31ad592e98
- Production/kiosk mode: exit_on_escape=0, window-close guard, Ctrl+C ignore, Alt+F4/Alt+Tab/Win/Ctrl+Esc keyboard hook (Windows) - Robust video playback: async (non-blocking) ffpyplayer teardown, video progress watchdog (advance at true clip end), EOS re-entrancy guard, stale-advance guard, focus keeper for foreground retention - Resume playback timer after Settings/exit popups close - Windows keep-awake: SetThreadExecutionState + disable screensaver/ lock screen (restored on exit) - Always-on playback_trace.log for diagnosing transitions - exe metadata: app_icon.ico + version_info.txt (publisher identity)
1470 lines
56 KiB
Python
1470 lines
56 KiB
Python
"""
|
|
Kiwy Signage Player - Windows Entry Point
|
|
------------------------------------------
|
|
Patches platform-specific code and environment for Windows before launching
|
|
the original Kivy-based signage player application.
|
|
|
|
Usage:
|
|
python run_win.py (for development/testing)
|
|
run_win.exe (after PyInstaller build)
|
|
"""
|
|
|
|
import ctypes
|
|
import os
|
|
import sys
|
|
import platform
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|
import tempfile
|
|
import subprocess
|
|
import shutil
|
|
import logging
|
|
from pathlib import Path
|
|
|
|
|
|
def _show_error_box(title, message):
|
|
"""Show a Windows message box with the error (visible even without console)."""
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|
try:
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|
ctypes.windll.user32.MessageBoxW(0, message, title, 0x10) # MB_ICONERROR
|
|
except Exception:
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|
pass
|
|
|
|
# --- Ensure we are on Windows; warn if not ---
|
|
if platform.system() != 'Windows':
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|
print(f"WARNING: This entry point is designed for Windows. Detected: {platform.system()}")
|
|
|
|
# =====================================================================
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|
# 1. Set Windows-compatible environment variables BEFORE Kivy imports
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|
# =====================================================================
|
|
|
|
# Video driver: Use 'windib' or 'angle' (DirectX via ANGLE) for Windows
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|
os.environ.setdefault('SDL_VIDEODRIVER', 'windows')
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|
# Audio driver: DirectSound for Windows
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|
os.environ.setdefault('SDL_AUDIODRIVER', 'directsound')
|
|
# Prevent screensaver
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|
os.environ.setdefault('SDL_VIDEO_ALLOW_SCREENSAVER', '0')
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|
# Video backend via ffpyplayer
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|
os.environ.setdefault('KIVY_VIDEO', 'ffpyplayer')
|
|
os.environ.setdefault('KIVY_AUDIO', 'ffpyplayer')
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|
os.environ.setdefault('FFPYPLAYER_CODECS', 'h264,h265,vp9,vp8')
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|
# Kivy window backend: prefer SDL2 on Windows
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|
os.environ.setdefault('KIVY_WINDOW', 'sdl2')
|
|
# OpenGL
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|
os.environ.setdefault('KIVY_GL_BACKEND', 'angle_sdl2')
|
|
|
|
# =====================================================================
|
|
# 2. Patch the evdev import — it is Linux-only. We provide a dummy
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|
# module so that `from evdev import ...` will not crash on Windows.
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|
# =====================================================================
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|
class _DummyEvdev:
|
|
"""Fake evdev module that raises ImportError for all meaningful uses."""
|
|
|
|
class InputDevice:
|
|
def __init__(self, *a, **kw):
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|
raise ImportError("evdev is not available on Windows")
|
|
|
|
class ecodes:
|
|
EV_KEY = 1
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|
EV_ABS = 3
|
|
|
|
def categorize(self, *a, **kw):
|
|
raise ImportError("evdev is not available on Windows")
|
|
|
|
def list_devices(self):
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|
return []
|
|
|
|
|
|
class _FakeEvdevInputDevice:
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|
pass
|
|
|
|
|
|
# Inject the fake evdev module into sys.modules so that main.py's
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|
# `try: import evdev` succeeds but EVDEV_AVAILABLE stays False.
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|
_evdev_dummy = _DummyEvdev()
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|
sys.modules['evdev'] = _evdev_dummy
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|
sys.modules['evdev.InputDevice'] = _FakeEvdevInputDevice
|
|
|
|
# =====================================================================
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|
# 3. Provide a Windows implementation of screen activity signaling
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|
# We monkey-patch the SignagePlayer.signal_screen_activity method
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|
# after the class is defined but before it's used, by hooking into
|
|
# the import machinery.
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|
# =====================================================================
|
|
|
|
# We'll store a reference to the original module's signal_screen_activity
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|
# so we can replace it after import. This is done inside _patch_main().
|
|
|
|
# Keep-awake state so we can restore the screensaver on exit.
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|
_SAVED_SCREENSAVER_ACTIVE = None # True/False once read; None = unknown
|
|
|
|
|
|
def _disable_windows_screensaver():
|
|
"""Disable the Windows screensaver so the lock screen never appears.
|
|
|
|
On Windows the lock screen is tied to the screensaver: when the screen
|
|
'turns off' or the screensaver runs with 'On resume, display logon
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|
screen', Windows shows the lock. Disabling the screensaver and keeping
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|
the display awake (SetThreadExecutionState ES_DISPLAY_REQUIRED) prevents
|
|
both the blank screen and the lock screen.
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|
"""
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|
global _SAVED_SCREENSAVER_ACTIVE
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|
try:
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|
user32 = ctypes.windll.user32
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|
SPI_GETSCREENSAVEACTIVE = 0x0010
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|
SPI_SETSCREENSAVEACTIVE = 0x0011
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|
SPI_SETSCREENSAVERUNSAFE = 0x0013
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|
SPIF_SENDCHANGE = 0x2
|
|
|
|
user32.SystemParametersInfoW.argtypes = [
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|
ctypes.c_uint, ctypes.c_uint, ctypes.c_void_p, ctypes.c_uint
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|
]
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|
user32.SystemParametersInfoW.restype = ctypes.c_int
|
|
|
|
# Remember the original screensaver state once, so we can restore it
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|
# when the app exits.
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|
if _SAVED_SCREENSAVER_ACTIVE is None:
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|
pval = ctypes.c_int(0)
|
|
if user32.SystemParametersInfoW(SPI_GETSCREENSAVEACTIVE, 0,
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|
ctypes.byref(pval), 0):
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|
_SAVED_SCREENSAVER_ACTIVE = bool(pval.value)
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|
|
|
# Disable the screensaver (uiParam=0) and mark it safe to toggle
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|
# without a password prompt (SPI_SETSCREENSAVERUNSAFE).
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|
user32.SystemParametersInfoW(SPI_SETSCREENSAVEACTIVE, 0, 0,
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|
SPIF_SENDCHANGE)
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|
user32.SystemParametersInfoW(SPI_SETSCREENSAVERUNSAFE, 0, 0,
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|
SPIF_SENDCHANGE)
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|
except Exception:
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|
pass # non-critical
|
|
|
|
|
|
def _restore_windows_screensaver():
|
|
"""Restore the screensaver state the app found at startup."""
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|
global _SAVED_SCREENSAVER_ACTIVE
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|
if _SAVED_SCREENSAVER_ACTIVE is None:
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|
return
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try:
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|
user32 = ctypes.windll.user32
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|
SPI_SETSCREENSAVEACTIVE = 0x0011
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|
SPIF_SENDCHANGE = 0x2
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|
user32.SystemParametersInfoW.argtypes = [
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|
ctypes.c_uint, ctypes.c_uint, ctypes.c_void_p, ctypes.c_uint
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|
]
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|
user32.SystemParametersInfoW(
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SPI_SETSCREENSAVEACTIVE,
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1 if _SAVED_SCREENSAVER_ACTIVE else 0, 0, SPIF_SENDCHANGE)
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|
_SAVED_SCREENSAVER_ACTIVE = None
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|
except Exception:
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|
pass
|
|
|
|
|
|
def _windows_screen_activity(self, dt):
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|
"""Windows keep-awake: prevent display-off, sleep AND lock screen.
|
|
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|
SetThreadExecutionState(ES_CONTINUOUS|ES_SYSTEM_REQUIRED|ES_DISPLAY_REQUIRED)
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|
tells Windows the system and display must stay on. Combined with disabling
|
|
the screensaver (SystemParametersInfo), this prevents:
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|
- the display turning off,
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|
- the machine sleeping,
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|
- the lock screen (which appears when the screen 'turns off' or the
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|
screensaver runs with logon-on-resume).
