updated to generate trip
This commit is contained in:
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# Traccar Animation App - Modernization Complete
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## Project Overview
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The Traccar Animation App has been successfully modernized with enhanced 3D video animation capabilities, improved code structure, and streamlined codebase.
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## Completed Modernization Tasks
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### 1. Code Structure Cleanup ✅
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- **Removed duplicate pause edit screens**: Deleted `pause_edit_screen.py` and `pause_edit_screen_legacy.py`
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- **Single source of truth**: Only `pause_edit_screen_improved.py` remains
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- **Organized utilities**: Moved utility modules to `py_scripts/` folder
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- **Updated all imports**: All references updated to new module locations
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### 2. Enhanced 3D Video Animation ✅
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- **Google Earth-style camera**: Dynamic camera following with realistic perspective
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- **Advanced visual effects**: Atmospheric perspective, terrain rendering, depth effects
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- **Professional UI**: Enhanced information panels, compass, progress indicators
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- **High-quality output**: 1920x1080 HD video at 30 FPS
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### 3. Project Structure Improvements ✅
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```
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traccar_animation/
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├── main.py # Main application entry
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├── config.py # Configuration management
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├── traccar.kv # UI layout definitions
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├── reqirements.txt # Dependencies (fixed typo, added new deps)
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├── py_scripts/ # Utility modules (new organization)
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│ ├── utils.py # Core utilities
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│ ├── video_3d_generator.py # Enhanced 3D video engine
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│ ├── webview.py # Web integration
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│ └── 3D_VIDEO_DOCUMENTATION.md # Technical documentation
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├── screens/ # UI screen modules
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│ ├── create_animation_screen.py
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│ ├── get_trip_from_server.py
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│ ├── home_screen.py
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│ ├── login_screen.py
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│ ├── pause_edit_screen_improved.py # Single pause edit implementation
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│ └── settings_screen.py
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└── resources/ # Static resources and data
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├── images/
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├── projects/
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└── trip_archive/
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```
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### 4. Technical Enhancements ✅
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- **Spectacular space entry sequence**: 3-second cinematic descent from 50km altitude
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- **Optimized aerial camera system**: 1000-3000m height range for perfect aerial perspective
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- **Enhanced Earth curvature rendering**: Realistic planetary view at high altitudes
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- **Atmospheric transition effects**: Smooth space-to-atmosphere visual progression
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- **Dynamic camera system**: Intelligent positioning and smooth transitions
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- **Advanced 3D projection**: True perspective with depth-aware rendering
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- **Enhanced terrain**: Multi-layer elevation with atmospheric effects
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- **Professional UI elements**: Gradients, shadows, and cinematic effects
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- **Optimized performance**: View frustum culling and efficient rendering
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### 5. Documentation Updates ✅
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- **Comprehensive 3D documentation**: Technical specifications and usage guide
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- **Code comments**: Enhanced inline documentation
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- **Requirements**: Updated and corrected dependency list
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## Key Features
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### Enhanced 3D Video Animation
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- **Spectacular Space Entry**: 3-second cinematic descent from 50km altitude to route start
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- **Google Earth-style flythrough**: Dynamic camera following route with look-ahead
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- **Optimized Aerial Perspective**: Camera height range of 1000-3000m for perfect aerial views
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- **Enhanced Visual Effects**: Earth curvature, atmospheric transitions, and space-to-sky gradients
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- **Realistic terrain and atmospheric perspective**: Multi-layer terrain with atmospheric effects
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- **Professional UI**: Speed, bearing, altitude, and progress indicators with gradients
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- **High-definition output**: 1920x1080, 30 FPS with spectacular entry sequence
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### Improved Pause Editing
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- Single, comprehensive pause edit screen
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- Intuitive interface for route modification
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- Enhanced user experience
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### Clean Architecture
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- Modular code organization
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- Clear separation of concerns
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- Easy maintenance and extensibility
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## Dependencies
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All required packages are listed in `reqirements.txt`:
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- Core: `kivy`, `kivy-garden`
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- Animation: `opencv-python`, `moviepy`, `imageio`, `ffmpeg-python`
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- Data processing: `numpy`, `matplotlib`, `scipy`
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- Mapping: `folium`, `geopy`
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- Security: `cryptography`
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- Web integration: `selenium`, `requests`
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- Image processing: `pillow`
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## Verification Status
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- ✅ All Python files compile without syntax errors
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- ✅ All imports are correctly updated
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- ✅ No duplicate or legacy code remains
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- ✅ Documentation is comprehensive and up-to-date
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- ✅ Project structure is clean and organized
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## Usage
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1. Install dependencies: `pip install -r reqirements.txt`
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2. Run the application: `python main.py`
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3. Use the enhanced 3D animation features for professional video output
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4. Leverage the improved pause editing for precise route modifications
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The Traccar Animation App is now fully modernized with a professional codebase, enhanced 3D video capabilities, and optimal project structure.
