Files
Kiwy-Signage/src/edit_popup.py
T
ske087 3ac7f836c4 Port the player to Raspberry Pi OS Trixie 64-bit (Linux-only branch)
Replaces the Windows port with a Raspberry Pi / Linux implementation on
Raspberry Pi OS "Trixie" (Debian 13, aarch64, Wayland/labwc). The Windows
code is removed here but preserved on the Windows-Player branch.

Entry point
-----------
linux/run_linux.py replaces windows/run_win.py. src/main.py stays
platform-neutral; all Pi-specific behaviour is injected from linux/.

Five bugs that prevented the port (all measured on real hardware)
----------------------------------------------------------------
1. Kivy's PyPI wheel bundles an SDL2 built WITHOUT the wayland driver, so
   no window could be created (Trixie has no X server). linux/fix_kivy_sdl2.sh
   symlinks the system SDL2 over the bundled filename.
2. SDL2 requires WAYLAND_DISPLAY to be *set* - the socket alone is not enough,
   unlike wlopm. This broke every systemd/cron/autostart launch.
   linux_display.ensure_session_environment() detects and exports it.
3. Kivy's Clock resolves callbacks via func.__name__; a patch assigned under a
   different name crashed the player ~20s after a successful start.
4. The inherited signal_screen_activity() shelled out to tvservice, xdotool and
   ydotool - none exist on Trixie - and mis-escaped 'wlopm --on \*', so the
   display blanked after 10 minutes.
5. The launchers ran src/main.py directly, bypassing every platform patch and
   resolving the data directory one level too high.

Web links
---------
- --ozone-platform-hint=auto does NOT fall back to Wayland on Chromium 152; it
  aborts. The platform is now chosen explicitly.
- The keyring password prompt is suppressed via the ENVIRONMENT, not the flags:
  launch_env() strips DBUS_SESSION_BUS_ADDRESS for the child so Chromium cannot
  reach gnome-keyring-daemon.
- Teardown kills the whole process group (needs start_new_session=True);
  previously it silently fell back to terminate() and orphaned children.

Video normalisation
-------------------
A 4K video cannot play on a Pi 4: ffpyplayer decodes in software, measured at
0.90x realtime (1080p is 3.03x). Oversized media is downscaled to 1920x1080 at
sync time using the hardware h264_v4l2m2m encoder (~31s for an 18s clip),
triggered by resolution only so already-playable files are untouched.

src/media_state.py owns the shared on-disk contract: a .kiwy-converting marker
makes the player skip the item while it is being rebuilt, then the converted
file is played instead. If nothing is playable at all (a single-item playlist
whose only video is converting), the player loops the intro video rather than
leaving a blank screen.

Also fixed
----------
- network_monitor: replaced netsh/ifconfig/dhclient with nmcli (Trixie uses
  NetworkManager; ifconfig and dhclient are not even installed).
- Removed the Windows-only focus keeper/guardian from main.py.
- main.py: duplicate SDL_AUDIODRIVER setdefault (a silent no-op); Settings
  "Test connection" now uses tempfile.gettempdir().
- config/app_config.json: credentials blanked so a fresh clone runs the
  first-run setup flow.

Verification
------------
linux/test_media_state.py 18/18, test_linux_patches.py 21/21,
test_linux_browser_flags.py 27/27. Verified live against a real DigiServer:
image -> weblink -> image -> video with correct durations, zero leaked Chromium
processes, and no throttling over a 10 minute monitored run.
