first commit
This commit is contained in:
35
src/main.py
35
src/main.py
@@ -390,10 +390,16 @@ class SignagePlayer(Widget):
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return super(SignagePlayer, self).on_touch_move(touch)
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def show_controls(self):
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"""Show control buttons"""
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"""Show control buttons and cursor"""
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if self.controls_timer:
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self.controls_timer.cancel()
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# Show cursor
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try:
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Window.show_cursor = True
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except:
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pass
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# Fade in controls
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Animation(opacity=1, duration=0.3).start(self.ids.controls_layout)
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@@ -408,8 +414,14 @@ class SignagePlayer(Widget):
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self.controls_timer = Clock.schedule_once(self.hide_controls, 3)
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def hide_controls(self, dt=None):
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"""Hide control buttons"""
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"""Hide control buttons and cursor"""
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Animation(opacity=0, duration=0.5).start(self.ids.controls_layout)
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# Hide cursor after controls are hidden
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try:
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Window.show_cursor = False
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except:
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pass
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def show_settings(self, instance=None):
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"""Show settings popup"""
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@@ -424,13 +436,30 @@ class SignagePlayer(Widget):
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class SignagePlayerApp(App):
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def build(self):
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# Set window to fullscreen
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# Get screen resolution info
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Logger.info(f"SignagePlayerApp: Screen size: {Window.size}")
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Logger.info(f"SignagePlayerApp: Available screen size: {Window.system_size if hasattr(Window, 'system_size') else 'N/A'}")
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# Set window to fullscreen and borderless
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Window.fullscreen = 'auto'
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Window.borderless = True
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# Hide cursor after 3 seconds of inactivity
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Clock.schedule_once(self.hide_cursor, 3)
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return SignagePlayer()
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def hide_cursor(self, dt):
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"""Hide the mouse cursor"""
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try:
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Window.show_cursor = False
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except:
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pass # Some platforms don't support cursor hiding
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def on_start(self):
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# Log final window info
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Logger.info(f"SignagePlayerApp: Final window size: {Window.size}")
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Logger.info(f"SignagePlayerApp: Fullscreen: {Window.fullscreen}")
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Logger.info("SignagePlayerApp: Application started")
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def on_stop(self):
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@@ -8,102 +8,135 @@
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size: self.size
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pos: self.pos
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# Main content area
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BoxLayout:
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id: main_layout
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orientation: 'vertical'
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# Content display area (will be dynamically populated)
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Widget:
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id: content_area
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size_hint: 1, 1
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# Status label (shown when no content or errors)
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Label:
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id: status_label
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text: 'Loading...'
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size_hint: 1, None
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height: dp(40)
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pos_hint: {'center_x': 0.5}
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color: 1, 1, 1, 1
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font_size: sp(16)
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text_size: self.size
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halign: 'center'
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valign: 'middle'
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# Control panel overlay
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FloatLayout:
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id: overlay_layout
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# Main content area - FULLSCREEN WIDGET
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Widget:
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id: content_area
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size_hint: 1, 1
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pos_hint: {'x': 0, 'y': 0}
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# Status label overlay (shown when no content or errors)
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Label:
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id: status_label
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text: 'Loading...'
