updated interface

This commit is contained in:
2026-03-30 15:49:26 +03:00
parent fbf5802c69
commit 86bfecca26
8 changed files with 1002 additions and 0 deletions

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@@ -38,6 +38,7 @@ def create_app(config_name: str = "default") -> Flask:
from app.routes.sonoff import sonoff_bp from app.routes.sonoff import sonoff_bp
from app.routes.tuya import tuya_bp from app.routes.tuya import tuya_bp
from app.routes.layouts import layouts_bp from app.routes.layouts import layouts_bp
from app.routes.devices import devices_bp
app.register_blueprint(auth_bp) app.register_blueprint(auth_bp)
app.register_blueprint(dashboard_bp) app.register_blueprint(dashboard_bp)
@@ -48,6 +49,7 @@ def create_app(config_name: str = "default") -> Flask:
app.register_blueprint(sonoff_bp) app.register_blueprint(sonoff_bp)
app.register_blueprint(tuya_bp) app.register_blueprint(tuya_bp)
app.register_blueprint(layouts_bp, url_prefix="/layouts") app.register_blueprint(layouts_bp, url_prefix="/layouts")
app.register_blueprint(devices_bp, url_prefix="/devices")
# ── user loader ─────────────────────────────────────────────────────────── # ── user loader ───────────────────────────────────────────────────────────
from app.models.user import User from app.models.user import User
@@ -76,6 +78,7 @@ def create_app(config_name: str = "default") -> Flask:
from app.models import sonoff_device # noqa: F401 from app.models import sonoff_device # noqa: F401
from app.models import tuya_device # noqa: F401 from app.models import tuya_device # noqa: F401
from app.models import layout # noqa: F401 from app.models import layout # noqa: F401
from app.models import device # noqa: F401
db.create_all() db.create_all()
_seed_admin(app) _seed_admin(app)
_add_entities_column(app) _add_entities_column(app)

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@@ -65,6 +65,10 @@ class Board(db.Model):
"TuyaDevice", back_populates="board", "TuyaDevice", back_populates="board",
cascade="all, delete-orphan", lazy="dynamic" cascade="all, delete-orphan", lazy="dynamic"
) )
devices = db.relationship(
"Device", back_populates="board",
cascade="all, delete-orphan", lazy="dynamic"
)
# ── helpers ────────────────────────────────────────────────────── # ── helpers ──────────────────────────────────────────────────────
@property @property

105
app/models/device.py Normal file
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@@ -0,0 +1,105 @@
"""User-defined device abstraction.
A Device is a human-friendly alias for a board relay (controllable output) or
a board digital input (sensor/trigger) that the user wants to expose as a named
entity — e.g. "Outdoor Light 1 (Courtyard)" mapped to Board "Garage" / Relay 4.
Devices provide an intermediate, named layer so they can later be placed on
Layout pages as interactive widgets without the UI needing raw board/relay IDs.
"""
from datetime import datetime
from app import db
class Device(db.Model):
__tablename__ = "devices"
id = db.Column(db.Integer, primary_key=True)
name = db.Column(db.String(128), nullable=False)
description = db.Column(db.String(256), nullable=True)
area = db.Column(db.String(64), nullable=True) # e.g. "Courtyard", "Living Room"
# Device category — drives default icon and state labels
device_class = db.Column(db.String(32), nullable=False, default="switch")
# Bootstrap-Icons class override; None → use type default
icon = db.Column(db.String(64), nullable=True)
# ── Source entity on a board ─────────────────────────────────────────────
board_id = db.Column(
db.Integer, db.ForeignKey("boards.id", ondelete="SET NULL"), nullable=True
)
entity_type = db.Column(db.String(16), nullable=True) # "relay" | "input"
entity_num = db.Column(db.Integer, nullable=True) # 1-based relay/input index
created_at = db.Column(db.DateTime, default=datetime.utcnow)
# ── relationships ────────────────────────────────────────────────────────
board = db.relationship("Board", back_populates="devices")
# ── helpers ──────────────────────────────────────────────────────────────
@property
def is_controllable(self) -> bool:
"""True when the source entity is a relay (can be toggled ON/OFF)."""
return self.entity_type == "relay"
@property
def effective_icon(self) -> str:
"""Icon class to use in the UI (custom override or type default)."""
from app.models.entity_types import RELAY_ENTITY_TYPES, INPUT_ENTITY_TYPES
if self.icon:
return self.icon
if self.entity_type == "relay":
return RELAY_ENTITY_TYPES.get(
self.device_class, RELAY_ENTITY_TYPES["switch"]
)["icon"]
if self.entity_type == "input":
return INPUT_ENTITY_TYPES.get(
self.device_class, INPUT_ENTITY_TYPES["generic"]
)["icon"]
return "bi-cpu"
@property
def current_state(self):
"""Returns the current boolean state or None if unavailable."""
