
echo -e "${GREEN}${NC} Virtual environment exists"
else
echo -e "${YELLOW}${NC} Virtual environment not found"
fi
echo ""
if [ $ERRORS -eq 0 ]; then
echo -e "${GREEN}=== All dependencies are properly installed! ===${NC}"
echo "You can run the application with: ./run_tkinter_debug.sh"
else
echo -e "${RED}=== Found $ERRORS issues ===${NC}"
echo "Run the installation script: src/scripts/install_offline.sh"
fi

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#!/bin/bash
# Offline Installation Script for Signage Player
# This script installs all dependencies and sets up the application completely offline
set -e # Exit on any error
SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
PROJECT_ROOT="$(dirname "$SCRIPT_DIR")"
echo "=== Signage Player Offline Installation ==="
echo "Project root: $PROJECT_ROOT"
# Check if running as root for system packages
if [[ $EUID -eq 0 ]]; then
echo "ERROR: Please run this script as a regular user, not as root."
echo "The script will prompt for sudo when needed."
exit 1
fi
# Function to check if command exists
command_exists() {
command -v "$1" >/dev/null 2>&1
}
# Install system packages
echo "Step 1: Installing system packages..."
if command_exists apt; then
echo "Installing APT packages..."
sudo apt update
# Read and install packages from the list
while IFS= read -r package; do
# Skip comments and empty lines
if [[ ! "$package" =~ ^[[:space:]]*# ]] && [[ -n "${package// }" ]]; then
echo "Installing: $package"
sudo apt install -y "$package" || echo "Warning: Could not install $package"
fi
done < "$SCRIPT_DIR/../system_packages/apt_packages.txt"
else
echo "ERROR: apt package manager not found. This script is designed for Debian/Ubuntu systems."
exit 1
fi
# Create virtual environment
echo "Step 2: Creating virtual environment..."
cd "$PROJECT_ROOT"
if [ ! -d "venv" ]; then
python3 -m venv venv
echo "Virtual environment created."
else
echo "Virtual environment already exists."
fi
# Activate virtual environment
echo "Step 3: Activating virtual environment..."
source venv/bin/activate
# Install Python packages from offline wheels
echo "Step 4: Installing Python packages from offline wheels..."
if [ -d "src/offline_packages" ]; then
pip install --upgrade pip
pip install --no-index --find-links "src/offline_packages" \
requests pillow pygame certifi charset_normalizer idna urllib3
echo "Python packages installed successfully."
else
echo "ERROR: Offline packages directory not found!"
exit 1
fi
# Copy shared modules to tkinter app
echo "Step 5: Setting up shared modules..."
if [ -d "src/shared_modules" ]; then
cp src/shared_modules/*.py tkinter_app/src/ 2>/dev/null || echo "Shared modules already in place."
echo "Shared modules configured."
else
echo "Warning: Shared modules directory not found."
fi
# Create necessary directories
echo "Step 6: Creating application directories..."
mkdir -p tkinter_app/resources/static/resurse
mkdir -p tkinter_app/src/static/resurse
# Set permissions
echo "Step 7: Setting permissions..."
chmod +x run_tkinter_debug.sh
chmod +x install_tkinter.sh
chmod +x src/scripts/*.sh 2>/dev/null || true
echo ""
echo "=== Installation Complete! ==="
echo ""
echo "To run the signage player:"
echo " ./run_tkinter_debug.sh"
echo ""
echo "To configure settings, run the app and click the Settings button."
echo ""
echo "The application has been set up with:"
echo " - All system dependencies"
echo " - Python virtual environment with required packages"
echo " - Shared modules properly configured"
echo " - Necessary directories created"
echo ""

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import logging
import os
# Path to the log file
# Update the path to point to the new resources directory
LOG_FILE_PATH = os.path.join(os.path.dirname(os.path.dirname(__file__)), 'resources', 'log.txt')
# Create a logger instance
Logger = logging.getLogger('SignageApp')
Logger.setLevel(logging.INFO) # Set the logging level to INFO
# Create a file handler to write logs to the log.txt file
file_handler = logging.FileHandler(LOG_FILE_PATH, mode='a') # Append logs to the file
file_handler.setLevel(logging.INFO)
# Create a formatter for the log messages
formatter = logging.Formatter('[%(levelname)s] [%(name)s] %(message)s')
file_handler.setFormatter(formatter)
# Add the file handler to the logger
Logger.addHandler(file_handler)
# Optionally, add a stream handler to log messages to the console
stream_handler = logging.StreamHandler()
stream_handler.setLevel(logging.INFO)
stream_handler.setFormatter(formatter)
Logger.addHandler(stream_handler)

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import os
import json
import requests
from logging_config import Logger # Import the shared logger
import bcrypt
import time
# Update paths to use the new directory structure
CONFIG_FILE = os.path.join(os.path.dirname(os.path.dirname(__file__)), 'resources', 'app_config.txt')
LOCAL_PLAYLIST_FILE = os.path.join(os.path.dirname(os.path.dirname(__file__)), 'resources', 'local_playlist.json')
def load_config():
"""Load configuration from app_config.txt."""