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@@ -1,108 +0,0 @@
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# 3D Video Generation Test Mode
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## Overview
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The 3D video generation now supports two modes to balance quality and generation speed:
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### 🏃♂️ 720p Test Mode (Fast)
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- **Resolution**: 1280x720 pixels
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- **Frame Rate**: 30 FPS
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- **Entry Sequence**: 60 frames (2 seconds)
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- **Route Frames**: 2x per GPS point
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- **Generation Speed**: ~3x faster than production mode
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- **File Size**: ~1/4 of production mode
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- **Best For**: Quick previews, debugging routes, testing changes
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### 🎯 2K Production Mode (High Quality)
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- **Resolution**: 2560x1440 pixels (2K)
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- **Frame Rate**: 60 FPS
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- **Entry Sequence**: 120 frames (4 seconds)
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- **Route Frames**: 3x per GPS point
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- **Generation Speed**: Full quality processing
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- **File Size**: Full size for maximum quality
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- **Best For**: Final videos, presentations, high-quality output
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## How to Use
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### In the App UI
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1. Click "Generate 3D Video" button
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2. Choose from the popup:
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- **"Generate 720p Test Video"** for fast testing
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- **"Generate 2K Production Video"** for final quality
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### In Code
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```python
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# Test mode (720p, faster)
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generate_3d_video_animation(project_name, resources_folder, label, progress, popup, clock, test_mode=True)
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# Production mode (2K, high quality)
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generate_3d_video_animation(project_name, resources_folder, label, progress, popup, clock, test_mode=False)
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# Or use convenience functions
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generate_3d_video_animation_test_mode(...)
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generate_3d_video_animation_production_mode(...)
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```
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## Performance Comparison
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| Aspect | 720p Test Mode | 2K Production Mode |
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|--------|----------------|-------------------|
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| Resolution | 1280x720 | 2560x1440 |
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| Total Pixels | ~0.9 megapixels | ~3.7 megapixels |
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| Frame Rate | 30 FPS | 60 FPS |
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| Space Entry | 2 seconds | 4 seconds |
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| Processing Time | ~3x faster | Full quality |
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| File Size | ~1/4 size | Full size |
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| Quality | Good for preview | Cinema quality |
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## When to Use Each Mode
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### Use 720p Test Mode When:
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- ✅ Testing route visualization
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- ✅ Debugging GPS data issues
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- ✅ Iterating on video parameters
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- ✅ Quick previews for clients
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- ✅ Development and testing
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- ✅ Limited storage space
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- ✅ Faster upload/sharing needed
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### Use 2K Production Mode When:
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- ✅ Creating final deliverable videos
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- ✅ Professional presentations
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- ✅ High-quality demos
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- ✅ Maximum visual impact needed
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- ✅ Detailed route analysis required
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- ✅ Large screen display planned
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## File Naming Convention
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Generated videos will include the mode in the filename:
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- Test mode: `project_720p_test_20250708_142815.mp4`
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- Production mode: `project_2K_production_20250708_142815.mp4`
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## Technical Details
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### Test Mode Optimizations:
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- Reduced frame generation (60 vs 120 for entry)
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- Lower resolution reduces processing per frame
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- Fewer intermediate frames per GPS point
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- 30 FPS reduces total frame count
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- Optimized rendering pipeline
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### Production Mode Features:
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- Ultra-high resolution Earth rendering
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- Extended space entry sequence
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- Maximum detail in atmospheric effects
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- Professional-grade visual effects
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- Cinema-quality color grading
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- Smooth 60 FPS motion
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## Tips for Best Results
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1. **Start with Test Mode**: Always preview your route in 720p test mode first
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2. **Iterate Quickly**: Use test mode to adjust route parameters
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3. **Final Production**: Once satisfied, generate the 2K production version
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4. **Storage Planning**: Test mode files are ~25% the size of production files
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5. **Time Management**: Test mode generates ~3x faster than production mode
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This dual-mode approach allows for rapid iteration during development while maintaining the ability to produce ultra-high-quality final videos.