if not self.board or not self.entity_type or not self.entity_num:
return None
if self.entity_type == "relay":
return self.board.relay_states.get(f"relay_{self.entity_num}", False)
if self.entity_type == "input":
raw = self.board.input_states.get(f"input_{self.entity_num}", True)
return not raw # NC contact: raw True = resting → False = idle
return None
@property
def state_label(self) -> str:
"""Human-readable state string."""
from app.models.entity_types import RELAY_ENTITY_TYPES, INPUT_ENTITY_TYPES
state = self.current_state
if state is None:
return "Unknown"
if self.entity_type == "relay":
tdef = RELAY_ENTITY_TYPES.get(self.device_class, RELAY_ENTITY_TYPES["switch"])
return tdef["on"][1] if state else tdef["off"][1]
if self.entity_type == "input":
tdef = INPUT_ENTITY_TYPES.get(self.device_class, INPUT_ENTITY_TYPES["generic"])
return tdef["active"][1] if state else tdef["idle"][1]
return "Unknown"
@property
def state_color(self) -> str:
"""Bootstrap color name for current state badge."""
from app.models.entity_types import RELAY_ENTITY_TYPES, INPUT_ENTITY_TYPES
state = self.current_state
if state is None:
return "secondary"
if self.entity_type == "relay":
tdef = RELAY_ENTITY_TYPES.get(self.device_class, RELAY_ENTITY_TYPES["switch"])
return tdef["on"][0] if state else tdef["off"][0]
if self.entity_type == "input":
tdef = INPUT_ENTITY_TYPES.get(self.device_class, INPUT_ENTITY_TYPES["generic"])
return tdef["active"][0] if state else tdef["idle"][0]
return "secondary"
def __repr__(self):
return f"<Device {self.name!r} id={self.id}>"

218
app/routes/devices.py Normal file
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@@ -0,0 +1,218 @@
"""Devices module routes.
Devices are user-defined friendly aliases for board relay/input entities.
E.g. Board "Garage" / Relay 4 → "Outdoor Light 1 (Courtyard)".
"""
import json
from flask import (Blueprint, render_template, redirect, url_for,
flash, request, abort, jsonify)
from flask_login import login_required, current_user
from flask import current_app
from app import db
from app.models.board import Board
from app.models.device import Device
from app.models.entity_types import (RELAY_ENTITY_TYPES, INPUT_ENTITY_TYPES,
ICON_PALETTE)
from app.services.board_service import set_relay, poll_board
devices_bp = Blueprint("devices", __name__)
# ── helpers ───────────────────────────────────────────────────────────────────
def _class_choices(entity_type: str) -> list[tuple[str, str]]:
"""Return (value, label) pairs for the device_class selector."""
if entity_type == "relay":
return [(k, v["label"]) for k, v in RELAY_ENTITY_TYPES.items()]
return [(k, v["label"]) for k, v in INPUT_ENTITY_TYPES.items()]
# ── list ──────────────────────────────────────────────────────────────────────
@devices_bp.route("/")
@login_required
def list_devices():
devices = Device.query.order_by(Device.area, Device.name).all()
return render_template("devices/list.html", devices=devices)
# ── add ───────────────────────────────────────────────────────────────────────
@devices_bp.route("/add", methods=["GET", "POST"])
@login_required
def add_device():
if not current_user.is_admin():
abort(403)
boards = Board.query.order_by(Board.name).all()
if request.method == "POST":
name = request.form.get("name", "").strip()
if not name:
flash("Name is required.", "danger")
return render_template(
"devices/edit.html",
device=None, boards=boards,
relay_types=RELAY_ENTITY_TYPES,
input_types=INPUT_ENTITY_TYPES,
icon_palette=ICON_PALETTE,
)
board_id = request.form.get("board_id") or None
entity_type = request.form.get("entity_type") or None
entity_num = request.form.get("entity_num") or None
device = Device(
name = name,
description = request.form.get("description", "").strip() or None,
area = request.form.get("area", "").strip() or None,
device_class= request.form.get("device_class", "switch"),
icon = request.form.get("icon", "").strip() or None,
board_id = int(board_id) if board_id else None,
entity_type = entity_type,
entity_num = int(entity_num) if entity_num else None,
)
db.session.add(device)
db.session.commit()
flash(f"Device '{name}' created successfully.", "success")
return redirect(url_for("devices.list_devices"))
return render_template(
"devices/edit.html",
device=None, boards=boards,
relay_types=RELAY_ENTITY_TYPES,
input_types=INPUT_ENTITY_TYPES,
icon_palette=ICON_PALETTE,
)
# ── edit ──────────────────────────────────────────────────────────────────────
@devices_bp.route("/<int:device_id>/edit", methods=["GET", "POST"])
@login_required
def edit_device(device_id: int):
if not current_user.is_admin():
