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11 Commits

Author SHA1 Message Date
ske087 d0ea94447a Exclude cefpython3 other-Python-version .pyd and GStreamer from build
- Added kivy.lib.gstplayer to excluded_imports (we use ffpyplayer)
- Added all cefpython3_py{27,34-311}.pyd to excluded_imports
- Removes ~300 lines of library-not-found warnings from build output
- Reduces .exe size from 143 MB to 96 MB
2026-07-24 16:45:31 +03:00
ske087 12f2880201 Rewrite CEF browser as child of Kivy window (v2)
v1 created a separate Win32 window — same problem as external Chrome.
v2 creates CEF as a CHILD WINDOW of Kivy's SDL_app window:
  - No separate taskbar entry
  - No z-order fighting (CEF is INSIDE Kivy)
  - No desktop flash
  - CEF message loop pumped via Kivy Clock (main thread)
  - Resize handler attached so CEF follows Kivy window changes
  - build.spec includes cef_browser in hidden imports
2026-07-24 16:22:33 +03:00
ske087 5a030671a2 Fix 3 bugs: delete_unused_media path mismatch, media not downloading on same-version, video EOS not advancing
- delete_unused_media: normalize Windows backslashes to forward slashes
  when comparing with playlist file_name (fixes file deleted after download)
- update_playlist_if_needed: download media even when playlist version matches
- _on_video_eos: now schedules next_media() — was an empty stub
2026-07-24 16:10:23 +03:00
ske087 a2add88f04 Fix video not advancing + media not downloading on same-version startup
BUG-009: _on_video_eos was empty (stub). Added Clock.schedule_once
for next_media() when video reaches end of stream.

BUG-008: download_media_files only ran when server_version >
local_version. Added download check in up-to-date branch so media
files are synced even when playlist version hasn't changed.
2026-07-24 15:43:56 +03:00
ske087 c4e8381898 Remove venv_build from git tracking (should not commit venv) 2026-07-24 15:10:20 +03:00
ske087 ced6e10919 Rebuild .exe with CEF + win32gui fixes
- Updated build.spec with win32gui/win32con hidden imports
- Updated requirements_win.txt with cefpython3 docs
- Rebuilt .exe at 2026-07-24 14:41 (143 MB with CEF)
- All 12 resources bundled (icons, intro1.mp4)
- development-track.md updated with BUG-007, BUG-008
2026-07-24 15:09:48 +03:00
ske087 844e5eeebb Add CEF embedded browser + win32gui for weblink handling
Windows-specific fixes:
- New cef_browser.py: embedded Chromium via cefpython3, no subprocess
- _bring_kivy_to_front(): uses win32gui.SetForegroundWindow (reliable)
- _windows_kill_weblink_after_frame: kills Chrome IMMEDIATELY
- prewarm_weblink disabled on Windows (desktop launch is fast)
- _windows_play_weblink tries CEF first, falls back to subprocess
- Updated requirements_win.txt (cefpython3, pywin32 confirmed)
- Added development-track.md for change tracking
2026-07-24 14:39:12 +03:00
ske087 7efc023327 Add development-track.md — session log, bug tracker, rejected solutions, build info 2026-07-24 13:52:28 +03:00
ske087 6abde5a767 Fix Windows weblink handling: fullscreen Chrome, black overlay masking, proper process tree kill
Windows-specific fixes:
- _windows_play_weblink: uses --start-maximized + --app=URL for true fullscreen
- Shows black Win32 overlay before opening/closing Chrome to mask desktop
- _windows_kill_process_tree: uses taskkill /F /T to kill all Chrome child processes
- _Win32Overlay class: fullscreen borderless always-on-top black window
- Updated README to note Python 3.12 requirement and local data dir behavior
2026-07-24 13:48:49 +03:00
ske087 362f5096a0 Fix infinite recursion when restarting player with empty playlist
- Added empty playlist guard in play_current_media() to return
  early instead of calling restart_playlist()
- Added empty playlist guard in restart_playlist() to return
  early instead of calling play_current_media()
- Wrapped SettingsPopup content in ScrollView so fields
  are not cut off on smaller screens
2026-07-24 09:53:29 +03:00
ske087 3845830a86 Add Windows Player support and related files
- New windows/ directory with build scripts, specs, and configuration
- Windows-specific requirements (requirements_win.txt)
- Launch and runtime scripts for Windows (run_win.py, launch_player.bat)
- PyInstaller build configuration (build.spec)
- Updated .gitignore to exclude windows/venv312/
- Updated config and source files for Windows compatibility
- Moved working_files to proper directory
2026-07-24 08:34:00 +03:00
21 changed files with 2401 additions and 304 deletions
+3
View File
@@ -25,6 +25,7 @@ wheels/
venv/
ENV/
env/
windows/venv312/
# Kivy
*.pyc
@@ -59,3 +60,5 @@ playlists/server_playlist_*.json
Thumbs.db
.player_heartbear
windows/venv_build/
+2 -2
View File
@@ -1,7 +1,7 @@
{
"server_ip": "192.168.0.109",
"server_ip": "192.168.0.107",
"port": "8080",
"screen_name": "Birou_IT",
"screen_name": "WINDOWS-PC",
"quickconnect_key": "8887779",
"orientation": "Landscape",
"touch": "True",
+1
View File
@@ -0,0 +1 @@
Python 3.12.9
+15 -1
View File
@@ -354,7 +354,9 @@ def delete_unused_media(playlist_data, media_dir):
rel_path = os.path.relpath(full_path, media_dir)
# Skip if file is in current playlist
if rel_path in referenced_files:
# Normalize paths to handle Windows backslashes vs server forward slashes
normalized_rel = rel_path.replace('\\', '/')
if normalized_rel in referenced_files or rel_path in referenced_files:
continue
# Delete unreferenced file
@@ -454,6 +456,18 @@ def update_playlist_if_needed(config, playlist_dir, media_dir):
return playlist_file
else:
logger.info("✓ Playlist is up to date")
# Even when the playlist version matches, ensure media files exist locally.
# The media folder might be empty (e.g. fresh install or deleted files).
logger.info("📥 Checking for missing media files...")
ssl_manager = auth.ssl_manager if config.get('use_https', True) else None
server_url = auth.auth_data.get('server_url', '')
downloaded = download_media_files(
server_data.get('playlist', []), media_dir, ssl_manager, server_url
)
if downloaded:
server_data['playlist'] = downloaded
# Re-save playlist with updated URLs if needed
save_playlist(server_data, playlist_dir)
return playlist_file
except Exception as e:
+31 -16
View File
@@ -14,21 +14,21 @@ import asyncio
from concurrent.futures import ThreadPoolExecutor
# Set environment variables for better video performance
os.environ['KIVY_VIDEO'] = 'ffpyplayer' # Use ffpyplayer as video provider
os.environ['FFPYPLAYER_CODECS'] = 'h264,h265,vp9,vp8' # Support common codecs
os.environ['SDL_VIDEO_ALLOW_SCREENSAVER'] = '0' # Prevent screen saver
os.environ['SDL_VIDEODRIVER'] = 'wayland,x11,dummy' # Prefer Wayland, fallback to X11, then dummy
os.environ['SDL_AUDIODRIVER'] = 'alsa,pulse,dummy' # Prefer ALSA, fallback to pulse, then dummy
# Use setdefault() so that a wrapper script (e.g. run_win.py) can pre-set
# Windows-compatible values before this module is imported.
os.environ.setdefault('KIVY_VIDEO', 'ffpyplayer')
os.environ.setdefault('FFPYPLAYER_CODECS', 'h264,h265,vp9,vp8')
os.environ.setdefault('SDL_VIDEO_ALLOW_SCREENSAVER', '0')
os.environ.setdefault('SDL_VIDEODRIVER', 'wayland,x11,dummy')
os.environ.setdefault('SDL_AUDIODRIVER', 'alsa,pulse,dummy')
# Video playback optimizations
# Note: pygame backend requires X11/Wayland context; let Kivy auto-detect for better compatibility
# os.environ['KIVY_WINDOW'] = 'pygame' # Use pygame backend for better performance
os.environ['KIVY_AUDIO'] = 'ffpyplayer' # Use ffpyplayer for audio
os.environ['KIVY_GL_BACKEND'] = 'gl' # Use OpenGL backend
os.environ['KIVY_INPUTPROVIDERS'] = 'wayland,x11' # Only use Wayland and X11 input providers, skip problematic ones
os.environ['FFMPEG_THREADS'] = '2' # Use 2 threads for ffmpeg decoding (Raspberry Pi has limited resources)
os.environ['LIBPLAYER_BUFFER'] = '1048576' # 1MB buffer (reduced from 2MB to save memory)
os.environ['SDL_AUDIODRIVER'] = 'alsa' # Use ALSA for better audio on Pi
os.environ.setdefault('KIVY_AUDIO', 'ffpyplayer')
os.environ.setdefault('KIVY_GL_BACKEND', 'gl')
os.environ.setdefault('KIVY_INPUTPROVIDERS', 'wayland,x11')
os.environ.setdefault('FFMPEG_THREADS', '2')
os.environ.setdefault('LIBPLAYER_BUFFER', '1048576')
os.environ.setdefault('SDL_AUDIODRIVER', 'alsa')
# Configure Kivy BEFORE importing any Kivy modules
from kivy.config import Config
@@ -86,8 +86,12 @@ from kivy.graphics import Color, Line, Ellipse
from kivy.uix.floatlayout import FloatLayout
from kivy.uix.slider import Slider
# Load the KV file
Builder.load_file('signage_player.kv')
# Load the KV file - resolve relative to this file's directory
_kv_path = os.path.join(os.path.dirname(os.path.abspath(__file__)), 'signage_player.kv')
if not os.path.exists(_kv_path):
# Fallback: relative to cwd (for PyInstaller bundled runs)
_kv_path = 'signage_player.kv'
Builder.load_file(_kv_path)
class CardReader:
@@ -1295,7 +1299,11 @@ class SignagePlayer(Widget):
Logger.debug(f"SignagePlayer: Skipping play_current_media - player is paused")
return
if not self.playlist or self.current_index >= len(self.playlist):
if not self.playlist:
Logger.warning("SignagePlayer: Cannot play - playlist is empty")
return
if self.current_index >= len(self.playlist):
# End of playlist, restart
self.restart_playlist()
return
@@ -1514,6 +1522,9 @@ class SignagePlayer(Widget):
def _on_video_eos(self, instance):
"""Callback when video reaches end of stream"""
Logger.debug("SignagePlayer: Video finished playing (EOS)")
# Unschedule any pending timer and advance to next media
Clock.unschedule(self.next_media)
Clock.schedule_once(self.next_media, 0.5)
def _on_video_loaded(self, instance, value):
"""Callback when video is loaded - log video information"""
@@ -2064,6 +2075,10 @@ class SignagePlayer(Widget):
def restart_playlist(self):
"""Restart playlist from beginning"""
if not self.playlist:
Logger.warning("SignagePlayer: Cannot restart - playlist is empty")
return
Logger.info("SignagePlayer: Restarting playlist")
# Send restart feedback asynchronously (non-blocking)
+5 -5
View File
@@ -1,10 +1,10 @@
{
"hostname": "Birou_IT",
"auth_code": "CZncd_2dlTZGieBEdqAbUTjf3qNyEUPDXr8jLVx7NLs",
"player_id": 1,
"player_name": "Test_player1",
"hostname": "WINDOWS-PC",
"auth_code": "",
"player_id": 2,
"player_name": "Windows-Player1",
"playlist_id": 1,
"orientation": "Landscape",
"authenticated": true,
"server_url": "http://192.168.0.109:8080"
"server_url": "http://192.168.0.107:8080"
}
+62 -49
View File
@@ -352,20 +352,27 @@
# Settings popup content
<SettingsPopup@Popup>:
title: 'Player Settings'
size_hint: 0.8, 0.8
size_hint: 0.9, 0.85
auto_dismiss: True
BoxLayout:
orientation: 'vertical'
padding: dp(20)
spacing: dp(15)
padding: [dp(15), dp(10)]
spacing: dp(8)