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41
junk_files/complete_video.py
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41
junk_files/complete_video.py
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#!/usr/bin/env python3
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"""
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Complete video generation from existing frames
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"""
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import os
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import glob
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from moviepy import ImageSequenceClip
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def create_video_from_frames():
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frames_folder = "/home/pi/Desktop/traccar_animation/resources/projects/day 2/frames"
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output_path = "/home/pi/Desktop/traccar_animation/resources/projects/day 2/advanced_3d_animation.mp4"
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# Get all frame files
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frame_files = glob.glob(os.path.join(frames_folder, "frame_*.png"))
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frame_files.sort() # Ensure correct order
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if not frame_files:
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print("No frames found!")
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return
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print(f"Found {len(frame_files)} frames")
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print("Creating video...")
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# Create video clip
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clip = ImageSequenceClip(frame_files, fps=30)
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# Write video file
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clip.write_videofile(
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output_path,
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codec='libx264',
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bitrate='8000k',
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audio=False,
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temp_audiofile=None,
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remove_temp=True
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)
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print(f"Video created successfully: {output_path}")
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return output_path
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if __name__ == "__main__":
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create_video_from_frames()
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0
junk_files/reqirements.txt
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0
junk_files/reqirements.txt
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0
junk_files/test_enhanced_video.py
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0
junk_files/test_enhanced_video.py
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83
junk_files/test_google_earth.py
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83
junk_files/test_google_earth.py
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@@ -0,0 +1,83 @@
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#!/usr/bin/env python3
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"""
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Test script for Google Earth-style flythrough animation
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"""
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import os
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import sys
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sys.path.append('/home/pi/Desktop/traccar_animation')
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from py_scripts.advanced_3d_generator import Advanced3DGenerator
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from datetime import datetime
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def test_google_earth_animation():
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"""Test the new Google Earth flythrough animation"""
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# Find a project with GPS data
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projects_folder = "/home/pi/Desktop/traccar_animation/resources/projects"
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if not os.path.exists(projects_folder):
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print("Projects folder not found!")
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return
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# Look for projects
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projects = [d for d in os.listdir(projects_folder) if os.path.isdir(os.path.join(projects_folder, d))]
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if not projects:
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print("No projects found!")
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return
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# Use the first project found
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project_name = projects[0]
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project_folder = os.path.join(projects_folder, project_name)
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positions_file = os.path.join(project_folder, "positions.json")
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if not os.path.exists(positions_file):
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print(f"No positions.json found in project {project_name}")
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return
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print(f"Testing Google Earth animation with project: {project_name}")
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# Create generator
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generator = Advanced3DGenerator(project_folder)
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# Check dependencies
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try:
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generator.check_dependencies()
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print("✅ All dependencies available")
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except Exception as e:
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print(f"❌ Dependency error: {e}")
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return
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# Generate Google Earth-style animation
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output_video = os.path.join(project_folder, f"{project_name}_google_earth_test_{datetime.now().strftime('%Y%m%d_%H%M%S')}.mp4")
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def progress_callback(progress, message):
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print(f"Progress: {progress:.1f}% - {message}")
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try:
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print("Starting Google Earth flythrough generation...")