abort(403)
device = db.get_or_404(Device, device_id)
boards = Board.query.order_by(Board.name).all()
if request.method == "POST":
name = request.form.get("name", "").strip()
if not name:
flash("Name is required.", "danger")
return render_template(
"devices/edit.html",
device=device, boards=boards,
relay_types=RELAY_ENTITY_TYPES,
input_types=INPUT_ENTITY_TYPES,
icon_palette=ICON_PALETTE,
)
board_id = request.form.get("board_id") or None
entity_type = request.form.get("entity_type") or None
entity_num = request.form.get("entity_num") or None
device.name = name
device.description = request.form.get("description", "").strip() or None
device.area = request.form.get("area", "").strip() or None
device.device_class = request.form.get("device_class", device.device_class)
device.icon = request.form.get("icon", "").strip() or None
device.board_id = int(board_id) if board_id else None
device.entity_type = entity_type
device.entity_num = int(entity_num) if entity_num else None
db.session.commit()
flash(f"Device '{name}' updated.", "success")
return redirect(url_for("devices.list_devices"))
return render_template(
"devices/edit.html",
device=device, boards=boards,
relay_types=RELAY_ENTITY_TYPES,
input_types=INPUT_ENTITY_TYPES,
icon_palette=ICON_PALETTE,
)
# ── delete ────────────────────────────────────────────────────────────────────
@devices_bp.route("/<int:device_id>/delete", methods=["POST"])
@login_required
def delete_device(device_id: int):
if not current_user.is_admin():
abort(403)
device = db.get_or_404(Device, device_id)
name = device.name
db.session.delete(device)
db.session.commit()
flash(f"Device '{name}' deleted.", "warning")
return redirect(url_for("devices.list_devices"))
# ── toggle relay (AJAX) ───────────────────────────────────────────────────────
@devices_bp.route("/<int:device_id>/toggle", methods=["POST"])
@login_required
def toggle_device(device_id: int):
device = db.get_or_404(Device, device_id)
if not device.is_controllable:
return jsonify({"ok": False, "error": "Device is not controllable."}), 400
if not device.board:
return jsonify({"ok": False, "error": "No board linked."}), 400
# Determine new state (toggle)
current = device.board.relay_states.get(f"relay_{device.entity_num}", False)
new_state = not current
app = current_app._get_current_object()
ok = set_relay(device.board, device.entity_num, new_state)
# Re-read updated relay state
poll_board(app, device.board_id)
updated_device = db.session.get(Device, device_id)
return jsonify({
"ok": ok,
"state": updated_device.current_state,
"state_label": updated_device.state_label,
"state_color": updated_device.state_color,
})
# ── API: board entity info (for dynamic form population) ─────────────────────
@devices_bp.route("/api/boards/<int:board_id>/entities")
@login_required
def board_entities(board_id: int):
"""Return relay and input entity info for the given board as JSON."""
board = db.get_or_404(Board, board_id)
relays = []
for n in range(1, board.num_relays + 1):
e = board.get_relay_entity(n)
state = board.relay_states.get(f"relay_{n}", False)
relays.append({
"num": n,
"name": e["name"],
"type": e["type"],
"icon": e["icon"],
"state": state,
"state_label": e["on_label"] if state else e["off_label"],
"on_color": e["on_color"],
"off_color": e["off_color"],
})
inputs = []
for n in range(1, board.num_inputs + 1):
e = board.get_input_entity(n)
raw = board.input_states.get(f"input_{n}", True)
active = not raw
inputs.append({
"num": n,
"name": e["name"],
"type": e["type"],
"icon": e["icon"],
"active": active,
"state_label": e["active_label"] if active else e["idle_label"],
"active_color": e["active_color"],
"idle_color": e["idle_color"],
})
return jsonify({"relays": relays, "inputs": inputs})

View File

@@ -31,6 +31,12 @@
<i class="bi bi-motherboard me-2"></i>Boards <i class="bi bi-motherboard me-2"></i>Boards
</a> </a>
</li> </li>
<li>
<a href="{{ url_for('devices.list_devices') }}"
class="nav-link text-white {% if 'devices.' in request.endpoint %}active{% endif %}">
<i class="bi bi-hdd-stack me-2"></i>Devices
</a>
</li>
<li> <li>
<a href="{{ url_for('workflows.list_workflows') }}" <a href="{{ url_for('workflows.list_workflows') }}"
class="nav-link text-white {% if 'workflows.' in request.endpoint %}active{% endif %}"> class="nav-link text-white {% if 'workflows.' in request.endpoint %}active{% endif %}">

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@@ -0,0 +1,75 @@
{% set state = device.current_state %}
{% set controllable = device.is_controllable %}
<div class="card border-0 rounded-4 h-100
{% if controllable %}
