Follow-up to the player-modal / maintenance-page fix: the same root cause --
colours hard-coded for the light theme -- affected the whole app, in two
places.
1) Inline style attributes (inline outranks the theme rules, so the light
value survives dark mode and the inherited text colour turns
light-on-light). base.html now carries a single, property-scoped
dark-mode override layer that maps every light literal found in the
templates to the theme variables: light backgrounds/whites -> dark
surfaces, semantic pastels -> dark equivalents, dark text -> light text,
light borders -> dark borders, plus .back-link. Scoped to
body.dark-mode, so the light theme is untouched. This covers all
templates, including ones not edited here and any added later.
2) Page-level <style> blocks with no dark support:
* admin/https_config.html hard-coded a light-only palette (blue-tint
panels, dark labels) -- added a body.dark-mode block for it.
* dashboard.html / help.html / manage_player.html coloured text links
with --primary-color (#7c3aed in dark = too dim). Introduced a
dedicated --link-color (#667eea light / #a78bfa dark) and used it for
text links, leaving --primary-color for button/background use.
Verified with an automated luminance scan of all 18 pages in both themes:
dark mode has 0 light backgrounds and 0 dark-on-dark text (the only
remaining light surfaces are the intentional white buttons on the admin
gradient cards), and light mode is unchanged.
Both bugs had the same cause: light colours were set with inline style
attributes, which outrank the theme rules in base.html and so survived the
dark theme. Text that inherits --text-color then became light-on-light.
* manage_player.html: the delete confirmation modal used an inline
background-color of #fefefe with the body's dark-mode text colour, making
the message unreadable in dark mode. Rebuilt it with .modal-* classes
driven by the base.html CSS variables (and dark-mode variants for the
title, warning and player name).
* admin/maintenance.html: the "Automatic reset interval" panel, table
headers and JS-rendered rows/tables hardcoded #f8f9fa/#e2e8f0/#dee2e6.
Switched them to --bg-color / --card-bg / --border-color /
--text-secondary and added a themed .maint-badge-pending.
Verified with computed styles in both themes; light mode is unchanged.
Admin-only page reachable from a new card on the admin panel (replacing the
Quick Actions card) that centralises housekeeping operations:
* Database integrity: PRAGMA integrity_check / quick_check / foreign_key_check,
plus VACUUM + ANALYZE to reclaim free space.
* Leftover records: detects and removes orphaned rows left behind by deleted
players/content (player_feedback, player_edit, playlist_content, dangling
player.playlist_id) and orphaned edited-media folders on disk.
* Player authentication tokens: manual reset (single or all), a configurable
automatic reset interval, and cancellation of a pending reset.
Resetting a token rotates player.auth_code and sets auth_reset_required, so the
next heartbeat (POST /api/player-feedback) answers 401 + auth_required and the
client restarts its authentication flow. A successful authentication clears the
flag and stamps auth_token_issued_at, from which the interval is measured.
New: PlayerAuthConfig model, add_player_auth_reset migration (registered in
docker-entrypoint.sh), admin/maintenance.html.
Remove dead code identified in docs/SANITIZATION-REVIEW.md:
- app/blueprints/content_old.py and app/blueprints/playlist.py
- app/models/group.py, app/utils/nginx_config_reader.py
- orphaned templates (content_list, edit_content, upload_content,
player_page) and the related group/Template references
Result: 6 blueprints, 82 routes, no dead modules or orphan templates.
Add files that deploy.sh and docker-entrypoint.sh already require but
which were never tracked:
- https_manager.py (referenced by deploy.sh, migrate_network.sh,
docker-entrypoint.sh)
- Caddyfile.example (seeded by deploy.sh; its absence aborts deploy)
Relocate generated Graphify artifacts from graphify-out/ to
docs/graphify-out/ (110 files, no content change) and archive the
superseded docs under docs/.
