Files
Kiwy-Signage/windows/run_win.py
T
ske087 12f2880201 Rewrite CEF browser as child of Kivy window (v2)
v1 created a separate Win32 window — same problem as external Chrome.
v2 creates CEF as a CHILD WINDOW of Kivy's SDL_app window:
  - No separate taskbar entry
  - No z-order fighting (CEF is INSIDE Kivy)
  - No desktop flash
  - CEF message loop pumped via Kivy Clock (main thread)
  - Resize handler attached so CEF follows Kivy window changes
  - build.spec includes cef_browser in hidden imports
2026-07-24 16:22:33 +03:00

844 lines
33 KiB
Python

"""
Kiwy Signage Player - Windows Entry Point
------------------------------------------
Patches platform-specific code and environment for Windows before launching
the original Kivy-based signage player application.
Usage:
python run_win.py (for development/testing)
run_win.exe (after PyInstaller build)
"""
import ctypes
import os
import sys
import platform
import tempfile
import subprocess
import shutil
import logging
from pathlib import Path
def _show_error_box(title, message):
"""Show a Windows message box with the error (visible even without console)."""
try:
ctypes.windll.user32.MessageBoxW(0, message, title, 0x10) # MB_ICONERROR
except Exception:
pass
# --- Ensure we are on Windows; warn if not ---
if platform.system() != 'Windows':
print(f"WARNING: This entry point is designed for Windows. Detected: {platform.system()}")
# =====================================================================
# 1. Set Windows-compatible environment variables BEFORE Kivy imports
# =====================================================================
# Video driver: Use 'windib' or 'angle' (DirectX via ANGLE) for Windows
os.environ.setdefault('SDL_VIDEODRIVER', 'windows')
# Audio driver: DirectSound for Windows
os.environ.setdefault('SDL_AUDIODRIVER', 'directsound')
# Prevent screensaver
os.environ.setdefault('SDL_VIDEO_ALLOW_SCREENSAVER', '0')
# Video backend via ffpyplayer
os.environ.setdefault('KIVY_VIDEO', 'ffpyplayer')
os.environ.setdefault('KIVY_AUDIO', 'ffpyplayer')
os.environ.setdefault('FFPYPLAYER_CODECS', 'h264,h265,vp9,vp8')
# Kivy window backend: prefer SDL2 on Windows
os.environ.setdefault('KIVY_WINDOW', 'sdl2')
# OpenGL
os.environ.setdefault('KIVY_GL_BACKEND', 'angle_sdl2')
# =====================================================================
# 2. Patch the evdev import — it is Linux-only. We provide a dummy
# module so that `from evdev import ...` will not crash on Windows.
# =====================================================================
class _DummyEvdev:
"""Fake evdev module that raises ImportError for all meaningful uses."""
class InputDevice:
def __init__(self, *a, **kw):
raise ImportError("evdev is not available on Windows")
class ecodes:
EV_KEY = 1
EV_ABS = 3
def categorize(self, *a, **kw):
raise ImportError("evdev is not available on Windows")
def list_devices(self):
return []
class _FakeEvdevInputDevice:
pass
# Inject the fake evdev module into sys.modules so that main.py's
# `try: import evdev` succeeds but EVDEV_AVAILABLE stays False.
_evdev_dummy = _DummyEvdev()
sys.modules['evdev'] = _evdev_dummy
sys.modules['evdev.InputDevice'] = _FakeEvdevInputDevice
# =====================================================================
# 3. Provide a Windows implementation of screen activity signaling
# We monkey-patch the SignagePlayer.signal_screen_activity method
# after the class is defined but before it's used, by hooking into
# the import machinery.
# =====================================================================
# We'll store a reference to the original module's signal_screen_activity
# so we can replace it after import. This is done inside _patch_main().
def _windows_screen_activity(self, dt):
"""Windows alternative to Linux screen-keep-awake commands.
Uses SetThreadExecutionState via ctypes to tell Windows to keep
the display and system awake.
"""
try:
# ES_SYSTEM_REQUIRED | ES_DISPLAY_REQUIRED | ES_CONTINUOUS
ES_CONTINUOUS = 0x80000000
ES_SYSTEM_REQUIRED = 0x00000001
ES_DISPLAY_REQUIRED = 0x00000002
ctypes.windll.kernel32.SetThreadExecutionState(
ES_CONTINUOUS | ES_SYSTEM_REQUIRED | ES_DISPLAY_REQUIRED
)
except Exception:
pass # non-critical
# ── Try to import the embedded CEF browser ──────────────────────────
_CEF_BROWSER = None
def _get_cef_browser():
"""Return the shared CefBrowser singleton, or None if unavailable.
v2 embeds CEF as a CHILD WINDOW inside Kivy's SDL_app window.
