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traccar_animation/screens/create_animation_screen.py
2025-07-09 16:39:51 +03:00

654 lines
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Python
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import kivy
from kivy.uix.screenmanager import Screen
import os
import json
import math
from datetime import datetime
from kivy.clock import Clock
from kivy.properties import StringProperty, NumericProperty, AliasProperty
from py_scripts.utils import (
process_preview_util, optimize_route_entries_util
)
from py_scripts.video_3d_generator import generate_3d_video_animation
from py_scripts.advanced_3d_generator import Advanced3DGenerator
from py_scripts.blender_animator import BlenderGPSAnimator
from kivy.uix.popup import Popup
from kivy.uix.button import Button
from kivy.uix.label import Label
from kivy.uix.boxlayout import BoxLayout
from kivy.uix.progressbar import ProgressBar
from kivy.uix.textinput import TextInput
from config import RESOURCES_FOLDER
class CreateAnimationScreen(Screen):
project_name = StringProperty("")
preview_html_path = StringProperty("") # Path to the HTML file for preview
preview_image_path = StringProperty("") # Add this line
preview_image_version = NumericProperty(0) # Add this line
def get_preview_image_source(self):
project_folder = os.path.join(RESOURCES_FOLDER, "projects", self.project_name)
img_path = os.path.join(project_folder, "preview.png")
if os.path.exists(img_path):
return img_path
return "resources/images/track.png"
preview_image_source = AliasProperty(
get_preview_image_source, None, bind=['project_name', 'preview_image_version']
)
def on_pre_enter(self):
# Update the route entries label with the actual number of entries
project_folder = os.path.join(RESOURCES_FOLDER, "projects", self.project_name)
positions_path = os.path.join(project_folder, "positions.json")
count = 0
if os.path.exists(positions_path):
with open(positions_path, "r") as f:
try:
positions = json.load(f)
count = len(positions)
except Exception:
count = 0
self.ids.route_entries_label.text = f"Your route has {count} entries,"
def open_rename_popup(self):
from kivy.uix.popup import Popup
from kivy.uix.boxlayout import BoxLayout
from kivy.uix.button import Button
from kivy.uix.textinput import TextInput
from kivy.uix.label import Label
layout = BoxLayout(orientation='vertical', spacing=10, padding=10)
label = Label(text="Enter new project name:")
input_field = TextInput(text=self.project_name, multiline=False)
btn_save = Button(text="Save", background_color=(0.008, 0.525, 0.290, 1))
btn_cancel = Button(text="Cancel")
layout.add_widget(label)
layout.add_widget(input_field)
layout.add_widget(btn_save)
layout.add_widget(btn_cancel)
popup = Popup(
title="Rename Project",
content=layout,
size_hint=(0.92, None),
size=(0, 260),
auto_dismiss=False
)
def do_rename(instance):
new_name = input_field.text.strip()
if new_name and new_name != self.project_name:
if self.rename_project_folder(self.project_name, new_name):
self.project_name = new_name
popup.dismiss()
self.on_pre_enter() # Refresh label
else:
label.text = "Rename failed (name exists?)"
else:
label.text = "Please enter a new name."
btn_save.bind(on_press=do_rename)
btn_cancel.bind(on_press=lambda x: popup.dismiss())
popup.open()
def rename_project_folder(self, old_name, new_name):
import os
old_path = os.path.join(RESOURCES_FOLDER, "projects", old_name)
new_path = os.path.join(RESOURCES_FOLDER, "projects", new_name)
if os.path.exists(old_path) and not os.path.exists(new_path):
os.rename(old_path, new_path)
return True
return False
def optimize_route_entries(self):
# Create the popup and UI elements
layout = BoxLayout(orientation='vertical', spacing=10, padding=10)
label = Label(text="Processing route entries...")
progress = ProgressBar(max=100, value=0)
layout.add_widget(label)
layout.add_widget(progress)
popup = Popup(
title="Optimizing Route",
content=layout,
size_hint=(0.92, None),
size=(0, 260),
auto_dismiss=False
)
popup.open()
# Now call the utility function with these objects
optimize_route_entries_util(
self.project_name,
RESOURCES_FOLDER,
label,
progress,
popup,
Clock,
on_save=lambda: self.on_pre_enter()
)
def preview_route(self):
# Show processing popup
layout = BoxLayout(orientation='vertical', spacing=10, padding=10)
label = Label(text="Processing route preview...")
