Files
digiserver-v2/app/utils/background_tasks.py
T
ske087 05194a19b6 Add edited media report page and fix image versioning
- New route GET /players/<id>/edited-media-report with tabular report
- New template edited_media_report.html with User/Filename/Date/Link columns
- Launch Report button (green) next to View All Edited Media button
- Fix: on first edit, move original file to versionized folder as original_<name>
- Fix: content lookup fallback via PlayerEdit records and path regex
- Keep Content.filename pointing to latest edit for player playlist
2026-07-21 09:56:14 +03:00

117 lines
4.4 KiB
Python

"""Background task execution for long-running operations."""
import threading
import logging
from typing import Callable, Any, Dict
logger = logging.getLogger(__name__)
def run_background_task(task_func: Callable, *args, **kwargs) -> threading.Thread:
"""Run a function in a background thread, with a Flask app context pushed."""
from flask import current_app
# Capture the app instance now (in the request context) so the thread can use it
app = current_app._get_current_object()
def wrapper():
with app.app_context():
try:
logger.info(f"Starting background task: {task_func.__name__}")
task_func(*args, **kwargs)
logger.info(f"Completed background task: {task_func.__name__}")
except Exception as e:
logger.error(f"Background task failed ({task_func.__name__}): {str(e)}", exc_info=True)
thread = threading.Thread(target=wrapper, daemon=True)
thread.start()
return thread
def background_player_deployment(
hostname: str,
username: str,
password: str,
player_name: str,
player_id: int,
port: int = 22,
server_url: str = None,
server_api_key: str = None,
player_hostname: str = None,
quickconnect_code: str = None,
orientation: str = 'Landscape',
verify_ssl: bool = False
) -> None:
"""
Deploy player code to host in background.
Args:
hostname: SSH hostname/IP
username: SSH username
password: SSH password
player_name: Player name
player_id: Player database ID
port: SSH port
server_url: DigiServer URL for player
server_api_key: API key for player
player_hostname: Player screen identity used for auth (Player.hostname)
quickconnect_code: Quick connect code used for auth
orientation: Player orientation (Landscape/Portrait)
verify_ssl: Whether the player should verify the server TLS certificate
"""
from app.utils.ssh_deploy import deploy_player_to_host
from app.models import Player
from app.extensions import db
from app.utils.logger import log_action
from datetime import datetime
# Mark deployment as "in progress" immediately so the UI can show live status
player = Player.query.get(player_id)
if player:
player.deployment_status = 'deploying'
player.last_deployment_at = datetime.utcnow()
player.last_deployment_status = None
player.last_deployment_message = 'Deployment in progress...'
db.session.commit()
try:
# Execute deployment
result = deploy_player_to_host(
hostname=hostname,
username=username,
password=password,
player_name=player_name,
port=port,
server_url=server_url,
server_api_key=server_api_key,
player_hostname=player_hostname,
quickconnect_code=quickconnect_code,
orientation=orientation,
verify_ssl=verify_ssl
)
# Update player with deployment status
player = Player.query.get(player_id)
if player:
if result.get('success'):
player.deployment_status = 'deployed'
player.last_deployment_status = 'success'
player.last_deployment_message = result.get('message', 'Deployment successful')
log_action('info', f'Background deployment completed for player "{player_name}": {result["message"]}')
else:
player.deployment_status = 'failed'
player.last_deployment_status = 'failed'
player.last_deployment_message = result.get('error', result.get('message', 'Deployment failed'))
log_action('error', f'Background deployment failed for player "{player_name}": {result.get("error", result.get("message"))}')
db.session.commit()
except Exception as e:
logger.error(f"Background deployment error for player '{player_name}': {str(e)}", exc_info=True)
player = Player.query.get(player_id)
if player:
player.deployment_status = 'failed'
player.last_deployment_status = 'failed'
player.last_deployment_message = f'Deployment crashed: {str(e)}'
db.session.commit()
log_action('error', f'Background deployment error for player "{player_name}": {str(e)}')