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|
Called every ~20s by the existing Clock.schedule_interval.
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|
"""
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|
try:
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|
# ES_CONTINUOUS | ES_SYSTEM_REQUIRED | ES_DISPLAY_REQUIRED
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|
ES_CONTINUOUS = 0x80000000
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|
ES_SYSTEM_REQUIRED = 0x00000001
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|
ES_DISPLAY_REQUIRED = 0x00000002
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|
ctypes.windll.kernel32.SetThreadExecutionState(
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|
ES_CONTINUOUS | ES_SYSTEM_REQUIRED | ES_DISPLAY_REQUIRED
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|
)
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|
except Exception:
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|
pass # non-critical
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|
# Disable the screensaver / lock screen (re-asserted every tick in case
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|
# the OS or another process re-enabled it).
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|
_disable_windows_screensaver()
|
|
|
|
|
|
# ── Try to import the embedded CEF browser ──────────────────────────
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|
_CEF_BROWSER = None
|
|
|
|
def _get_cef_browser():
|
|
"""Return the shared CefBrowser singleton, or None if unavailable.
|
|
|
|
v2 embeds CEF as a CHILD WINDOW inside Kivy's SDL_app window.
|
|
This means: no separate taskbar entry, no z-order fighting,
|
|
no desktop flash, no taskkill needed.
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|
"""
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|
global _CEF_BROWSER
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|
if _CEF_BROWSER is None:
|
|
try:
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|
from cef_browser import CefBrowser, CEF_AVAILABLE
|
|
if CEF_AVAILABLE:
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|
_CEF_BROWSER = CefBrowser()
|
|
else:
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|
return None
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|
except Exception:
|
|
return None
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|
return _CEF_BROWSER
|
|
|
|
|
|
def _windows_find_browser():
|
|
"""Find Chrome or Edge executable on Windows for weblink support.
|
|
|
|
Returns the path to the browser or None.
|
|
"""
|
|
# Common install locations
|
|
candidates = [
|
|
# Chrome
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|
os.path.expandvars(r'%PROGRAMFILES%\Google\Chrome\Application\chrome.exe'),
|
|
os.path.expandvars(r'%PROGRAMFILES(X86)%\Google\Chrome\Application\chrome.exe'),
|
|
os.path.expandvars(r'%LOCALAPPDATA%\Google\Chrome\Application\chrome.exe'),
|
|
# Edge
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|
os.path.expandvars(r'%PROGRAMFILES%\Microsoft\Edge\Application\msedge.exe'),
|
|
os.path.expandvars(r'%PROGRAMFILES(X86)%\Microsoft\Edge\Application\msedge.exe'),
|
|
os.path.expandvars(r'%LOCALAPPDATA%\Microsoft\Edge\Application\msedge.exe'),
|
|
]
|
|
for path in candidates:
|
|
if os.path.isfile(path):
|
|
return path
|
|
|
|
# Fallback: try PATH
|
|
which = shutil.which('chrome') or shutil.which('msedge') or shutil.which('google-chrome')
|
|
if which:
|
|
return which
|
|
|
|
return None
|
|
|
|
|
|
# ── Win32 API helpers via ctypes ─────────────────────────────────────
|
|
class _Win32Overlay:
|
|
"""Fullscreen black overlay window to mask desktop during transitions.
|
|
|
|
When switching to/away from Chromium, the browser window appears/disappears
|
|
and there is a brief moment where the desktop is visible. This overlay
|
|
covers that flash with a pure-black borderless always-on-top Win32 window.
|
|
|
|
For weblink open, the overlay is kept up until Chrome's window is detected
|
|
(`_hide_overlay_when_chrome_ready`) so the desktop is never exposed while
|
|
the browser is still starting.
|
|
"""
|
|
|
|
_hwnd = None
|
|
_class_atom = None
|
|
|
|
@classmethod
|
|
def show(cls):
|
|
"""Create a fullscreen black overlay on top of everything."""
|
|
if cls._hwnd is not None:
|
|
return # already showing
|
|
try:
|
|
user32 = ctypes.windll.user32
|
|
kernel32 = ctypes.windll.kernel32
|
|
|
|
# Register a simple window class
|
|
WNDPROC = ctypes.WINFUNCTYPE(
|
|
ctypes.c_int64, ctypes.c_int64, ctypes.c_uint,
|
|
ctypes.c_uint64, ctypes.c_int64
|
|
)
|
|
|
|
@WNDPROC
|
|
def wnd_proc(hwnd, msg, wparam, lparam):
|
|
if msg == 0x0002: # WM_DESTROY
|
|
user32.PostQuitMessage(0)
|
|
if msg == 0x0014: # WM_ERASEBKGND
|
|
return 1 # tell Windows we erased it
|
|
return user32.DefWindowProcW(hwnd, msg, wparam, lparam)
|
|
|
|
hinstance = kernel32.GetModuleHandleW(None)
|
|
|
|
# Register class
|
|
class_name = 'KiwyOverlay_' + str(ctypes.c_uint64(int(kernel32.GetTickCount64())).value)
|
|
wc = ctypes.create_unicode_buffer(256)
|
|
|
|
_WNDCLASS = ctypes.c_byte * (6 * 8) # rough size
|
|
buf = _WNDCLASS()
|
|
# Simple approach: use RegisterClassExW
|
|
user32.RegisterClassExW.restype = ctypes.c_uint16
|
|
user32.RegisterClassExW.argtypes = [ctypes.c_void_p]
|
|
|
|
# We'll use a simpler method: just create a MessageBox-style window
|
|
# Actually, let's use the simplest possible approach:
|
|
|
|
# Get screen dimensions
|
|
screen_w = user32.GetSystemMetrics(0) # SM_CXSCREEN
|
|
screen_h = user32.GetSystemMetrics(1) # SM_CYSCREEN
|
|
|
|
# Create a borderless always-on-top window
|
|
cls._hwnd = user32.CreateWindowExW(
|
|
0x00000008, # WS_EX_TOPMOST | WS_EX_TOOLWINDOW
|
|
b'#32770', # Dialog class - always available
|
|
b'', # no title
|
|
0x80000000 | 0x10000000, # WS_POPUP | WS_VISIBLE
|
|
0, 0, screen_w, screen_h,
|
|
0, 0, hinstance, 0
|
|
)
|
|
|
|
if cls._hwnd:
|
|
# Make it black
|
|
from ctypes import wintypes
|
|
gdi32 = ctypes.windll.gdi32
|
|
hdc = user32.GetDC(cls._hwnd)
|
|
rect = (ctypes.c_long * 4)(0, 0, screen_w, screen_h)
|
|
brush = gdi32.CreateSolidBrush(0x00000000) # black brush
|
|
gdi32.FillRect(hdc, ctypes.byref(rect), brush)
|
|
gdi32.DeleteObject(brush)
|
|
user32.ReleaseDC(cls._hwnd, hdc)
|
|
|
|
# Force it to the top
|
|
user32.SetWindowPos(cls._hwnd, -1, 0, 0, screen_w, screen_h, 0x0002 | 0x0040)
|
|
user32.ShowWindow(cls._hwnd, 1) # SW_SHOWNORMAL
|
|
user32.UpdateWindow(cls._hwnd)
|
|
except Exception:
|
|
cls._hwnd = None # failed gracefully
|
|
|
|
@classmethod
|
|
def hide(cls):
|
|
"""Destroy the overlay window."""
|
|
if cls._hwnd is None:
|
|
return
|
|
try:
|
|
user32 = ctypes.windll.user32
|
|
user32.DestroyWindow(cls._hwnd)
|
|
except Exception:
|
|
pass
|
|
cls._hwnd = None
|
|
|
|
|
|
class _Win32Backdrop:
|
|
"""Persistent fullscreen black window shown at player startup.
|
|
|
|
Sits just above the host desktop but BELOW the Kivy window and the kiosk
|
|
browser (placed at HWND_BOTTOM). Because it stays up for the whole session,
|
|
any gap while the weblink browser loads or unloads reveals this clean black
|
|
screen instead of the host desktop — no more desktop flash during the
|
|
browser load/unload transitions.
|
|
"""
|
|
|
|
_hwnd = None
|
|
|
|
@classmethod
|
|
def show(cls):
|
|
"""Create (once) the fullscreen black backdrop above the desktop."""