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size_hint: None, None
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size: dp(400), dp(60)
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pos_hint: {'center_x': 0.5, 'center_y': 0.5}
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color: 1, 1, 1, 1
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font_size: sp(18)
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text_size: self.size
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halign: 'center'
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valign: 'middle'
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canvas.before:
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Color:
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rgba: 0, 0, 0, 0.7
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RoundedRectangle:
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size: self.size
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pos: self.pos
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radius: [dp(15)]
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# Control panel overlay (always on top)
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BoxLayout:
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id: controls_layout
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orientation: 'horizontal'
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size_hint: None, None
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size: dp(450), dp(60)
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pos_hint: {'right': 0.98, 'top': 0.98}
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opacity: 0
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spacing: dp(5)
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padding: dp(10)
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canvas.before:
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Color:
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rgba: 0.1, 0.1, 0.1, 0.9
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RoundedRectangle:
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size: self.size
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pos: self.pos
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radius: [dp(15)]
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# Controls container
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BoxLayout:
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id: controls_layout
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orientation: 'horizontal'
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# Control buttons
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Button:
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id: prev_btn
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text: '⏮'
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size_hint: None, None
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size: dp(450), dp(60)
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pos_hint: {'right': 0.98, 'top': 0.98}
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opacity: 0
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spacing: dp(5)
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padding: dp(10)
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size: dp(60), dp(50)
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font_size: sp(18)
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background_color: 0.2, 0.2, 0.2, 0.9
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color: 1, 1, 1, 1
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on_press: root.previous_media()
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canvas.before:
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Color:
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rgba: 0.1, 0.1, 0.1, 0.8
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rgba: self.background_color
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RoundedRectangle:
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size: self.size
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pos: self.pos
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radius: [dp(10)]
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radius: [dp(8)]
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# Control buttons
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Button:
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id: prev_btn
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text: '⏮'
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size_hint: None, None
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size: dp(60), dp(50)
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font_size: sp(18)
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background_color: 0.2, 0.2, 0.2, 1
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color: 1, 1, 1, 1
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on_press: root.previous_media()
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Button:
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id: play_pause_btn
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text: '⏸'
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size_hint: None, None
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size: dp(60), dp(50)
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font_size: sp(18)
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background_color: 0.2, 0.6, 0.2, 1
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color: 1, 1, 1, 1
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on_press: root.toggle_pause()
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Button:
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id: next_btn
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text: '⏭'
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size_hint: None, None
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size: dp(60), dp(50)
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font_size: sp(18)
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background_color: 0.2, 0.2, 0.2, 1
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color: 1, 1, 1, 1
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on_press: root.next_media()
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Button:
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id: settings_btn
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text: '⚙'
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size_hint: None, None
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size: dp(60), dp(50)
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font_size: sp(18)
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background_color: 0.4, 0.4, 0.2, 1
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color: 1, 1, 1, 1
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on_press: root.show_settings()
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Button:
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id: exit_btn
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text: '⏻'
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size_hint: None, None
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size: dp(60), dp(50)
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font_size: sp(18)
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background_color: 0.6, 0.2, 0.2, 1
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color: 1, 1, 1, 1
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on_press: root.exit_app()
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Button:
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id: play_pause_btn
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text: '⏸'
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size_hint: None, None
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size: dp(60), dp(50)
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font_size: sp(18)
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background_color: 0.2, 0.6, 0.2, 0.9
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color: 1, 1, 1, 1
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on_press: root.toggle_pause()
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canvas.before:
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Color:
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rgba: self.background_color
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RoundedRectangle:
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size: self.size
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pos: self.pos
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radius: [dp(8)]
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Button:
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id: next_btn
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text: '⏭'
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size_hint: None, None
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size: dp(60), dp(50)
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font_size: sp(18)
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background_color: 0.2, 0.2, 0.2, 0.9
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color: 1, 1, 1, 1
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on_press: root.next_media()
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canvas.before:
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Color:
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rgba: self.background_color
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RoundedRectangle:
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size: self.size
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pos: self.pos
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radius: [dp(8)]
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Button:
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id: settings_btn
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text: '⚙'
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size_hint: None, None
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size: dp(60), dp(50)
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font_size: sp(18)
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background_color: 0.4, 0.4, 0.2, 0.9
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color: 1, 1, 1, 1
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on_press: root.show_settings()
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canvas.before:
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Color:
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rgba: self.background_color
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RoundedRectangle:
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size: self.size
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pos: self.pos
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radius: [dp(8)]
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Button:
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id: exit_btn
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text: '⏻'
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size_hint: None, None
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size: dp(60), dp(50)
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font_size: sp(18)
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background_color: 0.6, 0.2, 0.2, 0.9
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color: 1, 1, 1, 1
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on_press: root.exit_app()
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canvas.before:
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Color:
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rgba: self.background_color
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RoundedRectangle:
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size: self.size
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pos: self.pos
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radius: [dp(8)]
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# Settings popup content
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