progress = ProgressBar(max=100, value=0)
layout.add_widget(label)
layout.add_widget(progress)
popup = Popup(
title="Previewing Route",
content=layout,
size_hint=(0.8, None),
size=(0, 180),
auto_dismiss=False
)
popup.open()
def set_preview_image_path(path):
self.preview_image_path = path
self.preview_image_version += 1 # Force AliasProperty to update
self.property('preview_image_source').dispatch(self)
self.ids.preview_image.reload()
# Schedule the processing function
Clock.schedule_once(
lambda dt: process_preview_util(
self.project_name,
RESOURCES_FOLDER,
label,
progress,
popup,
self.ids.preview_image,
set_preview_image_path,
Clock
),
0.5
)
def open_pauses_popup(self):
"""Navigate to the pause edit screen"""
pause_edit_screen = self.manager.get_screen("pause_edit")
pause_edit_screen.set_project_and_callback(self.project_name, self.on_pre_enter)
self.manager.current = "pause_edit"
def generate_3d_video(self):
"""Show video generation mode selection popup"""
self.show_video_generation_options()
def generate_3d_video_test_mode(self):
"""Generate a 3D video animation in 720p test mode for faster processing"""
# Show processing popup with test mode indication
layout = BoxLayout(orientation='vertical', spacing=10, padding=10)
label = Label(text="Preparing 720p test video generation...")
progress = ProgressBar(max=100, value=0)
layout.add_widget(label)
layout.add_widget(progress)
popup = Popup(
title="Generating 3D Video Animation (720p Test Mode)",
content=layout,
size_hint=(0.9, None),
size=(0, 200),
auto_dismiss=False
)
popup.open()
# Schedule the 3D video generation in test mode
Clock.schedule_once(
lambda dt: generate_3d_video_animation(
self.project_name,
RESOURCES_FOLDER,
label,
progress,
popup,
Clock,
test_mode=True # Enable test mode
),
0.5
)
def generate_3d_video_production_mode(self):
"""Generate a 3D video animation in 2K production mode for high quality"""
# Show processing popup with production mode indication
layout = BoxLayout(orientation='vertical', spacing=10, padding=10)
label = Label(text="Preparing 2K production video generation...")
progress = ProgressBar(max=100, value=0)
layout.add_widget(label)
layout.add_widget(progress)
popup = Popup(
title="Generating 3D Video Animation (2K Production Mode)",
content=layout,
size_hint=(0.9, None),
size=(0, 200),
auto_dismiss=False
)
popup.open()
# Schedule the 3D video generation in production mode
Clock.schedule_once(
lambda dt: generate_3d_video_animation(
self.project_name,
RESOURCES_FOLDER,
label,
progress,
popup,
Clock,
test_mode=False # Disable test mode for production
),
0.5
)
def show_video_generation_options(self):
"""Show popup with video generation mode options including new advanced animations"""
from kivy.uix.popup import Popup
from kivy.uix.boxlayout import BoxLayout
from kivy.uix.button import Button
from kivy.uix.label import Label
layout = BoxLayout(orientation='vertical', spacing=12, padding=15)
# Title
title_label = Label(
text="Choose Animation Style & Quality",
font_size=20,
size_hint_y=None,
height=40,
color=(1, 1, 1, 1)
)
layout.add_widget(title_label)
# Classic 3D Mode
classic_layout = BoxLayout(orientation='vertical', spacing=5)
classic_title = Label(
text="🏃‍♂️ Classic 3D (Original Pipeline)",
font_size=16,
size_hint_y=None,
height=30,
color=(0.2, 0.8, 0.2, 1)
)
classic_desc = Label(
text="• Traditional OpenCV/PIL approach\n• Fast generation\n• Good for simple tracks\n• Test (720p) or Production (2K)",
font_size=11,
size_hint_y=None,
height=70,
color=(0.9, 0.9, 0.9, 1),
halign="left",
valign="middle"
)
classic_desc.text_size = (None, None)
classic_layout.add_widget(classic_title)
classic_layout.add_widget(classic_desc)
layout.add_widget(classic_layout)
# Classic buttons
classic_btn_layout = BoxLayout(orientation='horizontal', spacing=10, size_hint_y=None, height=45)
classic_test_btn = Button(
text="Classic 720p",
background_color=(0.2, 0.8, 0.2, 1),
font_size=12
)
classic_prod_btn = Button(
text="Classic 2K",
background_color=(0.3, 0.6, 0.3, 1),
font_size=12
)
classic_btn_layout.add_widget(classic_test_btn)
classic_btn_layout.add_widget(classic_prod_btn)
layout.add_widget(classic_btn_layout)
# Advanced Pydeck/Plotly Mode
advanced_layout = BoxLayout(orientation='vertical', spacing=5)