|
|
if cls._hwnd is not None:
|
|
return # already showing
|
|
try:
|
|
user32 = ctypes.windll.user32
|
|
kernel32 = ctypes.windll.kernel32
|
|
hinstance = kernel32.GetModuleHandleW(None)
|
|
screen_w = user32.GetSystemMetrics(0) # SM_CXSCREEN
|
|
screen_h = user32.GetSystemMetrics(1) # SM_CYSCREEN
|
|
|
|
hwnd = user32.CreateWindowExW(
|
|
0x00000080, # WS_EX_TOOLWINDOW (no taskbar entry)
|
|
b'#32770', # dialog class (always available)
|
|
b'KiwyBackdrop',
|
|
0x80000000 | 0x10000000, # WS_POPUP | WS_VISIBLE
|
|
0, 0, screen_w, screen_h,
|
|
0, 0, hinstance, 0,
|
|
)
|
|
if not hwnd:
|
|
return
|
|
|
|
# Paint it black
|
|
gdi32 = ctypes.windll.gdi32
|
|
hdc = user32.GetDC(hwnd)
|
|
rect = (ctypes.c_long * 4)(0, 0, screen_w, screen_h)
|
|
brush = gdi32.CreateSolidBrush(0x00000000) # black brush
|
|
gdi32.FillRect(hdc, ctypes.byref(rect), brush)
|
|
gdi32.DeleteObject(brush)
|
|
user32.ReleaseDC(hwnd, hdc)
|
|
|
|
# Keep it BELOW the app windows (HWND_BOTTOM = 1) so Kivy and the
|
|
# kiosk browser draw on top, but still above the desktop.
|
|
user32.SetWindowPos(
|
|
hwnd, 1, 0, 0, screen_w, screen_h,
|
|
0x0002 | 0x0040, # SWP_NOMOVE | SWP_SHOWWINDOW
|
|
)
|
|
user32.ShowWindow(hwnd, 1)
|
|
user32.UpdateWindow(hwnd)
|
|
cls._hwnd = hwnd
|
|
except Exception:
|
|
cls._hwnd = None # failed gracefully
|
|
|
|
@classmethod
|
|
def hide(cls):
|
|
"""Destroy the backdrop (only at application exit)."""
|
|
if cls._hwnd is None:
|
|
return
|
|
try:
|
|
ctypes.windll.user32.DestroyWindow(cls._hwnd)
|
|
except Exception:
|
|
pass
|
|
cls._hwnd = None
|
|
|
|
|
|
# Win32 constants used directly (avoid `import win32con` — win32con is a
|
|
# pure-Python module in win32\\lib\\ that PyInstaller does NOT bundle because
|
|
# it is only reachable through the pywin32.pth file, which frozen apps ignore).
|
|
_SW_SHOWNORMAL = 1
|
|
_SW_MINIMIZE = 6
|
|
_SW_RESTORE = 9
|
|
_SWP_NOSIZE = 0x0001
|
|
_SWP_NOMOVE = 0x0002
|
|
_SWP_NOACTIVATE = 0x0010
|
|
_SWP_SHOWWINDOW = 0x0040
|
|
_HWND_TOPMOST = -1
|
|
_HWND_NOTOPMOST = -2
|
|
_GWL_EXSTYLE = -20
|
|
_WS_EX_TOPMOST = 0x00000008
|
|
|
|
# ── Low-level keyboard lockdown (production / kiosk mode) ───────────
|
|
# WH_KEYBOARD_LL constants and virtual-key codes used to swallow host
|
|
# shortcuts (Alt+F4, Alt+Tab, Win, Ctrl+Esc) while the player is the
|
|
# only thing the operator should interact with.
|
|
_WH_KEYBOARD_LL = 13
|
|
_WM_KEYDOWN = 0x0100
|
|
_WM_KEYUP = 0x0101
|
|
_WM_SYSKEYDOWN = 0x0104
|
|
_WM_SYSKEYUP = 0x0105
|
|
_HC_ACTION = 0
|
|
_VK_TAB = 0x09
|
|
_VK_ESCAPE = 0x1B
|
|
_VK_LWIN = 0x5B
|
|
_VK_RWIN = 0x5C
|
|
_VK_F4 = 0x73
|
|
_VK_LCONTROL = 0xA2
|
|
_VK_RCONTROL = 0xA3
|
|
_VK_LMENU = 0xA4 # left Alt
|
|
_VK_RMENU = 0xA5 # right Alt
|
|
|
|
# Holds the Win32 state for the active keyboard hook (installed while
|
|
# production mode is ON). Kept at module scope so the hook proc can be
|
|
# referenced without being garbage collected.
|
|
_KB_HOOK = {
|
|
'proc': None,
|
|
'handle': None,
|
|
'active': False,
|
|
}
|
|
|
|
|
|
def _kb_hook_callback(nCode, wParam, lParam):
|
|
"""Low-level keyboard hook callback.
|
|
|
|
Called on the thread that installed the hook for every keyboard event.
|
|
We swallow the host-level shortcuts that would let the operator escape
|
|
the kiosk player:
|
|
- Alt+F4 (close the player / focus-steal)
|
|
- Alt+Tab (switch to another app)
|
|
- Ctrl+Esc (open Start menu)
|
|
- Windows key (open Start menu)
|
|
- Alt+Escape (cycle windows)
|
|
Returns 1 (consume) for those keys, otherwise passes the event through.
|
|
|
|
NOTE: this runs inside a ctypes callback. If it raises, the exception
|
|
crosses the native boundary and can crash the process, so every path is
|
|
guarded and the hook always forwards with CallNextHookEx.
|
|
"""
|
|
try:
|
|
if nCode == _HC_ACTION:
|
|
vk_code = ctypes.cast(
|
|
lParam, ctypes.POINTER(ctypes.c_ulong)
|
|
).contents.value & 0xFFFF
|
|
# Full key state so we can detect modifier combos reliably.
|
|
keys = {
|
|
'lctrl': _is_key_down(_VK_LCONTROL),
|
|
'rctrl': _is_key_down(_VK_RCONTROL),
|
|
'lalt': _is_key_down(_VK_LMENU),
|
|
'ralt': _is_key_down(_VK_RMENU),
|
|
'lwin': _is_key_down(_VK_LWIN),
|
|
'rwin': _is_key_down(_VK_RWIN),
|
|
}
|
|
ctrl = keys['lctrl'] or keys['rctrl']
|
|
alt = keys['lalt'] or keys['ralt']
|
|
win = keys['lwin'] or keys['rwin']
|
|
|
|
# Block the dangerous host shortcuts.
|
|
if vk_code == _VK_F4 and alt:
|
|
return 1 # Alt+F4
|
|
if vk_code == _VK_TAB and alt:
|
|
return 1 # Alt+Tab
|
|
if vk_code == _VK_ESCAPE and ctrl:
|
|
return 1 # Ctrl+Esc
|
|
if vk_code == _VK_ESCAPE and alt:
|
|
return 1 # Alt+Esc
|
|
if win:
|
|
return 1 # Windows key (left or right)
|
|
|
|
# NOTE: Ctrl+Alt+Delete (SAS) is handled by the OS before any
|
|
# user-mode hook can see it — it cannot be blocked from here.
|
|
except Exception:
|
|
# Never let a callback exception cross the native boundary.
|
|
pass
|
|
try:
|
|
return ctypes.windll.user32.CallNextHookEx(
|
|
_KB_HOOK['handle'], nCode, wParam, lParam
|
|
)
|
|
except Exception:
|
|
return 1 # last resort: consume rather than crash
|
|
|
|
|
|
def _is_key_down(vk):
|
|
"""Return True if the given virtual-key is currently pressed."""
|
|
try:
|
|
state = ctypes.windll.user32.GetAsyncKeyState(vk)
|
|
# 0x8000 = most significant bit set (key is down)
|
|
return bool(state & 0x8000)
|
|
except Exception:
|
|
return False
|
|
|
|
|
|
def _install_kb_lockdown():
|
|
"""Install the low-level keyboard hook for kiosk mode."""
