updated player deployment for digiserver
This commit is contained in:
@@ -0,0 +1,94 @@
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"""Background task execution for long-running operations."""
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import threading
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import logging
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from typing import Callable, Any, Dict
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logger = logging.getLogger(__name__)
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def run_background_task(task_func: Callable, *args, **kwargs) -> threading.Thread:
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"""
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Run a function in a background thread.
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Args:
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task_func: Function to execute
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*args: Positional arguments for the function
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**kwargs: Keyword arguments for the function
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Returns:
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Thread object
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"""
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def wrapper():
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try:
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logger.info(f"Starting background task: {task_func.__name__}")
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task_func(*args, **kwargs)
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logger.info(f"Completed background task: {task_func.__name__}")
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except Exception as e:
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logger.error(f"Background task failed ({task_func.__name__}): {str(e)}", exc_info=True)
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thread = threading.Thread(target=wrapper, daemon=True)
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thread.start()
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return thread
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def background_player_deployment(
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hostname: str,
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username: str,
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password: str,
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player_name: str,
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player_id: int,
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port: int = 22,
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server_url: str = None,
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server_api_key: str = None
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) -> None:
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"""
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Deploy player code to host in background.
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Args:
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hostname: SSH hostname/IP
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username: SSH username
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password: SSH password
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player_name: Player name
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player_id: Player database ID
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port: SSH port
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server_url: DigiServer URL for player
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server_api_key: API key for player
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"""
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from app.utils.ssh_deploy import deploy_player_to_host
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from app.models import Player
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from app.extensions import db
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from app.utils.logger import log_action
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try:
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# Execute deployment
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result = deploy_player_to_host(
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hostname=hostname,
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username=username,
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password=password,
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player_name=player_name,
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port=port,
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server_url=server_url,
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server_api_key=server_api_key
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)
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# Update player with deployment status
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from datetime import datetime
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player = Player.query.get(player_id)
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if player:
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player.last_deployment_at = datetime.utcnow()
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if result.get('success'):
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player.deployment_status = 'deployed'
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player.last_deployment_status = 'success'
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player.last_deployment_message = result.get('message', 'Deployment successful')
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log_action('info', f'Background deployment completed for player "{player_name}": {result["message"]}')
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else:
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player.deployment_status = 'failed'
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player.last_deployment_status = 'failed'
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player.last_deployment_message = result.get('error', result.get('message', 'Deployment failed'))
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log_action('error', f'Background deployment failed for player "{player_name}": {result.get("error", result.get("message"))}')
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db.session.commit()
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except Exception as e:
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logger.error(f"Background deployment error for player '{player_name}': {str(e)}", exc_info=True)
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log_action('error', f'Background deployment error for player "{player_name}": {str(e)}')
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@@ -0,0 +1,543 @@
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"""SSH deployment utilities for player provisioning."""
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import subprocess
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import logging
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import os
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import json
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from typing import Tuple, Dict, Any, Optional
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from datetime import datetime
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logger = logging.getLogger(__name__)
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# Pre-staged player code location in container
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LOCAL_PLAYER_CODE_DIR = '/app/data/player'
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def get_local_player_code_status() -> Dict[str, Any]:
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"""
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Check status of pre-staged player code.
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Returns:
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Dict with availability, version, and path info
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"""
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try:
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if not os.path.isdir(LOCAL_PLAYER_CODE_DIR):
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return {
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'available': False,
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'reason': 'Directory not found',
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'path': LOCAL_PLAYER_CODE_DIR
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}
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# Check if git repository
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git_dir = os.path.join(LOCAL_PLAYER_CODE_DIR, '.git')
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if not os.path.isdir(git_dir):
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return {
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'available': False,
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'reason': 'Not a git repository',
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'path': LOCAL_PLAYER_CODE_DIR
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}
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# Get current git version
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try:
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result = subprocess.run(
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['git', '-C', LOCAL_PLAYER_CODE_DIR, 'rev-parse', '--short', 'HEAD'],
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capture_output=True,
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text=True,
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timeout=5
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)
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version = result.stdout.strip() if result.returncode == 0 else 'unknown'
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except:
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version = 'unknown'
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# Get directory size
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try:
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result = subprocess.run(
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['du', '-sh', LOCAL_PLAYER_CODE_DIR],
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capture_output=True,
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text=True,
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timeout=5
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)
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size = result.stdout.split()[0] if result.returncode == 0 else 'unknown'
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except:
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size = 'unknown'
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return {
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'available': True,
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'path': LOCAL_PLAYER_CODE_DIR,
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'version': version,
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'size': size,
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'updated': os.path.getmtime(git_dir),
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'reason': 'Pre-staged code ready for deployment'
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}
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except Exception as e:
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logger.warning(f'Error checking player code status: {str(e)}')
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return {
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'available': False,
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'reason': f'Status check failed: {str(e)}',
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'path': LOCAL_PLAYER_CODE_DIR
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}
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def test_ssh_connection(hostname: str, username: str, password: str, port: int = 22) -> Dict[str, Any]:
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"""
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Test SSH connection to a remote host.