{% if state %}border-start border-3 border-{{ device.state_color }}
{% else %}border-start border-3 border-secondary{% endif %}
{% else %}border-start border-3 border-primary{% endif %}">
<div class="card-body p-3">
<!-- Icon + name row -->
<div class="d-flex align-items-start gap-3 mb-2">
<div class="rounded-3 d-flex align-items-center justify-content-center flex-shrink-0"
style="width:56px;height:56px;background:var(--bs-secondary-bg)">
<i class="bi {{ device.effective_icon }}"
style="font-size:1.8rem;
{% if controllable and state %}color:var(--bs-{{ device.state_color }}){% endif %}"></i>
</div>
<div class="flex-grow-1 min-w-0">
<div class="fw-semibold text-truncate">{{ device.name }}</div>
{% if device.description %}
<div class="text-secondary small text-truncate">{{ device.description }}</div>
{% endif %}
<div class="d-flex flex-wrap gap-1 mt-1">
{% if device.area %}
<span class="badge text-bg-secondary" style="font-size:.65rem">
<i class="bi bi-geo-alt me-1"></i>{{ device.area }}
</span>
{% endif %}
<span class="badge text-bg-secondary" style="font-size:.65rem">
{{ device.device_class | capitalize }}
</span>
{% if device.board %}
<span class="badge text-bg-secondary" style="font-size:.65rem">
<i class="bi bi-motherboard me-1"></i>{{ device.board.name }}
/ {{ device.entity_type | capitalize }} {{ device.entity_num }}
</span>
{% else %}
<span class="badge text-bg-warning" style="font-size:.65rem">No board</span>
{% endif %}
</div>
</div>
</div>
<!-- State + controls row -->
<div class="d-flex align-items-center justify-content-between mt-2">
<span class="badge device-state-badge text-bg-{{ device.state_color }}">
{{ device.state_label }}
</span>
<div class="d-flex gap-1">
{% if controllable and device.board %}
<button type="button"
class="btn btn-sm {% if state %}btn-{{ device.state_color }}{% else %}btn-outline-secondary{% endif %}"
onclick="deviceToggle(this, {{ device.id }})"
title="Toggle {{ device.name }}">
<i class="bi bi-power me-1"></i>{% if state %}ON{% else %}OFF{% endif %}
</button>
{% endif %}
{% if current_user.is_admin() %}
<a href="{{ url_for('devices.edit_device', device_id=device.id) }}"
class="btn btn-sm btn-outline-secondary" title="Edit">
<i class="bi bi-pencil"></i>
</a>
<form method="POST"
action="{{ url_for('devices.delete_device', device_id=device.id) }}"
onsubmit="return confirm('Delete device \'{{ device.name }}\'?')">
<button type="submit" class="btn btn-sm btn-outline-danger" title="Delete">
<i class="bi bi-trash"></i>
</button>
</form>
{% endif %}
</div>
</div>
</div>
</div>

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@@ -0,0 +1,473 @@
{% extends "base.html" %}
{% block title %}{% if device %}Edit Device {{ device.name }}{% else %}Add Device{% endif %}{% endblock %}
{% block content %}
<nav aria-label="breadcrumb" class="mb-3">
<ol class="breadcrumb">
<li class="breadcrumb-item"><a href="{{ url_for('devices.list_devices') }}">Devices</a></li>
<li class="breadcrumb-item active">
{% if device %}Edit {{ device.name }}{% else %}Add Device{% endif %}
</li>
</ol>
</nav>
<h2 class="fw-bold mb-1">
<i class="bi bi-hdd-stack me-2 text-info"></i>
{% if device %}Edit Device{% else %}Add Device{% endif %}
</h2>
<p class="text-secondary mb-4">
Give your device a name and map it to a relay or sensor channel on one of your boards.
Once mapped, toggling the device will control the physical hardware.
</p>
<form method="POST" id="deviceForm">
<!-- Hidden binding fields submitted with the form -->
<input type="hidden" id="hBoardId" name="board_id" value="{{ device.board_id if device and device.board_id else '' }}" />
<input type="hidden" id="hEntityType" name="entity_type" value="{{ device.entity_type if device and device.entity_type else '' }}" />
<input type="hidden" id="hEntityNum" name="entity_num" value="{{ device.entity_num if device and device.entity_num else '' }}" />
<div class="row g-4">
<!-- ══════════════════ LEFT: identity + icon + type ══════════════════════ -->
<div class="col-lg-4">
<!-- Identity -->
<div class="card border-0 rounded-4 mb-4">
<div class="card-body p-4">
<h5 class="fw-semibold mb-3"><i class="bi bi-tag me-1 text-info"></i> Identity</h5>
<div class="mb-3">
<label class="form-label" for="name">Device name <span class="text-danger">*</span></label>
<input type="text" class="form-control" id="name" name="name"
value="{{ device.name if device else '' }}"
placeholder="e.g. Outdoor Light 1 Courtyard"
maxlength="128" required />
</div>
<div class="mb-3">
<label class="form-label" for="description">Description <span class="text-secondary small">(optional)</span></label>
