420 lines
16 KiB
Python
420 lines
16 KiB
Python
import kivy
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from kivy.uix.screenmanager import Screen
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import os
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import json
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import math
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from datetime import datetime
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from kivy.clock import Clock
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from kivy.properties import StringProperty, NumericProperty, AliasProperty
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from py_scripts.utils import (
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process_preview_util, optimize_route_entries_util
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)
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from py_scripts.advanced_3d_generator import NavigationAnimationGenerator
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from py_scripts.blender_animator import BlenderGPSAnimator
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from kivy.uix.popup import Popup
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from kivy.uix.button import Button
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from kivy.uix.label import Label
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from kivy.uix.boxlayout import BoxLayout
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from kivy.uix.progressbar import ProgressBar
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from kivy.uix.textinput import TextInput
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from config import RESOURCES_FOLDER
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class CreateAnimationScreen(Screen):
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project_name = StringProperty("")
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preview_html_path = StringProperty("") # Path to the HTML file for preview
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preview_image_path = StringProperty("") # Add this line
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preview_image_version = NumericProperty(0) # Add this line
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def get_preview_image_source(self):
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project_folder = os.path.join(RESOURCES_FOLDER, "projects", self.project_name)
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img_path = os.path.join(project_folder, "preview.png")
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if os.path.exists(img_path):
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return img_path
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return "resources/images/track.png"
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preview_image_source = AliasProperty(
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get_preview_image_source, None, bind=['project_name', 'preview_image_version']
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)
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def on_pre_enter(self):
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# Update the route entries label with the actual number of entries
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project_folder = os.path.join(RESOURCES_FOLDER, "projects", self.project_name)
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positions_path = os.path.join(project_folder, "positions.json")
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count = 0
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if os.path.exists(positions_path):
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with open(positions_path, "r") as f:
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try:
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positions = json.load(f)
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count = len(positions)
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except Exception:
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count = 0
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self.ids.route_entries_label.text = f"Your route has {count} entries,"
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def open_rename_popup(self):
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from kivy.uix.popup import Popup
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from kivy.uix.boxlayout import BoxLayout
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from kivy.uix.button import Button
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from kivy.uix.textinput import TextInput
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from kivy.uix.label import Label
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layout = BoxLayout(orientation='vertical', spacing=10, padding=10)
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label = Label(text="Enter new project name:")
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input_field = TextInput(text=self.project_name, multiline=False)
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btn_save = Button(text="Save", background_color=(0.008, 0.525, 0.290, 1))
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btn_cancel = Button(text="Cancel")
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layout.add_widget(label)
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layout.add_widget(input_field)
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layout.add_widget(btn_save)
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layout.add_widget(btn_cancel)
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popup = Popup(
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title="Rename Project",
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content=layout,
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size_hint=(0.92, None),
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size=(0, 260),
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auto_dismiss=False
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)
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def do_rename(instance):
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new_name = input_field.text.strip()
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if new_name and new_name != self.project_name:
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if self.rename_project_folder(self.project_name, new_name):
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self.project_name = new_name
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popup.dismiss()
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self.on_pre_enter() # Refresh label
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else:
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label.text = "Rename failed (name exists?)"
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else:
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label.text = "Please enter a new name."
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btn_save.bind(on_press=do_rename)
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btn_cancel.bind(on_press=lambda x: popup.dismiss())
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popup.open()
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def rename_project_folder(self, old_name, new_name):
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import os
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old_path = os.path.join(RESOURCES_FOLDER, "projects", old_name)
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new_path = os.path.join(RESOURCES_FOLDER, "projects", new_name)
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if os.path.exists(old_path) and not os.path.exists(new_path):
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os.rename(old_path, new_path)
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return True
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return False
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def optimize_route_entries(self):
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# Create the popup and UI elements
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layout = BoxLayout(orientation='vertical', spacing=10, padding=10)
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label = Label(text="Processing route entries...")
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progress = ProgressBar(max=100, value=0)
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layout.add_widget(label)
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layout.add_widget(progress)
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popup = Popup(
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title="Optimizing Route",
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content=layout,
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size_hint=(0.92, None),
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size=(0, 260),
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auto_dismiss=False
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)
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popup.open()
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# Now call the utility function with these objects
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optimize_route_entries_util(
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self.project_name,
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RESOURCES_FOLDER,
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label,
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progress,
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popup,
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Clock,
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on_save=lambda: self.on_pre_enter()
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)
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def preview_route(self):
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# Show processing popup
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layout = BoxLayout(orientation='vertical', spacing=10, padding=10)
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label = Label(text="Processing route preview...")