This means: no separate taskbar entry, no z-order fighting,
no desktop flash, no taskkill needed.
"""
global _CEF_BROWSER
if _CEF_BROWSER is None:
try:
from cef_browser import CefBrowser, CEF_AVAILABLE
if CEF_AVAILABLE:
_CEF_BROWSER = CefBrowser()
else:
return None
except Exception:
return None
return _CEF_BROWSER
def _windows_find_browser():
"""Find Chrome or Edge executable on Windows for weblink support.
Returns the path to the browser or None.
"""
# Common install locations
candidates = [
# Chrome
os.path.expandvars(r'%PROGRAMFILES%\Google\Chrome\Application\chrome.exe'),
os.path.expandvars(r'%PROGRAMFILES(X86)%\Google\Chrome\Application\chrome.exe'),
os.path.expandvars(r'%LOCALAPPDATA%\Google\Chrome\Application\chrome.exe'),
# Edge
os.path.expandvars(r'%PROGRAMFILES%\Microsoft\Edge\Application\msedge.exe'),
os.path.expandvars(r'%PROGRAMFILES(X86)%\Microsoft\Edge\Application\msedge.exe'),
os.path.expandvars(r'%LOCALAPPDATA%\Microsoft\Edge\Application\msedge.exe'),
]
for path in candidates:
if os.path.isfile(path):
return path
# Fallback: try PATH
which = shutil.which('chrome') or shutil.which('msedge') or shutil.which('google-chrome')
if which:
return which
return None
# ── Win32 API helpers via ctypes ─────────────────────────────────────
class _Win32Overlay:
"""Fullscreen black overlay window to mask desktop during transitions.
When switching away from Chromium, the browser window disappears and
there is a brief moment where the desktop is visible before Kivy
manages to bring its window to the front. This overlay covers that
flash with a pure-black borderless always-on-top Win32 window.
"""
_hwnd = None
_class_atom = None
@classmethod
def show(cls):
"""Create a fullscreen black overlay on top of everything."""
if cls._hwnd is not None:
return # already showing
try:
user32 = ctypes.windll.user32
kernel32 = ctypes.windll.kernel32
# Register a simple window class
WNDPROC = ctypes.WINFUNCTYPE(
ctypes.c_int64, ctypes.c_int64, ctypes.c_uint,
ctypes.c_uint64, ctypes.c_int64
)
@WNDPROC
def wnd_proc(hwnd, msg, wparam, lparam):
if msg == 0x0002: # WM_DESTROY
user32.PostQuitMessage(0)
if msg == 0x0014: # WM_ERASEBKGND
return 1 # tell Windows we erased it
return user32.DefWindowProcW(hwnd, msg, wparam, lparam)
hinstance = kernel32.GetModuleHandleW(None)
# Register class
class_name = 'KiwyOverlay_' + str(ctypes.c_uint64(int(kernel32.GetTickCount64())).value)
wc = ctypes.create_unicode_buffer(256)
_WNDCLASS = ctypes.c_byte * (6 * 8) # rough size
buf = _WNDCLASS()
# Simple approach: use RegisterClassExW
user32.RegisterClassExW.restype = ctypes.c_uint16
user32.RegisterClassExW.argtypes = [ctypes.c_void_p]
# We'll use a simpler method: just create a MessageBox-style window
# Actually, let's use the simplest possible approach:
# Get screen dimensions
screen_w = user32.GetSystemMetrics(0) # SM_CXSCREEN
screen_h = user32.GetSystemMetrics(1) # SM_CYSCREEN
# Create a borderless always-on-top window
cls._hwnd = user32.CreateWindowExW(
0x00000008, # WS_EX_TOPMOST | WS_EX_TOOLWINDOW
b'#32770', # Dialog class - always available
b'', # no title
0x80000000 | 0x10000000, # WS_POPUP | WS_VISIBLE
0, 0, screen_w, screen_h,
0, 0, hinstance, 0
)
if cls._hwnd:
# Make it black
from ctypes import wintypes
gdi32 = ctypes.windll.gdi32
hdc = user32.GetDC(cls._hwnd)
rect = (ctypes.c_long * 4)(0, 0, screen_w, screen_h)
brush = gdi32.CreateSolidBrush(0x00000000) # black brush
gdi32.FillRect(hdc, ctypes.byref(rect), brush)
gdi32.DeleteObject(brush)
user32.ReleaseDC(cls._hwnd, hdc)
# Force it to the top
user32.SetWindowPos(cls._hwnd, -1, 0, 0, screen_w, screen_h, 0x0002 | 0x0040)
user32.ShowWindow(cls._hwnd, 1) # SW_SHOWNORMAL
user32.UpdateWindow(cls._hwnd)
except Exception:
cls._hwnd = None # failed gracefully
@classmethod
def hide(cls):
"""Destroy the overlay window."""