ScrollView:
BoxLayout:
orientation: 'vertical'
spacing: dp(8)
size_hint_y: None
height: self.minimum_height
# Server configuration
BoxLayout:
orientation: 'horizontal'
size_hint_y: None
height: dp(40)
spacing: dp(10)
height: dp(36)
spacing: dp(8)
Label:
text: 'Server IP:'
@@ -378,7 +385,7 @@
id: server_input
size_hint_x: 0.7
multiline: False
font_size: sp(14)
font_size: sp(13)
write_tab: False
on_touch_down: root.on_input_touch(self, args[1]) if self.collide_point(*args[1].pos) else None
@@ -386,8 +393,8 @@
BoxLayout:
orientation: 'horizontal'
size_hint_y: None
height: dp(40)
spacing: dp(10)
height: dp(36)
spacing: dp(8)
Label:
text: 'Port:'
@@ -400,7 +407,7 @@
id: port_input
size_hint_x: 0.7
multiline: False
font_size: sp(14)
font_size: sp(13)
hint_text: '80 or 8080 (leave empty for default)'
input_filter: 'int'
write_tab: False
@@ -410,8 +417,8 @@
BoxLayout:
orientation: 'horizontal'
size_hint_y: None
height: dp(40)
spacing: dp(10)
height: dp(36)
spacing: dp(8)
Label:
text: 'Screen Name:'
@@ -424,7 +431,7 @@
id: screen_input
size_hint_x: 0.7
multiline: False
font_size: sp(14)
font_size: sp(13)
write_tab: False
on_touch_down: root.on_input_touch(self, args[1]) if self.collide_point(*args[1].pos) else None
@@ -432,8 +439,8 @@
BoxLayout:
orientation: 'horizontal'
size_hint_y: None
height: dp(40)
spacing: dp(10)
height: dp(36)
spacing: dp(8)
Label:
text: 'Quickconnect:'
@@ -446,7 +453,7 @@
id: quickconnect_input
size_hint_x: 0.7
multiline: False
font_size: sp(14)
font_size: sp(13)
write_tab: False
on_touch_down: root.on_input_touch(self, args[1]) if self.collide_point(*args[1].pos) else None
@@ -454,8 +461,8 @@
BoxLayout:
orientation: 'horizontal'
size_hint_y: None
height: dp(40)
spacing: dp(10)
height: dp(36)
spacing: dp(8)
Label:
text: 'Orientation:'
@@ -468,7 +475,7 @@
id: orientation_input
size_hint_x: 0.7
multiline: False
font_size: sp(14)
font_size: sp(13)
write_tab: False
on_touch_down: root.on_input_touch(self, args[1]) if self.collide_point(*args[1].pos) else None
@@ -476,8 +483,8 @@
BoxLayout:
orientation: 'horizontal'
size_hint_y: None
height: dp(40)
spacing: dp(10)
height: dp(36)
spacing: dp(8)
Label:
text: 'Touch:'
@@ -490,7 +497,7 @@
id: touch_input
size_hint_x: 0.7
multiline: False
font_size: sp(14)
font_size: sp(13)
write_tab: False
on_touch_down: root.on_input_touch(self, args[1]) if self.collide_point(*args[1].pos) else None
@@ -498,8 +505,8 @@
BoxLayout:
orientation: 'horizontal'
size_hint_y: None
height: dp(40)
spacing: dp(10)
height: dp(36)
spacing: dp(8)
Label:
text: 'Max Resolution:'
@@ -512,7 +519,7 @@
id: resolution_input
size_hint_x: 0.7
multiline: False
font_size: sp(14)
font_size: sp(13)
hint_text: '1920x1080 or auto'
write_tab: False
on_touch_down: root.on_input_touch(self, args[1]) if self.collide_point(*args[1].pos) else None
@@ -521,11 +528,11 @@
BoxLayout:
orientation: 'horizontal'
size_hint_y: None
height: dp(40)
spacing: dp(10)
height: dp(36)
spacing: dp(8)
Label:
text: 'Enable Edit Feature:'
text: 'Enable Edit:'
size_hint_x: 0.3
text_size: self.size
halign: 'left'
@@ -534,56 +541,61 @@
CheckBox:
id: edit_enabled_checkbox
size_hint_x: None
width: dp(40)
width: dp(36)
active: True
on_active: root.on_edit_feature_toggle(self.active)
Label:
text: '(Allow editing images on this player)'
text: '(Allow editing images)'
size_hint_x: 0.4
font_size: sp(12)
font_size: sp(11)
text_size: self.size
halign: 'left'
valign: 'middle'
color: 0.7, 0.7, 0.7, 1
# Separator
Widget:
size_hint_y: 0.05
size_hint_y: None
height: dp(5)
# Reset Buttons Section
Label:
text: 'Reset Options:'
size_hint_y: None
height: dp(30)
height: dp(26)
text_size: self.size
halign: 'left'
valign: 'middle'
bold: True
font_size: sp(16)
font_size: sp(14)
# Reset Buttons Row
BoxLayout:
orientation: 'horizontal'
size_hint_y: None
height: dp(50)
spacing: dp(10)
height: dp(44)
spacing: dp(8)
Button:
id: reset_auth_btn
text: 'Reset Player Auth'
background_color: 0.8, 0.4, 0.2, 1
font_size: sp(12)
on_press: root.reset_player_auth()
Button:
id: reset_playlist_btn
text: 'Reset Playlist to v0'
background_color: 0.8, 0.4, 0.2, 1
font_size: sp(12)
on_press: root.reset_playlist_version()
Button:
id: restart_player_btn
text: 'Restart Player'
background_color: 0.2, 0.6, 0.8, 1
font_size: sp(12)
on_press: root.restart_player()
# Test Connection Button
@@ -591,8 +603,9 @@
id: test_connection_btn
text: 'Test Server Connection'
size_hint_y: None
height: dp(50)
height: dp(44)
background_color: 0.2, 0.4, 0.8, 1
font_size: sp(13)
on_press: root.test_connection()
# Connection Status Label
@@ -600,21 +613,24 @@
id: connection_status
text: 'Click button to test connection'
size_hint_y: None
height: dp(40)
height: dp(32)
text_size: self.size
halign: 'center'
valign: 'middle'
font_size: sp(11)
color: 0.7, 0.7, 0.7, 1
# Separator
Widget:
size_hint_y: 0.05
size_hint_y: None
height: dp(5)
# Status information row
BoxLayout:
orientation: 'horizontal'
size_hint_y: None
height: dp(30)
spacing: dp(10)
height: dp(26)
spacing: dp(8)
Label:
id: playlist_info
@@ -622,7 +638,7 @@
text_size: self.size
halign: 'center'
valign: 'middle'
font_size: sp(12)
font_size: sp(11)
Label:
id: media_count_info
@@ -630,7 +646,7 @@
text_size: self.size
halign: 'center'
valign: 'middle'
font_size: sp(12)
font_size: sp(11)
Label:
id: status_info
@@ -638,17 +654,14 @@
text_size: self.size
halign: 'center'
valign: 'middle'
font_size: sp(12)
font_size: sp(11)
Widget:
size_hint_y: 0.05
# Action buttons
# Action buttons (always visible, outside scroll)
BoxLayout:
orientation: 'horizontal'
size_hint_y: None
height: dp(50)
spacing: dp(20)
height: dp(44)
spacing: dp(15)
Button:
text: 'Save & Close'
+34
View File
@@ -0,0 +1,34 @@
Requirement already satisfied: ffpyplayer in c:\users\dell-pc\desktop\kiwy-signage\windows\venv\lib\site-packages (4.5.3)
Requirement already satisfied: requests in c:\users\dell-pc\desktop\kiwy-signage\windows\venv\lib\site-packages (2.34.2)
Requirement already satisfied: aiohttp in c:\users\dell-pc\desktop\kiwy-signage\windows\venv\lib\site-packages (3.14.3)
Requirement already satisfied: bcrypt in c:\users\dell-pc\desktop\kiwy-signage\windows\venv\lib\site-packages (5.0.0)
Requirement already satisfied: certifi in c:\users\dell-pc\desktop\kiwy-signage\windows\venv\lib\site-packages (2026.7.22)
Requirement already satisfied: pyinstaller in c:\users\dell-pc\desktop\kiwy-signage\windows\venv\lib\site-packages (6.21.0)
Requirement already satisfied: kivy[base] in c:\users\dell-pc\desktop\kiwy-signage\windows\venv\lib\site-packages (2.3.1)
Requirement already satisfied: Kivy-Garden>=0.1.4 in c:\users\dell-pc\desktop\kiwy-signage\windows\venv\lib\site-packages (from kivy[base]) (0.1.5)
Requirement already satisfied: docutils in c:\users\dell-pc\desktop\kiwy-signage\windows\venv\lib\site-packages (from kivy[base]) (0.23)
Requirement already satisfied: pygments in c:\users\dell-pc\desktop\kiwy-signage\windows\venv\lib\site-packages (from kivy[base]) (2.20.0)
Requirement already satisfied: filetype in c:\users\dell-pc\desktop\kiwy-signage\windows\venv\lib\site-packages (from kivy[base]) (1.2.0)
Requirement already satisfied: kivy-deps.angle~=0.4.0 in c:\users\dell-pc\desktop\kiwy-signage\windows\venv\lib\site-packages (from kivy[base]) (0.4.0)
Requirement already satisfied: kivy-deps.sdl2~=0.8.0 in c:\users\dell-pc\desktop\kiwy-signage\windows\venv\lib\site-packages (from kivy[base]) (0.8.0)
Requirement already satisfied: kivy-deps.glew~=0.3.1 in c:\users\dell-pc\desktop\kiwy-signage\windows\venv\lib\site-packages (from kivy[base]) (0.3.1)
Requirement already satisfied: pypiwin32 in c:\users\dell-pc\desktop\kiwy-signage\windows\venv\lib\site-packages (from kivy[base]) (223)
Requirement already satisfied: pillow<11,>=9.5.0 in c:\users\dell-pc\desktop\kiwy-signage\windows\venv\lib\site-packages (from kivy[base]) (10.4.0)
Requirement already satisfied: charset_normalizer<4,>=2 in c:\users\dell-pc\desktop\kiwy-signage\windows\venv\lib\site-packages (from requests) (3.4.9)
Requirement already satisfied: idna<4,>=2.5 in c:\users\dell-pc\desktop\kiwy-signage\windows\venv\lib\site-packages (from requests) (3.18)
Requirement already satisfied: urllib3<3,>=1.26 in c:\users\dell-pc\desktop\kiwy-signage\windows\venv\lib\site-packages (from requests) (2.7.0)
Requirement already satisfied: aiohappyeyeballs>=2.5.0 in c:\users\dell-pc\desktop\kiwy-signage\windows\venv\lib\site-packages (from aiohttp) (2.7.1)
Requirement already satisfied: aiosignal>=1.4.0 in c:\users\dell-pc\desktop\kiwy-signage\windows\venv\lib\site-packages (from aiohttp) (1.4.0)
Requirement already satisfied: attrs>=17.3.0 in c:\users\dell-pc\desktop\kiwy-signage\windows\venv\lib\site-packages (from aiohttp) (26.1.0)
Requirement already satisfied: frozenlist>=1.1.1 in c:\users\dell-pc\desktop\kiwy-signage\windows\venv\lib\site-packages (from aiohttp) (1.8.0)
Requirement already satisfied: multidict<7.0,>=4.5 in c:\users\dell-pc\desktop\kiwy-signage\windows\venv\lib\site-packages (from aiohttp) (6.7.1)
Requirement already satisfied: propcache>=0.2.0 in c:\users\dell-pc\desktop\kiwy-signage\windows\venv\lib\site-packages (from aiohttp) (0.5.2)
Requirement already satisfied: typing_extensions>=4.4 in c:\users\dell-pc\desktop\kiwy-signage\windows\venv\lib\site-packages (from aiohttp) (4.16.0)
Requirement already satisfied: yarl<2.0,>=1.17.0 in c:\users\dell-pc\desktop\kiwy-signage\windows\venv\lib\site-packages (from aiohttp) (1.24.5)
Requirement already satisfied: altgraph in c:\users\dell-pc\desktop\kiwy-signage\windows\venv\lib\site-packages (from pyinstaller) (0.17.5)
Requirement already satisfied: packaging>=22.0 in c:\users\dell-pc\desktop\kiwy-signage\windows\venv\lib\site-packages (from pyinstaller) (26.2)
Requirement already satisfied: pefile>=2022.5.30 in c:\users\dell-pc\desktop\kiwy-signage\windows\venv\lib\site-packages (from pyinstaller) (2024.8.26)
Requirement already satisfied: pyinstaller-hooks-contrib>=2026.6 in c:\users\dell-pc\desktop\kiwy-signage\windows\venv\lib\site-packages (from pyinstaller) (2026.6)
Requirement already satisfied: pywin32-ctypes>=0.2.1 in c:\users\dell-pc\desktop\kiwy-signage\windows\venv\lib\site-packages (from pyinstaller) (0.2.3)
Requirement already satisfied: setuptools>=42.0.0 in c:\users\dell-pc\desktop\kiwy-signage\windows\venv\lib\site-packages (from pyinstaller) (83.0.0)
Requirement already satisfied: pywin32>=223 in c:\users\dell-pc\desktop\kiwy-signage\windows\venv\lib\site-packages (from pypiwin32->kivy[base]) (312)
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# Kiwy Signage Player - Windows Edition
Build and run the Kiwy digital signage player on Windows as a standalone `.exe`.
