Add CEF embedded browser + win32gui for weblink handling

Windows-specific fixes:
- New cef_browser.py: embedded Chromium via cefpython3, no subprocess
- _bring_kivy_to_front(): uses win32gui.SetForegroundWindow (reliable)
- _windows_kill_weblink_after_frame: kills Chrome IMMEDIATELY
- prewarm_weblink disabled on Windows (desktop launch is fast)
- _windows_play_weblink tries CEF first, falls back to subprocess
- Updated requirements_win.txt (cefpython3, pywin32 confirmed)
- Added development-track.md for change tracking
This commit is contained in:
ske087
2026-07-24 14:39:12 +03:00
parent 7efc023327
commit 844e5eeebb
3 changed files with 421 additions and 109 deletions
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"""
cef_browser.py — Embedded Chromium browser for Kiwy Signage Player (Windows)
Replaces the subprocess-based Chromium launch with an embedded CEF
browser window. Eliminates all process-launch / z-order / taskkill bugs.
Usage:
from cef_browser import CefBrowser
browser = CefBrowser()
browser.show("https://example.com")
# ... later
browser.hide()
browser.shutdown()
"""
import ctypes
import os
import sys
import threading
import time
from pathlib import Path
# ── CEF imports (must happen on the main thread) ────────────────────
try:
from cefpython3 import cefpython as cef
CEF_AVAILABLE = True
except ImportError:
CEF_AVAILABLE = False
class CefBrowser:
"""Embedded Chromium browser via cefpython3.
On show(url): creates/hides a borderless fullscreen CEF window.
On hide(): destroys the CEF window, brings Kivy to front.
On shutdown(): terminates CEF message loop.
The CEF message loop runs in a background thread so it does not
block the Kivy UI thread.
"""
def __init__(self):
self._browser = None
self._cef_initialized = False
self._window_info = None
self._hwnd = None
self._cef_thread = None
self._stop_event = threading.Event()
self._message_loop_running = False
# ── Public API ──────────────────────────────────────────────────
def show(self, url):
"""Open a fullscreen browser window displaying *url*."""
if not CEF_AVAILABLE:
return False
# If already showing, just navigate
if self._browser is not None:
self._browser.Navigate(url)
self._bring_to_front()
return True
self._create_browser_window(url)
return True
def hide(self):
"""Close the browser window and bring Kivy to front."""
if self._browser is not None:
try:
# Close the browser
self._browser.CloseBrowser(True)
except Exception:
pass
self._browser = None
if self._hwnd:
try:
ctypes.windll.user32.DestroyWindow(self._hwnd)
except Exception:
pass
self._hwnd = None
# Bring Kivy to front
self._bring_kivy_to_front()
def shutdown(self):
"""Shut down the CEF engine entirely."""
self.hide()
self._stop_event.set()
if self._cef_initialized:
try:
cef.Shutdown()
except Exception:
pass
self._cef_initialized = False
def navigate(self, url):
"""Navigate the current browser to *url* (no window changes)."""
if self._browser is not None:
self._browser.Navigate(url)
def is_showing(self):
"""Return True if the browser window is currently visible."""
return self._browser is not None
# ── Internal helpers ────────────────────────────────────────────
def _create_browser_window(self, url):
"""Create a borderless fullscreen CEF window."""