|
|
global _KB_HOOK
|
|
if _KB_HOOK['active']:
|
|
return
|
|
try:
|
|
user32 = ctypes.windll.user32
|
|
HOOKPROC = ctypes.WINFUNCTYPE(
|
|
ctypes.c_long, ctypes.c_int, ctypes.c_uint, ctypes.c_ulong
|
|
)
|
|
proc = HOOKPROC(_kb_hook_callback)
|
|
hmodule = ctypes.windll.kernel32.GetModuleHandleW(None)
|
|
handle = user32.SetWindowsHookExW(
|
|
_WH_KEYBOARD_LL, proc, hmodule, 0
|
|
)
|
|
if not handle:
|
|
return False
|
|
_KB_HOOK['proc'] = proc
|
|
_KB_HOOK['handle'] = handle
|
|
_KB_HOOK['active'] = True
|
|
return True
|
|
except Exception:
|
|
return False
|
|
|
|
|
|
def _uninstall_kb_lockdown():
|
|
"""Remove the low-level keyboard hook (dev mode)."""
|
|
global _KB_HOOK
|
|
if not _KB_HOOK['active']:
|
|
return
|
|
try:
|
|
if _KB_HOOK['handle']:
|
|
ctypes.windll.user32.UnhookWindowsHookEx(_KB_HOOK['handle'])
|
|
except Exception:
|
|
pass
|
|
_KB_HOOK['handle'] = None
|
|
_KB_HOOK['proc'] = None
|
|
_KB_HOOK['active'] = False
|
|
|
|
|
|
def _windows_apply_kiosk_mode(self, enabled):
|
|
"""Windows-specific kiosk lockdown in addition to the base logic.
|
|
|
|
Installs/uninstalls the low-level keyboard hook that swallows
|
|
Alt+F4, Alt+Tab, Win, Ctrl+Esc while the player is in production
|
|
mode. Also calls the base implementation for the cross-platform
|
|
pieces (exit_on_escape, on_request_close guard, Ctrl+C ignore).
|
|
"""
|
|
# Call the base (cross-platform) kiosk logic first.
|
|
base_apply = getattr(
|
|
_patch_main, '_base_apply_kiosk_mode', None
|
|
) or _base_apply_kiosk_mode
|
|
base_apply(self, enabled)
|
|
|
|
if enabled:
|
|
_install_kb_lockdown()
|
|
Logger.info(
|
|
"run_win: Windows keyboard lockdown ACTIVE "
|
|
"(Alt+F4/Alt+Tab/Win/Ctrl+Esc swallowed)"
|
|
)
|
|
else:
|
|
_uninstall_kb_lockdown()
|
|
Logger.info("run_win: Windows keyboard lockdown DISABLED")
|
|
|
|
|
|
# Default cross-platform kiosk applier (kept here so the main-module patch
|
|
# can reference it; the real implementation lives in main.py, and we simply
|
|
# forward to it when the patched method is not available).
|
|
def _base_apply_kiosk_mode(self, enabled):
|
|
self.config['production_mode'] = bool(enabled)
|
|
if enabled:
|
|
try:
|
|
from kivy.config import Config
|
|
Config.set('kivy', 'exit_on_escape', '0')
|
|
except Exception:
|
|
pass
|
|
try:
|
|
import signal
|
|
signal.signal(signal.SIGINT, signal.SIG_IGN)
|
|
except Exception:
|
|
pass
|
|
else:
|
|
try:
|
|
import signal
|
|
signal.signal(signal.SIGINT, signal.default_int_handler)
|
|
except Exception:
|
|
pass
|
|
|
|
|
|
def _bring_hwnd_to_front(hwnd):
|
|
"""Force a Win32 window to the foreground using only ctypes.
|
|
|
|
IMPORTANT: Windows restricts SetForegroundWindow() — a process can only
|
|
set the foreground window if it was the *last input process* or the
|
|
current foreground window is the same thread. To work around this, we
|
|
attach our calling thread (and the target window's thread) to the current
|
|
foreground window's input thread before calling SetForegroundWindow.
|
|
"""
|
|
if not hwnd:
|
|
return
|
|
user32 = ctypes.windll.user32
|
|
kernel32 = ctypes.windll.kernel32
|
|
|
|
# If minimized, restore first so the window can actually be shown.
|
|
if user32.IsIconic(hwnd):
|
|
user32.ShowWindow(hwnd, _SW_RESTORE)
|
|
|
|
try:
|
|
fore_hwnd = user32.GetForegroundWindow()
|
|
if fore_hwnd and fore_hwnd != hwnd:
|
|
fore_tid = user32.GetWindowThreadProcessId(fore_hwnd, None)
|
|
target_tid = user32.GetWindowThreadProcessId(hwnd, None)
|
|
our_tid = kernel32.GetCurrentThreadId()
|
|
if fore_tid != our_tid:
|
|
user32.AttachThreadInput(our_tid, fore_tid, True)
|
|
user32.AttachThreadInput(target_tid, fore_tid, True)
|
|
user32.SetForegroundWindow(hwnd)
|
|
user32.AttachThreadInput(target_tid, fore_tid, False)
|
|
user32.AttachThreadInput(our_tid, fore_tid, False)
|
|
else:
|
|
user32.SetForegroundWindow(hwnd)
|
|
else:
|
|
user32.SetForegroundWindow(hwnd)
|
|
except Exception:
|
|
pass
|
|
|
|
user32.ShowWindow(hwnd, _SW_SHOWNORMAL)
|
|
user32.BringWindowToTop(hwnd)
|
|
user32.SetWindowPos(hwnd, _HWND_TOPMOST, 0, 0, 0, 0, _SWP_NOMOVE | _SWP_NOSIZE)
|
|
user32.SetWindowPos(hwnd, _HWND_NOTOPMOST, 0, 0, 0, 0, _SWP_NOMOVE | _SWP_NOSIZE)
|
|
|
|
|
|
def _find_kivy_hwnd():
|
|
"""Return the HWND of the Kivy/SDL window, or None."""
|
|
try:
|
|
import win32gui
|
|
except Exception:
|
|
return None
|
|
hwnd_list = []
|
|
|
|
def _enum_cb(hwnd, _):
|
|
try:
|
|
cls = win32gui.GetClassName(hwnd)
|
|
title = win32gui.GetWindowText(hwnd)
|
|
except Exception:
|
|
return
|
|
if cls == "SDL_app" or "Kiwy" in title or "Signage" in title:
|
|
hwnd_list.append(hwnd)
|
|
|
|
try:
|
|
win32gui.EnumWindows(_enum_cb, None)
|
|
except Exception:
|
|
pass
|
|
return hwnd_list[-1] if hwnd_list else None
|
|
|
|
|
|
def _is_kivy_foreground():
|
|
"""Return True if the Kivy/SDL window is the foreground window.
|
|
|
|
Cheap check (single GetForegroundWindow + class compare) so callers can
|
|
skip the expensive bring-to-front work when the window is already focused.
|
|
"""
|
|
try:
|
|
import win32gui
|
|
fg = win32gui.GetForegroundWindow()
|
|
if not fg:
|
|
return False
|
|
return win32gui.GetClassName(fg) == 'SDL_app'
|
|
except Exception:
|
|
# If win32gui is unavailable, conservatively say "not foreground" so
|
|
# the keeper will call the fallback raise (harmless).
|
|
return False
|
|
|
|
|
|
def _bring_kivy_to_front():
|
|
"""Bring the Kivy/SDL window to the foreground.
|
|
|
|
Uses win32gui.EnumWindows to find the SDL_app window, then _bring_hwnd_to_front
|
|
(ctypes-only) to force it forward — no dependency on the un-bundled
|
|
`win32con` module. Falls back to Kivy's built-in raise_window().
|
|
"""
|
|
try:
|
|
hwnd = _find_kivy_hwnd()
|
|
if hwnd is None:
|
|
return
|
|
_bring_hwnd_to_front(hwnd)
|
|
except Exception:
|
|
# Fallback to Kivy's built-in raise
|
|
try:
|
|
from kivy.core.window import Window
|
|
Window.show()
|
|
Window.raise_window()
|
|
except Exception:
|
|
pass
|
|
|
|
|
|
def _find_chrome_hwnd(proc):
|
|
"""Find the visible top-level HWND of a launched Chrome/Edge process.
|
|
|
|
Returns the HWND if found, otherwise None. Enumerates top-level windows
|
|
owned by the given process and matches Chrome/Edge window classes.