## 📋 Requirements Analysis
The original app was built for **Raspberry Pi (Linux)**, using these technologies:
| Component | Original (RPi/Linux) | Windows Equivalent |
|-----------|---------------------|-------------------|
| **GUI** | Kivy 2.3+ | Kivy 2.3+ (works cross-platform) |
| **Video** | ffpyplayer | ffpyplayer (needs FFmpeg DLLs) |
| **Card Reader** | evdev (Linux input) | **Not available** — gracefully disabled |
| **Screen Keep-Awake** | xset, xdotool, Wayland | `SetThreadExecutionState` (Win32 API) |
| **Weblink** | chromium-browser (kiosk) | Chrome/Edge (--kiosk mode) |
| **Audio** | ALSA/PulseAudio | DirectSound |
| **Window Backend** | SDL2 (Wayland/X11) | SDL2 (Windows native) |
| **OpenGL** | Desktop GL | ANGLE (DirectX wrapper) |
### What works on Windows
- ✅ Media playback (images, videos via ffpyplayer)
- ✅ Playlist sync from DigiServer (HTTP/HTTPS)
- ✅ Touch & mouse controls
- ✅ Settings popup
- ✅ Image editing/annotation
- ✅ Password-protected exit
- ✅ Web links (opens in Chrome/Edge kiosk)
- ✅ Network monitoring
- ✅ Auto-update playlist
### What is disabled on Windows
- ❌ Card reader (evdev is Linux-only; `EVDEV_AVAILABLE = False`)
- ❌ HDMI power management (tvservice is RPi-specific)
- ❌ WiFi restart (uses Linux `nmcli`)
## 🚀 Quick Start (Development)
### Prerequisites
1. **Python 3.12+** (64-bit) — [python.org](https://python.org)
- ⚠️ **Python 3.13+ is NOT supported** — Kivy 2.3.1 does not have pre-built wheels for it
- ⚠️ **Python 3.14 is NOT supported** — no Kivy wheels available
- ✅ **Python 3.12.9** is the recommended version (confirmed working)
2. **FFmpeg** — for video codec support
- Download from [ffmpeg.org](https://ffmpeg.org/download.html)
- Add `bin\` folder to your PATH
3. **Visual C++ Redistributable** — [latest](https://aka.ms/vs/17/release/vc_redist.x64.exe)
### Install & Run
```batch
cd windows
REM Create virtual environment with Python 3.12
py -3.12 -m venv venv
:: OR specify full path:
:: "C:\Users\Dell-PC\AppData\Local\Programs\Python\Python312\python.exe" -m venv venv
venv\Scripts\activate
REM Install dependencies
pip install -r requirements_win.txt
REM Run in development mode
python run_win.py
```
## 📦 Building the .exe
### One-Command Build
```batch
cd windows
build_win.bat
```
### Manual Build
```batch
cd windows
venv\Scripts\activate
pip install -r requirements_win.txt
pyinstaller build.spec --clean --noconfirm
```
### Output
```
windows\dist\KiwySignagePlayer\
├── KiwySignagePlayer.exe # Main executable
├── config/ # Config files (auto-copied)
├── resources/ # Icons, intro video
└── ... (supporting DLLs)
```
For a **single-file .exe**, edit `build.spec` — uncomment the `exe_onefile` section and comment out the `coll = COLLECT(...)` section.
## ⚙️ Configuration
1. On first run, config files are created in the **same folder as the executable** (not in `%APPDATA%`)
- The .exe creates: `config/`, `media/`, `playlists/`, `logs/` directories locally
- This allows you to copy the entire `dist\KiwySignagePlayer\` folder anywhere and it works
2. Edit `config\app_config.json` (next to the .exe) to set your server:
```json
{
"server_ip": "192.168.0.109",
"port": "8080",
"screen_name": "Birou_IT",
"quickconnect_key": "8887779",
"orientation": "Landscape",
"touch": "True",
"max_resolution": "1920x1080",
"edit_feature_enabled": true,
"use_https": false,
"verify_ssl": false
}
```
## 🧪 Testing
```batch
cd windows
venv\Scripts\activate
python run_win.py
```
## 🔧 Troubleshooting
| Problem | Solution |
|---------|----------|
| **"ffpyplayer not found"** | Install: `pip install ffpyplayer` |
| **"No video" / black screen** | Install FFmpeg and add to PATH. Try `KIVY_GL_BACKEND=angle_sdl2` or `KIVY_GL_BACKEND=gl` |
| **Kivy window doesn't open** | Run from command prompt to see error messages. Ensure GPU drivers are up to date. |
| **Weblinks not opening** | Install Google Chrome or Microsoft Edge |
| **Can't connect to server** | Check firewall. Try `use_https: false` and `verify_ssl: false` for testing |
| **Antivirus flags .exe** | Add the output folder to antivirus exclusions. This is a false positive common with PyInstaller. |
## 📁 Project Structure (Build)
```
Kiwy-Signage/
├── windows/
│ ├── run_win.py # Windows entry point (patches platform differences)
│ ├── build.spec # PyInstaller configuration
│ ├── build_win.bat # One-click build script
│ ├── pyi_runtime_hook.py # PyInstaller runtime hook
│ ├── requirements_win.txt # Windows Python dependencies
│ └── README_WINDOWS_BUILD.md # This file
├── src/
│ ├── main.py # Main application (original)
│ ├── get_playlists_v2.py # Playlist sync
│ ├── player_auth.py # Authentication
│ ├── ssl_utils.py # SSL/HTTPS
│ ├── keyboard_widget.py # On-screen keyboard
│ ├── network_monitor.py # Network monitoring
│ ├── edit_popup.py # Image editing
│ └── signage_player.kv # Kivy UI layout
├── config/
│ ├── app_config.json # Player configuration
│ └── resources/ # Icons, images, intro video
├── media/ # Downloaded media (created at runtime)
├── playlists/ # Playlist files (created at runtime)
└── logs/ # Log files (created at runtime)
```
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"""Quick syntax check for build files."""
import ast, sys
files = [
r'c:\Users\Dell-PC\Desktop\Kiwy-Signage\windows\run_win.py',
r'c:\Users\Dell-PC\Desktop\Kiwy-Signage\windows\pyi_runtime_hook.py',
]
for f in files:
try:
with open(f, encoding='utf-8') as fh:
ast.parse(fh.read())
print(f"OK: {f}")
except SyntaxError as e:
print(f"SYNTAX ERROR in {f}: {e}")
sys.exit(1)
print("All files OK")
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# -*- mode: python ; coding: utf-8 -*-
"""
PyInstaller spec file for Kiwy Signage Player (Windows .exe)
Build command (from windows/ directory):
pyinstaller build.spec --clean --noconfirm
OR use the build script:
build_win.bat
"""
import os
import sys
from pathlib import Path
# --- Paths -----------------------------------------------------------
# This spec file is in windows/build.spec, so the project root is
# always two levels up from this file's real location.
# __file__ may not be available in PyInstaller spec context fallback to cwd.
try:
_spec_dir = Path(__file__).resolve().parent
except NameError:
_spec_dir = Path(os.getcwd()).resolve()
# _spec_dir is now the absolute path to the windows/ directory
BUILD_DIR = _spec_dir
ROOT_DIR = BUILD_DIR.parent
SRC_DIR = ROOT_DIR / 'src'
CONFIG_DIR = ROOT_DIR / 'config'
RESOURCES_DIR = CONFIG_DIR / 'resources'
# --- Determine hidden imports that PyInstaller might miss -------------
hidden_imports = [
# Kivy core modules
'kivy.core.window',
'kivy.core.video',
'kivy.core.audio',
'kivy.core.text',
'kivy.core.image',
'kivy.core.gl',
'kivy.core.camera',
'kivy.core.clipboard',
'kivy.core.spelling',
'kivy.core.text.markup',
'kivy.core.window.window_sdl2',
'kivy.core.image.img_sdl2',
'kivy.core.video.video_ffpyplayer',
'kivy.core.audio.audio_ffpyplayer',
# Kivy modules
'kivy.uix.video',
'kivy.uix.vkeyboard',
'kivy.uix.popup',
'kivy.uix.image',
'kivy.uix.button',
'kivy.uix.label',
'kivy.uix.textinput',
'kivy.uix.boxlayout',
'kivy.uix.floatlayout',
'kivy.uix.slider',
'kivy.uix.widget',
'kivy.uix.checkbox',
'kivy.graphics',
'kivy.graphics.texture',
'kivy.graphics.vertex_instructions',
'kivy.graphics.context_instructions',
'kivy.clock',
'kivy.loader',
'kivy.animation',
'kivy.lang',
'kivy.logger',
'kivy.config',
'kivy.properties',
'kivy.metrics',
'kivy.factory',
# Graphics providers
'kivy.graphics.opengl',
'kivy.graphics.opengl_utils',
'kivy.graphics.fbo',
'kivy.graphics.gl_instructions',
'kivy.graphics.stencil_instructions',
'kivy.graphics.scissor_instructions',
'kivy.graphics.buffer',
'kivy.graphics.vbo',
'kivy.graphics.shader',
'kivy.graphics.compiler',
# ffpyplayer
'ffpyplayer',
'ffpyplayer.player',
'ffpyplayer.pic',
'ffpyplayer.writer',
# Networking
'requests',
'aiohttp',
'urllib3',
'certifi',
'bcrypt',
# Platform
'ctypes',
'ctypes.wintypes',
'subprocess',
'shutil',
'glob',
'selectors',
'tempfile',
# Windows-specific
'cef_browser',
'win32gui',
'win32con',
]
# Exclude Linux-only modules
excluded_imports = [
'gi', # GTK introspection (Linux)
'gi.repository',
'evdev', # We inject a fake evdev module in run_win.py
# GStreamer — we use ffpyplayer, not GStreamer
'kivy.lib.gstplayer',
# cefpython3: keep only Python 3.12 .pyd, exclude other version .pyd files
'cefpython3.cefpython_py27',
'cefpython3.cefpython_py34',
'cefpython3.cefpython_py35',
'cefpython3.cefpython_py36',
'cefpython3.cefpython_py37',
'cefpython3.cefpython_py38',
'cefpython3.cefpython_py39',
'cefpython3.cefpython_py310',
'cefpython3.cefpython_py311',
]
# --- Application data files to bundle --------------------------------
# Resources (icons, intro video, etc.)
resources_data = []
for item in RESOURCES_DIR.iterdir():
if item.is_file():
target_dir = 'config/resources'
resources_data.append((str(item), target_dir))
# Config directory (app_config.json)
config_data = []
config_file = CONFIG_DIR / 'app_config.json'
if config_file.exists():
config_data.append((str(config_file), 'config'))
# Source files - .kv file
kv_file = SRC_DIR / 'signage_player.kv'
kv_data = []
if kv_file.exists():
kv_data.append((str(kv_file), '.'))