<input type="text" class="form-control" id="description" name="description"
value="{{ device.description if device and device.description else '' }}"
placeholder="Short description" maxlength="256" />
</div>
<div class="mb-0">
<label class="form-label" for="area">Area / Location <span class="text-secondary small">(optional)</span></label>
<input type="text" class="form-control" id="area" name="area"
value="{{ device.area if device and device.area else '' }}"
placeholder="e.g. Courtyard, Living Room, Garage"
maxlength="64" />
</div>
</div>
</div>
<!-- Device type -->
<div class="card border-0 rounded-4 mb-4">
<div class="card-body p-4">
<h5 class="fw-semibold mb-3"><i class="bi bi-grid-3x3-gap me-1 text-success"></i> Device Type</h5>
<p class="text-secondary small mb-3">Sets default icon, state labels and colours. Auto-filled when you pick a channel.</p>
<div id="relay-types-wrap">
<div class="d-flex flex-wrap gap-2">
{% for tkey, tdef in relay_types.items() %}
<label class="entity-type-pill" title="{{ tdef.label }}" data-icon="{{ tdef.icon }}">
<input type="radio" name="device_class" value="{{ tkey }}" hidden
{% if (device and device.device_class == tkey) or (not device and tkey == 'switch') %}checked{% endif %} />
<i class="bi {{ tdef.icon }}"></i>
<span>{{ tdef.label }}</span>
</label>
{% endfor %}
</div>
</div>
<div id="input-types-wrap" style="display:none">
<div class="d-flex flex-wrap gap-2">
{% for tkey, tdef in input_types.items() %}
<label class="entity-type-pill" title="{{ tdef.label }}" data-icon="{{ tdef.icon }}">
<input type="radio" name="device_class" value="{{ tkey }}" hidden
{% if device and device.device_class == tkey and device.entity_type == 'input' %}checked{% endif %} />
<i class="bi {{ tdef.icon }}"></i>
<span>{{ tdef.label }}</span>
</label>
{% endfor %}
</div>
</div>
</div>
</div>
<!-- Custom icon -->
<div class="card border-0 rounded-4">
<div class="card-body p-4">
<h5 class="fw-semibold mb-3"><i class="bi bi-palette me-1 text-warning"></i> Custom Icon</h5>
<div class="d-flex align-items-center gap-3 mb-3">
<div class="rounded-3 d-flex align-items-center justify-content-center flex-shrink-0"
style="width:60px;height:60px;background:var(--bs-secondary-bg)">
<i id="icon-preview" class="bi {{ (device.icon or device.effective_icon) if device else 'bi-toggles' }}"
style="font-size:2rem"></i>
</div>
<div class="flex-grow-1">
<div class="input-group input-group-sm">
<span class="input-group-text"><i class="bi bi-search"></i></span>
<input type="text" class="form-control" id="iconInput" name="icon"
value="{{ device.icon if device and device.icon else '' }}"
placeholder="bi-lightbulb-fill" />
<button type="button" class="btn btn-outline-secondary" id="iconClearBtn"><i class="bi bi-x"></i></button>
</div>
<div class="form-text">Leave blank to use device type default.</div>
</div>
</div>
<div class="d-flex flex-wrap gap-1" id="iconPalette">
{% for icon_cls, icon_name in icon_palette %}
<button type="button" class="btn btn-sm btn-outline-secondary p-1"
title="{{ icon_name }}" data-icon="{{ icon_cls }}">
<i class="bi {{ icon_cls }}" style="font-size:1.1rem"></i>
</button>
{% endfor %}
</div>
</div>
</div>
</div>
<!-- ══════════════════ RIGHT: board + entity card picker ═════════════════ -->
<div class="col-lg-8">
<div class="card border-0 rounded-4">
<div class="card-body p-4">
<h5 class="fw-semibold mb-1">
<i class="bi bi-motherboard me-1 text-primary"></i> Board &amp; Channel Binding
</h5>
<p class="text-secondary small mb-4">
Select a board, then click the relay or sensor you want to bind to this device.
Toggling the device later will directly control the physical hardware.
</p>
<!-- Board selector -->
<div class="mb-4">
<label class="form-label fw-semibold" for="boardSelect">Board</label>
<select class="form-select" id="boardSelect">
<option value="">— None (virtual / unlinked device) —</option>
{% for board in boards %}
<option value="{{ board.id }}" data-name="{{ board.name }}"
{% if device and device.board_id == board.id %}selected{% endif %}>
{{ board.name }} · {{ board.board_type }}
</option>
{% endfor %}
</select>
</div>
<!-- Entity panel -->
<div id="entityPanel">
<div id="entityLoading" class="text-center py-4 text-secondary" style="display:none">
<div class="spinner-border spinner-border-sm me-2"></div>Loading channels…
</div>
<div id="entityPlaceholder" class="text-center py-5 text-secondary">
<i class="bi bi-arrow-up-circle display-5 d-block mb-2 opacity-25"></i>
Select a board above to see its relay and sensor channels.