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success = generator.generate_3d_animation(
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positions_file,
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output_video,
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style='google_earth',
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progress_callback=progress_callback
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)
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if success and os.path.exists(output_video):
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print(f"✅ SUCCESS! Google Earth flythrough created: {output_video}")
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# Get file size
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file_size = os.path.getsize(output_video) / (1024 * 1024) # MB
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print(f"📹 Video size: {file_size:.1f} MB")
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else:
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print("❌ Failed to create video")
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except Exception as e:
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print(f"❌ Error during generation: {e}")
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import traceback
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traceback.print_exc()
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if __name__ == "__main__":
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test_google_earth_animation()
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81
junk_files/test_relive_animation.py
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81
junk_files/test_relive_animation.py
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#!/usr/bin/env python3
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"""
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Test script for the improved Relive-style GPS animation
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"""
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import os
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import sys
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import json
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from datetime import datetime
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# Add the project directory to the path
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sys.path.append('/home/pi/Desktop/traccar_animation')
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from py_scripts.advanced_3d_generator import Advanced3DGenerator
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def test_relive_animation():
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"""Test the new Relive-style animation"""
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# Find a project with GPS data
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resources_folder = "/home/pi/Desktop/traccar_animation/resources"
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projects_folder = os.path.join(resources_folder, "projects")
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if not os.path.exists(projects_folder):
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print("No projects folder found")
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return
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# Look for projects with positions.json
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for project_name in os.listdir(projects_folder):
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project_path = os.path.join(projects_folder, project_name)
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positions_file = os.path.join(project_path, "positions.json")
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if os.path.exists(positions_file):
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print(f"🎬 Testing Relive-style animation with project: {project_name}")
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# Check if positions file has data
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try:
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with open(positions_file, 'r') as f:
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positions = json.load(f)
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if len(positions) < 5:
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print(f"❌ Project {project_name} has only {len(positions)} GPS points - skipping")
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continue
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print(f"📍 Found {len(positions)} GPS points")
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# Create generator
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generator = Advanced3DGenerator(project_path)
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# Progress callback
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def progress_callback(progress, message):
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print(f"Progress: {progress:.1f}% - {message}")
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# Generate animation
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output_video = os.path.join(project_path, f"relive_animation_{datetime.now().strftime('%Y%m%d_%H%M%S')}.mp4")
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print(f"🚀 Starting Relive-style animation generation...")
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success = generator.generate_3d_animation(
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positions_file,
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output_video,
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style='advanced',
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progress_callback=progress_callback
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)
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if success:
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print(f"✅ SUCCESS! Relive-style animation created: {output_video}")
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print(f"📁 You can find your video at: {output_video}")
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else:
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print("❌ Failed to generate animation")
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return # Exit after first successful project
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except Exception as e:
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print(f"❌ Error testing project {project_name}: {e}")
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continue
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print("❌ No suitable projects found for testing")
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if __name__ == "__main__":
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print("🎬 Testing Improved Relive-Style GPS Animation")
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print("=" * 50)
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test_relive_animation()
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0
junk_files/test_space_entry_fix.py
Normal file
0
junk_files/test_space_entry_fix.py
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0
junk_files/test_transition.py
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0
junk_files/test_transition.py
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0
junk_files/test_video_generator.py
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0
junk_files/test_video_generator.py
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0
junk_files/test_video_modes.py
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0
junk_files/test_video_modes.py
Normal file
0
junk_files/video_3d_generator.py
Normal file
0
junk_files/video_3d_generator.py
Normal file
Reference in New Issue
Block a user