advanced_title = Label(
text="🚀 Advanced 3D (Pydeck + Plotly)",
font_size=16,
size_hint_y=None,
height=30,
color=(0.2, 0.6, 0.9, 1)
)
advanced_desc = Label(
text="• Professional geospatial visualization\n• Interactive 3D terrain\n• Advanced camera movements\n• High-quality animations",
font_size=11,
size_hint_y=None,
height=70,
color=(0.9, 0.9, 0.9, 1),
halign="left",
valign="middle"
)
advanced_desc.text_size = (None, None)
advanced_layout.add_widget(advanced_title)
advanced_layout.add_widget(advanced_desc)
layout.add_widget(advanced_layout)
# Advanced button
advanced_btn = Button(
text="Generate Advanced 3D Animation",
background_color=(0.2, 0.6, 0.9, 1),
size_hint_y=None,
height=45,
font_size=13
)
layout.add_widget(advanced_btn)
# Blender Cinema Mode
blender_layout = BoxLayout(orientation='vertical', spacing=5)
blender_title = Label(
text="<EFBFBD> Cinema Quality (Blender)",
font_size=16,
size_hint_y=None,
height=30,
color=(0.9, 0.6, 0.2, 1)
)
blender_desc = Label(
text="• Professional 3D rendering\n• Photorealistic visuals\n• Cinema-grade quality\n• Longer processing time",
font_size=11,
size_hint_y=None,
height=70,
color=(0.9, 0.9, 0.9, 1),
halign="left",
valign="middle"
)
blender_desc.text_size = (None, None)
blender_layout.add_widget(blender_title)
blender_layout.add_widget(blender_desc)
layout.add_widget(blender_layout)
# Blender button
blender_btn = Button(
text="Generate Blender Cinema Animation",
background_color=(0.9, 0.6, 0.2, 1),
size_hint_y=None,
height=45,
font_size=13
)
layout.add_widget(blender_btn)
# Cancel button
cancel_btn = Button(
text="Cancel",
background_color=(0.5, 0.5, 0.5, 1),
size_hint_y=None,
height=40,
font_size=12
)
layout.add_widget(cancel_btn)
popup = Popup(
title="Select Animation Style",
content=layout,
size_hint=(0.95, 0.9),
auto_dismiss=False
)
def start_classic_test(instance):
popup.dismiss()
self.generate_3d_video_test_mode()
def start_classic_production(instance):
popup.dismiss()
self.generate_3d_video_production_mode()
def start_advanced_3d(instance):
popup.dismiss()
self.generate_advanced_3d_animation()
def start_blender_animation(instance):
popup.dismiss()
self.generate_blender_animation()
classic_test_btn.bind(on_press=start_classic_test)
classic_prod_btn.bind(on_press=start_classic_production)
advanced_btn.bind(on_press=start_advanced_3d)
blender_btn.bind(on_press=start_blender_animation)
cancel_btn.bind(on_press=lambda x: popup.dismiss())
popup.open()
def generate_advanced_3d_animation(self):
"""Generate advanced 3D animation using Pydeck and Plotly"""
# Show processing popup
layout = BoxLayout(orientation='vertical', spacing=10, padding=10)
label = Label(text="Initializing advanced 3D animation...")
progress = ProgressBar(max=100, value=0)
layout.add_widget(label)
layout.add_widget(progress)
popup = Popup(
title="Generating Advanced 3D Animation",
content=layout,
size_hint=(0.9, None),
size=(0, 200),
auto_dismiss=False
)
popup.open()
def run_advanced_animation():
try:
# Update status
def update_status(progress_val, status_text):
def _update(dt):
progress.value = progress_val
label.text = status_text
Clock.schedule_once(_update, 0)
project_folder = os.path.join(RESOURCES_FOLDER, "projects", self.project_name)
positions_path = os.path.join(project_folder, "positions.json")
if not os.path.exists(positions_path):
update_status(0, "Error: No GPS data found")
Clock.schedule_once(lambda dt: popup.dismiss(), 2)
return
update_status(10, "Loading GPS data...")
# Check dependencies first
generator = Advanced3DGenerator(project_folder)
generator.check_dependencies()
update_status(20, "Processing GPS coordinates...")
df = generator.load_gps_data(positions_path)
update_status(40, "Creating 3D visualization frames...")
output_video_path = os.path.join(project_folder, f"{self.project_name}_advanced_3d_{datetime.now().strftime('%Y%m%d_%H%M%S')}.mp4")
# Progress callback for the generator
def generator_progress(progress, message):
update_status(40 + (progress * 0.4), message) # Map 0-100% to 40-80%
update_status(80, "Rendering video...")
success = generator.generate_3d_animation(
positions_path,
output_video_path,
style='advanced',
progress_callback=generator_progress
)
if success:
update_status(100, "Advanced 3D animation complete!")