Logger.info("python_functions: Starting load_config function.")
if os.path.exists(CONFIG_FILE):
try:
with open(CONFIG_FILE, 'r') as file:
Logger.info("python_functions: Configuration file loaded successfully.")
return json.load(file)
except json.JSONDecodeError as e:
Logger.error(f"python_functions: Failed to parse configuration file. Error: {e}")
return {}
else:
Logger.error(f"python_functions: Configuration file {CONFIG_FILE} not found.")
return {}
Logger.info("python_functions: Finished load_config function.")
# Load configuration and initialize variables
config_data = load_config()
server = config_data.get("server_ip", "")
host = config_data.get("screen_name", "")
quick = config_data.get("quickconnect_key", "")
port = config_data.get("port", "")
Logger.info(f"python_functions: Configuration loaded: server={server}, host={host}, quick={quick}, port={port}")
def load_local_playlist():
"""Load the playlist and version from local storage."""
Logger.info("python_functions: Starting load_local_playlist function.")
if os.path.exists(LOCAL_PLAYLIST_FILE):
try:
with open(LOCAL_PLAYLIST_FILE, 'r') as local_file:
local_playlist = json.load(local_file)
Logger.info(f"python_functions: Local playlist loaded: {local_playlist}")
if isinstance(local_playlist, dict) and 'playlist' in local_playlist and 'version' in local_playlist:
Logger.info("python_functions: Finished load_local_playlist function successfully.")
return local_playlist # Return the full playlist data
else:
Logger.error("python_functions: Invalid local playlist structure.")
return {'playlist': [], 'version': 0}
except json.JSONDecodeError as e:
Logger.error(f"python_functions: Failed to parse local playlist file. Error: {e}")
return {'playlist': [], 'version': 0}
else:
Logger.warning("python_functions: Local playlist file not found.")
return {'playlist': [], 'version': 0}
Logger.info("python_functions: Finished load_local_playlist function.")
def save_local_playlist(playlist):
"""Save the updated playlist locally."""
Logger.info("python_functions: Starting save_local_playlist function.")
Logger.debug(f"python_functions: Playlist to save: {playlist}")
if not playlist or 'playlist' not in playlist:
Logger.error("python_functions: Invalid playlist data. Cannot save local playlist.")
return
try:
with open(LOCAL_PLAYLIST_FILE, 'w') as local_file:
json.dump(playlist, local_file, indent=4) # Ensure proper formatting
Logger.info("python_functions: Updated local playlist with server data.")
except IOError as e:
Logger.error(f"python_functions: Failed to save local playlist: {e}")
Logger.info("python_functions: Finished save_local_playlist function.")
def fetch_server_playlist():
"""Fetch the updated playlist from the server."""
try:
server_ip = f'{server}:{port}' # Construct the server IP with port
url = f'http://{server_ip}/api/playlists'
params = {
'hostname': host,
'quickconnect_code': quick
}
Logger.info(f"Fetching playlist from URL: {url} with params: {params}")
response = requests.get(url, params=params)
if response.status_code == 200:
response_data = response.json()
Logger.info(f"Server response: {response_data}")
playlist = response_data.get('playlist', [])
version = response_data.get('playlist_version', None)
hashed_quickconnect = response_data.get('hashed_quickconnect', None)
if version is not None and hashed_quickconnect is not None:
if bcrypt.checkpw(quick.encode('utf-8'), hashed_quickconnect.encode('utf-8')):
Logger.info("Fetched updated playlist from server.")