if cls._hwnd is None:
return
try:
user32 = ctypes.windll.user32
user32.DestroyWindow(cls._hwnd)
except Exception:
pass
cls._hwnd = None
def _bring_kivy_to_front():
"""Bring the Kivy/SDL window to foreground using win32gui.
Unlike Window.raise_window(), win32gui.SetForegroundWindow
actually works reliably on Windows — it uses the same Win32
API that the Task Manager uses.
"""
try:
import win32gui
import win32con
def _enum_cb(hwnd, hwnd_list):
cls = win32gui.GetClassName(hwnd)
title = win32gui.GetWindowText(hwnd)
if cls == "SDL_app":
hwnd_list.append(hwnd)
elif "Kiwy" in title or "Signage" in title:
hwnd_list.append(hwnd)
hwnd_list = []
win32gui.EnumWindows(_enum_cb, hwnd_list)
if hwnd_list:
kivy_hwnd = hwnd_list[-1] # most recent
win32gui.ShowWindow(kivy_hwnd, win32con.SW_SHOWNORMAL)
win32gui.SetForegroundWindow(kivy_hwnd)
win32gui.BringWindowToTop(kivy_hwnd)
except Exception:
# Fallback to Kivy's built-in raise
try:
from kivy.core.window import Window
Window.show()
Window.raise_window()
except Exception:
pass
def _windows_kill_process_tree(proc):
"""Kill a process AND all its children using taskkill.
Chrome/Edge spawns many child processes (GPU, renderer, network,
etc.). A simple proc.terminate() leaves children running, causing
lingering browser windows or zombie processes.
"""
if proc is None or proc.poll() is not None:
return
try:
subprocess.run(
['taskkill', '/F', '/T', '/PID', str(proc.pid)],
capture_output=True, timeout=5
)
except Exception:
# Fallback: try terminate + kill
try:
proc.terminate()
try:
proc.wait(timeout=3)
except Exception:
proc.kill()
except Exception:
pass
def _patch_main():
"""Patch the main module after import for Windows compatibility."""
# ── CRITICAL: Override Linux env vars BEFORE importing main ─────
# main.py's top-level code sets SDL_VIDEODRIVER=wayland,x11,dummy
# and other Linux values. We MUST override these before main.py
# gets imported, otherwise Kivy will initialize with the wrong
# window provider and crash with SystemExit(1).
os.environ['SDL_VIDEODRIVER'] = 'windows'
os.environ['SDL_AUDIODRIVER'] = 'directsound'
os.environ['KIVY_WINDOW'] = 'sdl2'
os.environ['KIVY_GL_BACKEND'] = 'angle_sdl2'
os.environ['KIVY_INPUTPROVIDERS'] = '' # Let Kivy auto-detect
os.environ['KIVY_VIDEO'] = 'ffpyplayer'
os.environ['KIVY_AUDIO'] = 'ffpyplayer'
# Now safe to import main.py — env vars are already Windows-correct
import main as signage_main
# Replace signal_screen_activity
# IMPORTANT: Assign under BOTH the attribute name AND the function's own name.
# Kivy's WeakMethod stores self.__func__.__name__ (= '_windows_screen_activity')
# and later does getattr(instance, '_windows_screen_activity'). If we only
# assign under 'signal_screen_activity', the weakref lookup fails with
# AttributeError: 'SignagePlayer' object has no attribute '_windows_screen_activity'
signage_main.SignagePlayer.signal_screen_activity = _windows_screen_activity
signage_main.SignagePlayer._windows_screen_activity = _windows_screen_activity
# Store a reference to the original play_weblink so we can wrap it
_original_play_weblink = signage_main.SignagePlayer.play_weblink
def _windows_play_weblink(self, url, duration):
"""Windows-compatible weblink handler.