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Args:
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hostname: Target hostname or IP
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username: SSH username
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password: SSH password
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port: SSH port (default 22)
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Returns:
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Dict with status, message, and timestamp
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"""
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try:
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# Use sshpass to test connection without interactive prompt
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cmd = [
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'sshpass', '-p', password,
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'ssh', '-o', 'StrictHostKeyChecking=no',
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'-o', 'ConnectTimeout=10',
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'-p', str(port),
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f'{username}@{hostname}',
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'echo "SSH connection successful"'
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]
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result = subprocess.run(
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cmd,
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capture_output=True,
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text=True,
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timeout=15
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)
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if result.returncode == 0:
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return {
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'success': True,
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'message': f'SSH connection successful to {hostname}',
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'timestamp': datetime.now().isoformat(),
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'output': result.stdout.strip()
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}
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else:
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error_msg = result.stderr.strip() or result.stdout.strip()
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return {
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'success': False,
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'message': f'SSH connection failed: {error_msg}',
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'timestamp': datetime.now().isoformat(),
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'error': error_msg
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}
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except subprocess.TimeoutExpired:
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return {
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'success': False,
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'message': f'SSH connection timeout to {hostname}',
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'timestamp': datetime.now().isoformat(),
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'error': 'Connection timeout (10s)'
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}
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except Exception as e:
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logger.error(f'SSH test error: {str(e)}')
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return {
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'success': False,
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'message': f'SSH connection error: {str(e)}',
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'timestamp': datetime.now().isoformat(),
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'error': str(e)
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}
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def generate_player_config(
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player_name: str,
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server_url: str,
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api_key: str,
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player_id: str = None,
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location: str = None
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) -> str:
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"""
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Generate player configuration JSON for connecting to DigiServer.
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Args:
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player_name: Name of the player
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server_url: DigiServer base URL (e.g., http://localhost/digiserver)
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api_key: API authentication key
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player_id: Optional player ID (defaults to player_name)
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location: Optional player location/description
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Returns:
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JSON configuration string
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"""
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config = {
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"player": {
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"name": player_name,
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"id": player_id or player_name,
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"location": location or "",
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"version": "2.0"
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},
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"server": {
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"url": server_url,
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"api_endpoint": f"{server_url}/api",
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"authentication": {
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"type": "api_key",
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"key": api_key
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},
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"endpoints": {
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"playlists": f"{server_url}/api/playlists",
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"content": f"{server_url}/api/content",
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"schedule": f"{server_url}/api/schedule",
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"heartbeat": f"{server_url}/api/player/heartbeat",
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"logs": f"{server_url}/api/player/logs"
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}
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},
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"playback": {
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"audio_enabled": True,
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"video_enabled": True,
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"max_resolution": "4K",
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"refresh_interval": 60,
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"rotation": "0"
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},
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"networking": {
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"timeout": 30,
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"retry_count": 3,
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"retry_delay": 5
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}
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}
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return json.dumps(config, indent=2)
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def deploy_player_to_host(
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hostname: str,
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username: str,
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password: str,
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player_name: str,
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repo_url: str = 'https://gitea.moto-adv.com/ske087/Kiwy-Signage.git',
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deploy_path: str = None, # Default: /home/[user]/kiwy-signage
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port: int = 22,
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server_url: str = None, # DigiServer URL for player to connect to
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server_api_key: str = None # API key for player authentication
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) -> Dict[str, Any]:
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"""
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Deploy player code to remote host.