</div>
<!-- Relays -->
<div id="relaySection" style="display:none">
<div class="d-flex align-items-center mb-2">
<i class="bi bi-lightning-charge text-warning me-2"></i>
<span class="fw-semibold">Relay Outputs</span>
<span class="badge text-bg-secondary ms-2" id="relayCount"></span>
<span class="text-secondary small ms-2"> controllable (ON / OFF)</span>
</div>
<div class="row g-2 mb-4" id="relayGrid"></div>
</div>
<!-- Inputs -->
<div id="inputSection" style="display:none">
<div class="d-flex align-items-center mb-2">
<i class="bi bi-arrow-down-circle text-success me-2"></i>
<span class="fw-semibold">Digital Inputs / Sensors</span>
<span class="badge text-bg-secondary ms-2" id="inputCount"></span>
<span class="text-secondary small ms-2"> read-only</span>
</div>
<div class="row g-2" id="inputGrid"></div>
</div>
<!-- Selection summary -->
<div id="bindSummary" class="alert alert-info d-flex align-items-center gap-3 mt-3" style="display:none">
<i class="bi bi-check-circle-fill fs-5"></i>
<div><strong>Bound to:</strong> <span id="bindSummaryText"></span></div>
<button type="button" class="btn btn-sm btn-outline-secondary ms-auto" id="unbindBtn">
<i class="bi bi-x me-1"></i>Remove binding
</button>
</div>
</div>
</div>
</div>
</div>
</div><!-- /row -->
<!-- ── Submit ────────────────────────────────────────────────────────────── -->
<div class="d-flex gap-2 mt-4">
<button type="submit" class="btn btn-primary">
<i class="bi bi-check-circle me-1"></i>
{% if device %}Save Changes{% else %}Create Device{% endif %}
</button>
<a href="{{ url_for('devices.list_devices') }}" class="btn btn-outline-secondary">
<i class="bi bi-x me-1"></i>Cancel
</a>
</div>
</form>
{% endblock %}
{% block scripts %}
<script>
(function () {
const INIT = {
boardId: {{ (device.board_id | tojson) if device and device.board_id else 'null' }},
entityType: {{ (device.entity_type | tojson) if device and device.entity_type else 'null' }},
entityNum: {{ (device.entity_num | tojson) if device and device.entity_num else 'null' }},
devClass: {{ (device.device_class | tojson) if device else '"switch"' }},
};
// DOM refs
const boardSel = document.getElementById("boardSelect");
const hBoardId = document.getElementById("hBoardId");
const hEntityType = document.getElementById("hEntityType");
const hEntityNum = document.getElementById("hEntityNum");
const entityLoading = document.getElementById("entityLoading");
const entityPh = document.getElementById("entityPlaceholder");
const relaySection = document.getElementById("relaySection");
const inputSection = document.getElementById("inputSection");
const relayGrid = document.getElementById("relayGrid");
const inputGrid = document.getElementById("inputGrid");
const relayCount = document.getElementById("relayCount");
const inputCount = document.getElementById("inputCount");
const bindSummary = document.getElementById("bindSummary");
const bindSummaryTxt = document.getElementById("bindSummaryText");
const unbindBtn = document.getElementById("unbindBtn");
const iconInput = document.getElementById("iconInput");
const iconPreview = document.getElementById("icon-preview");
const iconClearBtn = document.getElementById("iconClearBtn");
const relayTypesWrap = document.getElementById("relay-types-wrap");
const inputTypesWrap = document.getElementById("input-types-wrap");
// ── icon preview ─────────────────────────────────────────────────────────
function updateIconPreview() {
const val = iconInput.value.trim();
if (val) { iconPreview.className = "bi " + val; return; }
const checked = document.querySelector(
"#relay-types-wrap input[name=device_class]:checked, " +
"#input-types-wrap input[name=device_class]:checked"
);
if (checked) {
const lbl = checked.closest("label");
if (lbl) iconPreview.className = "bi " + lbl.dataset.icon;
}
}
iconInput.addEventListener("input", updateIconPreview);
iconClearBtn.addEventListener("click", () => { iconInput.value = ""; updateIconPreview(); });
document.getElementById("iconPalette").addEventListener("click", e => {
const btn = e.target.closest("[data-icon]");
if (!btn) return;
iconInput.value = btn.dataset.icon;
updateIconPreview();
});
document.querySelectorAll("label.entity-type-pill input").forEach(r =>
r.addEventListener("change", updateIconPreview)
);
// ── device type tab switch ────────────────────────────────────────────────
function showRelayTypes(preselect) {
relayTypesWrap.style.display = "";
inputTypesWrap.style.display = "none";
inputTypesWrap.querySelectorAll("input").forEach(r => r.checked = false);
if (preselect) {
const m = relayTypesWrap.querySelector(`input[value="${preselect}"]`);
if (m) m.checked = true;
}
if (!relayTypesWrap.querySelector("input:checked")) {
const f = relayTypesWrap.querySelector("input"); if (f) f.checked = true;