Strategy (tried in order):
1. CEF embedded browser (best — no subprocess, no z-order fights)
2. Chrome/Edge subprocess (fallback)
"""
from kivy.logger import Logger
from kivy.clock import Clock
from urllib.parse import urlparse
scheme = urlparse(url).scheme.lower()
if scheme not in ('http', 'https'):
Logger.warning(f"SignagePlayer: Refusing non-http(s) weblink: {url}")
self.consecutive_errors += 1
self._skip_to_next_media()
return False
# ── Strategy 1: CEF embedded browser ────────────────────────
cef_browser = _get_cef_browser()
if cef_browser is not None:
Logger.info(f"SignagePlayer: Opening weblink via CEF (embedded in Kivy): {url}")
try:
self.ids.content_area.opacity = 0
except Exception:
pass
# Attach resize handler so CEF follows Kivy window resizes
from kivy.core.window import Window as KivyWindow
_orig_on_resize = getattr(KivyWindow, '_on_resize', None)
def _cef_resize(*args):
try:
w, h = KivyWindow.size
cef_browser.resize(int(w), int(h))
except Exception:
pass
if _orig_on_resize:
try:
return _orig_on_resize(*args)
except Exception:
pass
KivyWindow._on_resize = _cef_resize
# Bind to size event as well
try:
KivyWindow.bind(size=_cef_resize)
except Exception:
pass
cef_browser.show(url)
Clock.unschedule(self.next_media)
self._start_inactivity_watchdog(duration)
self.preload_next_media()
Logger.info("SignagePlayer: CEF embedded browser visible (inside Kivy window)")
return True
# ── Strategy 2: Subprocess Chrome/Edge (fallback) ────────────
browser = _windows_find_browser()
if not browser:
Logger.error(
"SignagePlayer: No embedded CEF and no Chrome/Edge found. "
"Cannot display weblink on Windows."
)
self.consecutive_errors += 1
self._skip_to_next_media()
return False
target_width, target_height = self._get_browser_target_size()
try:
Logger.info(f"SignagePlayer: Opening weblink via subprocess: {url} ({browser})")
self._kill_weblink_preload()
# Hide Kivy content
from kivy.core.window import Window as KivyWindow
try:
self.ids.content_area.opacity = 0
KivyWindow.minimize()
except Exception:
pass
_Win32Overlay.show()
self._weblink_proc = subprocess.Popen([
browser,
'--new-window',
'--start-maximized',
'--start-fullscreen',
'--app=' + url,
'--no-first-run',
'--noerrdialogs',
'--disable-infobars',
'--incognito',
'--no-default-browser-check',
'--disable-session-crashed-bubble',
'--disable-features=TranslateUI',
'--disable-sync',
'--disable-background-networking',
'--window-position=0,0',
f'--window-size={target_width},{target_height}',
'--force-device-scale-factor=1',
url,
], shell=False)
def _hide_overlay(dt):
_Win32Overlay.hide()
try:
KivyWindow.raise_window()
except Exception:
pass
Clock.schedule_once(_hide_overlay, 1.5)
Clock.unschedule(self.next_media)
self._start_inactivity_watchdog(duration)
self.preload_next_media()
return True
except Exception as e:
Logger.error(f"SignagePlayer: Error opening weblink: {e}")
_Win32Overlay.hide()
self.consecutive_errors += 1
self._skip_to_next_media()
return False
# Replace weblink handling
signage_main.SignagePlayer.play_weblink = _windows_play_weblink
# Patch the _get_browser_target_size to always return a reasonable size on Windows
def _windows_get_browser_target_size(self):
try:
from kivy.core.window import Window
width, height = Window.size
if width >= 1280 and height >= 720:
return int(width), int(height)
except Exception:
pass
return 1920, 1080
signage_main.SignagePlayer._get_browser_target_size = _windows_get_browser_target_size
# Patch _start_inactivity_watchdog for Windows — /dev/input does not exist
_original_watchdog = signage_main.SignagePlayer._start_inactivity_watchdog
def _windows_watchdog(self, duration):
"""Windows watchdog: uses a simple timer since /dev/input is not available.
Falls back to a fixed timer that advances after 'duration' seconds.