if not CEF_AVAILABLE:
return
# Initialize CEF once
if not self._cef_initialized:
self._init_cef()
# Get screen dimensions
user32 = ctypes.windll.user32
screen_w = user32.GetSystemMetrics(0)
screen_h = user32.GetSystemMetrics(1)
# Create window info: borderless popup, fullscreen
window_info = cef.WindowInfo()
rect = [0, 0, screen_w, screen_h]
window_info.SetAsChild(0, rect)
# Use style: WS_POPUP | WS_VISIBLE | WS_CLIPCHILDREN
# We'll create the parent window ourselves for better control
# Create a borderless parent window
hinstance = ctypes.windll.kernel32.GetModuleHandleW(None)
self._hwnd = user32.CreateWindowExW(
0x00000008, # WS_EX_TOPMOST | WS_EX_TOOLWINDOW
b'#32770', # Dialog class
b'', # no title
0x80000000 | 0x10000000, # WS_POPUP | WS_VISIBLE
0, 0, screen_w, screen_h,
0, 0, hinstance, 0
)
if not self._hwnd:
return
# Make it black initially
hdc = user32.GetDC(self._hwnd)
rect_struct = (ctypes.c_long * 4)(0, 0, screen_w, screen_h)
gdi32 = ctypes.windll.gdi32
brush = gdi32.CreateSolidBrush(0x00000000)
gdi32.FillRect(hdc, ctypes.byref(rect_struct), brush)
gdi32.DeleteObject(brush)
user32.ReleaseDC(self._hwnd, hdc)
# Force it to top
user32.SetWindowPos(self._hwnd, -1, 0, 0, screen_w, screen_h, 0x0002 | 0x0040)
user32.ShowWindow(self._hwnd, 1)
user32.UpdateWindow(self._hwnd)
# Create browser as child of our window
window_info.SetAsChild(self._hwnd, [0, 0, screen_w, screen_h])
# Browser settings
browser_settings = {
"background_color": 0x00000000, # Black
}
# Create browser
self._browser = cef.CreateBrowserSync(
window_info=window_info,
settings=browser_settings,
url=url
)
# Start message loop if not running
self._start_message_loop()
def _init_cef(self):
"""Initialize CEF once."""
if self._cef_initialized:
return
# CEF settings
settings = {
"multi_threaded_message_loop": True, # Required for Kivy integration
"log_severity": cef.LOGSEVERITY_WARNING,
"user_agent": "Mozilla/5.0 KiwySignage/1.0",
"cache_path": str(Path(os.environ.get("KIWY_DATA_DIR", ".")) / ".cef_cache"),
}
cef.Initialize(settings=settings)
self._cef_initialized = True
def _start_message_loop(self):
"""Start CEF message loop in background thread."""
if self._message_loop_running:
return
self._message_loop_running = True
self._stop_event.clear()
def loop():
while not self._stop_event.is_set():
cef.MessageLoopWork()
time.sleep(0.01)
self._message_loop_running = False
self._cef_thread = threading.Thread(target=loop, daemon=True)
self._cef_thread.start()
def _bring_to_front(self):
"""Bring the CEF window to foreground."""
if self._hwnd:
ctypes.windll.user32.SetWindowPos(
self._hwnd, -1, 0, 0, 0, 0,
0x0002 | 0x0001 | 0x0040
# SWP_NOSIZE | SWP_NOMOVE | SWP_SHOWWINDOW
)
ctypes.windll.user32.SetForegroundWindow(self._hwnd)
def _bring_kivy_to_front(self):
"""Bring the Kivy/SDL window to foreground using win32gui."""
try:
import win32gui
import win32con
def enum_callback(hwnd, hwnd_list):
"""Find Kivy/SDL window by class or title."""
class_name = win32gui.GetClassName(hwnd)
title = win32gui.GetWindowText(hwnd)
# SDL2 window on Windows typically has class "SDL_app"
# or title matches our app
if class_name == "SDL_app":
hwnd_list.append(hwnd)
elif "Kiwy" in title or "Signage" in title:
hwnd_list.append(hwnd)
hwnd_list = []
win32gui.EnumWindows(enum_callback, hwnd_list)
if hwnd_list:
# Bring the last found (most recent) to front
kivy_hwnd = hwnd_list[-1]
win32gui.ShowWindow(kivy_hwnd, win32con.SW_SHOWNORMAL)
win32gui.SetForegroundWindow(kivy_hwnd)
win32gui.BringWindowToTop(kivy_hwnd)
except Exception:
pass