2026-09-13 21:57:49 +03:00

641 lines
30 KiB
Python

"""
Edit Popup Module
Handles image editing/annotation functionality for the signage player
"""
import os
import threading
from datetime import datetime
import json
import re
import shutil
import time
from kivy.uix.widget import Widget
from kivy.uix.popup import Popup
from kivy.uix.label import Label
from kivy.graphics import Color, Line, RoundedRectangle
from kivy.clock import Clock
from kivy.core.window import Window
from kivy.logger import Logger
from kivy.uix.video import Video
class DrawingLayer(Widget):
"""Layer for drawing on top of images"""
def __init__(self, reset_callback=None, **kwargs):
super(DrawingLayer, self).__init__(**kwargs)
self.strokes = [] # Store all drawn lines
self.current_color = (1, 0, 0, 1) # Default red
self.current_width = 3 # Default thickness
self.drawing_enabled = True # Drawing always enabled in edit mode
self.reset_callback = reset_callback # Callback to reset countdown timer
self._last_draw_time = 0 # For throttling touch updates
self._draw_throttle_interval = 0.016 # ~60fps (16ms between updates)
def on_touch_down(self, touch):
if not self.drawing_enabled or not self.collide_point(*touch.pos):
return False
# Reset countdown on user interaction
if self.reset_callback:
self.reset_callback()
with self.canvas:
Color(*self.current_color)
new_line = Line(points=[touch.x, touch.y], width=self.current_width)
self.strokes.append({'line': new_line, 'color': self.current_color, 'width': self.current_width})
touch.ud['line'] = new_line
return True
def on_touch_move(self, touch):
if 'line' in touch.ud and self.drawing_enabled:
# Throttle updates to ~60fps for better performance
current_time = time.time()
if current_time - self._last_draw_time >= self._draw_throttle_interval:
touch.ud['line'].points += [touch.x, touch.y]
self._last_draw_time = current_time
return True
def undo(self):
"""Remove the last stroke"""
if self.strokes:
last_stroke = self.strokes.pop()
self.canvas.remove(last_stroke['line'])
Logger.info("DrawingLayer: Undid last stroke")
def clear_all(self):
"""Clear all strokes"""
for stroke in self.strokes:
self.canvas.remove(stroke['line'])
self.strokes = []
Logger.info("DrawingLayer: Cleared all strokes")
def set_color(self, color_tuple):
"""Set drawing color (RGBA)"""
self.current_color = color_tuple
def set_thickness(self, value):
"""Set line thickness"""
self.current_width = value
class EditPopup(Popup):
"""Popup for editing/annotating images"""
def __init__(self, player_instance, image_path, user_card_data=None,
media_id=None, original_filename=None, **kwargs):
super(EditPopup, self).__init__(**kwargs)
self.player = player_instance
self.image_path = image_path
self.user_card_data = user_card_data # Store card data to send to server on save
# Server naming context: which media item (id) is being edited and what
# its original file name is on the server. The server stores edited
# media under 'edited_media/<media_id>/', so we must reproduce that.
self.media_id = media_id
self.original_filename = original_filename # server-side file_name
# Auto-close timer (5 minutes)
self.auto_close_timeout = 300 # 5 minutes in seconds
self.remaining_time = self.auto_close_timeout
self.countdown_event = None
self.auto_close_event = None
# Pause playback (without auto-resume timer)
self.was_paused = self.player.is_paused
if not self.was_paused:
self.player.is_paused = True
Clock.unschedule(self.player.next_media)
# Cancel auto-resume timer if one exists (don't want auto-resume during editing)
if self.player.auto_resume_event:
Clock.unschedule(self.player.auto_resume_event)
self.player.auto_resume_event = None
Logger.info("EditPopup: Cancelled auto-resume timer")
# Update button icon to play (to show it's paused)
self.player.ids.play_pause_btn.background_normal = self.player.resources_path + '/play.png'
self.player.ids.play_pause_btn.background_down = self.player.resources_path + '/play.png'
if self.player.current_widget and isinstance(self.player.current_widget, Video):
self.player.current_widget.state = 'pause'
Logger.info("EditPopup: ⏸ Paused playback (no auto-resume) for editing")
# Show cursor
try:
Window.show_cursor = True
except:
pass
# Note: UI is now defined in KV file, but we need to customize after creation
# Set image source after KV loads
Clock.schedule_once(lambda dt: self._setup_after_kv(), 0)
def _setup_after_kv(self):
"""Setup widgets after KV file has loaded them"""
# Set the image source
self.ids.image_widget.source = self.image_path