# Update the playlist version in app_config.txt
update_config_playlist_version(version)
return {'playlist': playlist, 'version': version}
else:
Logger.error("Quickconnect code validation failed.")
else:
Logger.error("Failed to retrieve playlist or hashed quickconnect from the response.")
else:
Logger.error(f"Failed to fetch playlist. Status Code: {response.status_code}")
except requests.exceptions.RequestException as e:
Logger.error(f"Failed to fetch playlist: {e}")
return {'playlist': [], 'version': 0}
def download_media_files(playlist, version):
"""Download media files from the server and update the local playlist."""
Logger.info("python_functions: Starting media file download...")
base_dir = os.path.join(os.path.dirname(__file__), 'static', 'resurse') # Path to the local folder
if not os.path.exists(base_dir):
os.makedirs(base_dir)
Logger.info(f"python_functions: Created directory {base_dir} for media files.")
updated_playlist = [] # List to store updated media entries
for media in playlist:
file_name = media.get('file_name', '')
file_url = media.get('url', '')
duration = media.get('duration', 10) # Default duration if not provided
local_path = os.path.join(base_dir, file_name) # Local file path
Logger.debug(f"python_functions: Preparing to download {file_name} from {file_url}...")
if os.path.exists(local_path):
Logger.info(f"python_functions: File {file_name} already exists. Skipping download.")
else:
try:
response = requests.get(file_url, timeout=10)
if response.status_code == 200:
with open(local_path, 'wb') as file:
file.write(response.content)
Logger.info(f"python_functions: Successfully downloaded {file_name} to {local_path}")
else:
Logger.error(f"python_functions: Failed to download {file_name}. Status Code: {response.status_code}")
continue
except requests.exceptions.RequestException as e:
Logger.error(f"python_functions: Error downloading {file_name}: {e}")
continue
# Update the playlist entry to point to the local file path
updated_media = {
'file_name': file_name,
'url': f"static/resurse/{file_name}", # Update URL to local path
'duration': duration
}
Logger.debug(f"python_functions: Updated media entry: {updated_media}")
updated_playlist.append(updated_media)
# Save the updated playlist locally
save_local_playlist({'playlist': updated_playlist, 'version': version})
Logger.info("python_functions: Finished media file download and updated local playlist.")
def clean_unused_files(playlist):
"""Remove unused media files from the resource folder."""
Logger.info("python_functions: Cleaning unused media files...")
base_dir = os.path.join(os.path.dirname(__file__), 'static', 'resurse')
if not os.path.exists(base_dir):
Logger.debug(f"python_functions: Directory {base_dir} does not exist. No files to clean.")
return
playlist_files = {media.get('file_name', '') for media in playlist}
all_files = set(os.listdir(base_dir))
unused_files = all_files - playlist_files
for file_name in unused_files:
file_path = os.path.join(base_dir, file_name)
try:
os.remove(file_path)
Logger.info(f"python_functions: Deleted unused file: {file_path}")
except OSError as e:
Logger.error(f"python_functions: Failed to delete {file_path}: {e}")
def update_config_playlist_version(version):
"""Update the playlist version in app_config.txt."""
if not os.path.exists(CONFIG_FILE):
Logger.error(f"python_functions: Configuration file {CONFIG_FILE} not found.")
return
try:
with open(CONFIG_FILE, 'r') as file:
config_data = json.load(file)
config_data['playlist_version'] = version # Add or update the playlist version
with open(CONFIG_FILE, 'w') as file:
json.dump(config_data, file, indent=4)
Logger.info(f"python_functions: Updated playlist version in app_config.txt to {version}.")
except (IOError, json.JSONDecodeError) as e:
Logger.error(f"python_functions: Failed to update playlist version in app_config.txt. Error: {e}")

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#!/bin/bash
# System Package Dependencies for Signage Player
# These packages need to be installed via apt before installing Python packages
# Core system packages
python3-dev
python3-pip
python3-venv
python3-setuptools
python3-wheel
# OpenCV system dependencies
libopencv-dev
python3-opencv
libopencv-core-dev
libopencv-imgproc-dev
libopencv-imgcodecs-dev
libopencv-videoio-dev
# Audio/Video libraries
libasound2-dev
libsdl2-dev
libsdl2-image-dev
libsdl2-mixer-dev
libsdl2-ttf-dev
libfreetype6-dev
libportmidi-dev
# Image processing libraries
libjpeg-dev
libpng-dev
libtiff-dev
libwebp-dev
libopenjp2-7-dev
# Build tools (may be needed for some packages)
build-essential
cmake
pkg-config
# Networking
curl
wget