"""
from kivy.clock import Clock
import threading
self._stop_inactivity_watchdog()
stop_event = threading.Event()
self._watchdog_stop = stop_event
weblink_proc = self._weblink_proc
def watchdog():
import time
# Simply wait for the duration, checking if Chromium exited early
elapsed = 0.0
step = 0.5
while elapsed < duration and not stop_event.is_set():
if weblink_proc is not None and weblink_proc.poll() is not None:
Clock.schedule_once(self.next_media, 0)
return
time.sleep(step)
elapsed += step
if not stop_event.is_set():
Clock.schedule_once(self.next_media, 0)
self._weblink_watchdog_thread = threading.Thread(
target=watchdog, daemon=True, name='weblink-watchdog-win'
)
self._weblink_watchdog_thread.start()
signage_main.SignagePlayer._start_inactivity_watchdog = _windows_watchdog
# ── Patch kill_weblink_after_frame for both CEF and subprocess ──
def _windows_kill_weblink_after_frame(self):
"""Close the weblink (CEF or subprocess) immediately before next media."""
import time
from kivy.logger import Logger
from kivy.clock import Clock
self._stop_inactivity_watchdog()
self._kill_weblink_preload()
# Try CEF first
cef_browser = _get_cef_browser()
if cef_browser is not None and cef_browser.is_showing():
Logger.info("SignagePlayer: Hiding CEF embedded browser")
cef_browser.hide()
self._weblink_proc = None
return
# Fallback: subprocess Chrome
proc = self._weblink_proc
self._weblink_proc = None
if proc is None or proc.poll() is not None:
return
_Win32Overlay.show()
Logger.info("SignagePlayer: Killing Chromium subprocess immediately")
_windows_kill_process_tree(proc)
time.sleep(0.1)
_bring_kivy_to_front()
_Win32Overlay.hide()
signage_main.SignagePlayer._kill_weblink_after_frame = _windows_kill_weblink_after_frame
# ── Patch play_current_media — same immediate-kill logic ────────
_original_play_current = signage_main.SignagePlayer.play_current_media
def _windows_play_current_media(self, force_reload=False, _after_weblink=False):
"""Wrapped play_current_media — closes weblink immediately on transition."""
if not _after_weblink:
# Kill CEF browser if showing
cef_browser = _get_cef_browser()
if cef_browser is not None and cef_browser.is_showing():
cef_browser.hide()
self._weblink_proc = None
# Kill subprocess Chrome if running
proc = self._weblink_proc
if proc is not None and proc.poll() is None:
_Win32Overlay.show()
_windows_kill_process_tree(proc)
self._weblink_proc = None
self._stop_inactivity_watchdog()
self._kill_weblink_preload()
_bring_kivy_to_front()
_Win32Overlay.hide()
return _original_play_current(self, force_reload=force_reload, _after_weblink=_after_weblink)
signage_main.SignagePlayer.play_current_media = _windows_play_current_media
# Patch _prewarm_weblink for Windows — disabled for now.
# The off-screen Chrome window on Windows can interfere with:
# - Audio playback (Chrome claims audio device)
# - GPU resources (Chrome's GPU process runs in background)
# - Taskbar icons showing duplicate Chrome windows
# Pre-warming is less critical on desktop where launch is already fast.
def _windows_prewarm_weblink(self, url):
pass # Disabled on Windows — desktop launch is fast enough
signage_main.SignagePlayer._prewarm_weblink = _windows_prewarm_weblink
# Patch cleanup of temp auth file (was using /tmp/)
_original_connection_test = signage_main.SettingsPopup.test_connection
def _windows_test_connection(self):
"""Test connection with Windows-safe temp file path."""
import tempfile as _tf
import os as _os
from player_auth import PlayerAuth
import re
import threading
from kivy.clock import Clock
self.ids.connection_status.text = 'Testing connection...'