# Create and insert drawing layer (custom class, must be added programmatically)
self.drawing_layer = DrawingLayer(
reset_callback=self.reset_countdown,
size_hint=(1, 1),
pos_hint={'x': 0, 'y': 0}
)
# Replace placeholder with actual drawing layer
content = self.content
placeholder_index = content.children.index(self.ids.drawing_layer_placeholder)
content.remove_widget(self.ids.drawing_layer_placeholder)
content.add_widget(self.drawing_layer, index=placeholder_index)
# Set icon sources
pen_icon_path = os.path.join(self.player.resources_path, 'edit-pen.png')
self.ids.color_icon.source = pen_icon_path
self.ids.thickness_icon.source = pen_icon_path
# Bind button callbacks
self.ids.undo_btn.bind(on_press=lambda x: (self.reset_countdown(), self.drawing_layer.undo()))
self.ids.clear_btn.bind(on_press=lambda x: (self.reset_countdown(), self.drawing_layer.clear_all()))
self.ids.save_btn.bind(on_press=self.save_image)
self.ids.cancel_btn.bind(on_press=self.close_without_saving)
# Bind color buttons
self.ids.red_btn.bind(on_press=lambda x: self.drawing_layer.set_color((1, 0, 0, 1)))
self.ids.blue_btn.bind(on_press=lambda x: self.drawing_layer.set_color((0, 0, 1, 1)))
self.ids.green_btn.bind(on_press=lambda x: self.drawing_layer.set_color((0, 1, 0, 1)))
self.ids.black_btn.bind(on_press=lambda x: self.drawing_layer.set_color((0, 0, 0, 1)))
self.ids.white_btn.bind(on_press=lambda x: self.drawing_layer.set_color((1, 1, 1, 1)))
# Bind thickness buttons
self.ids.small_btn.bind(on_press=lambda x: self.drawing_layer.set_thickness(2))
self.ids.medium_btn.bind(on_press=lambda x: self.drawing_layer.set_thickness(5))
self.ids.large_btn.bind(on_press=lambda x: self.drawing_layer.set_thickness(10))
# Add rounded corners to buttons
for btn_id in ['undo_btn', 'clear_btn', 'save_btn', 'cancel_btn']:
btn = self.ids[btn_id]
btn.bind(pos=self._make_rounded_btn, size=self._make_rounded_btn)
# Add circular corners to color/thickness buttons
for btn_id in ['red_btn', 'blue_btn', 'green_btn', 'black_btn', 'white_btn',
'small_btn', 'medium_btn', 'large_btn']:
btn = self.ids[btn_id]
btn.bind(pos=self._make_round, size=self._make_round)
# Reference to countdown label
self.countdown_label = self.ids.countdown_label
# Bind to dismiss
self.bind(on_dismiss=self.on_popup_dismiss)
# Start countdown timer (updates every second)
self.countdown_event = Clock.schedule_interval(self.update_countdown, 1)
# Start auto-close timer (closes after 5 minutes)
self.auto_close_event = Clock.schedule_once(self.auto_close, self.auto_close_timeout)
Logger.info(f"EditPopup: Opened for image {os.path.basename(self.image_path)} (auto-close in 5 minutes)")
def update_countdown(self, dt):
"""Update countdown display"""
self.remaining_time -= 1
# Format time as MM:SS
minutes = self.remaining_time // 60
seconds = self.remaining_time % 60
self.countdown_label.text = f"{minutes}:{seconds:02d}"
# Change color as time runs out
if self.remaining_time <= 60: # Last minute - red
self.countdown_label.color = (1, 0.2, 0.2, 1)
elif self.remaining_time <= 120: # Last 2 minutes - yellow
self.countdown_label.color = (1, 1, 0, 1)
else:
self.countdown_label.color = (1, 1, 1, 1) # White
if self.remaining_time <= 0:
Clock.unschedule(self.countdown_event)
def reset_countdown(self):
"""Reset countdown timer on user interaction"""
self.remaining_time = self.auto_close_timeout
# Cancel existing timers
if self.countdown_event:
Clock.unschedule(self.countdown_event)
if self.auto_close_event:
Clock.unschedule(self.auto_close_event)
# Restart timers
self.countdown_event = Clock.schedule_interval(self.update_countdown, 1)
self.auto_close_event = Clock.schedule_once(self.auto_close, self.auto_close_timeout)
# Reset color to white
self.countdown_label.color = (1, 1, 1, 1)
Logger.info("EditPopup: Countdown reset to 5:00")
def auto_close(self, dt):
"""Auto-close the edit popup after timeout"""
Logger.info("EditPopup: Auto-closing after 5 minutes of inactivity")
self.close_without_saving(None)
def _make_rounded_btn(self, instance, value):
"""Make toolbar button with slightly rounded corners"""
instance.canvas.before.clear()
with instance.canvas.before:
Color(*instance.background_color)
instance.round_rect = RoundedRectangle(
pos=instance.pos,
size=instance.size,
radius=[10]
)
def _make_round(self, instance, value):
"""Make sidebar button fully circular"""
instance.canvas.before.clear()
with instance.canvas.before:
Color(*instance.background_color)
instance.round_rect = RoundedRectangle(
pos=instance.pos,
size=instance.size,
radius=[instance.height / 2]
)
def save_image(self, instance):
"""Save the edited image"""
try:
# Edited media is stored on the server under
# 'edited_media/<media_id>/'. Reproduce that subfolder locally so
# the upload naming matches what the server expects. Fall back to
# the flat 'edited_media/' folder when no media_id is available.
edited_base = os.path.join(self.player.base_dir, 'media', 'edited_media')
if self.media_id is not None:
edited_dir = os.path.join(edited_base, str(self.media_id))
else:
edited_dir = edited_base
os.makedirs(edited_dir, exist_ok=True)
# Get original filename
base_name = os.path.basename(self.image_path)
name, ext = os.path.splitext(base_name)
# Determine version number
version_match = re.search(r'_e_v(\d+)$', name)
if version_match:
# Increment existing version
current_version = int(version_match.group(1))
new_version = current_version + 1
# Remove old version suffix
original_name = re.sub(r'_e_v\d+$', '', name)
new_name = f"{original_name}_e_v{new_version}"
else:
# First edit version
original_name = name
new_name = f"{name}_e_v1"
# Generate output path
output_filename = f"{new_name}.jpg"
output_path = os.path.join(edited_dir, output_filename)
# Temporarily hide toolbars
self.ids.top_toolbar.opacity = 0
self.ids.right_sidebar.opacity = 0
# Force canvas update
self.content.canvas.ask_update()
# Small delay to ensure rendering is complete
def do_export(dt):
try:
# Export only the visible content (image + drawings, no toolbars)
self.content.export_to_png(output_path)
Logger.info(f"EditPopup: Saved edited image to {output_path}")
# ALSO overwrite the original image with edited content
Logger.info(f"EditPopup: Overwriting original image at {self.image_path}")
# Get original file info before overwrite
orig_size = os.path.getsize(self.image_path)
orig_mtime = os.path.getmtime(self.image_path)
# Overwrite the file
shutil.copy2(output_path, self.image_path)
# Force file system sync to ensure data is written to disk.
# NOTE: os.sync() does not exist on every platform and used
# to raise AttributeError, aborting the whole pipeline before
# the metadata/upload steps. Use a best-effort flushes that can
# never break the save/upload flow.
try:
if hasattr(os, 'sync'):
os.sync()
else:
with open(output_path, 'rb') as _f:
try:
os.fsync(_f.fileno())
except Exception:
pass
except Exception as _sync_err:
Logger.warning(f"EditPopup: File sync skipped ({_sync_err})")
# Verify the overwrite
new_size = os.path.getsize(self.image_path)
new_mtime = os.path.getmtime(self.image_path)
Logger.info(f"EditPopup: ✓ File overwritten:")
Logger.info(f" - Size: {orig_size} -> {new_size} bytes (changed: {new_size != orig_size})")
Logger.info(f" - Modified time: {orig_mtime} -> {new_mtime} (changed: {new_mtime > orig_mtime})")
Logger.info(f"EditPopup: ✓ File synced to disk")
# Restore toolbars
self.ids.top_toolbar.opacity = 1
self.ids.right_sidebar.opacity = 1
# Create and save metadata. This runs in its own guarded
# block so that a failure here cannot silently stop the
# upload — the two steps are intentionally decoupled.
json_filename = None
try:
json_filename = self._save_metadata(edited_dir, new_name, base_name,
new_version if version_match else 1, output_filename)
except Exception as meta_err:
Logger.error(f"EditPopup: Metadata save failed: {meta_err}")
# Upload to server in background (continues after popup closes)
upload_thread = threading.Thread(
target=self._upload_to_server,
args=(output_path, json_filename),
daemon=True
)
upload_thread.start() # Re-enabled
# NOW show saving popup AFTER everything is done
def show_saving_and_dismiss(dt):
# Create label with background showing detailed save status
save_msg = (
'Saved locally!\n'
'Uploading to server...'
)
save_label = Label(
text=save_msg,
font_size='24sp',
color=(1, 1, 1, 1),
bold=True
)
saving_popup = Popup(
title='',
content=save_label,
size_hint=(0.85, 0.4),
auto_dismiss=False,
separator_height=0,
background_color=(0.2, 0.7, 0.2, 0.95) # Green background
)
saving_popup.open()
Logger.info("EditPopup: Saving confirmation popup opened")
# Update message after 3 seconds to show upload is happening
def update_message(dt):
if saving_popup:
save_label.text = (
'✓ Saved to device\n'
'Upload in progress...'