|
|
"""
|
|
if proc is None:
|
|
return None
|
|
try:
|
|
import win32gui
|
|
import win32process
|
|
except Exception:
|
|
return None
|
|
|
|
target_pid = proc.pid
|
|
chrome_hwnd = None
|
|
|
|
def _enum_cb(hwnd, _):
|
|
nonlocal chrome_hwnd
|
|
if chrome_hwnd is not None:
|
|
return
|
|
try:
|
|
_, pid = win32process.GetWindowThreadProcessId(hwnd)
|
|
except Exception:
|
|
return
|
|
if pid != target_pid:
|
|
return
|
|
try:
|
|
cls = win32gui.GetClassName(hwnd)
|
|
except Exception:
|
|
return
|
|
# Chrome/Edge top-level window classes
|
|
if cls in ('Chrome_WidgetWin_1', 'Chrome_WidgetWin_0', 'ApplicationFrameWindow'):
|
|
if win32gui.IsWindowVisible(hwnd):
|
|
chrome_hwnd = hwnd
|
|
|
|
try:
|
|
win32gui.EnumWindows(_enum_cb, None)
|
|
except Exception:
|
|
pass
|
|
return chrome_hwnd
|
|
|
|
|
|
def _bring_chrome_to_front(proc):
|
|
"""Find the top-level window of a launched Chrome/Edge process and bring
|
|
it to the foreground (so the weblink is actually visible over Kivy)."""
|
|
chrome_hwnd = _find_chrome_hwnd(proc)
|
|
if chrome_hwnd is not None:
|
|
_bring_hwnd_to_front(chrome_hwnd)
|
|
else:
|
|
# Give the browser a moment to create its window, then retry once.
|
|
import time
|
|
time.sleep(0.3)
|
|
chrome_hwnd = _find_chrome_hwnd(proc)
|
|
if chrome_hwnd is not None:
|
|
_bring_hwnd_to_front(chrome_hwnd)
|
|
|
|
|
|
def _hide_overlay_when_chrome_ready(proc, timeout=5.0, poll_interval=0.1):
|
|
"""Hide the black overlay only once the weblink browser is on screen.
|
|
|
|
Polls for the Chrome/Edge window (main thread via Kivy Clock). The overlay
|
|
stays up until the browser window is detected and brought to the front —
|
|
this guarantees the host desktop is never exposed while Chrome is still
|
|
starting (cold start / slow disk / GPU). If Chrome never appears within
|
|
`timeout` seconds, the overlay is hidden anyway and Kivy is raised.
|
|
"""
|
|
from kivy.clock import Clock
|
|
from kivy.logger import Logger
|
|
|
|
_elapsed = [0.0]
|
|
|
|
def _poll(dt):
|
|
_elapsed[0] += dt
|
|
hwnd = _find_chrome_hwnd(proc)
|
|
if hwnd is not None:
|
|
_Win32Overlay.hide()
|
|
_bring_hwnd_to_front(hwnd)
|
|
Logger.info(
|
|
f"SignagePlayer: Browser window detected ({hwnd}) — overlay hidden"
|
|
)
|
|
return False # stop polling
|
|
if _elapsed[0] >= timeout:
|
|
Logger.warning(
|
|
"SignagePlayer: Chrome window not detected in "
|
|
f"{timeout:.0f}s — hiding overlay and raising Kivy"
|
|
)
|
|
_Win32Overlay.hide()
|
|
_bring_kivy_to_front()
|
|
return False # stop polling
|
|
return True # keep polling
|
|
|
|
# First check immediately (Chrome may already be up), then poll.
|
|
hwnd = _find_chrome_hwnd(proc)
|
|
if hwnd is not None:
|
|
_Win32Overlay.hide()
|
|
_bring_hwnd_to_front(hwnd)
|
|
return
|
|
Clock.schedule_interval(_poll, poll_interval)
|
|
|
|
|
|
def _windows_kill_process_tree(proc):
|
|
"""Kill a process AND all its children using taskkill.
|
|
|
|
Chrome/Edge spawns many child processes (GPU, renderer, network,
|
|
etc.). A simple proc.terminate() leaves children running, causing
|
|
lingering browser windows or zombie processes.
|
|
"""
|
|
if proc is None or proc.poll() is not None:
|
|
return
|
|
try:
|
|
subprocess.run(
|
|
['taskkill', '/F', '/T', '/PID', str(proc.pid)],
|
|
capture_output=True, timeout=5
|
|
)
|
|
except Exception:
|
|
# Fallback: try terminate + kill
|
|
try:
|
|
proc.terminate()
|
|
try:
|
|
proc.wait(timeout=3)
|
|
except Exception:
|
|
proc.kill()
|
|
except Exception:
|
|
pass
|
|
|
|
|
|
def _patch_main():
|
|
"""Patch the main module after import for Windows compatibility."""
|
|
# ── CRITICAL: Override Linux env vars BEFORE importing main ─────
|
|
# main.py's top-level code sets SDL_VIDEODRIVER=wayland,x11,dummy
|
|
# and other Linux values. We MUST override these before main.py
|
|
# gets imported, otherwise Kivy will initialize with the wrong
|
|
# window provider and crash with SystemExit(1).
|
|
os.environ['SDL_VIDEODRIVER'] = 'windows'
|
|
os.environ['SDL_AUDIODRIVER'] = 'directsound'
|
|
os.environ['KIVY_WINDOW'] = 'sdl2'
|
|
os.environ['KIVY_GL_BACKEND'] = 'angle_sdl2'
|
|
os.environ['KIVY_INPUTPROVIDERS'] = '' # Let Kivy auto-detect
|
|
os.environ['KIVY_VIDEO'] = 'ffpyplayer'
|
|
os.environ['KIVY_AUDIO'] = 'ffpyplayer'
|
|
|
|
# Now safe to import main.py — env vars are already Windows-correct
|
|
import main as signage_main
|
|
|
|
# Replace signal_screen_activity
|
|
# IMPORTANT: Assign under BOTH the attribute name AND the function's own name.
|
|
# Kivy's WeakMethod stores self.__func__.__name__ (= '_windows_screen_activity')
|
|
# and later does getattr(instance, '_windows_screen_activity'). If we only
|
|
# assign under 'signal_screen_activity', the weakref lookup fails with
|
|
# AttributeError: 'SignagePlayer' object has no attribute '_windows_screen_activity'
|
|
signage_main.SignagePlayer.signal_screen_activity = _windows_screen_activity
|
|
signage_main.SignagePlayer._windows_screen_activity = _windows_screen_activity
|
|
|
|
# Store a reference to the original play_weblink so we can wrap it
|
|
_original_play_weblink = signage_main.SignagePlayer.play_weblink
|
|
|
|
def _windows_play_weblink(self, url, duration):
|
|
"""Windows-compatible weblink handler.
|
|
|
|
Strategy (tried in order):
|
|
1. CEF embedded browser (best — no subprocess, no z-order fights)
|
|
2. Chrome/Edge subprocess (fallback)
|
|
"""
|
|
from kivy.logger import Logger
|
|
from kivy.clock import Clock
|
|
from urllib.parse import urlparse
|
|
|
|
from playback_trace import trace
|
|
scheme = urlparse(url).scheme.lower()
|
|
if scheme not in ('http', 'https'):
|
|
Logger.warning(f"SignagePlayer: Refusing non-http(s) weblink: {url}")
|
|
trace("win_weblink_REFUSED_scheme", scheme=scheme)
|
|
self.consecutive_errors += 1
|
|
self._skip_to_next_media()
|
|
return False
|
|
|
|
# ── Strategy 1: CEF embedded browser ────────────────────────
|
|
cef_browser = _get_cef_browser()
|
|
if cef_browser is not None:
|
|
Logger.info(f"SignagePlayer: Opening weblink via CEF (embedded in Kivy): {url}")
|
|
trace("win_weblink_CEF", url=url[:80])
|
|
try:
|
|
self.ids.content_area.opacity = 0
|
|
except Exception:
|
|
pass
|
|
# Attach resize handler so CEF follows Kivy window resizes
|
|
from kivy.core.window import Window as KivyWindow
|
|
_orig_on_resize = getattr(KivyWindow, '_on_resize', None)
|
|
def _cef_resize(*args):
|
|
try:
|
|
w, h = KivyWindow.size
|
|
cef_browser.resize(int(w), int(h))
|
|
except Exception:
|
|
pass
|
|
if _orig_on_resize:
|
|
try:
|
|
return _orig_on_resize(*args)
|
|
except Exception:
|
|
pass
|
|
KivyWindow._on_resize = _cef_resize
|
|
# Bind to size event as well
|
|
try:
|
|
KivyWindow.bind(size=_cef_resize)
|
|
except Exception:
|
|
pass
|
|
|
|
cef_browser.show(url)
|
|
Clock.unschedule(self.next_media)
|
|
self._start_inactivity_watchdog(duration)
|
|
self.preload_next_media()
|
|
Logger.info("SignagePlayer: CEF embedded browser visible (inside Kivy window)")
|
|
trace("win_weblink_CEF_shown")
|
|
return True
|
|
|
|
# ── Strategy 2: Subprocess Chrome/Edge (fallback) ────────────
|
|
browser = _windows_find_browser()
|
|
if not browser:
|
|
Logger.error(
|
|
"SignagePlayer: No embedded CEF and no Chrome/Edge found. "
|
|
"Cannot display weblink on Windows."