}
updateIconPreview();
}
function showInputTypes(preselect) {
inputTypesWrap.style.display = "";
relayTypesWrap.style.display = "none";
relayTypesWrap.querySelectorAll("input").forEach(r => r.checked = false);
if (preselect) {
const m = inputTypesWrap.querySelector(`input[value="${preselect}"]`);
if (m) m.checked = true;
}
if (!inputTypesWrap.querySelector("input:checked")) {
const f = inputTypesWrap.querySelector("input"); if (f) f.checked = true;
}
updateIconPreview();
}
// ── entity card factory ──────────────────────────────────────────────────
function makeCard(item, kind) {
const isSelected = hEntityType.value === kind && parseInt(hEntityNum.value) === item.num;
const stateColor = kind === "relay"
? (item.state ? item.on_color : item.off_color)
: (item.active ? item.active_color : item.idle_color);
const label = kind === "relay" ? "Relay" : "Input";
const col = document.createElement("div");
col.className = "col-6 col-md-4 col-xl-3";
col.innerHTML = `
<div class="card entity-pick-card border-2 rounded-3 h-100
${isSelected ? "border-primary bg-primary bg-opacity-10" : "border-transparent"}"
style="cursor:pointer;transition:all .15s"
data-kind="${kind}" data-num="${item.num}">
<div class="card-body p-3 text-center">
<div class="rounded-3 d-flex align-items-center justify-content-center mx-auto mb-2"
style="width:48px;height:48px;background:var(--bs-secondary-bg)">
<i class="bi ${item.icon} entity-card-icon"
style="font-size:1.5rem;${isSelected ? "color:var(--bs-primary)" : ""}"></i>
</div>
<div class="fw-semibold small text-truncate" title="${item.name}">${item.name}</div>
<div class="text-secondary" style="font-size:.7rem">${label} ${item.num}</div>
<span class="badge text-bg-${stateColor} mt-1" style="font-size:.65rem">${item.state_label}</span>
${isSelected ? '<div class="mt-1"><i class="bi bi-check-circle-fill text-primary"></i></div>' : ''}
</div>
</div>`;
col.querySelector(".entity-pick-card").addEventListener("click", () => selectEntity(item, kind));
return col;
}
// ── select entity ─────────────────────────────────────────────────────────
function selectEntity(item, kind) {
hEntityType.value = kind;
hEntityNum.value = item.num;
document.querySelectorAll(".entity-pick-card").forEach(c => {
const mine = c.dataset.kind === kind && parseInt(c.dataset.num) === item.num;
c.classList.toggle("border-primary", mine);
c.classList.toggle("bg-primary", mine);
c.classList.toggle("bg-opacity-10", mine);
c.classList.toggle("border-transparent", !mine);
c.classList.remove("bg-secondary");
const ico = c.querySelector(".entity-card-icon");
if (ico) ico.style.color = mine ? "var(--bs-primary)" : "";
// show/hide checkmark
let ck = c.querySelector(".entity-check");
if (!ck && mine) {
ck = document.createElement("div");
ck.className = "entity-check mt-1";
ck.innerHTML = '<i class="bi bi-check-circle-fill text-primary"></i>';
c.querySelector(".card-body").appendChild(ck);
} else if (ck && !mine) {
ck.remove();
}
});
kind === "relay" ? showRelayTypes(item.type) : showInputTypes(item.type);
// Auto-fill name if blank
const nameIn = document.getElementById("name");
if (!nameIn.value.trim()) nameIn.value = item.name;
// Summary banner
const boardName = boardSel.options[boardSel.selectedIndex]?.dataset.name || "Board";
bindSummaryTxt.textContent = `${boardName} · ${kind === "relay" ? "Relay" : "Input"} ${item.num}${item.name}`;
bindSummary.style.display = "flex";
}
unbindBtn.addEventListener("click", () => {
hEntityType.value = "";
hEntityNum.value = "";
document.querySelectorAll(".entity-pick-card").forEach(c => {
c.classList.remove("border-primary", "bg-primary", "bg-opacity-10");
c.classList.add("border-transparent");
const ico = c.querySelector(".entity-card-icon");
if (ico) ico.style.color = "";
c.querySelector(".entity-check")?.remove();
});
bindSummary.style.display = "none";
});
// ── load board ────────────────────────────────────────────────────────────
function loadBoard(boardId) {
entityPh.style.display = "none";
relaySection.style.display = "none";
inputSection.style.display = "none";
bindSummary.style.display = "none";
relayGrid.innerHTML = "";
inputGrid.innerHTML = "";
if (!boardId) {
hBoardId.value = "";
entityPh.style.display = "";
return;
}
hBoardId.value = boardId;
entityLoading.style.display = "";
fetch(`/devices/api/boards/${boardId}/entities`)
.then(r => r.json())
.then(data => {
entityLoading.style.display = "none";
if (data.relays && data.relays.length) {
relayCount.textContent = data.relays.length;
data.relays.forEach(item => relayGrid.appendChild(makeCard(item, "relay")));
relaySection.style.display = "";
}
if (data.inputs && data.inputs.length) {
inputCount.textContent = data.inputs.length;
data.inputs.forEach(item => inputGrid.appendChild(makeCard(item, "input")));