self.ids.connection_status.color = (1, 0.7, 0, 1)
def run_test():
try:
server_ip = self.ids.server_input.text.strip()
screen_name = self.ids.screen_input.text.strip()
quickconnect = self.ids.quickconnect_input.text.strip()
port = self.ids.port_input.text.strip() or self.player.config.get('port', '')
use_https = self.player.config.get('use_https', True)
verify_ssl = self.player.config.get('verify_ssl', True)
if not all([server_ip, screen_name, quickconnect]):
Clock.schedule_once(lambda dt: self.update_connection_status('Error: Fill all fields', False))
return
if server_ip.startswith('http://') or server_ip.startswith('https://'):
server_url = server_ip
if ':' not in server_ip.replace('https://', '').replace('http://', ''):
if port and port not in ('443', '80'):
server_url = f"{server_ip}:{port}"
else:
protocol = "https" if use_https else "http"
if ':' in server_ip:
server_url = f"{protocol}://{server_ip}"
else:
server_url = f"{protocol}://{server_ip}:{port}" if port else f"{protocol}://{server_ip}"
# Use Windows temp path
temp_file = _os.path.join(_tf.gettempdir(), 'temp_auth_test.json')
auth = PlayerAuth(temp_file, use_https=use_https, verify_ssl=verify_ssl)
success, error = auth.authenticate(server_url=server_url, hostname=screen_name, quickconnect_code=quickconnect)
try:
if _os.path.exists(temp_file):
_os.remove(temp_file)
except Exception:
pass
if success:
player_name = auth.get_player_name()
Clock.schedule_once(lambda dt: self.update_connection_status(f'✓ Connected: {player_name}', True))
else:
Clock.schedule_once(lambda dt: self.update_connection_status(f'✗ Failed: {error}', False))
except Exception as e:
Clock.schedule_once(lambda dt: self.update_connection_status(f'✗ Error: {str(e)}', False))
threading.Thread(target=run_test, daemon=True).start()
signage_main.SettingsPopup.test_connection = _windows_test_connection
return signage_main
# =====================================================================
# 4. Adjust path so we can import the src modules
# =====================================================================
# When run from PyInstaller .exe: the runtime hook inserts paths.
# When run as plain python, we add src/ relative to this file.
_script_dir = Path(__file__).resolve().parent
_project_root = _script_dir.parent
_src_dir = _project_root / 'src'
for p in [str(_src_dir), str(_project_root)]:
if p not in sys.path:
sys.path.insert(0, p)
# =====================================================================
# 5. Determine the local data directory (next to the executable)
# =====================================================================
# The pyi_runtime_hook.py (when packaged) sets KIWY_DATA_DIR.
# When running in dev mode from python, use the project root.
# The executable will create its own local folders for playlist,
# media, config, and logs where the executable is launched.
DATA_DIR = os.environ.get('KIWY_DATA_DIR', str(_project_root))
# Create local data folders NEXT TO the executable
os.makedirs(os.path.join(DATA_DIR, 'config', 'resources'), exist_ok=True)
os.makedirs(os.path.join(DATA_DIR, 'media'), exist_ok=True)
os.makedirs(os.path.join(DATA_DIR, 'media', 'edited_media'), exist_ok=True)
os.makedirs(os.path.join(DATA_DIR, 'playlists'), exist_ok=True)
os.makedirs(os.path.join(DATA_DIR, 'logs'), exist_ok=True)
os.makedirs(os.path.join(DATA_DIR, 'config', 'certs'), exist_ok=True)
# =====================================================================
# 6. Set Kivy config BEFORE importing Kivy
# =====================================================================
os.environ['KIVY_NO_FILELOG'] = '1' # Avoid file logging issues on Windows
os.environ['KIVY_HOME'] = os.path.join(DATA_DIR, '.kivy')
from kivy.config import Config
Config.set('kivy', 'keyboard_mode', '') # Disable default virtual keyboard
Config.set('graphics', 'fullscreen', '0')
Config.set('graphics', 'window_state', 'maximized')
Config.set('graphics', 'multisampling', '0')
Config.set('graphics', 'fast_rgba', '1')
Config.set('kivy', 'log_level', 'warning')
# =====================================================================
# 7. Patch the main module, then run the app
# =====================================================================
if __name__ == '__main__':
try:
# Write a startup marker so we know the .exe at least launched
try:
os.makedirs(os.path.join(DATA_DIR, 'logs'), exist_ok=True)
marker = os.path.join(DATA_DIR, 'logs', 'startup_marker.txt')
with open(marker, 'w') as f:
f.write(f"run_win.py started at {__import__('time').time()}\n")
except Exception:
pass
# Apply all Windows patches before launching
try:
patched_main = _patch_main()
except Exception as e:
# Catch early import errors (pre-Logger) to a file
import traceback
try:
err_log = os.path.join(DATA_DIR, 'logs', 'startup_error.log')
with open(err_log, 'w') as f:
f.write(f"Error in _patch_main(): {e}\n")
traceback.print_exc(file=f)
except Exception:
pass
raise # Re-raise so console shows it too
from kivy.logger import Logger
Logger.info("=" * 80)
Logger.info("Kiwy Signage Player - Windows Edition")
Logger.info(f"Python: {sys.version}")
Logger.info(f"Platform: {platform.platform()}")
Logger.info(f"Data directory: {DATA_DIR}")
Logger.info("=" * 80)
# Patch base_dir in SignagePlayer instances to point to local data folder
_original_init = patched_main.SignagePlayer.__init__
def _patched_init(self, **kwargs):
"""Override SignagePlayer.__init__ to use local data folders.
