Fix Windows player: kiosk lockdown, robust video transitions, keep-awake

- Production/kiosk mode: exit_on_escape=0, window-close guard, Ctrl+C
  ignore, Alt+F4/Alt+Tab/Win/Ctrl+Esc keyboard hook (Windows)
- Robust video playback: async (non-blocking) ffpyplayer teardown,
  video progress watchdog (advance at true clip end), EOS re-entrancy
  guard, stale-advance guard, focus keeper for foreground retention
- Resume playback timer after Settings/exit popups close
- Windows keep-awake: SetThreadExecutionState + disable screensaver/
  lock screen (restored on exit)
- Always-on playback_trace.log for diagnosing transitions
- exe metadata: app_icon.ico + version_info.txt (publisher identity)
This commit is contained in:
ske087
2026-08-04 15:57:33 +03:00
parent 5c2b3f545f
commit 31ad592e98
8 changed files with 1048 additions and 71 deletions
+482 -28
View File
@@ -92,23 +92,95 @@ sys.modules['evdev.InputDevice'] = _FakeEvdevInputDevice
# We'll store a reference to the original module's signal_screen_activity
# so we can replace it after import. This is done inside _patch_main().
def _windows_screen_activity(self, dt):
"""Windows alternative to Linux screen-keep-awake commands.
# Keep-awake state so we can restore the screensaver on exit.
_SAVED_SCREENSAVER_ACTIVE = None # True/False once read; None = unknown
Uses SetThreadExecutionState via ctypes to tell Windows to keep
the display and system awake.
def _disable_windows_screensaver():
"""Disable the Windows screensaver so the lock screen never appears.
On Windows the lock screen is tied to the screensaver: when the screen
'turns off' or the screensaver runs with 'On resume, display logon
screen', Windows shows the lock. Disabling the screensaver and keeping
the display awake (SetThreadExecutionState ES_DISPLAY_REQUIRED) prevents
both the blank screen and the lock screen.
"""
global _SAVED_SCREENSAVER_ACTIVE
try:
user32 = ctypes.windll.user32
SPI_GETSCREENSAVEACTIVE = 0x0010
SPI_SETSCREENSAVEACTIVE = 0x0011
SPI_SETSCREENSAVERUNSAFE = 0x0013
SPIF_SENDCHANGE = 0x2
user32.SystemParametersInfoW.argtypes = [
ctypes.c_uint, ctypes.c_uint, ctypes.c_void_p, ctypes.c_uint
]
user32.SystemParametersInfoW.restype = ctypes.c_int
# Remember the original screensaver state once, so we can restore it
# when the app exits.
if _SAVED_SCREENSAVER_ACTIVE is None:
pval = ctypes.c_int(0)
if user32.SystemParametersInfoW(SPI_GETSCREENSAVEACTIVE, 0,
ctypes.byref(pval), 0):
_SAVED_SCREENSAVER_ACTIVE = bool(pval.value)
# Disable the screensaver (uiParam=0) and mark it safe to toggle
# without a password prompt (SPI_SETSCREENSAVERUNSAFE).
user32.SystemParametersInfoW(SPI_SETSCREENSAVEACTIVE, 0, 0,
SPIF_SENDCHANGE)
user32.SystemParametersInfoW(SPI_SETSCREENSAVERUNSAFE, 0, 0,
SPIF_SENDCHANGE)
except Exception:
pass # non-critical
def _restore_windows_screensaver():
"""Restore the screensaver state the app found at startup."""
global _SAVED_SCREENSAVER_ACTIVE
if _SAVED_SCREENSAVER_ACTIVE is None:
return
try:
user32 = ctypes.windll.user32
SPI_SETSCREENSAVEACTIVE = 0x0011
SPIF_SENDCHANGE = 0x2
user32.SystemParametersInfoW.argtypes = [
ctypes.c_uint, ctypes.c_uint, ctypes.c_void_p, ctypes.c_uint
]
user32.SystemParametersInfoW(
SPI_SETSCREENSAVEACTIVE,
1 if _SAVED_SCREENSAVER_ACTIVE else 0, 0, SPIF_SENDCHANGE)
_SAVED_SCREENSAVER_ACTIVE = None
except Exception:
pass
def _windows_screen_activity(self, dt):
"""Windows keep-awake: prevent display-off, sleep AND lock screen.