inputSection.style.display = "";
}
if (!data.relays.length && !data.inputs.length) {
entityPh.innerHTML = `<i class="bi bi-exclamation-circle display-5 d-block mb-2 opacity-25"></i>
This board has no relay or input channels configured.`;
entityPh.style.display = "";
}
// Restore selection when editing
if (INIT.entityType && INIT.entityNum) {
const all = INIT.entityType === "relay" ? data.relays : data.inputs;
const match = all.find(i => i.num === INIT.entityNum);
if (match) selectEntity(match, INIT.entityType);
}
})
.catch(() => {
entityLoading.style.display = "none";
entityPh.innerHTML = `<i class="bi bi-exclamation-triangle text-warning me-2"></i>Failed to load board channels.`;
entityPh.style.display = "";
});
}
boardSel.addEventListener("change", () => {
hEntityType.value = "";
hEntityNum.value = "";
loadBoard(boardSel.value || null);
});
// ── init ─────────────────────────────────────────────────────────────────
if (INIT.entityType === "input") {
showInputTypes(INIT.devClass);
} else {
showRelayTypes(INIT.devClass);
}
updateIconPreview();
if (INIT.boardId) {
loadBoard(INIT.boardId);
} else {
entityPh.style.display = "";
}
})();
</script>
<style>
.entity-pick-card:hover { background: var(--bs-secondary-bg) !important; transform: translateY(-2px); }
.border-transparent { border-color: transparent !important; }
</style>
{% endblock %}

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{% extends "base.html" %}
{% block title %}Devices Location Management{% endblock %}
{% block content %}
<div class="d-flex align-items-center justify-content-between mb-4">
<h2 class="fw-bold mb-0">
<i class="bi bi-hdd-stack me-2 text-info"></i>Devices
</h2>
{% if current_user.is_admin() %}
<a href="{{ url_for('devices.add_device') }}" class="btn btn-primary">
<i class="bi bi-plus-circle me-1"></i> Add Device
</a>
{% endif %}
</div>
<p class="text-secondary mb-4">
Define named, personalized devices (lights, switches, pumps, sensors…) that map to
specific relay or input channels on your boards. Devices can be placed on Layout pages
as interactive widgets.
</p>
{% if devices %}
{# Group by area #}
{% set areas = devices | map(attribute='area') | unique | list %}
{% set no_area = devices | selectattr('area', 'none') | list
+ devices | selectattr('area', 'equalto', '') | list
+ devices | selectattr('area', 'equalto', None) | list %}
{# Collect non-empty areas #}
{% set named_areas = [] %}
{% for d in devices %}
{% if d.area and d.area != '' and d.area not in named_areas %}
{% set _ = named_areas.append(d.area) %}
{% endif %}
{% endfor %}
{# Devices with no area #}
{% set ungrouped = [] %}
{% for d in devices %}
{% if not d.area or d.area == '' %}
{% set _ = ungrouped.append(d) %}
{% endif %}
{% endfor %}
{% for area in named_areas %}
<h5 class="text-secondary fw-semibold mb-3 mt-4">
<i class="bi bi-geo-alt me-1"></i>{{ area }}
</h5>
<div class="row g-3 mb-2">
{% for device in devices %}
{% if device.area == area %}
<div class="col-md-6 col-xl-4" id="device-card-{{ device.id }}">
{% include "devices/_card.html" %}
</div>
{% endif %}
{% endfor %}
</div>
{% endfor %}
{% if ungrouped %}
{% if named_areas %}
<h5 class="text-secondary fw-semibold mb-3 mt-4">
<i class="bi bi-three-dots me-1"></i>Other
</h5>
{% endif %}
<div class="row g-3 mb-2">
{% for device in ungrouped %}
<div class="col-md-6 col-xl-4" id="device-card-{{ device.id }}">
{% include "devices/_card.html" %}
</div>
{% endfor %}
</div>
{% endif %}
{% else %}
<div class="text-center py-5 text-secondary">
<i class="bi bi-hdd-stack display-4 d-block mb-3 opacity-25"></i>
<p class="mb-1">No devices defined yet.</p>
{% if current_user.is_admin() %}
<a href="{{ url_for('devices.add_device') }}" class="btn btn-sm btn-outline-primary mt-2">
<i class="bi bi-plus-circle me-1"></i> Add your first device
</a>
{% endif %}
</div>
{% endif %}
{% endblock %}
{% block scripts %}
<script>
function deviceToggle(btn, deviceId) {
btn.disabled = true;
fetch(`/devices/${deviceId}/toggle`, {
method: "POST",
headers: {"X-Requested-With": "XMLHttpRequest"}
})
.then(r => r.json())
.then(data => {
if (!data.ok) { btn.disabled = false; return; }
const card = document.getElementById("device-card-" + deviceId);
const badge = card.querySelector(".device-state-badge");
if (badge) {
badge.className = "badge device-state-badge text-bg-" + data.state_color;
badge.textContent = data.state_label;
}
// Update toggle icon
btn.className = btn.className.replace(/btn-(outline-)?[a-z]+/, "btn-" + data.state_color);
if (data.state) {
btn.innerHTML = '<i class="bi bi-power me-1"></i>ON';
} else {
btn.innerHTML = '<i class="bi bi-power me-1"></i>OFF';
}
btn.disabled = false;
})
.catch(() => { btn.disabled = false; });
}
</script>
{% endblock %}