# Bundle the entire src directory as a tree
source_tree = Tree(str(SRC_DIR), prefix='', excludes=['*.pyc', '__pycache__', '*.ini'])
# --- Collect binary DLLs from kivy_deps and ffpyplayer ----------------
import importlib.util
from pathlib import Path as _Path
def _find_share_dlls(package_path, subdir='bin'):
"""Find .dll files under a package's share/ directory."""
if not package_path:
return []
base = _Path(package_path).parent
# Check: share/<pkg>/bin/ relative to parent
share = base / 'share'
if share.is_dir():
results = []
for root, dirs, files in os.walk(share):
for f in files:
if f.endswith('.dll'):
results.append((os.path.join(root, f), '.'))
return results
return []
# SDL2 DLLs
_sdl2_spec = importlib.util.find_spec('kivy_deps.sdl2')
_sdl2_dlls = _find_share_dlls(_sdl2_spec.origin if _sdl2_spec else None)
# ANGLE DLLs
_angle_spec = importlib.util.find_spec('kivy_deps.angle')
_angle_dlls = _find_share_dlls(_angle_spec.origin if _angle_spec else None)
# GLEW DLLs
_glew_spec = importlib.util.find_spec('kivy_deps.glew')
_glew_dlls = _find_share_dlls(_glew_spec.origin if _glew_spec else None)
# ffpyplayer FFmpeg DLLs
_ffpy_spec = importlib.util.find_spec('ffpyplayer')
_ffpy_dlls = _find_share_dlls(_ffpy_spec.origin if _ffpy_spec else None)
_all_binaries = _sdl2_dlls + _angle_dlls + _glew_dlls + _ffpy_dlls
if not _all_binaries:
print("=" * 70)
print("WARNING: No Kivy/ffpyplayer DLLs found via share/ directories.")
print("PyInstaller may still auto-detect them, but if the .exe")
print("fails with 'SDL2.dll not found' or similar, you will need")
print("to manually add the DLL paths to the spec file.")
print("=" * 70)
# --- Build the .exe --------------------------------------------------
a = Analysis(
['run_win.py'], # Entry point (relative to this spec)
pathex=[str(BUILD_DIR), str(SRC_DIR)], # Where to find modules
binaries=_all_binaries,
datas=resources_data + config_data + kv_data,
hiddenimports=hidden_imports,
hookspath=[],
hooksconfig={},
runtime_hooks=[str(BUILD_DIR / 'pyi_runtime_hook.py')],
excludes=excluded_imports,
noarchive=False,
module_collection_mode={
'kivy': 'pyz',
'kivy.core': 'pyz',
'kivy.uix': 'pyz',
'kivy.graphics': 'pyz',
},
)
# Add the source tree (main.py, etc.)
a.datas += source_tree
pyz = PYZ(a.pure)
exe = EXE(
pyz,
a.scripts,
a.binaries,
a.zipfiles,
a.datas,
[],
name='KiwySignagePlayer',
debug=False,
bootloader_ignore_signals=False,
strip=False,
upx=True,
upx_exclude=[],
runtime_tmpdir=None,
console=True, # Show console for debugging startup errors
disable_windowed_traceback=False,
argv_emulation=False,
target_arch=None,
codesign_identity=None,
entitlements_file=None,
icon=str(RESOURCES_DIR / 'app_icon.ico') if (RESOURCES_DIR / 'app_icon.ico').exists() else None,
)
# --- COLLECT everything into a single folder -------------------------
coll = COLLECT(
exe,
a.binaries,
a.zipfiles,
a.datas,
strip=False,
upx=True,
upx_exclude=[],
name='KiwySignagePlayer',
)
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@echo off
REM =====================================================================
REM Kiwy Signage Player - Windows Build Script
REM =====================================================================
REM This script builds a standalone Windows .exe using PyInstaller.
REM
REM Prerequisites:
REM 1. Python 3.10+ installed (with "Add to PATH" checked)
REM 2. Visual C++ Redistributable (for ffpyplayer)
REM 3. FFmpeg binaries in PATH (optional, for video codec support)
REM
REM Steps:
REM 1. Run this script from the project root or the windows\ folder
REM 2. The .exe will be created in windows\dist\KiwySignagePlayer\
REM =====================================================================
setlocal enabledelayedexpansion
cd /d "%~dp0"
echo ============================================
echo Kiwy Signage Player - Windows Build
echo ============================================
echo.
REM ---- Check Python ----
where python >nul 2>&1
if %ERRORLEVEL% neq 0 (
echo [ERROR] Python not found! Please install Python 3.10+ and add it to PATH.
pause
exit /b 1
)
echo [INFO] Using Python:
python --version
REM ---- Create virtual environment (if not exists) ----
if not exist "venv\Scripts\python.exe" (
echo.
echo [STEP] Creating virtual environment...
python -m venv venv
if %ERRORLEVEL% neq 0 (
echo [ERROR] Failed to create virtual environment.
pause
exit /b 1
)
) else (
echo [INFO] Virtual environment already exists.
)
REM ---- Activate virtual environment ----
call venv\Scripts\activate.bat
REM ---- Install/upgrade pip ----
echo.
echo [STEP] Upgrading pip...
python -m pip install --upgrade pip
REM ---- Install dependencies ----
echo.
echo [STEP] Installing Windows dependencies...
pip install -r requirements_win.txt
if %ERRORLEVEL% neq 0 (
echo [ERROR] Failed to install dependencies.
pause
exit /b 1
)
REM ---- Verify Kivy installation ----
echo.
echo [STEP] Verifying Kivy installation...
python -c "import kivy; print(f'Kivy {kivy.__version__}')" 2>&1
if %ERRORLEVEL% neq 0 (
echo [WARNING] Kivy check failed. Build may still work but test carefully.
)
REM ---- Check PyInstaller ----
echo.
echo [STEP] Verifying PyInstaller...
python -c "import PyInstaller; print(f'PyInstaller {PyInstaller.__version__}')" 2>&1
if %ERRORLEVEL% neq 0 (
echo [ERROR] PyInstaller not found.
pause
exit /b 1
)
REM ---- Create app icon (from PNG if possible) ----
echo.
echo [STEP] Checking for app icon...
if not exist "..\config\resources\app_icon.ico" (
echo [INFO] No .ico icon found. Will use default PyInstaller icon.
echo [INFO] To add a custom icon, place app_icon.ico in config\resources\
)
REM ---- Run PyInstaller ----
echo.
echo [STEP] Building executable with PyInstaller...
echo This may take several minutes. Please wait...
echo.
pyinstaller build.spec --clean --noconfirm
if %ERRORLEVEL% neq 0 (
echo.
echo [ERROR] PyInstaller build failed!
echo Check the output above for error details.
pause
exit /b 1
)
REM ---- Success ----
echo.
echo ============================================
echo BUILD COMPLETE!
echo ============================================
echo.
echo Output: %~dp0dist\KiwySignagePlayer\
echo.
echo The executable is:
echo %~dp0dist\KiwySignagePlayer\KiwySignagePlayer.exe
echo.
echo To run: Double-click KiwySignagePlayer.exe
echo.
echo Note: The first run may take a while as Windows Defender
echo scans the executable. This is normal.
echo.
pause
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"""
cef_browser.py v2 Embedded Chromium INSIDE Kivy's SDL2 window
v1 created a separate Win32 window (same as external Chrome).
v2 creates CEF as a **child window** of Kivy's SDL_app window:
- No separate taskbar entry
- No z-order fighting
- No desktop flash
- CEF message loop pumped via Kivy Clock (main thread)
"""
import ctypes
import os
from pathlib import Path
try:
from cefpython3 import cefpython as cef
CEF_AVAILABLE = True
except ImportError:
CEF_AVAILABLE = False
WS_CHILD = 0x40000000
WS_VISIBLE = 0x10000000
WS_CLIPSIBLINGS = 0x04000000
WS_CLIPCHILDREN = 0x02000000
SW_HIDE = 0
SW_SHOWNORMAL = 1
class CefBrowser:
def __init__(self):
self._browser = None
self._cef_initialized = False
self._child_hwnd = None
self._kivy_hwnd = None
self._clock_event = None
self._showing = False
# ── Public API ──────────────────────────────────────────────────
def show(self, url):
if not CEF_AVAILABLE:
return False
if not self._cef_initialized:
self._init_cef()
if self._browser is not None:
self._browser.Navigate(url)
self._show_in_kivy()
return True
return self._create_embedded(url)
def hide(self):
self._showing = False
if self._clock_event is not None:
try:
from kivy.clock import Clock
Clock.unschedule(self._clock_event)
except Exception:
pass
self._clock_event = None
if self._child_hwnd:
try:
ctypes.windll.user32.ShowWindow(self._child_hwnd, SW_HIDE)
except Exception:
pass
if self._browser is not None:
try:
self._browser.CloseBrowser(True)
except Exception:
pass
self._browser = None
if self._child_hwnd:
try:
ctypes.windll.user32.DestroyWindow(self._child_hwnd)
except Exception:
pass
self._child_hwnd = None
def shutdown(self):
self.hide()
if self._cef_initialized:
try:
cef.Shutdown()
except Exception:
pass
self._cef_initialized = False
def navigate(self, url):
if self._browser is not None:
self._browser.Navigate(url)
def is_showing(self):
return self._showing
def resize(self, width, height):
"""Called when Kivy window resizes — repositions CEF child."""
if self._child_hwnd:
ctypes.windll.user32.SetWindowPos(
self._child_hwnd, 0, 0, 0, width, height, 0x0004
)
if self._browser:
self._browser.SetBounds(0, 0, width, height)
# ── Internal ────────────────────────────────────────────────────
def _init_cef(self):
settings = {
"multi_threaded_message_loop": False,
"single_process": True,
"log_severity": cef.LOGSEVERITY_WARNING,
"user_agent": "Mozilla/5.0 KiwySignage/1.0",
"cache_path": str(
Path(os.environ.get("KIWY_DATA_DIR", ".")) / ".cef_cache"
),
}
cef.Initialize(settings=settings)
self._cef_initialized = True
def _get_kivy_hwnd(self):
if self._kivy_hwnd is not None:
return self._kivy_hwnd
try:
import win32gui
hwnd = win32gui.FindWindow("SDL_app", None)
if hwnd:
self._kivy_hwnd = hwnd
return hwnd
except Exception:
pass
return None
def _create_embedded(self, url):
kivy_hwnd = self._get_kivy_hwnd()
if not kivy_hwnd:
return False
user32 = ctypes.windll.user32
rect = (ctypes.c_long * 4)()
user32.GetClientRect(kivy_hwnd, ctypes.byref(rect))
w, h = rect[2], rect[3]
hinstance = ctypes.windll.kernel32.GetModuleHandleW(None)
self._child_hwnd = user32.CreateWindowExW(
0, b'#32770', b'',
WS_CHILD | WS_CLIPSIBLINGS | WS_CLIPCHILDREN,
0, 0, w, h, kivy_hwnd, 0, hinstance, 0,
)
if not self._child_hwnd:
return False
winfo = cef.WindowInfo()
winfo.SetAsChild(self._child_hwnd, [0, 0, w, h])
self._browser = cef.CreateBrowserSync(
window_info=winfo,
settings={"background_color": 0x00000000},
url=url,
)
self._showing = True
self._show_in_kivy()
self._start_clock_pump()
return True
def _show_in_kivy(self):
if not self._child_hwnd:
return
kivy_hwnd = self._get_kivy_hwnd()
if kivy_hwnd:
user32 = ctypes.windll.user32
rect = (ctypes.c_long * 4)()
user32.GetClientRect(kivy_hwnd, ctypes.byref(rect))
user32.SetWindowPos(
self._child_hwnd, 0, 0, 0, rect[2], rect[3], 0x0004
)
ctypes.windll.user32.ShowWindow(self._child_hwnd, SW_SHOWNORMAL)
self._showing = True
def _start_clock_pump(self):
if self._clock_event is not None:
return
def _pump(dt):
if self._cef_initialized:
try:
cef.MessageLoopWork()
except Exception:
pass
if self._showing:
from kivy.clock import Clock
self._clock_event = Clock.schedule_once(_pump, 0.01)
from kivy.clock import Clock
self._clock_event = Clock.schedule_once(_pump, 0)
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# 🧪 Development Track — Kiwy Signage Player (Windows Edition)
> This file tracks every change, bug fix, tested solution, build info, and
> pending issues for the Windows port. Read this FIRST before starting any
> debugging or coding session.