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progress = ProgressBar(max=100, value=0)
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layout.add_widget(label)
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layout.add_widget(progress)
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popup = Popup(
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title="Previewing Route",
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content=layout,
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size_hint=(0.8, None),
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size=(0, 180),
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auto_dismiss=False
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)
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popup.open()
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def set_preview_image_path(path):
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self.preview_image_path = path
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self.preview_image_version += 1 # Force AliasProperty to update
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self.property('preview_image_source').dispatch(self)
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self.ids.preview_image.reload()
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# Schedule the processing function
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Clock.schedule_once(
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lambda dt: process_preview_util(
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self.project_name,
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RESOURCES_FOLDER,
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label,
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progress,
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popup,
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self.ids.preview_image,
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set_preview_image_path,
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Clock
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),
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0.5
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)
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def open_pauses_popup(self):
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"""Navigate to the pause edit screen"""
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pause_edit_screen = self.manager.get_screen("pause_edit")
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pause_edit_screen.set_project_and_callback(self.project_name, self.on_pre_enter)
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self.manager.current = "pause_edit"
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def generate_google_earth_animation(self):
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"""Generate Google Earth-style flythrough animation using NavigationAnimationGenerator"""
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# Show processing popup
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layout = BoxLayout(orientation='vertical', spacing=10, padding=10)
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label = Label(text="Initializing Google Earth flythrough...")
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progress = ProgressBar(max=100, value=0)
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layout.add_widget(label)
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layout.add_widget(progress)
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popup = Popup(
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title="Generating Google Earth Flythrough",
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content=layout,
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size_hint=(0.9, None),
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size=(0, 200),
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auto_dismiss=False
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)
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popup.open()
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def run_google_earth_animation():
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try:
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# Update status
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def update_status(progress_val, status_text):
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def _update(dt):
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progress.value = progress_val
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label.text = status_text
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Clock.schedule_once(_update, 0)
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project_folder = os.path.join(RESOURCES_FOLDER, "projects", self.project_name)
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positions_path = os.path.join(project_folder, "positions.json")
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if not os.path.exists(positions_path):
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update_status(0, "Error: No GPS data found")
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Clock.schedule_once(lambda dt: popup.dismiss(), 2)
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return
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update_status(10, "Loading GPS data...")
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# Check dependencies first
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generator = NavigationAnimationGenerator(project_folder)
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generator.check_dependencies()
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update_status(20, "Processing GPS coordinates...")
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df = generator.load_gps_data(positions_path)
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update_status(40, "Creating Google Earth flythrough...")
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output_video_path = os.path.join(project_folder, f"{self.project_name}_google_earth_{datetime.now().strftime('%Y%m%d_%H%M%S')}.mp4")
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# Progress callback for the generator
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def generator_progress(progress, message):
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update_status(40 + (progress * 0.5), message) # Map 0-100% to 40-90%
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update_status(90, "Creating flythrough video...")
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success = generator.generate_frames(positions_path, style='google_earth', progress_callback=generator_progress)
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if success and len(success) > 0:
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update_status(95, "Rendering final video...")
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video_success = generator.create_video(success, output_video_path, generator_progress)
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if video_success:
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update_status(100, "Google Earth flythrough complete!")
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output_path = output_video_path
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else:
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raise Exception("Failed to create video from frames")
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else:
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raise Exception("Failed to generate frames")
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def show_success(dt):
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popup.dismiss()
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self.show_success_popup(
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"Google Earth Flythrough Complete!",
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f"Your Google Earth-style flythrough has been saved to:\n{output_path}",
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output_path
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)
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Clock.schedule_once(show_success, 1)
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except Exception as e:
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error_message = str(e)
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def show_error(dt):
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popup.dismiss()
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self.show_error_popup("Google Earth Animation Error", error_message)
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Clock.schedule_once(show_error, 0)
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# Schedule the animation generation
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Clock.schedule_once(lambda dt: run_google_earth_animation(), 0.5)
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def generate_blender_animation(self):
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"""Generate cinema-quality animation using Blender"""
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# Show processing popup
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layout = BoxLayout(orientation='vertical', spacing=10, padding=10)
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label = Label(text="Initializing Blender rendering pipeline...")