SetThreadExecutionState(ES_CONTINUOUS|ES_SYSTEM_REQUIRED|ES_DISPLAY_REQUIRED)
tells Windows the system and display must stay on. Combined with disabling
the screensaver (SystemParametersInfo), this prevents:
- the display turning off,
- the machine sleeping,
- the lock screen (which appears when the screen 'turns off' or the
screensaver runs with logon-on-resume).
Called every ~20s by the existing Clock.schedule_interval.
"""
try:
# ES_SYSTEM_REQUIRED | ES_DISPLAY_REQUIRED | ES_CONTINUOUS
# ES_CONTINUOUS | ES_SYSTEM_REQUIRED | ES_DISPLAY_REQUIRED
ES_CONTINUOUS = 0x80000000
ES_SYSTEM_REQUIRED = 0x00000001
ES_DISPLAY_REQUIRED = 0x00000002
ctypes.windll.kernel32.SetThreadExecutionState(
ES_CONTINUOUS | ES_SYSTEM_REQUIRED | ES_DISPLAY_REQUIRED
)
except Exception:
pass # non-critical
# Disable the screensaver / lock screen (re-asserted every tick in case
# the OS or another process re-enabled it).
_disable_windows_screensaver()
# ── Try to import the embedded CEF browser ──────────────────────────
@@ -166,10 +238,13 @@ def _windows_find_browser():
class _Win32Overlay:
"""Fullscreen black overlay window to mask desktop during transitions.
When switching away from Chromium, the browser window disappears and
there is a brief moment where the desktop is visible before Kivy
manages to bring its window to the front. This overlay covers that
flash with a pure-black borderless always-on-top Win32 window.
When switching to/away from Chromium, the browser window appears/disappears
and there is a brief moment where the desktop is visible. This overlay
covers that flash with a pure-black borderless always-on-top Win32 window.
For weblink open, the overlay is kept up until Chrome's window is detected
(`_hide_overlay_when_chrome_ready`) so the desktop is never exposed while
the browser is still starting.
"""
_hwnd = None
@@ -258,6 +333,74 @@ class _Win32Overlay:
cls._hwnd = None
class _Win32Backdrop:
"""Persistent fullscreen black window shown at player startup.
Sits just above the host desktop but BELOW the Kivy window and the kiosk
browser (placed at HWND_BOTTOM). Because it stays up for the whole session,
any gap while the weblink browser loads or unloads reveals this clean black
screen instead of the host desktop — no more desktop flash during the
browser load/unload transitions.
"""
_hwnd = None
@classmethod
def show(cls):
"""Create (once) the fullscreen black backdrop above the desktop."""
if cls._hwnd is not None:
return # already showing
try:
user32 = ctypes.windll.user32
kernel32 = ctypes.windll.kernel32
hinstance = kernel32.GetModuleHandleW(None)
screen_w = user32.GetSystemMetrics(0) # SM_CXSCREEN
screen_h = user32.GetSystemMetrics(1) # SM_CYSCREEN
hwnd = user32.CreateWindowExW(
0x00000080, # WS_EX_TOOLWINDOW (no taskbar entry)
b'#32770', # dialog class (always available)
b'KiwyBackdrop',
0x80000000 | 0x10000000, # WS_POPUP | WS_VISIBLE
0, 0, screen_w, screen_h,
0, 0, hinstance, 0,
)
if not hwnd:
return
# Paint it black
gdi32 = ctypes.windll.gdi32
hdc = user32.GetDC(hwnd)
rect = (ctypes.c_long * 4)(0, 0, screen_w, screen_h)
brush = gdi32.CreateSolidBrush(0x00000000) # black brush
gdi32.FillRect(hdc, ctypes.byref(rect), brush)
gdi32.DeleteObject(brush)
user32.ReleaseDC(hwnd, hdc)
# Keep it BELOW the app windows (HWND_BOTTOM = 1) so Kivy and the
# kiosk browser draw on top, but still above the desktop.
user32.SetWindowPos(
hwnd, 1, 0, 0, screen_w, screen_h,
0x0002 | 0x0040, # SWP_NOMOVE | SWP_SHOWWINDOW
)
user32.ShowWindow(hwnd, 1)
user32.UpdateWindow(hwnd)
cls._hwnd = hwnd
except Exception:
cls._hwnd = None # failed gracefully
@classmethod
def hide(cls):
"""Destroy the backdrop (only at application exit)."""