---
## 📅 Current Session — 2026-07-24
| Field | Value |
|-------|-------|
| **Branch** | `Windows-Player` |
| **Python** | 3.12.9 — `C:\Users\Dell-PC\AppData\Local\Programs\Python\Python312\python.exe` |
| **Venv** | `windows\venv312\` (pre-built, all deps installed) |
| **Kivy** | 2.3.1 |
| **PyInstaller** | 6.21.0 |
| **Libraries added** | `cefpython3` (embedded Chromium), `pywin32` 312 (win32gui for window mgmt) |
| **Last .exe build** | 2026-07-24 13:47 — `windows\dist\KiwySignagePlayer\KiwySignagePlayer.exe` (96 MB) |
| **Build command** | `Set-Location windows; venv312\Scripts\python.exe -m PyInstaller build.spec --clean --noconfirm` |
### ⚠️ Python Version Constraints
- **Python 3.12.9** — ✅ Confirmed working. Has pre-built Kivy 2.3.1 wheels.
- **Python 3.13** — ❌ Kivy wheels NOT available for Windows.
- **Python 3.14** — ❌ Tested 2026-07-24. `kivy_deps.sdl2_dev~=0.8.0` has no cp314 wheel.
→ Solution: removed Python 3.14 from system, keeping only 3.12.9.
---
## 🐛 Bug Tracker
### [BUG-001] RecursionError: play_current_media ↔ restart_playlist
- **Status:** ✅ Fixed 2026-07-24
- **Symptom:** Pressing "Restart Player" in settings with empty playlist causes
infinite recursion: `play_current_media → restart_playlist → play_current_media → ...`
- **Fix:** Added empty-playlist guard in both `play_current_media()` and
`restart_playlist()` → they return early instead of calling each other.
- **Files:** `src/main.py` — lines ~1304 and ~2073
- **Test:** Verified no Python syntax errors via `ast.parse`.
### [BUG-002] Settings fields cut off on small screens
- **Status:** ✅ Fixed 2026-07-24
- **Symptom:** "Screen Name", "Quickconnect" and other fields at the top of
the settings popup are invisible on smaller resolutions because content
overflows the popup.
- **Fix:** Wrapped settings content in a `ScrollView`. Moved "Save & Close" /
"Cancel" buttons outside the scroll (always visible). Reduced row heights.
- **Files:** `src/signage_player.kv``<SettingsPopup@Popup>` block
### [BUG-003] Chromium not fullscreen on Windows
- **Status:** ✅ Fixed 2026-07-24
- **Symptom:** Web links open in a small window instead of fullscreen.
- **Fix:** Changed launch args from `--kiosk` to `--start-maximized --app=URL`
+ explicit `--window-size=WxH`. `--kiosk` uses Wayland exclusive-fullscreen
protocol which doesn't work on Windows.
- **Tested rejected solutions:**
- ❌ `--kiosk` alone → small window, no fullscreen
- ❌ `--start-fullscreen` alone → not reliable
- ✅ `--start-maximized --app=URL --window-size=...` → works
- **Files:** `windows/run_win.py``_windows_play_weblink()`
### [BUG-004] Desktop flash when switching between Chromium and Kivy
- **Status:** ✅ Fixed 2026-07-24
- **Symptom:** When Chrome closes, the desktop is briefly visible before Kivy
reappears. Also when Chrome opens, there's a flash.
- **Fix:** Added `_Win32Overlay` class — a fullscreen black Win32 window that
covers the screen during transitions. Shown BEFORE closing Chrome / opening
Chrome, hidden AFTER Kivy is ready.
- **Tested rejected solutions:**
- ❌ `Window.raise_window()` alone → still shows flash
- ✅ Win32 black overlay → smooth masking
- **Files:** `windows/run_win.py``_Win32Overlay` class
### [BUG-005] Chrome processes linger after closing weblink
- **Status:** ✅ Fixed 2026-07-24
- **Symptom:** After a weblink item ends, Chrome child processes (GPU,
renderer) remain running → blank windows accumulate.
- **Fix:** Use `taskkill /F /T /PID <pid>` to kill the entire process tree.
- **Tested rejected solutions:**
- ❌ `proc.terminate()` → leaves children running
- ❌ `proc.kill()` → same problem
- ✅ `taskkill /F /T` → kills everything
- **Files:** `windows/run_win.py``_windows_kill_process_tree()`
### [BUG-007] Video plays behind Chromium on weblink→media transition
- **Status:** 🔧 **Fix in progress** 2026-07-24
- **Symptom:** When a weblink ends and the next media starts, the media plays
*behind* Chromium. Audio is heard but user sees Chrome.
- **Root cause (Windows):** Linux renders Kivy widget UNDER Chromium → closes
Chrome → widget visible. On Windows Chrome stays ON TOP.
`Window.raise_window()` is unreliable.
- **Fix applied (2026-07-24):**
1. **`_bring_kivy_to_front()`** — uses `win32gui.SetForegroundWindow(hwnd)`
to reliably bring Kivy/SDL window to front (replaces `raise_window`)
2. **`_windows_kill_weblink_after_frame()`** — kills Chrome IMMEDIATELY
(not deferred one frame later) before next media starts
3. **CEF browser** (`cefpython3`) — embedded Chromium widget replaces
subprocess entirely. No process management, no z-order fights.
- **Files:** `windows/run_win.py`, `windows/cef_browser.py`
### [BUG-008] Intro video and media files not found at runtime
- **Status:****Fixed** 2026-07-24
- **Symptom:** `[ERROR] [Image] Error loading <...intro1.mp4>` — intro
broken. Also `❌ Media file not found` for playlist items.
- **Root cause:** Media download only ran when `server_version > local_version`.
When versions matched (v16 == v16), `download_media_files` was never called
→ media folder stayed empty.
- **Fix:** Added download check in the "up to date" branch — now downloads
missing media files even when playlist version hasn't changed.
### [BUG-009] Video never advances to next item (EOS handler empty)
- **Status:****Fixed** 2026-07-24
- **Symptom:** Video plays but never advances to the next playlist item.
- **Root cause:** `_on_video_eos()` callback was a stub — just logged
"Video finished playing (EOS)" but never called `next_media()`.
- **Fix:** Added `Clock.unschedule(self.next_media)` + `Clock.schedule_once`
to advance after 0.5s when a video reaches end of stream.
---
## 🧪 Tested & Rejected Solutions Log
> Keep a record of approaches that were tried and didn't work, so we don't
> waste time re-testing them.
| Date | What was tested | Result | Reason it failed |
|------|----------------|--------|-----------------|
| 2026-07-24 | Python 3.14 with Kivy | ❌ | `kivy_deps.sdl2_dev~=0.8.0` has no cp314 wheel |
| 2026-07-24 | `--kiosk` Chrome flag on Windows | ❌ | Not fullscreen, Wayland exclusive-fullscreen not available |
| 2026-07-24 | `--start-fullscreen` alone | ❌ | Inconsistent, sometimes not full |
| 2026-07-24 | `proc.terminate()` for Chrome | ❌ | Leaves child processes running |
| 2026-07-24 | `proc.kill()` for Chrome | ❌ | Same as terminate — children survive |
| 2026-07-24 | `Window.raise_window()` for transition | ❌ | Brief desktop flash visible |
---
## 📁 Data Directory Behaviour
When the .exe runs:
1. Runtime hook (`pyi_runtime_hook.py`) sets `KIWY_DATA_DIR = exe_dir`
2. `run_win.py` patches `SignagePlayer.__init__` to use `KIWY_DATA_DIR`
3. Local folders created next to the .exe:
```
KiwySignagePlayer.exe
config/
app_config.json
resources/ (icons, intro video)
certs/ (SSL certificates)
media/
edited_media/
playlists/
logs/
.kivy/ (Kivy home)
.player_heartbeat
```
---
## 🔧 Build Cheatsheet
```powershell
# Build the .exe (from project root or windows/)
Set-Location windows
& .\venv312\Scripts\python.exe -m PyInstaller build.spec --clean --noconfirm
# Run in dev mode (no build needed)
& .\venv312\Scripts\python.exe run_win.py
# Test imports only
& .\venv312\Scripts\python.exe test_import_fix.py
```
---
## 📝 Notes for the Next Session
- [x] ~~Investigate [BUG-006]~~ → merged into [BUG-007], fixed with CEF + win32gui
- [x] ~~Test `SetForegroundWindow`~~`_bring_kivy_to_front()` uses `win32gui`
- [x] Install `cefpython3` — embedded Chromium, no more subprocess
- [ ] Verify CEF embedded browser actually works at runtime
- [ ] Test the subprocess fallback path when CEF is unavailable
- [ ] Check why `AsyncImage` error shows for intro1.mp4 (path issue)
- [ ] Ensure media files are downloaded before playback
- [ ] Consider adding a startup `.bat` file that users can double-click
- [ ] Test card reader fallback behaviour (evdev not available)
- [ ] Add `cef_browser.py` to PyInstaller hidden imports in `build.spec`
+27
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@echo off
REM ============================================================
REM Kiwy Signage Player - Windows Launcher
REM ============================================================
REM This batch file launches the Kiwy Signage Player executable.
REM It creates local folders for playlist, media, config, and logs
REM next to the executable.
REM ============================================================
cd /d "%~dp0dist\KiwySignagePlayer"
echo ============================================
echo Kiwy Signage Player - Windows Edition
echo ============================================
echo.
echo Launching player...
echo.
start "" "KiwySignagePlayer.exe"
echo Player started.
echo.
echo If the player window does not appear, check:
echo dist\KiwySignagePlayer\logs\crash.log
echo dist\KiwySignagePlayer\logs\fatal_crash.log
echo.
pause
+131
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"""
PyInstaller Runtime Hook for Kiwy Signage Player
------------------------------------------------
Runs at startup of the packaged .exe to fix paths and environment.
Creates all necessary folders LOCAL to the executable's directory.
"""
import os
import sys
import platform
from pathlib import Path
# ── IMPORTANT: Set Windows environment BEFORE any Kivy code runs ──
# This must happen before main.py's top-level code executes, because
# main.py sets SDL_VIDEODRIVER=wayland,x11,dummy which would crash on Windows.
os.environ['SDL_VIDEODRIVER'] = 'windows'
os.environ['SDL_AUDIODRIVER'] = 'directsound'
os.environ['KIVY_WINDOW'] = 'sdl2'
os.environ['KIVY_GL_BACKEND'] = 'angle_sdl2'
os.environ['KIVY_VIDEO'] = 'ffpyplayer'
os.environ['KIVY_AUDIO'] = 'ffpyplayer'
os.environ['FFPYPLAYER_CODECS'] = 'h264,h265,vp9,vp8'
os.environ['SDL_VIDEO_ALLOW_SCREENSAVER'] = '0'
os.environ['KIVY_NO_FILELOG'] = '1'
os.environ['KIVY_INPUTPROVIDERS'] = '' # Let Kivy auto-detect on Windows
# ── Capture ALL early output to a crash log ─────────────────────────
# Ensure we catch any exception that happens before Logger is available.
_startup_log_path = None
try:
_exe_dir = Path(sys.executable).parent
_startup_log_path = _exe_dir / 'logs' / 'startup_crash.log'
(_startup_log_path.parent).mkdir(parents=True, exist_ok=True)
with open(_startup_log_path, 'w') as _f:
_f.write("pyi_runtime_hook.py started\n")
except Exception:
pass
def _setup_paths():
"""Ensure the app can find its bundled files at runtime.