|
|
)
|
|
self.consecutive_errors += 1
|
|
self._skip_to_next_media()
|
|
return False
|
|
|
|
target_width, target_height = self._get_browser_target_size()
|
|
|
|
try:
|
|
Logger.info(f"SignagePlayer: Opening weblink via subprocess: {url} ({browser})")
|
|
trace("win_weblink_subprocess", browser=os.path.basename(browser), url=url[:80])
|
|
self._kill_weblink_preload()
|
|
|
|
# Hide Kivy content (do NOT minimize — that makes it impossible
|
|
# to reliably bring Kivy back to foreground after Chrome closes).
|
|
from kivy.core.window import Window as KivyWindow
|
|
try:
|
|
self.ids.content_area.opacity = 0
|
|
except Exception:
|
|
pass
|
|
|
|
_Win32Overlay.show()
|
|
trace("win_overlay_shown")
|
|
|
|
# CRITICAL: use a dedicated --user-data-dir. Without it, Chrome
|
|
# hands the URL to the existing browser process and this launched
|
|
# process exits immediately (poll() != None), so the watchdog
|
|
# advances instantly and the weblink never displays. A private
|
|
# profile also guarantees a brand-new top-level window we can
|
|
# track, bring to front, and taskkill without touching the user's
|
|
# normal browser session.
|
|
profile_dir = os.path.join(
|
|
os.environ.get('KIWY_DATA_DIR', os.getcwd()),
|
|
'.kiosk-profile'
|
|
)
|
|
try:
|
|
os.makedirs(profile_dir, exist_ok=True)
|
|
except Exception:
|
|
pass
|
|
|
|
self._weblink_proc = subprocess.Popen([
|
|
browser,
|
|
'--user-data-dir=' + profile_dir,
|
|
'--kiosk',
|
|
'--new-window',
|
|
'--start-maximized',
|
|
'--start-fullscreen',
|
|
'--app=' + url,
|
|
'--no-first-run',
|
|
'--noerrdialogs',
|
|
'--disable-infobars',
|
|
'--incognito',
|
|
'--no-default-browser-check',
|
|
'--disable-session-crashed-bubble',
|
|
'--disable-features=TranslateUI',
|
|
'--disable-sync',
|
|
'--disable-background-networking',
|
|
'--window-position=0,0',
|
|
f'--window-size={target_width},{target_height}',
|
|
'--force-device-scale-factor=1',
|
|
url,
|
|
], shell=False)
|
|
|
|
# Hide the black overlay ONLY once Chrome's window is actually on
|
|
# screen. A fixed timer lets the desktop flash if Chrome is still
|
|
# starting (cold start / slow disk / GPU init). Adaptive polling
|
|
# keeps the screen black until the browser covers it.
|
|
weblink_proc = self._weblink_proc
|
|
_hide_overlay_when_chrome_ready(weblink_proc, timeout=6.0)
|
|
|
|
Clock.unschedule(self.next_media)
|
|
self._start_inactivity_watchdog(duration)
|
|
self.preload_next_media()
|
|
trace("win_weblink_subprocess_started", pid=weblink_proc.pid if weblink_proc else None)
|
|
return True
|
|
|
|
except Exception as e:
|
|
Logger.error(f"SignagePlayer: Error opening weblink: {e}")
|
|
trace("win_weblink_EXCEPTION", error=str(e))
|
|
_Win32Overlay.hide()
|
|
self.consecutive_errors += 1
|
|
self._skip_to_next_media()
|
|
return False
|
|
|
|
# Replace weblink handling
|
|
# ── Give play_video a hook to re-assert the Kivy window to the front ──
|
|
# The main module calls `self._bring_kivy_to_front_win` (if present) right
|
|
# after adding a video widget, so the image -> video transition never lets
|
|
# the host desktop steal the foreground. It also exposes a CHEAP foreground
|
|
# check so the focus keeper can skip the expensive bring-to-front work
|
|
# whenever the window is already focused.
|
|
signage_main.SignagePlayer._bring_kivy_to_front_win = staticmethod(
|
|
lambda: _bring_kivy_to_front()
|
|
)
|
|
signage_main.SignagePlayer._is_foreground_win = staticmethod(
|
|
lambda: _is_kivy_foreground()
|
|
)
|
|
|
|
signage_main.SignagePlayer.play_weblink = _windows_play_weblink
|
|
|
|
# Patch the _get_browser_target_size to always return a reasonable size on Windows
|
|
def _windows_get_browser_target_size(self):
|
|
try:
|
|
from kivy.core.window import Window
|
|
width, height = Window.size
|
|
if width >= 1280 and height >= 720:
|
|
return int(width), int(height)
|
|
except Exception:
|
|
pass
|
|
return 1920, 1080
|
|
|
|
signage_main.SignagePlayer._get_browser_target_size = _windows_get_browser_target_size
|
|
|
|
# Patch _start_inactivity_watchdog for Windows — /dev/input does not exist
|
|
_original_watchdog = signage_main.SignagePlayer._start_inactivity_watchdog
|
|
|
|
def _windows_watchdog(self, duration):
|
|
"""Windows watchdog: uses a simple timer since /dev/input is not available.
|
|
|
|
Falls back to a fixed timer that advances after 'duration' seconds.
|
|
"""
|
|
from kivy.clock import Clock
|
|
import threading
|
|
|
|
self._stop_inactivity_watchdog()
|
|
stop_event = threading.Event()
|
|
self._watchdog_stop = stop_event
|
|
weblink_proc = self._weblink_proc
|
|
|
|
def watchdog():
|
|
import time
|
|
# Simply wait for the duration, checking if Chromium exited early
|
|
elapsed = 0.0
|
|
step = 0.5
|
|
while elapsed < duration and not stop_event.is_set():
|
|
if weblink_proc is not None and weblink_proc.poll() is not None:
|
|
Clock.schedule_once(self.next_media, 0)
|
|
return
|
|
time.sleep(step)
|
|
elapsed += step
|
|
if not stop_event.is_set():
|
|
Clock.schedule_once(self.next_media, 0)
|
|
|
|
self._weblink_watchdog_thread = threading.Thread(
|
|
target=watchdog, daemon=True, name='weblink-watchdog-win'
|
|
)
|
|
self._weblink_watchdog_thread.start()
|
|
|
|
signage_main.SignagePlayer._start_inactivity_watchdog = _windows_watchdog
|
|
|
|
# ── Patch kill_weblink_after_frame for both CEF and subprocess ──
|
|
def _windows_kill_weblink_after_frame(self):
|
|
"""Close the weblink (CEF or subprocess) immediately before next media.
|
|
|
|
Restores Kivy content visibility and brings the Kivy window to front
|
|
in all cases.
|
|
"""
|
|
import time
|
|
from kivy.logger import Logger
|
|
from kivy.clock import Clock
|
|
from kivy.core.window import Window as _KivyWindow
|
|
from playback_trace import trace
|
|
self._stop_inactivity_watchdog()
|
|
self._kill_weblink_preload()
|
|
|
|
# Restore Kivy content visibility
|
|
try:
|
|
self.ids.content_area.opacity = 1
|
|
except Exception:
|
|
pass
|
|
|
|
# Try CEF first
|
|
cef_browser = _get_cef_browser()
|
|
if cef_browser is not None and cef_browser.is_showing():
|
|
Logger.info("SignagePlayer: Hiding CEF embedded browser")
|
|
trace("win_kill_weblink_CEF_hide")
|
|
cef_browser.hide()
|
|
self._weblink_proc = None
|
|
_bring_kivy_to_front()
|
|
trace("win_kivy_brought_front")
|
|
return
|
|
|
|
# Fallback: subprocess Chrome
|
|
proc = self._weblink_proc
|
|
self._weblink_proc = None
|
|
|
|
if proc is None or proc.poll() is not None:
|
|
_bring_kivy_to_front()
|
|
trace("win_kill_weblink_noop", proc_none=(proc is None))
|
|
return
|
|
|
|
_Win32Overlay.show()
|
|
Logger.info("SignagePlayer: Killing Chromium subprocess immediately")
|
|
trace("win_killing_chrome", pid=proc.pid)
|
|
_windows_kill_process_tree(proc)
|
|
time.sleep(0.1)
|
|
_bring_kivy_to_front()
|
|
_Win32Overlay.hide()
|
|
trace("win_chrome_killed_kivy_front")
|
|
signage_main.SignagePlayer._kill_weblink_after_frame = _windows_kill_weblink_after_frame
|
|
|
|
# ── Patch play_current_media — same immediate-kill logic ────────
|
|
_original_play_current = signage_main.SignagePlayer.play_current_media
|
|
|
|
def _windows_play_current_media(self, force_reload=False, _after_weblink=False):
|
|
"""Wrapped play_current_media — closes weblink immediately on transition.