Ignore hygiene:
- ignore ad-hoc .env backups (.env.bak*) — they contain live secrets
- keep the pre-sanitization snapshots (docs/legacy code/,
docs/old_code_documentation/) on disk but out of the repo
Fix .env.example: drop a duplicated config block, genericize the
hardcoded host IP, and document HOSTNAME_INTERNAL.
- Content model: add url column + is_weblink() for web page content items
- Player model: add deployment tracking fields (status, timestamps, message)
- Content blueprint: add add_weblink and add_weblink_to_playlist routes;
weblinks auto-deleted when removed from playlist
- Players blueprint: add SSH deploy mode in add_player; weblink-aware playlist
- API blueprint: weblink URL served directly in playlist response;
add /api/deploy/test-ssh and /api/deploy/player endpoints
- Admin blueprint: add build-player page (clone from Gitea, write base config);
replace nginx status card with Caddy status on HTTPS config page
- caddy_manager: rewritten to generate proper HTTPS/internal-CA Caddyfiles
and reload Caddy via admin API (/load) for live config updates
- ssh_deploy, background_tasks, player_build: new utils for SSH deployment
- background_tasks: push Flask app context into background thread so DB
updates after deployment complete correctly
- ssh_deploy: robust install script detection with passwordless sudo injection
(uses SSH credentials, cleaned up after install)
- Dockerfile: add git, sshpass, openssh-client, rsync
- docker-compose: switch nginx to Caddy on ports 80/443; add port 5000 for dev
- Templates: add_player deploy mode UI, weblink form in playlist/upload pages,
build_player admin page, Caddy status on HTTPS config page
- Migrations: add_url_to_content, add_deployment_fields_to_player
- app.py: call db.create_all() on startup for schema bootstrap
- config.py: add PLAYER_CODE_DIR and PLAYER_REPO_URL settings
- Changed ownership of all files to scheianu:scheianu
- Set directories to 755 permissions (rwxr-xr-x)
- Set files to 644 permissions (rw-r--r--)
- Made shell scripts executable (755)
- Allows development without requiring sudo for file modifications
- Improves development workflow and security
- Detect actual HTTPS status from current request (scheme + X-Forwarded-Proto)
- Auto-sync database when HTTPS status mismatch is detected
- Show real-time connection info (protocol, host, port)
- Display helpful message when accessing via HTTPS but config shows disabled
- Add CSS styling for detection status display
- Users now see accurate HTTPS status even if database wasn't in sync
- Added auto-creation of PlayerUser records from player metadata (user_card_data)
- Fixed player_user table schema (removed player_id, made user_code unique globally)
- Created admin page for managing editing users (view, update names, delete)
- Updated permissions: normal users can now access admin panel, editing users, and leftover media
- Admin-only access: user management, system dependencies, logo customization
- Fixed edited media workflow to preserve original files
- Content.filename now points to edited_media folder, keeping originals intact
- Added user display names in edited media page (shows name if set, code otherwise)
- Fixed leftover media file size calculation (handle None values)
- Split editing users into separate card on admin panel with description
Features added:
- Leftover media management page in admin panel with delete functionality for images and videos
- Individual file delete buttons for leftover media
- PDF to PNG conversion (each page becomes a separate image at Full HD resolution)
- Delete functionality for leftover video files
- Enhanced playlist management with duration editing for all content types
- Improved dark mode support for playlist management page
- Content type badges with color coding
- Better styling for duration input fields with save functionality
- Fixed URL generation for duration update endpoint
- Added comprehensive dark mode styling to all pages:
* Dashboard (workflow guide, secondary text, log items)
* Admin panel with user management system
* Content/playlist management page
* Upload media page
* Add player page
- Implemented user management system:
* Create/edit/delete users
* Two role types (user/admin)
* Reset password functionality
* Role-based permissions
- Replaced group assignment with playlist assignment:
* Players now directly assigned to playlists
* Updated add player form and backend
* Removed group selection from player creation
- Fixed bugs:
* Updated instance_path configuration for SQLite
* Fixed import path in app factory
* Updated dependencies (Pillow 11.0.0, removed gevent)
- Added start.sh script for easy development server launch