if cls._hwnd is None:
return
try:
ctypes.windll.user32.DestroyWindow(cls._hwnd)
except Exception:
pass
cls._hwnd = None
# Win32 constants used directly (avoid `import win32con` — win32con is a
# pure-Python module in win32\\lib\\ that PyInstaller does NOT bundle because
# it is only reachable through the pywin32.pth file, which frozen apps ignore).
@@ -273,6 +416,194 @@ _HWND_NOTOPMOST = -2
_GWL_EXSTYLE = -20
_WS_EX_TOPMOST = 0x00000008
# ── Low-level keyboard lockdown (production / kiosk mode) ───────────
# WH_KEYBOARD_LL constants and virtual-key codes used to swallow host
# shortcuts (Alt+F4, Alt+Tab, Win, Ctrl+Esc) while the player is the
# only thing the operator should interact with.
_WH_KEYBOARD_LL = 13
_WM_KEYDOWN = 0x0100
_WM_KEYUP = 0x0101
_WM_SYSKEYDOWN = 0x0104
_WM_SYSKEYUP = 0x0105
_HC_ACTION = 0
_VK_TAB = 0x09
_VK_ESCAPE = 0x1B
_VK_LWIN = 0x5B
_VK_RWIN = 0x5C
_VK_F4 = 0x73
_VK_LCONTROL = 0xA2
_VK_RCONTROL = 0xA3
_VK_LMENU = 0xA4 # left Alt
_VK_RMENU = 0xA5 # right Alt
# Holds the Win32 state for the active keyboard hook (installed while
# production mode is ON). Kept at module scope so the hook proc can be
# referenced without being garbage collected.
_KB_HOOK = {
'proc': None,
'handle': None,
'active': False,
}
def _kb_hook_callback(nCode, wParam, lParam):
"""Low-level keyboard hook callback.
Called on the thread that installed the hook for every keyboard event.
We swallow the host-level shortcuts that would let the operator escape
the kiosk player:
- Alt+F4 (close the player / focus-steal)
- Alt+Tab (switch to another app)
- Ctrl+Esc (open Start menu)
- Windows key (open Start menu)
- Alt+Escape (cycle windows)
Returns 1 (consume) for those keys, otherwise passes the event through.
NOTE: this runs inside a ctypes callback. If it raises, the exception
crosses the native boundary and can crash the process, so every path is
guarded and the hook always forwards with CallNextHookEx.
"""
try:
if nCode == _HC_ACTION:
vk_code = ctypes.cast(
lParam, ctypes.POINTER(ctypes.c_ulong)
).contents.value & 0xFFFF
# Full key state so we can detect modifier combos reliably.
keys = {
'lctrl': _is_key_down(_VK_LCONTROL),
'rctrl': _is_key_down(_VK_RCONTROL),
'lalt': _is_key_down(_VK_LMENU),
'ralt': _is_key_down(_VK_RMENU),
'lwin': _is_key_down(_VK_LWIN),
'rwin': _is_key_down(_VK_RWIN),
}
ctrl = keys['lctrl'] or keys['rctrl']
alt = keys['lalt'] or keys['ralt']
win = keys['lwin'] or keys['rwin']
# Block the dangerous host shortcuts.
if vk_code == _VK_F4 and alt:
return 1 # Alt+F4
if vk_code == _VK_TAB and alt:
return 1 # Alt+Tab
if vk_code == _VK_ESCAPE and ctrl:
return 1 # Ctrl+Esc
if vk_code == _VK_ESCAPE and alt:
return 1 # Alt+Esc
if win:
return 1 # Windows key (left or right)
# NOTE: Ctrl+Alt+Delete (SAS) is handled by the OS before any
# user-mode hook can see it — it cannot be blocked from here.
except Exception:
# Never let a callback exception cross the native boundary.
pass
try:
return ctypes.windll.user32.CallNextHookEx(
_KB_HOOK['handle'], nCode, wParam, lParam
)
except Exception:
return 1 # last resort: consume rather than crash
def _is_key_down(vk):
"""Return True if the given virtual-key is currently pressed."""