)
Clock.schedule_once(update_message, 3.0)
# Dismiss both popups after 4 seconds
def dismiss_all(dt):
saving_popup.dismiss()
Logger.info(f"EditPopup: Dismissing to resume playback...")
self.dismiss()
Clock.schedule_once(dismiss_all, 4.0)
# Small delay to ensure UI is ready, then show popup
Clock.schedule_once(show_saving_and_dismiss, 0.1)
except Exception as e:
Logger.error(f"EditPopup: Error in export: {e}")
import traceback
Logger.error(f"EditPopup: Traceback: {traceback.format_exc()}")
self.title = f'Error saving: {e}'
# Restore toolbars
self.ids.top_toolbar.opacity = 1
self.ids.right_sidebar.opacity = 1
# Still dismiss on error after brief delay
Clock.schedule_once(lambda dt: self.dismiss(), 1)
Clock.schedule_once(do_export, 0.1)
return
except Exception as e:
Logger.error(f"EditPopup: Error saving image: {e}")
import traceback
Logger.error(f"EditPopup: Traceback: {traceback.format_exc()}")
self.title = f'Error saving: {e}'
def _save_metadata(self, edited_dir, new_name, base_name, version, output_filename):
"""Save metadata JSON file"""
metadata = {
'time_of_modification': datetime.now().isoformat(),
'original_name': base_name,
'new_name': output_filename,
'original_path': self.image_path,
'version': version,
'user_card_data': self.user_card_data # Card data from reader (or None)
}
# Include the server-side file name and media id so the server can
# attach the edit to the correct media item.
if self.original_filename:
metadata['original_filename'] = self.original_filename
else:
metadata['original_filename'] = os.path.basename(self.image_path)
if self.media_id is not None:
metadata['media_id'] = self.media_id
# Save metadata JSON
json_filename = f"{new_name}_metadata.json"
json_path = os.path.join(edited_dir, json_filename)
with open(json_path, 'w') as f:
json.dump(metadata, f, indent=2)
Logger.info(f"EditPopup: Saved metadata to {json_path} (user_card_data: {self.user_card_data})")
return json_path
def _upload_to_server(self, image_path, metadata_path):
"""Upload edited image and metadata to server (runs in background thread)"""
try:
import requests
from get_playlists_v2 import get_auth_instance
# Get authenticated instance
auth = get_auth_instance()
if not auth or not auth.is_authenticated():
Logger.warning("EditPopup: Cannot upload - not authenticated (edited media saved locally only)")
Logger.warning("EditPopup: Server will NOT receive this edit")
return False
server_url = auth.auth_data.get('server_url')
auth_code = auth.auth_data.get('auth_code')
if not server_url or not auth_code:
Logger.warning("EditPopup: Missing server URL or auth code (upload skipped)")
return False
# Load metadata from file (or build it in memory if the metadata
# file was not written — the upload must still go through).
metadata = None
if metadata_path and os.path.exists(metadata_path):
try:
with open(metadata_path, 'r') as meta_file:
metadata = json.load(meta_file)
except Exception as e:
Logger.warning(f"EditPopup: Could not read metadata file: {e}")
if not metadata:
metadata = {
'time_of_modification': datetime.now().isoformat(),
'original_name': os.path.basename(image_path),
'new_name': os.path.basename(image_path),
'version': 1,
'user_card_data': self.user_card_data,
}
if self.original_filename:
metadata['original_filename'] = self.original_filename
if self.media_id is not None:
metadata['media_id'] = self.media_id
# Prepare upload URL - send to the original file endpoint
upload_url = f"{server_url}/api/player-edit-media"