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Args:
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hostname: Target hostname or IP
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username: SSH username
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password: SSH password
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player_name: Name for the player instance
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repo_url: Git repository URL
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deploy_path: Path where to deploy on remote host (default: /home/[user]/kiwy-signage)
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port: SSH port (default 22)
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server_url: DigiServer URL for player connection
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server_api_key: API key for player authentication
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Returns:
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Dict with deployment status and output
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"""
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# Set default deployment path to user's home directory
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if deploy_path is None:
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deploy_path = f'/home/{username}/kiwy-signage'
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try:
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# Step 1: Verify host accessibility
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test_result = test_ssh_connection(hostname, username, password, port)
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if not test_result['success']:
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return {
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'success': False,
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'message': 'Cannot deploy: SSH connection failed',
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'timestamp': datetime.now().isoformat(),
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'error': test_result['message'],
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'steps': []
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}
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steps = [
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{
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'step': 'SSH Connection Test',
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'status': 'completed',
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'message': 'SSH connection successful',
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'timestamp': datetime.now().isoformat()
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}
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]
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# Step 2: Create deployment directory
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try:
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mkdir_cmd = [
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'sshpass', '-p', password,
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'ssh', '-o', 'StrictHostKeyChecking=no',
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'-p', str(port),
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f'{username}@{hostname}',
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f'mkdir -p {deploy_path}'
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]
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result = subprocess.run(mkdir_cmd, capture_output=True, text=True, timeout=30)
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steps.append({
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'step': 'Create Deploy Directory',
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'status': 'completed' if result.returncode == 0 else 'failed',
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'message': f'Directory {deploy_path} created',
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'timestamp': datetime.now().isoformat()
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})
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except Exception as e:
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steps.append({
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'step': 'Create Deploy Directory',
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'status': 'failed',
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'message': f'Failed: {str(e)}',
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'timestamp': datetime.now().isoformat()
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})
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return {
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'success': False,
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'message': f'Deployment failed at step: Create Deploy Directory',
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'timestamp': datetime.now().isoformat(),
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'error': str(e),
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'steps': steps
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}
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# Step 3: Deploy code (use local if available, otherwise clone from git)
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try:
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code_status = get_local_player_code_status()
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if code_status['available']:
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# Use pre-staged player code via rsync
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logger.info(f'Using pre-staged player code (version: {code_status.get("version", "unknown")})')
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rsync_cmd = [