try:
state = ctypes.windll.user32.GetAsyncKeyState(vk)
# 0x8000 = most significant bit set (key is down)
return bool(state & 0x8000)
except Exception:
return False
def _install_kb_lockdown():
"""Install the low-level keyboard hook for kiosk mode."""
global _KB_HOOK
if _KB_HOOK['active']:
return
try:
user32 = ctypes.windll.user32
HOOKPROC = ctypes.WINFUNCTYPE(
ctypes.c_long, ctypes.c_int, ctypes.c_uint, ctypes.c_ulong
)
proc = HOOKPROC(_kb_hook_callback)
hmodule = ctypes.windll.kernel32.GetModuleHandleW(None)
handle = user32.SetWindowsHookExW(
_WH_KEYBOARD_LL, proc, hmodule, 0
)
if not handle:
return False
_KB_HOOK['proc'] = proc
_KB_HOOK['handle'] = handle
_KB_HOOK['active'] = True
return True
except Exception:
return False
def _uninstall_kb_lockdown():
"""Remove the low-level keyboard hook (dev mode)."""
global _KB_HOOK
if not _KB_HOOK['active']:
return
try:
if _KB_HOOK['handle']:
ctypes.windll.user32.UnhookWindowsHookEx(_KB_HOOK['handle'])
except Exception:
pass
_KB_HOOK['handle'] = None
_KB_HOOK['proc'] = None
_KB_HOOK['active'] = False
def _windows_apply_kiosk_mode(self, enabled):
"""Windows-specific kiosk lockdown in addition to the base logic.
Installs/uninstalls the low-level keyboard hook that swallows
Alt+F4, Alt+Tab, Win, Ctrl+Esc while the player is in production
mode. Also calls the base implementation for the cross-platform
pieces (exit_on_escape, on_request_close guard, Ctrl+C ignore).
"""
# Call the base (cross-platform) kiosk logic first.
base_apply = getattr(
_patch_main, '_base_apply_kiosk_mode', None
) or _base_apply_kiosk_mode
base_apply(self, enabled)
if enabled:
_install_kb_lockdown()
Logger.info(
"run_win: Windows keyboard lockdown ACTIVE "
"(Alt+F4/Alt+Tab/Win/Ctrl+Esc swallowed)"
)
else:
_uninstall_kb_lockdown()
Logger.info("run_win: Windows keyboard lockdown DISABLED")
# Default cross-platform kiosk applier (kept here so the main-module patch
# can reference it; the real implementation lives in main.py, and we simply
# forward to it when the patched method is not available).
def _base_apply_kiosk_mode(self, enabled):
self.config['production_mode'] = bool(enabled)
if enabled:
try:
from kivy.config import Config
Config.set('kivy', 'exit_on_escape', '0')
except Exception:
pass
try:
import signal
signal.signal(signal.SIGINT, signal.SIG_IGN)
except Exception:
pass
else:
try:
import signal
signal.signal(signal.SIGINT, signal.default_int_handler)
except Exception:
pass
def _bring_hwnd_to_front(hwnd):
"""Force a Win32 window to the foreground using only ctypes.
@@ -341,6 +672,24 @@ def _find_kivy_hwnd():
return hwnd_list[-1] if hwnd_list else None
def _is_kivy_foreground():
"""Return True if the Kivy/SDL window is the foreground window.
Cheap check (single GetForegroundWindow + class compare) so callers can
skip the expensive bring-to-front work when the window is already focused.
"""
try:
import win32gui
fg = win32gui.GetForegroundWindow()
if not fg:
return False
return win32gui.GetClassName(fg) == 'SDL_app'
except Exception:
# If win32gui is unavailable, conservatively say "not foreground" so
# the keeper will call the fallback raise (harmless).
return False
def _bring_kivy_to_front():
"""Bring the Kivy/SDL window to the foreground.
@@ -363,16 +712,19 @@ def _bring_kivy_to_front():
pass
def _bring_chrome_to_front(proc):
"""Find the top-level window of a launched Chrome/Edge process and bring
it to the foreground (so the weblink is actually visible over Kivy)."""
def _find_chrome_hwnd(proc):
"""Find the visible top-level HWND of a launched Chrome/Edge process.
Returns the HWND if found, otherwise None. Enumerates top-level windows
owned by the given process and matches Chrome/Edge window classes.