output_path = output_video_path
else:
raise Exception("Failed to generate video")
def show_success(dt):
popup.dismiss()
self.show_success_popup(
"Advanced 3D Animation Complete!",
f"Your high-quality 3D animation has been saved to:\n{output_path}",
output_path
)
Clock.schedule_once(show_success, 1)
except Exception as e:
error_message = str(e)
def show_error(dt):
popup.dismiss()
self.show_error_popup("Advanced Animation Error", error_message)
Clock.schedule_once(show_error, 0)
# Schedule the animation generation
Clock.schedule_once(lambda dt: run_advanced_animation(), 0.5)
def generate_blender_animation(self):
"""Generate cinema-quality animation using Blender"""
# Show processing popup
layout = BoxLayout(orientation='vertical', spacing=10, padding=10)
label = Label(text="Initializing Blender rendering pipeline...")
progress = ProgressBar(max=100, value=0)
layout.add_widget(label)
layout.add_widget(progress)
popup = Popup(
title="Generating Blender Cinema Animation",
content=layout,
size_hint=(0.9, None),
size=(0, 200),
auto_dismiss=False
)
popup.open()
def run_blender_animation():
try:
# Update status
def update_status(progress_val, status_text):
def _update(dt):
progress.value = progress_val
label.text = status_text
Clock.schedule_once(_update, 0)
project_folder = os.path.join(RESOURCES_FOLDER, "projects", self.project_name)
positions_path = os.path.join(project_folder, "positions.json")
if not os.path.exists(positions_path):
update_status(0, "Error: No GPS data found")
Clock.schedule_once(lambda dt: popup.dismiss(), 2)
return
update_status(10, "Loading GPS data into Blender...")
# Check dependencies first
animator = BlenderGPSAnimator(project_folder)
animator.check_dependencies()
update_status(25, "Processing GPS coordinates...")
gps_data = animator.load_gps_data(positions_path)
output_video_path = os.path.join(project_folder, f"{self.project_name}_blender_cinema_{datetime.now().strftime('%Y%m%d_%H%M%S')}.mp4")
# Progress callback for the animator
def animator_progress(progress, message):
update_status(25 + (progress * 0.6), message) # Map 0-100% to 25-85%
update_status(85, "Rendering cinema-quality video...")
success = animator.create_gps_animation(
positions_path,
output_video_path,
progress_callback=animator_progress
)
if success:
update_status(100, "Blender cinema animation complete!")
output_path = output_video_path
else:
raise Exception("Failed to render Blender animation")
def show_success(dt):
popup.dismiss()
self.show_success_popup(
"Blender Cinema Animation Complete!",
f"Your cinema-quality animation has been rendered to:\n{output_path}",
output_path
)
Clock.schedule_once(show_success, 1)
except Exception as e:
error_message = str(e)
def show_error(dt):
popup.dismiss()
self.show_error_popup("Blender Animation Error", error_message)
Clock.schedule_once(show_error, 0)
# Schedule the animation generation
Clock.schedule_once(lambda dt: run_blender_animation(), 0.5)
def show_success_popup(self, title, message, file_path=None):
"""Show success popup with option to open file location"""
layout = BoxLayout(orientation='vertical', spacing=10, padding=10)
success_label = Label(
text=message,
text_size=(400, None),
halign="center",
valign="middle"
)
layout.add_widget(success_label)
button_layout = BoxLayout(orientation='horizontal', spacing=10, size_hint_y=None, height=50)
if file_path:
open_btn = Button(text="Open Folder", background_color=(0.2, 0.8, 0.2, 1))
open_btn.bind(on_press=lambda x: self.open_file_location(file_path))
button_layout.add_widget(open_btn)
ok_btn = Button(text="OK", background_color=(0.2, 0.6, 0.9, 1))
button_layout.add_widget(ok_btn)
layout.add_widget(button_layout)
popup = Popup(
title=title,
content=layout,
size_hint=(0.8, None),
size=(0, 250),
auto_dismiss=False
)
ok_btn.bind(on_press=lambda x: popup.dismiss())
popup.open()
def show_error_popup(self, title, message):
"""Show error popup"""
layout = BoxLayout(orientation='vertical', spacing=10, padding=10)
error_label = Label(
text=f"Error: {message}",
text_size=(400, None),
halign="center",
valign="middle",
color=(1, 0.3, 0.3, 1)
)
layout.add_widget(error_label)
ok_btn = Button(text="OK", background_color=(0.8, 0.2, 0.2, 1), size_hint_y=None, height=50)
layout.add_widget(ok_btn)
popup = Popup(
title=title,
content=layout,
size_hint=(0.8, None),
size=(0, 200),
auto_dismiss=False
)
ok_btn.bind(on_press=lambda x: popup.dismiss())
popup.open()
def open_file_location(self, file_path):
"""Open file location in system file manager"""
import subprocess
import platform
folder_path = os.path.dirname(file_path)
try:
if platform.system() == "Linux":
subprocess.run(["xdg-open", folder_path])
elif platform.system() == "Darwin": # macOS
subprocess.run(["open", folder_path])
elif platform.system() == "Windows":
subprocess.run(["explorer", folder_path])
except Exception as e:
print(f"Could not open folder: {e}")