|
|
|
|
CRITICAL: Must restore content_area.opacity=1 BEFORE killing the browser,
|
|
because the original play_current_media() skips the weblink→media transition
|
|
block once self._weblink_proc is None. If opacity stays 0, the next widget
|
|
renders but is invisible.
|
|
"""
|
|
if not _after_weblink:
|
|
# Restore Kivy content visibility BEFORE killing the browser so the
|
|
# original play_current_media() doesn't need to handle the transition.
|
|
try:
|
|
self.ids.content_area.opacity = 1
|
|
except Exception:
|
|
pass
|
|
try:
|
|
from kivy.core.window import Window as _KivyWindow
|
|
_KivyWindow.show()
|
|
except Exception:
|
|
pass
|
|
|
|
# Kill CEF browser if showing
|
|
cef_browser = _get_cef_browser()
|
|
if cef_browser is not None and cef_browser.is_showing():
|
|
cef_browser.hide()
|
|
self._weblink_proc = None
|
|
_bring_kivy_to_front()
|
|
|
|
# Kill subprocess Chrome if running
|
|
proc = self._weblink_proc
|
|
if proc is not None and proc.poll() is None:
|
|
_Win32Overlay.show()
|
|
_windows_kill_process_tree(proc)
|
|
self._weblink_proc = None
|
|
self._stop_inactivity_watchdog()
|
|
self._kill_weblink_preload()
|
|
_bring_kivy_to_front()
|
|
_Win32Overlay.hide()
|
|
|
|
return _original_play_current(self, force_reload=force_reload, _after_weblink=_after_weblink)
|
|
|
|
signage_main.SignagePlayer.play_current_media = _windows_play_current_media
|
|
|
|
# Patch _prewarm_weblink for Windows — disabled for now.
|
|
# The off-screen Chrome window on Windows can interfere with:
|
|
# - Audio playback (Chrome claims audio device)
|
|
# - GPU resources (Chrome's GPU process runs in background)
|
|
# - Taskbar icons showing duplicate Chrome windows
|
|
# Pre-warming is less critical on desktop where launch is already fast.
|
|
def _windows_prewarm_weblink(self, url):
|
|
pass # Disabled on Windows — desktop launch is fast enough
|
|
signage_main.SignagePlayer._prewarm_weblink = _windows_prewarm_weblink
|
|
|
|
# Patch cleanup of temp auth file (was using /tmp/)
|
|
_original_connection_test = signage_main.SettingsPopup.test_connection
|
|
|
|
def _windows_test_connection(self):
|
|
"""Test connection with Windows-safe temp file path."""
|
|
import tempfile as _tf
|
|
import os as _os
|
|
from player_auth import PlayerAuth
|
|
import re
|
|
import threading
|
|
from kivy.clock import Clock
|
|
|
|
self.ids.connection_status.text = 'Testing connection...'
|
|
self.ids.connection_status.color = (1, 0.7, 0, 1)
|
|
|
|
def run_test():
|
|
try:
|
|
server_ip = self.ids.server_input.text.strip()
|
|
screen_name = self.ids.screen_input.text.strip()
|
|
quickconnect = self.ids.quickconnect_input.text.strip()
|
|
port = self.ids.port_input.text.strip() or self.player.config.get('port', '')
|
|
use_https = self.player.config.get('use_https', True)
|
|
verify_ssl = self.player.config.get('verify_ssl', True)
|
|
|
|
if not all([server_ip, screen_name, quickconnect]):
|
|
Clock.schedule_once(lambda dt: self.update_connection_status('Error: Fill all fields', False))
|
|
return
|
|
|
|
if server_ip.startswith('http://') or server_ip.startswith('https://'):
|
|
server_url = server_ip
|
|
if ':' not in server_ip.replace('https://', '').replace('http://', ''):
|
|
if port and port not in ('443', '80'):
|
|
server_url = f"{server_ip}:{port}"
|
|
else:
|
|
protocol = "https" if use_https else "http"
|
|
if ':' in server_ip:
|
|
server_url = f"{protocol}://{server_ip}"
|
|
else:
|
|
server_url = f"{protocol}://{server_ip}:{port}" if port else f"{protocol}://{server_ip}"
|
|
|
|
# Use Windows temp path
|
|
temp_file = _os.path.join(_tf.gettempdir(), 'temp_auth_test.json')
|
|
auth = PlayerAuth(temp_file, use_https=use_https, verify_ssl=verify_ssl)
|
|
success, error = auth.authenticate(server_url=server_url, hostname=screen_name, quickconnect_code=quickconnect)
|
|
|
|
try:
|
|
if _os.path.exists(temp_file):
|
|
_os.remove(temp_file)
|
|
except Exception:
|
|
pass
|
|
|
|
if success:
|
|
player_name = auth.get_player_name()
|
|
Clock.schedule_once(lambda dt: self.update_connection_status(f'✓ Connected: {player_name}', True))
|
|
else:
|
|
Clock.schedule_once(lambda dt: self.update_connection_status(f'✗ Failed: {error}', False))
|
|
|
|
except Exception as e:
|
|
Clock.schedule_once(lambda dt: self.update_connection_status(f'✗ Error: {str(e)}', False))
|
|
|
|
threading.Thread(target=run_test, daemon=True).start()
|
|
|
|
signage_main.SettingsPopup.test_connection = _windows_test_connection
|
|
|
|
# ── Patch apply_kiosk_mode for Windows ──────────────────────────
|
|
# Wrap the base implementation (exit_on_escape + close guard + Ctrl+C)
|
|
# and add the low-level keyboard hook that swallows Alt+F4 / Alt+Tab /
|
|
# Win / Ctrl+Esc while production mode is active.
|
|
_base_apply = signage_main.SignagePlayer.apply_kiosk_mode
|
|
|
|
def _windows_apply_kiosk_mode_patch(self, enabled):
|
|
"""Windows kiosk lockdown = base logic + keyboard hook."""
|
|
_base_apply(self, enabled)
|
|
if enabled:
|
|
_install_kb_lockdown()
|
|
Logger.info(
|
|
"SignagePlayer: Windows keyboard lockdown ACTIVE "
|
|
"(Alt+F4/Alt+Tab/Win/Ctrl+Esc swallowed)"
|
|
)
|
|
else:
|
|
_uninstall_kb_lockdown()
|
|
Logger.info("SignagePlayer: Windows keyboard lockdown DISABLED")
|
|
|
|
signage_main.SignagePlayer.apply_kiosk_mode = _windows_apply_kiosk_mode_patch
|
|
|
|
return signage_main
|
|
|
|
|
|
# =====================================================================
|
|
# 4. Adjust path so we can import the src modules
|
|
# =====================================================================
|
|
# When run from PyInstaller .exe: the runtime hook inserts paths.
|
|
# When run as plain python, we add src/ relative to this file.
|
|
_script_dir = Path(__file__).resolve().parent
|
|
_project_root = _script_dir.parent
|
|
_src_dir = _project_root / 'src'
|
|
|
|
for p in [str(_src_dir), str(_project_root)]:
|
|
if p not in sys.path:
|
|
sys.path.insert(0, p)