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'sshpass', '-p', password,
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'rsync', '-avz',
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'--delete',
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'-e', f'ssh -o StrictHostKeyChecking=no -p {port}',
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f'{LOCAL_PLAYER_CODE_DIR}/',
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f'{username}@{hostname}:{deploy_path}/'
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]
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result = subprocess.run(rsync_cmd, capture_output=True, text=True, timeout=300)
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steps.append({
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'step': 'Deploy Code',
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'status': 'completed' if result.returncode == 0 else 'failed',
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'message': f'Code deployed via rsync (version: {code_status.get("version", "local")})',
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'timestamp': datetime.now().isoformat()
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})
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if result.returncode != 0:
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logger.warning(f'Rsync failed, falling back to git clone: {result.stderr}')
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# Fall back to git clone
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raise Exception('Rsync failed, retrying with git')
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else:
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# No local code, clone from repository
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logger.info(f'No pre-staged code available ({code_status.get("reason", "unknown")}), cloning from repository')
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raise Exception('Local code not available')
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except Exception as rsync_error:
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# Fallback: Clone or pull repository
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try:
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logger.info(f'Deploying via git: {rsync_error}')
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# Check if repo already exists
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check_cmd = [
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'sshpass', '-p', password,
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'ssh', '-o', 'StrictHostKeyChecking=no',
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'-p', str(port),
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f'{username}@{hostname}',
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f'[ -d {deploy_path}/.git ]'
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]
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result = subprocess.run(check_cmd, capture_output=True, text=True, timeout=10)
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if result.returncode == 0:
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# Repo exists, pull latest
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git_cmd = [
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'sshpass', '-p', password,
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'ssh', '-o', 'StrictHostKeyChecking=no',
|
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'-p', str(port),
|
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f'{username}@{hostname}',
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f'cd {deploy_path} && git pull origin main 2>&1'
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]
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git_msg = 'Pull latest code'
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else:
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# Clone repository
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git_cmd = [
|
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'sshpass', '-p', password,
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'ssh', '-o', 'StrictHostKeyChecking=no',
|
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'-p', str(port),
|
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f'{username}@{hostname}',
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f'git clone {repo_url} {deploy_path} 2>&1'
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]
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git_msg = 'Clone repository'
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result = subprocess.run(git_cmd, capture_output=True, text=True, timeout=120)
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steps.append({
|
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'step': 'Deploy Code',
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||||
'status': 'completed' if result.returncode == 0 else 'failed',
|
||||
'message': f'{git_msg}: {result.stdout.split(chr(10))[0][:100]}',
|
||||
'timestamp': datetime.now().isoformat()
|
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})
|
||||
|
||||
if result.returncode != 0:
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return {
|
||||
'success': False,
|
||||
'message': f'Deployment failed at step: Deploy Code',
|
||||
'timestamp': datetime.now().isoformat(),
|
||||
'error': result.stderr or result.stdout,
|
||||
'steps': steps
|
||||
}
|
||||
except Exception as e:
|
||||
steps.append({
|
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'step': 'Deploy Code',
|
||||
'status': 'failed',
|
||||
'message': f'Failed: {str(e)}',
|
||||
'timestamp': datetime.now().isoformat()
|
||||
})
|
||||
return {
|
||||
'success': False,
|
||||
'message': f'Deployment failed at step: Deploy Code',
|
||||
'timestamp': datetime.now().isoformat(),
|
||||
'error': str(e),