All data folders (config, media, playlists, logs) are created
LOCAL to the executable's directory — NOT in %%APPDATA%%.
"""
# In PyInstaller, sys.executable is the .exe path.
# sys._MEIPASS is the extraction directory (i.e. _internal/ folder).
exe_dir = Path(sys.executable).parent
internal_dir = Path(getattr(sys, '_MEIPASS', exe_dir))
# ── Change cwd to _internal so Builder.load_file('signage_player.kv')
# and other relative file references from main.py resolve ─────
os.chdir(str(internal_dir))
# Add bundled src directory to Python path
src_dir = str(internal_dir / 'src')
if os.path.isdir(src_dir) and src_dir not in sys.path:
sys.path.insert(0, src_dir)
# Add internal directory for config/media/playlists access
if str(internal_dir) not in sys.path:
sys.path.insert(0, str(internal_dir))
# ── Local folders next to the .exe ──────────────────────────────
# All data lives in the SAME folder as the executable so the user
# can copy/move the whole directory and everything still works.
os.environ['KIWY_DATA_DIR'] = str(exe_dir)
# Set KIVY_HOME to a local .kivy folder next to the .exe
kivy_home = exe_dir / '.kivy'
os.environ.setdefault('KIVY_HOME', str(kivy_home))
kivy_home.mkdir(parents=True, exist_ok=True)
# Create local data folders next to the .exe
for sub in ['config', 'config/resources', 'media', 'playlists', 'logs']:
(exe_dir / sub).mkdir(parents=True, exist_ok=True)
def _copy_bundled_resources():
"""Copy bundled resource/config files to the local folders on first run."""
exe_dir = Path(sys.executable).parent
internal_dir = Path(getattr(sys, '_MEIPASS', exe_dir))
# Files to copy (source in bundle -> destination next to .exe)
files_to_copy = [
('config/app_config.json', 'config/app_config.json'),
('config/resources/access-card.png', 'config/resources/access-card.png'),
('config/resources/arrow.png', 'config/resources/arrow.png'),
('config/resources/backward.png', 'config/resources/backward.png'),
('config/resources/card-checked.png', 'config/resources/card-checked.png'),
('config/resources/edit-pen.png', 'config/resources/edit-pen.png'),
('config/resources/exit.png', 'config/resources/exit.png'),
('config/resources/forward.png', 'config/resources/forward.png'),
('config/resources/intro1.mp4', 'config/resources/intro1.mp4'),
('config/resources/pause.png', 'config/resources/pause.png'),
('config/resources/pencil.png', 'config/resources/pencil.png'),
('config/resources/play.png', 'config/resources/play.png'),
('config/resources/settings.png', 'config/resources/settings.png'),
]
for src_rel, dest_rel in files_to_copy:
src_path = internal_dir / src_rel
dest_path = exe_dir / dest_rel
if src_path.is_file() and not dest_path.exists():
try:
dest_path.parent.mkdir(parents=True, exist_ok=True)
import shutil
shutil.copy2(str(src_path), str(dest_path))
except Exception:
pass # Non-critical; app can still run
# ── Wrap everything in try/except to capture early crashes ──────────
try:
_setup_paths()
_copy_bundled_resources()
# If we reach here, the hook finished successfully
try:
with open(_startup_log_path, 'a') as _f:
_f.write("pyi_runtime_hook.py completed successfully\n")
except Exception:
pass
except Exception as _hook_exc:
import traceback as _tb
try:
with open(_startup_log_path, 'a') as _f:
_f.write(f"pyi_runtime_hook.py CRASHED: {_hook_exc}\n")
_tb.print_exc(file=_f)
except Exception:
pass
raise # Re-raise so the .exe still fails visibly
+39
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# =====================================================================
# Kiwy Signage Player - Windows Dependencies
# =====================================================================
# Install with: pip install -r requirements_win.txt
# --- Core GUI Framework ---
# Kivy 2.3+ with SDL2 backend (best for Windows)
kivy[base]>=2.3.0
# --- Video Playback ---
# ffpyplayer for video decoding
ffpyplayer>=4.5
# --- HTTP / Networking ---
requests>=2.32.0,<3.0.0
aiohttp>=3.9.0,<4.0.0
certifi>=2024.0.0
# --- Password / Auth ---
bcrypt>=4.2.0,<5.0.0
# --- Packaging ---
# PyInstaller for building the .exe
pyinstaller>=6.0
# --- Windows-specific Libraries ---
# cefpython3: Embedded Chromium browser (replaces subprocess Chrome/Edge)
# Installed separately because it's a large package (69 MB):
# pip install cefpython3
# cefpython3>=66.1
# Note: Uncomment above line to bundle cefpython3 in the .exe.
# Without it, weblinks fall back to subprocess Chrome/Edge.
# pywin32: Windows API bindings (win32gui for SetForegroundWindow etc.)
# Already installed as a dependency of kivy[base]
# --- Optional: DirectShow filters for better video on Windows ---
# ffmpeg (install via chocolatey or manual download)
# https://ffmpeg.org/download.html
+843
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"""
Kiwy Signage Player - Windows Entry Point
------------------------------------------
Patches platform-specific code and environment for Windows before launching
the original Kivy-based signage player application.
Usage:
python run_win.py (for development/testing)
run_win.exe (after PyInstaller build)
"""
import ctypes
import os
import sys
import platform
import tempfile
import subprocess
import shutil
import logging
from pathlib import Path
def _show_error_box(title, message):
"""Show a Windows message box with the error (visible even without console)."""
try:
ctypes.windll.user32.MessageBoxW(0, message, title, 0x10) # MB_ICONERROR
except Exception:
pass
# --- Ensure we are on Windows; warn if not ---
if platform.system() != 'Windows':
print(f"WARNING: This entry point is designed for Windows. Detected: {platform.system()}")
# =====================================================================
# 1. Set Windows-compatible environment variables BEFORE Kivy imports
# =====================================================================
# Video driver: Use 'windib' or 'angle' (DirectX via ANGLE) for Windows
os.environ.setdefault('SDL_VIDEODRIVER', 'windows')
# Audio driver: DirectSound for Windows
os.environ.setdefault('SDL_AUDIODRIVER', 'directsound')
# Prevent screensaver
os.environ.setdefault('SDL_VIDEO_ALLOW_SCREENSAVER', '0')
# Video backend via ffpyplayer
os.environ.setdefault('KIVY_VIDEO', 'ffpyplayer')
os.environ.setdefault('KIVY_AUDIO', 'ffpyplayer')
os.environ.setdefault('FFPYPLAYER_CODECS', 'h264,h265,vp9,vp8')
# Kivy window backend: prefer SDL2 on Windows
os.environ.setdefault('KIVY_WINDOW', 'sdl2')
# OpenGL
os.environ.setdefault('KIVY_GL_BACKEND', 'angle_sdl2')
# =====================================================================
# 2. Patch the evdev import — it is Linux-only. We provide a dummy
# module so that `from evdev import ...` will not crash on Windows.
# =====================================================================
class _DummyEvdev:
"""Fake evdev module that raises ImportError for all meaningful uses."""
class InputDevice:
def __init__(self, *a, **kw):
raise ImportError("evdev is not available on Windows")
class ecodes:
EV_KEY = 1
EV_ABS = 3
def categorize(self, *a, **kw):
raise ImportError("evdev is not available on Windows")
def list_devices(self):
return []
class _FakeEvdevInputDevice:
pass
# Inject the fake evdev module into sys.modules so that main.py's
# `try: import evdev` succeeds but EVDEV_AVAILABLE stays False.
_evdev_dummy = _DummyEvdev()
sys.modules['evdev'] = _evdev_dummy
sys.modules['evdev.InputDevice'] = _FakeEvdevInputDevice
# =====================================================================
# 3. Provide a Windows implementation of screen activity signaling
# We monkey-patch the SignagePlayer.signal_screen_activity method
# after the class is defined but before it's used, by hooking into
# the import machinery.
# =====================================================================
# We'll store a reference to the original module's signal_screen_activity
# so we can replace it after import. This is done inside _patch_main().
def _windows_screen_activity(self, dt):
"""Windows alternative to Linux screen-keep-awake commands.
Uses SetThreadExecutionState via ctypes to tell Windows to keep
the display and system awake.
"""
try:
# ES_SYSTEM_REQUIRED | ES_DISPLAY_REQUIRED | ES_CONTINUOUS
ES_CONTINUOUS = 0x80000000
ES_SYSTEM_REQUIRED = 0x00000001
ES_DISPLAY_REQUIRED = 0x00000002
ctypes.windll.kernel32.SetThreadExecutionState(
ES_CONTINUOUS | ES_SYSTEM_REQUIRED | ES_DISPLAY_REQUIRED
)
except Exception:
pass # non-critical
# ── Try to import the embedded CEF browser ──────────────────────────
_CEF_BROWSER = None
def _get_cef_browser():
"""Return the shared CefBrowser singleton, or None if unavailable.
v2 embeds CEF as a CHILD WINDOW inside Kivy's SDL_app window.
This means: no separate taskbar entry, no z-order fighting,
no desktop flash, no taskkill needed.
"""
global _CEF_BROWSER
if _CEF_BROWSER is None:
try:
from cef_browser import CefBrowser, CEF_AVAILABLE
if CEF_AVAILABLE:
_CEF_BROWSER = CefBrowser()
else:
return None
except Exception:
return None
return _CEF_BROWSER
def _windows_find_browser():
"""Find Chrome or Edge executable on Windows for weblink support.
Returns the path to the browser or None.
"""
# Common install locations
candidates = [
# Chrome
os.path.expandvars(r'%PROGRAMFILES%\Google\Chrome\Application\chrome.exe'),
os.path.expandvars(r'%PROGRAMFILES(X86)%\Google\Chrome\Application\chrome.exe'),
os.path.expandvars(r'%LOCALAPPDATA%\Google\Chrome\Application\chrome.exe'),
# Edge
os.path.expandvars(r'%PROGRAMFILES%\Microsoft\Edge\Application\msedge.exe'),
os.path.expandvars(r'%PROGRAMFILES(X86)%\Microsoft\Edge\Application\msedge.exe'),
os.path.expandvars(r'%LOCALAPPDATA%\Microsoft\Edge\Application\msedge.exe'),
]
for path in candidates:
if os.path.isfile(path):
return path
# Fallback: try PATH
which = shutil.which('chrome') or shutil.which('msedge') or shutil.which('google-chrome')
if which:
return which
return None
# ── Win32 API helpers via ctypes ─────────────────────────────────────
class _Win32Overlay:
"""Fullscreen black overlay window to mask desktop during transitions.
When switching away from Chromium, the browser window disappears and
there is a brief moment where the desktop is visible before Kivy
manages to bring its window to the front. This overlay covers that
flash with a pure-black borderless always-on-top Win32 window.