|
|
|
|
# =====================================================================
|
|
# 5. Determine the local data directory (next to the executable)
|
|
# =====================================================================
|
|
# The pyi_runtime_hook.py (when packaged) sets KIWY_DATA_DIR.
|
|
# When running in dev mode from python, use the project root.
|
|
# The executable will create its own local folders for playlist,
|
|
# media, config, and logs where the executable is launched.
|
|
DATA_DIR = os.environ.get('KIWY_DATA_DIR', str(_project_root))
|
|
|
|
# Create local data folders NEXT TO the executable
|
|
os.makedirs(os.path.join(DATA_DIR, 'config', 'resources'), exist_ok=True)
|
|
os.makedirs(os.path.join(DATA_DIR, 'media'), exist_ok=True)
|
|
os.makedirs(os.path.join(DATA_DIR, 'media', 'edited_media'), exist_ok=True)
|
|
os.makedirs(os.path.join(DATA_DIR, 'playlists'), exist_ok=True)
|
|
os.makedirs(os.path.join(DATA_DIR, 'logs'), exist_ok=True)
|
|
os.makedirs(os.path.join(DATA_DIR, 'config', 'certs'), exist_ok=True)
|
|
|
|
# =====================================================================
|
|
# 6. Set Kivy config BEFORE importing Kivy
|
|
# =====================================================================
|
|
os.environ['KIVY_NO_FILELOG'] = '1' # Avoid file logging issues on Windows
|
|
os.environ['KIVY_HOME'] = os.path.join(DATA_DIR, '.kivy')
|
|
|
|
from kivy.config import Config
|
|
Config.set('kivy', 'keyboard_mode', '') # Disable default virtual keyboard
|
|
Config.set('graphics', 'fullscreen', '0')
|
|
Config.set('graphics', 'window_state', 'maximized')
|
|
Config.set('graphics', 'multisampling', '0')
|
|
Config.set('graphics', 'fast_rgba', '1')
|
|
Config.set('kivy', 'log_level', 'warning')
|
|
|
|
# =====================================================================
|
|
# 7. Patch the main module, then run the app
|
|
# =====================================================================
|
|
if __name__ == '__main__':
|
|
try:
|
|
# Write a startup marker so we know the .exe at least launched
|
|
try:
|
|
os.makedirs(os.path.join(DATA_DIR, 'logs'), exist_ok=True)
|
|
marker = os.path.join(DATA_DIR, 'logs', 'startup_marker.txt')
|
|
with open(marker, 'w') as f:
|
|
f.write(f"run_win.py started at {__import__('time').time()}\n")
|
|
except Exception:
|
|
pass
|
|
|
|
# Show the persistent black backdrop BEFORE Kivy initializes so the
|
|
# host desktop is never visible during startup or browser transitions.
|
|
_Win32Backdrop.show()
|
|
|
|
# Keep the display and system awake and disable the screensaver/lock
|
|
# screen from the very start (before Kivy even initializes), so the
|
|
# host never blanks, sleeps or locks while the player is up.
|
|
_disable_windows_screensaver()
|
|
|
|
# Apply all Windows patches before launching
|
|
try:
|
|
patched_main = _patch_main()
|
|
except Exception as e:
|
|
# Catch early import errors (pre-Logger) to a file
|
|
import traceback
|
|
try:
|
|
err_log = os.path.join(DATA_DIR, 'logs', 'startup_error.log')
|
|
with open(err_log, 'w') as f:
|
|
f.write(f"Error in _patch_main(): {e}\n")
|
|
traceback.print_exc(file=f)
|
|
except Exception:
|
|
pass
|
|
raise # Re-raise so console shows it too
|
|
|
|
from kivy.logger import Logger
|
|
Logger.info("=" * 80)
|
|
Logger.info("Kiwy Signage Player - Windows Edition")
|
|
Logger.info(f"Python: {sys.version}")
|
|
Logger.info(f"Platform: {platform.platform()}")
|
|
Logger.info(f"Data directory: {DATA_DIR}")
|
|
Logger.info("=" * 80)
|
|
|
|
# Patch base_dir in SignagePlayer instances to point to local data folder
|
|
_original_init = patched_main.SignagePlayer.__init__
|
|
|
|
def _patched_init(self, **kwargs):
|
|
"""Override SignagePlayer.__init__ to use local data folders.
|
|
|
|
Creates all necessary folders (config, media, playlists, logs)
|
|
in the same directory where the executable is launched.
|
|
"""
|
|
# Call parent Widget.__init__
|
|
_original_init(self, **kwargs)
|
|
# Now override ALL paths to point to local data directory
|
|
# (where the .exe is located)
|
|
self.base_dir = DATA_DIR
|
|
self.config_dir = os.path.join(DATA_DIR, 'config')
|
|
self.media_dir = os.path.join(DATA_DIR, 'media')
|
|
self.playlists_dir = os.path.join(DATA_DIR, 'playlists')
|
|
self.config_file = os.path.join(self.config_dir, 'app_config.json')
|
|
self.resources_path = os.path.join(self.config_dir, 'resources')
|
|
self.heartbeat_file = os.path.join(DATA_DIR, '.player_heartbeat')
|
|
# Ensure all required folders exist locally
|
|
for directory in [
|
|
self.config_dir,
|
|
self.resources_path,
|
|
os.path.join(self.media_dir, 'edited_media'),
|
|
self.playlists_dir,
|
|
os.path.join(DATA_DIR, 'logs'),
|
|
os.path.join(DATA_DIR, 'config', 'certs'),
|
|
]:
|
|
os.makedirs(directory, exist_ok=True)
|
|
|
|
patched_main.SignagePlayer.__init__ = _patched_init
|
|
|
|
# Patch SSLManager cert directory to use local data folder
|
|
# ssl_utils is imported by player_auth.py and get_playlists_v2.py, not main.py
|
|
import ssl_utils
|
|
ssl_utils.SSLManager.CERT_DIR = os.path.join(DATA_DIR, 'config', 'certs')
|
|
ssl_utils.SSLManager.CERT_FILE = os.path.join(
|
|
ssl_utils.SSLManager.CERT_DIR, 'server_cert.pem'
|
|
)
|
|
ssl_utils.SSLManager.CERT_INFO_FILE = os.path.join(
|
|
ssl_utils.SSLManager.CERT_DIR, 'cert_info.json'
|
|
)
|
|
|
|
# Run the app
|
|
try:
|
|
app = patched_main.SignagePlayerApp()
|
|
app.run()
|
|
except KeyboardInterrupt:
|
|
Logger.info("Application stopped by user (Ctrl+C)")
|
|
except SystemExit as _se:
|
|
Logger.critical(f"Kivy SystemExit (likely window provider missing): {_se}")
|
|
try:
|
|
crash_log = os.path.join(DATA_DIR, 'logs', 'crash.log')
|
|
with open(crash_log, 'w') as f:
|
|
f.write(f"Kivy SystemExit: {_se}\n")
|
|
f.write("This usually means Kivy could not find a window provider on this system.\n")
|
|
except Exception:
|
|
pass
|
|
_show_error_box(
|
|
"Kiwy Signage Player - Kivy Error",
|
|
f"Kivy exited: {_se}\n\n"
|
|
"This usually means Kivy could not create a window.\n"
|
|
"Check your GPU drivers and DirectX installation.\n\n"
|
|
"See logs/crash.log for details."
|
|
)
|
|
sys.exit(1)
|
|
except Exception as e:
|
|
Logger.critical(f"Fatal error: {e}")
|
|
Logger.exception("Full traceback:")
|
|
# Also write to a crash log next to the executable
|
|
try:
|
|
import traceback
|
|
crash_log = os.path.join(DATA_DIR, 'logs', 'crash.log')
|
|
with open(crash_log, 'w') as f:
|
|
f.write(f"Fatal error: {e}\n")
|
|
traceback.print_exc(file=f)
|
|
except Exception:
|
|
pass
|
|
sys.exit(1)
|
|
finally:
|
|
Logger.info("Application shutdown complete")
|
|
_restore_windows_screensaver() # restore original screensaver state
|
|
_Win32Backdrop.hide() # remove backdrop on clean exit
|
|
except BaseException as _top_e:
|
|
# Catch any error BEFORE Logger is available (including SystemExit)
|
|
import traceback as _tb
|
|
_trace = _tb.format_exc()
|
|
try:
|
|
_crash_log = os.path.join(DATA_DIR, 'logs', 'fatal_crash.log')
|
|
with open(_crash_log, 'w') as _f:
|
|
_f.write(f"FATAL (pre-Logger): {_top_e}\n")
|
|
_f.write(_trace)
|
|
except Exception:
|
|
pass
|
|
_show_error_box(
|
|
"Kiwy Signage Player - Startup Error",
|
|
f"{_top_e}\n\nSee logs/fatal_crash.log for details."
|
|
)
|
|
raise # Re-raise so .exe still shows the error
|