|
||||
'steps': steps
|
||||
}
|
||||
|
||||
# Step 3.5: Generate player configuration
|
||||
try:
|
||||
if server_url and server_api_key:
|
||||
config_content = generate_player_config(
|
||||
player_name=player_name,
|
||||
server_url=server_url,
|
||||
api_key=server_api_key
|
||||
)
|
||||
|
||||
# Write config file to remote host
|
||||
write_config_cmd = [
|
||||
'sshpass', '-p', password,
|
||||
'ssh', '-o', 'StrictHostKeyChecking=no',
|
||||
'-p', str(port),
|
||||
f'{username}@{hostname}',
|
||||
f'cat > {deploy_path}/config.json << \'EOF\'\n{config_content}\nEOF'
|
||||
]
|
||||
result = subprocess.run(write_config_cmd, capture_output=True, text=True, timeout=30)
|
||||
steps.append({
|
||||
'step': 'Configure Player',
|
||||
'status': 'completed' if result.returncode == 0 else 'warning',
|
||||
'message': f'Player configuration created',
|
||||
'timestamp': datetime.now().isoformat()
|
||||
})
|
||||
except Exception as e:
|
||||
logger.warning(f'Failed to create player config: {str(e)}')
|
||||
|
||||
# Step 4: Run installation script
|
||||
try:
|
||||
# First check if install script exists
|
||||
check_script = [
|
||||
'sshpass', '-p', password,
|
||||
'ssh', '-o', 'StrictHostKeyChecking=no',
|
||||
'-p', str(port),
|
||||
f'{username}@{hostname}',
|
||||
f'[ -f {deploy_path}/install.sh ] || [ -f {deploy_path}/setup.sh ] || [ -f {deploy_path}/install_player.sh ]'
|
||||
]
|
||||
script_check = subprocess.run(check_script, capture_output=True, text=True, timeout=10)
|
||||
|
||||
if script_check.returncode == 0:
|
||||
# Find the install script
|
||||
find_cmd = [
|
||||
'sshpass', '-p', password,
|
||||
'ssh', '-o', 'StrictHostKeyChecking=no',
|
||||
'-p', str(port),
|
||||
f'{username}@{hostname}',
|
||||
f'ls {deploy_path}/install*.sh {deploy_path}/setup.sh {deploy_path}/*.sh 2>/dev/null | head -1'
|
||||
]
|
||||
find_result = subprocess.run(find_cmd, capture_output=True, text=True, timeout=10)
|
||||
install_script = find_result.stdout.strip().split('\n')[0]
|
||||
|
||||
if install_script:
|
||||
# Run the install script
|
||||
install_cmd = [
|
||||
'sshpass', '-p', password,
|
||||
'ssh', '-o', 'StrictHostKeyChecking=no',
|
||||
'-p', str(port),
|
||||
f'{username}@{hostname}',
|
||||
f'cd {deploy_path} && bash {install_script} 2>&1'
|
||||
]
|
||||
result = subprocess.run(install_cmd, capture_output=True, text=True, timeout=300)
|
||||
steps.append({
|
||||
'step': 'Run Installation Script',
|
||||
'status': 'completed' if result.returncode == 0 else 'completed_with_warnings',
|
||||
'message': f'Installation script executed: {install_script}',
|
||||
'timestamp': datetime.now().isoformat()
|
||||
})
|
||||
else:
|
||||
steps.append({
|
||||
'step': 'Run Installation Script',
|
||||
'status': 'skipped',
|
||||
'message': 'No installation script found (manual setup may be required)',
|
||||
'timestamp': datetime.now().isoformat()
|
||||
})
|
||||
else:
|
||||
steps.append({
|
||||
'step': 'Run Installation Script',
|
||||
'status': 'skipped',
|
||||
'message': 'No installation script found',
|
||||
'timestamp': datetime.now().isoformat()
|
||||
})
|
||||
except Exception as e:
|
||||
steps.append({
|
||||
'step': 'Run Installation Script',
|
||||
'status': 'error',
|
||||
'message': f'Error running installation: {str(e)}',
|
||||
'timestamp': datetime.now().isoformat()
|
||||
})
|
||||
logger.error(f'Installation script error: {str(e)}')
|
||||
|
||||
# Step 5: Start player service (execute start.sh)
|
||||
try:
|
||||
# Check if start.sh exists
|
||||
check_start = [
|
||||
'sshpass', '-p', password,
|
||||
'ssh', '-o', 'StrictHostKeyChecking=no',
|
||||
'-p', str(port),
|
||||
f'{username}@{hostname}',
|
||||
f'[ -f {deploy_path}/start.sh ]'
|
||||
]
|
||||
start_check = subprocess.run(check_start, capture_output=True, text=True, timeout=10)
|
||||
|
||||
if start_check.returncode == 0:
|
||||
# Make sure start.sh is executable and run it
|
||||
start_cmd = [
|
||||
'sshpass', '-p', password,
|
||||
'ssh', '-o', 'StrictHostKeyChecking=no',
|
||||
'-p', str(port),
|
||||
f'{username}@{hostname}',
|
||||
f'cd {deploy_path} && chmod +x start.sh && bash start.sh 2>&1'
|
||||
]
|
||||
result = subprocess.run(start_cmd, capture_output=True, text=True, timeout=300)
|
||||
|
||||
# Capture first line of output for feedback
|
||||
output_msg = result.stdout.split('\n')[0][:100] if result.stdout else 'Started'
|
||||
|
||||
steps.append({
|
||||
'step': 'Start Player Service',
|
||||
'status': 'completed' if result.returncode == 0 else 'completed_with_warnings',
|
||||
'message': f'Player service started: {output_msg}',
|
||||
'timestamp': datetime.now().isoformat()
|
||||
})
|
||||
logger.info(f'Player service started on {hostname} at {deploy_path}')
|
||||
else:
|
||||
steps.append({
|
||||
'step': 'Start Player Service',
|
||||
'status': 'warning',
|
||||
'message': 'start.sh not found - player may require manual startup',
|
||||
'timestamp': datetime.now().isoformat()
|
||||
})
|
||||
logger.warning(f'start.sh not found at {deploy_path}/start.sh on {hostname}')
|
||||
except Exception as e:
|
||||
steps.append({
|
||||
'step': 'Start Player Service',
|
||||
'status': 'error',
|
||||
'message': f'Error starting player service: {str(e)}',
|
||||
'timestamp': datetime.now().isoformat()
|
||||
})
|
||||
logger.error(f'Failed to start player service: {str(e)}')
|
||||
|
||||
return {
|
||||
'success': True,
|
||||
'message': f'Player "{player_name}" deployed successfully to {hostname}',
|
||||
'timestamp': datetime.now().isoformat(),
|
||||
'deploy_path': deploy_path,
|
||||
'steps': steps
|
||||
}
|
||||
|
||||
except Exception as e:
|
||||
logger.error(f'Deployment error: {str(e)}')
|
||||
return {
|
||||
'success': False,
|
||||
'message': f'Unexpected deployment error: {str(e)}',
|
||||
'timestamp': datetime.now().isoformat(),
|
||||
'error': str(e),
|
||||
'steps': []
|
||||
}
|
||||
Reference in New Issue
Block a user