"""
_hwnd = None
_class_atom = None
@classmethod
def show(cls):
"""Create a fullscreen black overlay on top of everything."""
if cls._hwnd is not None:
return # already showing
try:
user32 = ctypes.windll.user32
kernel32 = ctypes.windll.kernel32
# Register a simple window class
WNDPROC = ctypes.WINFUNCTYPE(
ctypes.c_int64, ctypes.c_int64, ctypes.c_uint,
ctypes.c_uint64, ctypes.c_int64
)
@WNDPROC
def wnd_proc(hwnd, msg, wparam, lparam):
if msg == 0x0002: # WM_DESTROY
user32.PostQuitMessage(0)
if msg == 0x0014: # WM_ERASEBKGND
return 1 # tell Windows we erased it
return user32.DefWindowProcW(hwnd, msg, wparam, lparam)
hinstance = kernel32.GetModuleHandleW(None)
# Register class
class_name = 'KiwyOverlay_' + str(ctypes.c_uint64(int(kernel32.GetTickCount64())).value)
wc = ctypes.create_unicode_buffer(256)
_WNDCLASS = ctypes.c_byte * (6 * 8) # rough size
buf = _WNDCLASS()
# Simple approach: use RegisterClassExW
user32.RegisterClassExW.restype = ctypes.c_uint16
user32.RegisterClassExW.argtypes = [ctypes.c_void_p]
# We'll use a simpler method: just create a MessageBox-style window
# Actually, let's use the simplest possible approach:
# Get screen dimensions
screen_w = user32.GetSystemMetrics(0) # SM_CXSCREEN
screen_h = user32.GetSystemMetrics(1) # SM_CYSCREEN
# Create a borderless always-on-top window
cls._hwnd = user32.CreateWindowExW(
0x00000008, # WS_EX_TOPMOST | WS_EX_TOOLWINDOW
b'#32770', # Dialog class - always available
b'', # no title
0x80000000 | 0x10000000, # WS_POPUP | WS_VISIBLE
0, 0, screen_w, screen_h,
0, 0, hinstance, 0
)
if cls._hwnd:
# Make it black
from ctypes import wintypes
gdi32 = ctypes.windll.gdi32
hdc = user32.GetDC(cls._hwnd)
rect = (ctypes.c_long * 4)(0, 0, screen_w, screen_h)
brush = gdi32.CreateSolidBrush(0x00000000) # black brush
gdi32.FillRect(hdc, ctypes.byref(rect), brush)
gdi32.DeleteObject(brush)
user32.ReleaseDC(cls._hwnd, hdc)
# Force it to the top
user32.SetWindowPos(cls._hwnd, -1, 0, 0, screen_w, screen_h, 0x0002 | 0x0040)
user32.ShowWindow(cls._hwnd, 1) # SW_SHOWNORMAL
user32.UpdateWindow(cls._hwnd)
except Exception:
cls._hwnd = None # failed gracefully
@classmethod
def hide(cls):
"""Destroy the overlay window."""
if cls._hwnd is None:
return
try:
user32 = ctypes.windll.user32
user32.DestroyWindow(cls._hwnd)
except Exception:
pass
cls._hwnd = None
def _bring_kivy_to_front():
"""Bring the Kivy/SDL window to foreground using win32gui.
Unlike Window.raise_window(), win32gui.SetForegroundWindow
actually works reliably on Windows it uses the same Win32
API that the Task Manager uses.
"""
try:
import win32gui
import win32con
def _enum_cb(hwnd, hwnd_list):
cls = win32gui.GetClassName(hwnd)
title = win32gui.GetWindowText(hwnd)
if cls == "SDL_app":
hwnd_list.append(hwnd)
elif "Kiwy" in title or "Signage" in title:
hwnd_list.append(hwnd)
hwnd_list = []
win32gui.EnumWindows(_enum_cb, hwnd_list)
if hwnd_list:
kivy_hwnd = hwnd_list[-1] # most recent
win32gui.ShowWindow(kivy_hwnd, win32con.SW_SHOWNORMAL)
win32gui.SetForegroundWindow(kivy_hwnd)
win32gui.BringWindowToTop(kivy_hwnd)
except Exception:
# Fallback to Kivy's built-in raise
try:
from kivy.core.window import Window
Window.show()
Window.raise_window()
except Exception:
pass
def _windows_kill_process_tree(proc):
"""Kill a process AND all its children using taskkill.
Chrome/Edge spawns many child processes (GPU, renderer, network,
etc.). A simple proc.terminate() leaves children running, causing
lingering browser windows or zombie processes.
"""
if proc is None or proc.poll() is not None:
return
try:
subprocess.run(
['taskkill', '/F', '/T', '/PID', str(proc.pid)],
capture_output=True, timeout=5
)
except Exception:
# Fallback: try terminate + kill
try:
proc.terminate()
try:
proc.wait(timeout=3)
except Exception:
proc.kill()
except Exception:
pass
def _patch_main():
"""Patch the main module after import for Windows compatibility."""
# ── CRITICAL: Override Linux env vars BEFORE importing main ─────
# main.py's top-level code sets SDL_VIDEODRIVER=wayland,x11,dummy
# and other Linux values. We MUST override these before main.py
# gets imported, otherwise Kivy will initialize with the wrong
# window provider and crash with SystemExit(1).
os.environ['SDL_VIDEODRIVER'] = 'windows'
os.environ['SDL_AUDIODRIVER'] = 'directsound'
os.environ['KIVY_WINDOW'] = 'sdl2'
os.environ['KIVY_GL_BACKEND'] = 'angle_sdl2'
os.environ['KIVY_INPUTPROVIDERS'] = '' # Let Kivy auto-detect
os.environ['KIVY_VIDEO'] = 'ffpyplayer'
os.environ['KIVY_AUDIO'] = 'ffpyplayer'
# Now safe to import main.py — env vars are already Windows-correct
import main as signage_main
# Replace signal_screen_activity
# IMPORTANT: Assign under BOTH the attribute name AND the function's own name.
# Kivy's WeakMethod stores self.__func__.__name__ (= '_windows_screen_activity')
# and later does getattr(instance, '_windows_screen_activity'). If we only
# assign under 'signal_screen_activity', the weakref lookup fails with
# AttributeError: 'SignagePlayer' object has no attribute '_windows_screen_activity'
signage_main.SignagePlayer.signal_screen_activity = _windows_screen_activity
signage_main.SignagePlayer._windows_screen_activity = _windows_screen_activity
# Store a reference to the original play_weblink so we can wrap it
_original_play_weblink = signage_main.SignagePlayer.play_weblink
def _windows_play_weblink(self, url, duration):
"""Windows-compatible weblink handler.
Strategy (tried in order):
1. CEF embedded browser (best no subprocess, no z-order fights)
2. Chrome/Edge subprocess (fallback)
"""
from kivy.logger import Logger
from kivy.clock import Clock
from urllib.parse import urlparse
scheme = urlparse(url).scheme.lower()
if scheme not in ('http', 'https'):
Logger.warning(f"SignagePlayer: Refusing non-http(s) weblink: {url}")
self.consecutive_errors += 1
self._skip_to_next_media()
return False
# ── Strategy 1: CEF embedded browser ────────────────────────
cef_browser = _get_cef_browser()
if cef_browser is not None:
Logger.info(f"SignagePlayer: Opening weblink via CEF (embedded in Kivy): {url}")
try:
self.ids.content_area.opacity = 0
except Exception:
pass
# Attach resize handler so CEF follows Kivy window resizes
from kivy.core.window import Window as KivyWindow
_orig_on_resize = getattr(KivyWindow, '_on_resize', None)
def _cef_resize(*args):
try:
w, h = KivyWindow.size
cef_browser.resize(int(w), int(h))
except Exception:
pass
if _orig_on_resize:
try:
return _orig_on_resize(*args)
except Exception:
pass
KivyWindow._on_resize = _cef_resize
# Bind to size event as well
try:
KivyWindow.bind(size=_cef_resize)
except Exception:
pass
cef_browser.show(url)
Clock.unschedule(self.next_media)
self._start_inactivity_watchdog(duration)
self.preload_next_media()
Logger.info("SignagePlayer: CEF embedded browser visible (inside Kivy window)")
return True
# ── Strategy 2: Subprocess Chrome/Edge (fallback) ────────────
browser = _windows_find_browser()
if not browser:
Logger.error(
"SignagePlayer: No embedded CEF and no Chrome/Edge found. "
"Cannot display weblink on Windows."
)
self.consecutive_errors += 1
self._skip_to_next_media()
return False
target_width, target_height = self._get_browser_target_size()
try:
Logger.info(f"SignagePlayer: Opening weblink via subprocess: {url} ({browser})")
self._kill_weblink_preload()
# Hide Kivy content
from kivy.core.window import Window as KivyWindow
try:
self.ids.content_area.opacity = 0
KivyWindow.minimize()
except Exception:
pass
_Win32Overlay.show()
self._weblink_proc = subprocess.Popen([
browser,
'--new-window',
'--start-maximized',
'--start-fullscreen',
'--app=' + url,
'--no-first-run',
'--noerrdialogs',
'--disable-infobars',
'--incognito',
'--no-default-browser-check',
'--disable-session-crashed-bubble',
'--disable-features=TranslateUI',
'--disable-sync',
'--disable-background-networking',
'--window-position=0,0',
f'--window-size={target_width},{target_height}',
'--force-device-scale-factor=1',
url,
], shell=False)
def _hide_overlay(dt):
_Win32Overlay.hide()
try:
KivyWindow.raise_window()
except Exception:
pass
Clock.schedule_once(_hide_overlay, 1.5)
Clock.unschedule(self.next_media)
self._start_inactivity_watchdog(duration)
self.preload_next_media()
return True
except Exception as e:
Logger.error(f"SignagePlayer: Error opening weblink: {e}")
_Win32Overlay.hide()
self.consecutive_errors += 1
self._skip_to_next_media()
return False
# Replace weblink handling
signage_main.SignagePlayer.play_weblink = _windows_play_weblink
# Patch the _get_browser_target_size to always return a reasonable size on Windows
def _windows_get_browser_target_size(self):
try:
from kivy.core.window import Window
width, height = Window.size
if width >= 1280 and height >= 720:
return int(width), int(height)
except Exception:
pass
return 1920, 1080
signage_main.SignagePlayer._get_browser_target_size = _windows_get_browser_target_size
# Patch _start_inactivity_watchdog for Windows — /dev/input does not exist
_original_watchdog = signage_main.SignagePlayer._start_inactivity_watchdog
def _windows_watchdog(self, duration):
"""Windows watchdog: uses a simple timer since /dev/input is not available.
Falls back to a fixed timer that advances after 'duration' seconds.
"""
from kivy.clock import Clock
import threading
self._stop_inactivity_watchdog()
stop_event = threading.Event()
self._watchdog_stop = stop_event
weblink_proc = self._weblink_proc
def watchdog():
import time
# Simply wait for the duration, checking if Chromium exited early
elapsed = 0.0
step = 0.5
while elapsed < duration and not stop_event.is_set():
if weblink_proc is not None and weblink_proc.poll() is not None:
Clock.schedule_once(self.next_media, 0)
return
time.sleep(step)
elapsed += step
if not stop_event.is_set():
Clock.schedule_once(self.next_media, 0)
self._weblink_watchdog_thread = threading.Thread(
target=watchdog, daemon=True, name='weblink-watchdog-win'
)
self._weblink_watchdog_thread.start()
signage_main.SignagePlayer._start_inactivity_watchdog = _windows_watchdog
# ── Patch kill_weblink_after_frame for both CEF and subprocess ──
def _windows_kill_weblink_after_frame(self):
"""Close the weblink (CEF or subprocess) immediately before next media."""
import time
from kivy.logger import Logger
from kivy.clock import Clock
self._stop_inactivity_watchdog()
self._kill_weblink_preload()
# Try CEF first
cef_browser = _get_cef_browser()
if cef_browser is not None and cef_browser.is_showing():
Logger.info("SignagePlayer: Hiding CEF embedded browser")
cef_browser.hide()
self._weblink_proc = None
return
# Fallback: subprocess Chrome
proc = self._weblink_proc
self._weblink_proc = None
if proc is None or proc.poll() is not None:
return
_Win32Overlay.show()
Logger.info("SignagePlayer: Killing Chromium subprocess immediately")
_windows_kill_process_tree(proc)
time.sleep(0.1)
_bring_kivy_to_front()
_Win32Overlay.hide()
signage_main.SignagePlayer._kill_weblink_after_frame = _windows_kill_weblink_after_frame
# ── Patch play_current_media — same immediate-kill logic ────────
_original_play_current = signage_main.SignagePlayer.play_current_media
def _windows_play_current_media(self, force_reload=False, _after_weblink=False):
"""Wrapped play_current_media — closes weblink immediately on transition."""
