fix: player connectivity and media download pipeline

- nginx: add /api/ shortcut block (no portal auth, X-Script-Name /digiserver,
  Host $http_host) so players can reach DigiServer API without /digiserver prefix
- nginx: use $http_host in /api/ block so Flask host_url includes port — fixes
  media download URLs missing :8080 (was http://ip/digiserver/... not http://ip:8080/...)
- player main.py: fix double-port bug when server_ip already contains a port
  (e.g. 192.168.0.230:8080 was producing http://192.168.0.230:8080:80)
- get_playlists_v2.py: force re-sync when server version differs OR local media
  files are missing on disk — fixes stale playlist after server reset
- digiserver api.py: playlist endpoint builds full media URLs using script_root
  from X-Script-Name header set by nginx
- weblink support, player build/deploy improvements, manage-playlist AJAX prefix fix
This commit is contained in:
ske087
2026-06-29 20:04:11 +03:00
parent f674330b93
commit 4f4e017ad2
16 changed files with 1222 additions and 38 deletions
+14 -2
View File
@@ -39,7 +39,11 @@ def background_player_deployment(
player_id: int,
port: int = 22,
server_url: str = None,
server_api_key: str = None
server_api_key: str = None,
player_hostname: str = None,
quickconnect_code: str = None,
orientation: str = 'Landscape',
verify_ssl: bool = False
) -> None:
"""
Deploy player code to host in background.
@@ -53,6 +57,10 @@ def background_player_deployment(
port: SSH port
server_url: DigiServer URL for player
server_api_key: API key for player
player_hostname: Player screen identity used for auth (Player.hostname)
quickconnect_code: Quick connect code used for auth
orientation: Player orientation (Landscape/Portrait)
verify_ssl: Whether the player should verify the server TLS certificate
"""
from app.utils.ssh_deploy import deploy_player_to_host
from app.models import Player
@@ -68,7 +76,11 @@ def background_player_deployment(
player_name=player_name,
port=port,
server_url=server_url,
server_api_key=server_api_key
server_api_key=server_api_key,
player_hostname=player_hostname,
quickconnect_code=quickconnect_code,
orientation=orientation,
verify_ssl=verify_ssl
)
# Update player with deployment status