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progress = ProgressBar(max=100, value=0)
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layout.add_widget(label)
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layout.add_widget(progress)
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popup = Popup(
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title="Generating Blender Cinema Animation",
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content=layout,
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size_hint=(0.9, None),
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size=(0, 200),
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auto_dismiss=False
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)
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popup.open()
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def run_blender_animation():
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try:
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# Update status
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def update_status(progress_val, status_text):
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def _update(dt):
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progress.value = progress_val
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label.text = status_text
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Clock.schedule_once(_update, 0)
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project_folder = os.path.join(RESOURCES_FOLDER, "projects", self.project_name)
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positions_path = os.path.join(project_folder, "positions.json")
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if not os.path.exists(positions_path):
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update_status(0, "Error: No GPS data found")
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Clock.schedule_once(lambda dt: popup.dismiss(), 2)
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return
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update_status(10, "Loading GPS data into Blender...")
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# Check dependencies first
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animator = BlenderGPSAnimator(project_folder)
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animator.check_dependencies()
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update_status(25, "Processing GPS coordinates...")
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gps_data = animator.load_gps_data(positions_path)
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output_video_path = os.path.join(project_folder, f"{self.project_name}_blender_cinema_{datetime.now().strftime('%Y%m%d_%H%M%S')}.mp4")
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# Progress callback for the animator
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def animator_progress(progress, message):
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update_status(25 + (progress * 0.6), message) # Map 0-100% to 25-85%
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update_status(85, "Rendering cinema-quality video...")
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success = animator.create_gps_animation(
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positions_path,
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output_video_path,
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progress_callback=animator_progress
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)
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if success:
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update_status(100, "Blender cinema animation complete!")
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output_path = output_video_path
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else:
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raise Exception("Failed to generate Blender animation")
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def show_success(dt):
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popup.dismiss()
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self.show_success_popup(
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"Blender Cinema Animation Complete!",
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f"Your cinema-quality animation has been saved to:\n{output_path}",
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output_path
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)
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Clock.schedule_once(show_success, 1)
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except Exception as e:
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error_message = str(e)
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def show_error(dt):
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popup.dismiss()
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self.show_error_popup("Blender Animation Error", error_message)
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Clock.schedule_once(show_error, 0)
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# Schedule the animation generation
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Clock.schedule_once(lambda dt: run_blender_animation(), 0.5)
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def show_success_popup(self, title, message, file_path):
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"""Show success popup with option to open file location"""
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layout = BoxLayout(orientation='vertical', spacing=10, padding=15)
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# Success message
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success_label = Label(
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text=message,
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text_size=(None, None),
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halign="center",
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valign="middle"
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)
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layout.add_widget(success_label)
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# Buttons
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btn_layout = BoxLayout(orientation='horizontal', spacing=10, size_hint_y=None, height=50)
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open_folder_btn = Button(
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text="Open Folder",
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background_color=(0.2, 0.6, 0.9, 1)
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)
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ok_btn = Button(
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text="OK",
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background_color=(0.3, 0.7, 0.3, 1)
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)
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btn_layout.add_widget(open_folder_btn)
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btn_layout.add_widget(ok_btn)
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layout.add_widget(btn_layout)
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popup = Popup(
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title=title,
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content=layout,
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size_hint=(0.9, 0.6),
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auto_dismiss=False
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)
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def open_folder(instance):
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folder_path = os.path.dirname(file_path)
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os.system(f'xdg-open "{folder_path}"') # Linux
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popup.dismiss()
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def close_popup(instance):
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popup.dismiss()
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open_folder_btn.bind(on_press=open_folder)
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ok_btn.bind(on_press=close_popup)
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popup.open()
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def show_error_popup(self, title, message):
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"""Show error popup"""
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layout = BoxLayout(orientation='vertical', spacing=10, padding=15)
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error_label = Label(
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text=f"Error: {message}",
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text_size=(None, None),
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halign="center",
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valign="middle"
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)
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layout.add_widget(error_label)
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ok_btn = Button(
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text="OK",
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background_color=(0.8, 0.3, 0.3, 1),
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size_hint_y=None,
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height=50
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)
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layout.add_widget(ok_btn)
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popup = Popup(
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title=title,
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content=layout,
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size_hint=(0.8, 0.4),
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auto_dismiss=False
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)
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ok_btn.bind(on_press=lambda x: popup.dismiss())
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popup.open()
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