Creates all necessary folders (config, media, playlists, logs)
in the same directory where the executable is launched.
"""
# Call parent Widget.__init__
_original_init(self, **kwargs)
# Now override ALL paths to point to local data directory
# (where the .exe is located)
self.base_dir = DATA_DIR
self.config_dir = os.path.join(DATA_DIR, 'config')
self.media_dir = os.path.join(DATA_DIR, 'media')
self.playlists_dir = os.path.join(DATA_DIR, 'playlists')
self.config_file = os.path.join(self.config_dir, 'app_config.json')
self.resources_path = os.path.join(self.config_dir, 'resources')
self.heartbeat_file = os.path.join(DATA_DIR, '.player_heartbeat')
# Ensure all required folders exist locally
for directory in [
self.config_dir,
self.resources_path,
os.path.join(self.media_dir, 'edited_media'),
self.playlists_dir,
os.path.join(DATA_DIR, 'logs'),
os.path.join(DATA_DIR, 'config', 'certs'),
]:
os.makedirs(directory, exist_ok=True)
patched_main.SignagePlayer.__init__ = _patched_init
# Patch SSLManager cert directory to use local data folder
# ssl_utils is imported by player_auth.py and get_playlists_v2.py, not main.py
import ssl_utils
ssl_utils.SSLManager.CERT_DIR = os.path.join(DATA_DIR, 'config', 'certs')
ssl_utils.SSLManager.CERT_FILE = os.path.join(
ssl_utils.SSLManager.CERT_DIR, 'server_cert.pem'
)
ssl_utils.SSLManager.CERT_INFO_FILE = os.path.join(
ssl_utils.SSLManager.CERT_DIR, 'cert_info.json'
)
# Run the app
try:
app = patched_main.SignagePlayerApp()
app.run()
except KeyboardInterrupt:
Logger.info("Application stopped by user (Ctrl+C)")
except SystemExit as _se:
Logger.critical(f"Kivy SystemExit (likely window provider missing): {_se}")
try:
crash_log = os.path.join(DATA_DIR, 'logs', 'crash.log')
with open(crash_log, 'w') as f:
f.write(f"Kivy SystemExit: {_se}\n")
f.write("This usually means Kivy could not find a window provider on this system.\n")
except Exception:
pass
_show_error_box(
"Kiwy Signage Player - Kivy Error",
f"Kivy exited: {_se}\n\n"
"This usually means Kivy could not create a window.\n"
"Check your GPU drivers and DirectX installation.\n\n"
"See logs/crash.log for details."
)
sys.exit(1)
except Exception as e:
Logger.critical(f"Fatal error: {e}")
Logger.exception("Full traceback:")
# Also write to a crash log next to the executable
try:
import traceback
crash_log = os.path.join(DATA_DIR, 'logs', 'crash.log')
with open(crash_log, 'w') as f:
f.write(f"Fatal error: {e}\n")
traceback.print_exc(file=f)
except Exception:
pass
sys.exit(1)
finally:
Logger.info("Application shutdown complete")
except BaseException as _top_e:
# Catch any error BEFORE Logger is available (including SystemExit)
import traceback as _tb
_trace = _tb.format_exc()
try:
_crash_log = os.path.join(DATA_DIR, 'logs', 'fatal_crash.log')
with open(_crash_log, 'w') as _f:
_f.write(f"FATAL (pre-Logger): {_top_e}\n")
_f.write(_trace)
except Exception:
pass
_show_error_box(
"Kiwy Signage Player - Startup Error",
f"{_top_e}\n\nSee logs/fatal_crash.log for details."
)
raise # Re-raise so .exe still shows the error