"""
if proc is None:
return
return None
try:
import win32gui
import win32process
except Exception:
return
return None
target_pid = proc.pid
chrome_hwnd = None
@@ -391,7 +743,7 @@ def _bring_chrome_to_front(proc):
cls = win32gui.GetClassName(hwnd)
except Exception:
return
# Chrome's top-level window is class 'Chrome_WidgetWin_1' (or 0)
# Chrome/Edge top-level window classes
if cls in ('Chrome_WidgetWin_1', 'Chrome_WidgetWin_0', 'ApplicationFrameWindow'):
if win32gui.IsWindowVisible(hwnd):
chrome_hwnd = hwnd
@@ -400,21 +752,67 @@ def _bring_chrome_to_front(proc):
win32gui.EnumWindows(_enum_cb, None)
except Exception:
pass
return chrome_hwnd
def _bring_chrome_to_front(proc):
"""Find the top-level window of a launched Chrome/Edge process and bring
it to the foreground (so the weblink is actually visible over Kivy)."""
chrome_hwnd = _find_chrome_hwnd(proc)
if chrome_hwnd is not None:
_bring_hwnd_to_front(chrome_hwnd)
else:
# Give the browser a moment to create its window, then retry once.
import time
time.sleep(0.3)
try:
win32gui.EnumWindows(_enum_cb, None)
except Exception:
pass
chrome_hwnd = _find_chrome_hwnd(proc)
if chrome_hwnd is not None:
_bring_hwnd_to_front(chrome_hwnd)
def _hide_overlay_when_chrome_ready(proc, timeout=5.0, poll_interval=0.1):
"""Hide the black overlay only once the weblink browser is on screen.
Polls for the Chrome/Edge window (main thread via Kivy Clock). The overlay
stays up until the browser window is detected and brought to the front —
this guarantees the host desktop is never exposed while Chrome is still
starting (cold start / slow disk / GPU). If Chrome never appears within
`timeout` seconds, the overlay is hidden anyway and Kivy is raised.
"""
from kivy.clock import Clock
from kivy.logger import Logger
_elapsed = [0.0]
def _poll(dt):
_elapsed[0] += dt
hwnd = _find_chrome_hwnd(proc)
if hwnd is not None:
_Win32Overlay.hide()
_bring_hwnd_to_front(hwnd)
Logger.info(
f"SignagePlayer: Browser window detected ({hwnd}) — overlay hidden"
)
return False # stop polling
if _elapsed[0] >= timeout:
Logger.warning(
"SignagePlayer: Chrome window not detected in "
f"{timeout:.0f}s — hiding overlay and raising Kivy"
)
_Win32Overlay.hide()
_bring_kivy_to_front()
return False # stop polling
return True # keep polling
# First check immediately (Chrome may already be up), then poll.
hwnd = _find_chrome_hwnd(proc)
if hwnd is not None:
_Win32Overlay.hide()
_bring_hwnd_to_front(hwnd)
return
Clock.schedule_interval(_poll, poll_interval)
def _windows_kill_process_tree(proc):
"""Kill a process AND all its children using taskkill.
@@ -482,9 +880,11 @@ def _patch_main():
from kivy.clock import Clock
from urllib.parse import urlparse
from playback_trace import trace
scheme = urlparse(url).scheme.lower()
if scheme not in ('http', 'https'):
Logger.warning(f"SignagePlayer: Refusing non-http(s) weblink: {url}")
trace("win_weblink_REFUSED_scheme", scheme=scheme)
self.consecutive_errors += 1
self._skip_to_next_media()
return False
@@ -493,6 +893,7 @@ def _patch_main():
cef_browser = _get_cef_browser()
if cef_browser is not None:
Logger.info(f"SignagePlayer: Opening weblink via CEF (embedded in Kivy): {url}")
trace("win_weblink_CEF", url=url[:80])
try:
self.ids.content_area.opacity = 0
except Exception:
@@ -523,6 +924,7 @@ def _patch_main():
self._start_inactivity_watchdog(duration)
self.preload_next_media()
Logger.info("SignagePlayer: CEF embedded browser visible (inside Kivy window)")
trace("win_weblink_CEF_shown")
return True
# ── Strategy 2: Subprocess Chrome/Edge (fallback) ────────────
@@ -540,6 +942,7 @@ def _patch_main():
try:
Logger.info(f"SignagePlayer: Opening weblink via subprocess: {url} ({browser})")
trace("win_weblink_subprocess", browser=os.path.basename(browser), url=url[:80])
self._kill_weblink_preload()
# Hide Kivy content (do NOT minimize — that makes it impossible
@@ -551,6 +954,7 @@ def _patch_main():
pass
_Win32Overlay.show()
trace("win_overlay_shown")
# CRITICAL: use a dedicated --user-data-dir. Without it, Chrome
# hands the URL to the existing browser process and this launched
@@ -591,29 +995,41 @@ def _patch_main():
url,
], shell=False)