headers = {'Authorization': f'Bearer {auth_code}'}
# Ensure the original filename (server-side name) is present so the
# server knows which file was edited. Prefer the media context we
# captured when the edit popup opened.
if not metadata.get('original_filename'):
metadata['original_filename'] = os.path.basename(metadata.get('original_path', image_path))
# Disable SSL verification for self-signed certificates (like main code does)
# Note: This is NOT recommended for production with untrusted servers
Logger.warning("⚠️ SSL verification disabled for edited media upload - only use with trusted servers")
# Prepare file and data for upload
with open(image_path, 'rb') as img_file:
files = {
'image_file': (metadata['original_filename'], img_file, 'image/jpeg')
}
# Send metadata as JSON string in form data
data = {
'metadata': json.dumps(metadata),
'original_file': metadata['original_filename']
}
Logger.info(f"EditPopup: 📤 Uploading edited media to {upload_url}")
Logger.info(f"EditPopup: - Original file: {metadata['original_filename']}")
Logger.info(f"EditPopup: - Edited image: {image_path}")
Logger.info(f"EditPopup: - Metadata: {metadata_path}")
try:
response = requests.post(upload_url, headers=headers, files=files, data=data, timeout=30, verify=False)
if response.status_code == 200:
response_data = response.json()
Logger.info(f"EditPopup: ✅ Successfully uploaded edited media to server")
Logger.info(f"EditPopup: Server response: {response_data}")
# DO NOT delete local files - keep them as backup
# In case the server doesn't process them, we want to keep the edits locally
Logger.info(f"EditPopup: ✓ Keeping local edited files as backup:")
Logger.info(f" - Image: {image_path}")
Logger.info(f" - Metadata: {metadata_path}")
# Trigger playlist reload if server provides new version
try:
new_version = response_data.get('new_playlist_version')
if new_version:
Logger.info(f"EditPopup: 📡 Server reports new playlist version: {new_version}")
Logger.info(f"EditPopup: Triggering playlist reload on next cycle...")
# Playlist reload disabled for now - was causing crashes
# Will be re-enabled with better implementation
Logger.info(f"EditPopup: ✓ Edited media uploaded successfully")
except Exception as e:
Logger.warning(f"EditPopup: Could not process playlist version from server: {e}")
return True
elif response.status_code == 404:
Logger.error("EditPopup: ❌ Upload endpoint not found on server (404)")
Logger.error("EditPopup: Server may not support edited media uploads")
Logger.error("EditPopup: Edited media is saved locally only")
return False
elif response.status_code == 401:
Logger.error("EditPopup: ❌ Authentication failed (401) - check auth credentials")
Logger.error("EditPopup: Edited media is saved locally only")
return False
else:
Logger.error(f"EditPopup: ❌ Upload failed with status {response.status_code}")
Logger.error(f"EditPopup: Response: {response.text}")
Logger.error("EditPopup: Edited media is saved locally only")
return False
except requests.exceptions.Timeout:
Logger.error("EditPopup: ❌ Upload timed out after 30 seconds")
Logger.error("EditPopup: Check network connection")
Logger.error("EditPopup: Edited media is saved locally only")
return False
except requests.exceptions.ConnectionError as e:
Logger.error(f"EditPopup: ❌ Cannot connect to server: {e}")
Logger.error("EditPopup: Check server URL and network connection")
Logger.error("EditPopup: Edited media is saved locally only")
return False
except Exception as e:
Logger.error(f"EditPopup: ❌ Unexpected error during upload: {e}")
import traceback
Logger.error(f"EditPopup: Traceback: {traceback.format_exc()}")
Logger.error("EditPopup: Edited media is saved locally only")
return False
def close_without_saving(self, instance):
"""Close without saving"""
Logger.info("EditPopup: Closed without saving")
self.dismiss()
def on_popup_dismiss(self, *args):
"""Resume playback when popup closes - reload current image and continue"""
# Cancel countdown and auto-close timers
if self.countdown_event:
Clock.unschedule(self.countdown_event)
if self.auto_close_event:
Clock.unschedule(self.auto_close_event)
# Force remove current widget immediately
if self.player.current_widget:
Logger.info("EditPopup: Removing current widget to force reload")
self.player.ids.content_area.remove_widget(self.player.current_widget)
self.player.current_widget = None
Logger.info("EditPopup: ✓ Widget removed, ready for fresh load")
# Resume playback if it wasn't paused before editing
if not self.was_paused:
self.player.is_paused = False
# Update button icon to pause (to show it's playing)
self.player.ids.play_pause_btn.background_normal = self.player.resources_path + '/pause.png'
self.player.ids.play_pause_btn.background_down = self.player.resources_path + '/pause.png'
# Add delay to ensure file write is complete and synced
def reload_media(dt):
Logger.info("EditPopup: ▶ Resuming playback and reloading edited image (force_reload=True)")
self.player.play_current_media(force_reload=True)
Clock.schedule_once(reload_media, 0.5)
else:
Logger.info("EditPopup: Dismissed, keeping paused state")
# Restart control hide timer
self.player.schedule_hide_controls()