if not _after_weblink:
# Kill CEF browser if showing
cef_browser = _get_cef_browser()
if cef_browser is not None and cef_browser.is_showing():
cef_browser.hide()
self._weblink_proc = None
# Kill subprocess Chrome if running
proc = self._weblink_proc
if proc is not None and proc.poll() is None:
_Win32Overlay.show()
_windows_kill_process_tree(proc)
self._weblink_proc = None
self._stop_inactivity_watchdog()
self._kill_weblink_preload()
_bring_kivy_to_front()
_Win32Overlay.hide()
return _original_play_current(self, force_reload=force_reload, _after_weblink=_after_weblink)
signage_main.SignagePlayer.play_current_media = _windows_play_current_media
# Patch _prewarm_weblink for Windows — disabled for now.
# The off-screen Chrome window on Windows can interfere with:
# - Audio playback (Chrome claims audio device)
# - GPU resources (Chrome's GPU process runs in background)
# - Taskbar icons showing duplicate Chrome windows
# Pre-warming is less critical on desktop where launch is already fast.
def _windows_prewarm_weblink(self, url):
pass # Disabled on Windows — desktop launch is fast enough
signage_main.SignagePlayer._prewarm_weblink = _windows_prewarm_weblink
# Patch cleanup of temp auth file (was using /tmp/)
_original_connection_test = signage_main.SettingsPopup.test_connection
def _windows_test_connection(self):
"""Test connection with Windows-safe temp file path."""
import tempfile as _tf
import os as _os
from player_auth import PlayerAuth
import re
import threading
from kivy.clock import Clock
self.ids.connection_status.text = 'Testing connection...'
self.ids.connection_status.color = (1, 0.7, 0, 1)
def run_test():
try:
server_ip = self.ids.server_input.text.strip()
screen_name = self.ids.screen_input.text.strip()
quickconnect = self.ids.quickconnect_input.text.strip()
port = self.ids.port_input.text.strip() or self.player.config.get('port', '')
use_https = self.player.config.get('use_https', True)
verify_ssl = self.player.config.get('verify_ssl', True)
if not all([server_ip, screen_name, quickconnect]):
Clock.schedule_once(lambda dt: self.update_connection_status('Error: Fill all fields', False))
return
if server_ip.startswith('http://') or server_ip.startswith('https://'):
server_url = server_ip
if ':' not in server_ip.replace('https://', '').replace('http://', ''):
if port and port not in ('443', '80'):
server_url = f"{server_ip}:{port}"
else:
protocol = "https" if use_https else "http"
if ':' in server_ip:
server_url = f"{protocol}://{server_ip}"
else:
server_url = f"{protocol}://{server_ip}:{port}" if port else f"{protocol}://{server_ip}"
# Use Windows temp path
temp_file = _os.path.join(_tf.gettempdir(), 'temp_auth_test.json')
auth = PlayerAuth(temp_file, use_https=use_https, verify_ssl=verify_ssl)
success, error = auth.authenticate(server_url=server_url, hostname=screen_name, quickconnect_code=quickconnect)
try:
if _os.path.exists(temp_file):
_os.remove(temp_file)
except Exception:
pass
if success:
player_name = auth.get_player_name()
Clock.schedule_once(lambda dt: self.update_connection_status(f'✓ Connected: {player_name}', True))
else:
Clock.schedule_once(lambda dt: self.update_connection_status(f'✗ Failed: {error}', False))
except Exception as e:
Clock.schedule_once(lambda dt: self.update_connection_status(f'✗ Error: {str(e)}', False))
threading.Thread(target=run_test, daemon=True).start()
signage_main.SettingsPopup.test_connection = _windows_test_connection
return signage_main
# =====================================================================
# 4. Adjust path so we can import the src modules
# =====================================================================
# When run from PyInstaller .exe: the runtime hook inserts paths.
# When run as plain python, we add src/ relative to this file.
_script_dir = Path(__file__).resolve().parent
_project_root = _script_dir.parent
_src_dir = _project_root / 'src'
for p in [str(_src_dir), str(_project_root)]:
if p not in sys.path:
sys.path.insert(0, p)
# =====================================================================
# 5. Determine the local data directory (next to the executable)
# =====================================================================
# The pyi_runtime_hook.py (when packaged) sets KIWY_DATA_DIR.
# When running in dev mode from python, use the project root.
# The executable will create its own local folders for playlist,
# media, config, and logs where the executable is launched.
DATA_DIR = os.environ.get('KIWY_DATA_DIR', str(_project_root))
# Create local data folders NEXT TO the executable
os.makedirs(os.path.join(DATA_DIR, 'config', 'resources'), exist_ok=True)
os.makedirs(os.path.join(DATA_DIR, 'media'), exist_ok=True)
os.makedirs(os.path.join(DATA_DIR, 'media', 'edited_media'), exist_ok=True)
os.makedirs(os.path.join(DATA_DIR, 'playlists'), exist_ok=True)
os.makedirs(os.path.join(DATA_DIR, 'logs'), exist_ok=True)
os.makedirs(os.path.join(DATA_DIR, 'config', 'certs'), exist_ok=True)
# =====================================================================
# 6. Set Kivy config BEFORE importing Kivy
# =====================================================================
os.environ['KIVY_NO_FILELOG'] = '1' # Avoid file logging issues on Windows
os.environ['KIVY_HOME'] = os.path.join(DATA_DIR, '.kivy')
from kivy.config import Config
Config.set('kivy', 'keyboard_mode', '') # Disable default virtual keyboard
Config.set('graphics', 'fullscreen', '0')
Config.set('graphics', 'window_state', 'maximized')
Config.set('graphics', 'multisampling', '0')
Config.set('graphics', 'fast_rgba', '1')
Config.set('kivy', 'log_level', 'warning')
# =====================================================================
# 7. Patch the main module, then run the app
# =====================================================================
if __name__ == '__main__':
try:
# Write a startup marker so we know the .exe at least launched
try:
os.makedirs(os.path.join(DATA_DIR, 'logs'), exist_ok=True)
marker = os.path.join(DATA_DIR, 'logs', 'startup_marker.txt')
with open(marker, 'w') as f:
f.write(f"run_win.py started at {__import__('time').time()}\n")
except Exception:
pass
# Apply all Windows patches before launching
try:
patched_main = _patch_main()
except Exception as e:
# Catch early import errors (pre-Logger) to a file
import traceback
try:
err_log = os.path.join(DATA_DIR, 'logs', 'startup_error.log')
with open(err_log, 'w') as f:
f.write(f"Error in _patch_main(): {e}\n")
traceback.print_exc(file=f)
except Exception:
pass
raise # Re-raise so console shows it too
from kivy.logger import Logger
Logger.info("=" * 80)
Logger.info("Kiwy Signage Player - Windows Edition")
Logger.info(f"Python: {sys.version}")
Logger.info(f"Platform: {platform.platform()}")
Logger.info(f"Data directory: {DATA_DIR}")
Logger.info("=" * 80)
# Patch base_dir in SignagePlayer instances to point to local data folder
_original_init = patched_main.SignagePlayer.__init__
def _patched_init(self, **kwargs):
"""Override SignagePlayer.__init__ to use local data folders.
Creates all necessary folders (config, media, playlists, logs)
in the same directory where the executable is launched.
"""
# Call parent Widget.__init__
_original_init(self, **kwargs)
# Now override ALL paths to point to local data directory
# (where the .exe is located)
self.base_dir = DATA_DIR
self.config_dir = os.path.join(DATA_DIR, 'config')
self.media_dir = os.path.join(DATA_DIR, 'media')
self.playlists_dir = os.path.join(DATA_DIR, 'playlists')
self.config_file = os.path.join(self.config_dir, 'app_config.json')
self.resources_path = os.path.join(self.config_dir, 'resources')
self.heartbeat_file = os.path.join(DATA_DIR, '.player_heartbeat')
# Ensure all required folders exist locally
for directory in [
self.config_dir,
self.resources_path,
os.path.join(self.media_dir, 'edited_media'),
self.playlists_dir,
os.path.join(DATA_DIR, 'logs'),
os.path.join(DATA_DIR, 'config', 'certs'),
]:
os.makedirs(directory, exist_ok=True)
patched_main.SignagePlayer.__init__ = _patched_init
# Patch SSLManager cert directory to use local data folder
# ssl_utils is imported by player_auth.py and get_playlists_v2.py, not main.py
import ssl_utils
ssl_utils.SSLManager.CERT_DIR = os.path.join(DATA_DIR, 'config', 'certs')
ssl_utils.SSLManager.CERT_FILE = os.path.join(
ssl_utils.SSLManager.CERT_DIR, 'server_cert.pem'
)
ssl_utils.SSLManager.CERT_INFO_FILE = os.path.join(
ssl_utils.SSLManager.CERT_DIR, 'cert_info.json'
)
# Run the app
try:
app = patched_main.SignagePlayerApp()
app.run()
except KeyboardInterrupt:
Logger.info("Application stopped by user (Ctrl+C)")
except SystemExit as _se:
Logger.critical(f"Kivy SystemExit (likely window provider missing): {_se}")
try:
crash_log = os.path.join(DATA_DIR, 'logs', 'crash.log')
with open(crash_log, 'w') as f:
f.write(f"Kivy SystemExit: {_se}\n")
f.write("This usually means Kivy could not find a window provider on this system.\n")
except Exception:
pass
_show_error_box(
"Kiwy Signage Player - Kivy Error",
f"Kivy exited: {_se}\n\n"
"This usually means Kivy could not create a window.\n"
"Check your GPU drivers and DirectX installation.\n\n"
"See logs/crash.log for details."
)
sys.exit(1)
except Exception as e:
Logger.critical(f"Fatal error: {e}")
Logger.exception("Full traceback:")
# Also write to a crash log next to the executable
try:
import traceback
crash_log = os.path.join(DATA_DIR, 'logs', 'crash.log')
with open(crash_log, 'w') as f:
f.write(f"Fatal error: {e}\n")
traceback.print_exc(file=f)
except Exception:
pass
sys.exit(1)
finally:
Logger.info("Application shutdown complete")
except BaseException as _top_e:
# Catch any error BEFORE Logger is available (including SystemExit)
import traceback as _tb
_trace = _tb.format_exc()
try:
_crash_log = os.path.join(DATA_DIR, 'logs', 'fatal_crash.log')
with open(_crash_log, 'w') as _f:
_f.write(f"FATAL (pre-Logger): {_top_e}\n")
_f.write(_trace)
except Exception:
pass
_show_error_box(
"Kiwy Signage Player - Startup Error",
f"{_top_e}\n\nSee logs/fatal_crash.log for details."
)
raise # Re-raise so .exe still shows the error
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"""Test that setting env vars before importing main.py fixes the crash."""
import os
import sys
# This is the KEY fix: set Windows env vars BEFORE main.py is imported
os.environ['SDL_VIDEODRIVER'] = 'windows'
os.environ['SDL_AUDIODRIVER'] = 'directsound'
os.environ['KIVY_WINDOW'] = 'sdl2'
# Use 'angle_sdl2' on Windows for better DirectX compatibility
os.environ['KIVY_GL_BACKEND'] = 'angle_sdl2'
# Let Kivy auto-detect input providers on Windows
os.environ['KIVY_INPUTPROVIDERS'] = ''
os.environ['KIVY_VIDEO'] = 'ffpyplayer'
os.environ['KIVY_AUDIO'] = 'ffpyplayer'
os.environ['FFPYPLAYER_CODECS'] = 'h264,h265,vp9,vp8'
os.environ['SDL_VIDEO_ALLOW_SCREENSAVER'] = '0'
# Add src to path
sys.path.insert(0, r'C:\Users\Dell-PC\Desktop\Kiwy-Signage\src')
print("=" * 60)
print("Testing main.py import with Windows env vars...")
print("=" * 60)
try:
import main
print("SUCCESS: main.py imported without crashing!")
print(f" SDL_VIDEODRIVER = {os.environ.get('SDL_VIDEODRIVER')}")
print(f" KIVY_WINDOW = {os.environ.get('KIVY_WINDOW')}")
print(f" KIVY_GL_BACKEND = {os.environ.get('KIVY_GL_BACKEND')}")
print(f" KIVY_INPUTPROVIDERS = {os.environ.get('KIVY_INPUTPROVIDERS')}")
except SystemExit as e:
print(f"FAILED: SystemExit({e}) - Kivy window provider still not loading")
sys.exit(1)
except Exception as e:
print(f"FAILED with exception: {e}")
import traceback
traceback.print_exc()
sys.exit(1)
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