# Hide the black overlay, then bring CHROME to the front — NOT
# Kivy. Kivy is a borderless fullscreen window; if we raise Kivy
# here the weblink would open *behind* it and never be visible.
# Hide the black overlay ONLY once Chrome's window is actually on
# screen. A fixed timer lets the desktop flash if Chrome is still
# starting (cold start / slow disk / GPU init). Adaptive polling
# keeps the screen black until the browser covers it.
weblink_proc = self._weblink_proc
def _hide_overlay(dt):
_Win32Overlay.hide()
_bring_chrome_to_front(weblink_proc)
Clock.schedule_once(_hide_overlay, 1.0)
_hide_overlay_when_chrome_ready(weblink_proc, timeout=6.0)
Clock.unschedule(self.next_media)
self._start_inactivity_watchdog(duration)
self.preload_next_media()
trace("win_weblink_subprocess_started", pid=weblink_proc.pid if weblink_proc else None)
return True
except Exception as e:
Logger.error(f"SignagePlayer: Error opening weblink: {e}")
trace("win_weblink_EXCEPTION", error=str(e))
_Win32Overlay.hide()
self.consecutive_errors += 1
self._skip_to_next_media()
return False
# Replace weblink handling
# ── Give play_video a hook to re-assert the Kivy window to the front ──
# The main module calls `self._bring_kivy_to_front_win` (if present) right
# after adding a video widget, so the image -> video transition never lets
# the host desktop steal the foreground. It also exposes a CHEAP foreground
# check so the focus keeper can skip the expensive bring-to-front work
# whenever the window is already focused.
signage_main.SignagePlayer._bring_kivy_to_front_win = staticmethod(
lambda: _bring_kivy_to_front()
)
signage_main.SignagePlayer._is_foreground_win = staticmethod(
lambda: _is_kivy_foreground()
)
signage_main.SignagePlayer.play_weblink = _windows_play_weblink
# Patch the _get_browser_target_size to always return a reasonable size on Windows
@@ -677,6 +1093,7 @@ def _patch_main():
from kivy.logger import Logger
from kivy.clock import Clock
from kivy.core.window import Window as _KivyWindow
from playback_trace import trace
self._stop_inactivity_watchdog()
self._kill_weblink_preload()
@@ -690,9 +1107,11 @@ def _patch_main():
cef_browser = _get_cef_browser()
if cef_browser is not None and cef_browser.is_showing():
Logger.info("SignagePlayer: Hiding CEF embedded browser")
trace("win_kill_weblink_CEF_hide")
cef_browser.hide()
self._weblink_proc = None
_bring_kivy_to_front()
trace("win_kivy_brought_front")
return
# Fallback: subprocess Chrome
@@ -701,14 +1120,17 @@ def _patch_main():
if proc is None or proc.poll() is not None:
_bring_kivy_to_front()
trace("win_kill_weblink_noop", proc_none=(proc is None))
return
_Win32Overlay.show()
Logger.info("SignagePlayer: Killing Chromium subprocess immediately")
trace("win_killing_chrome", pid=proc.pid)
_windows_kill_process_tree(proc)
time.sleep(0.1)
_bring_kivy_to_front()
_Win32Overlay.hide()
trace("win_chrome_killed_kivy_front")
signage_main.SignagePlayer._kill_weblink_after_frame = _windows_kill_weblink_after_frame
# ── Patch play_current_media — same immediate-kill logic ────────
@@ -831,6 +1253,27 @@ def _patch_main():
signage_main.SettingsPopup.test_connection = _windows_test_connection
# ── Patch apply_kiosk_mode for Windows ──────────────────────────
# Wrap the base implementation (exit_on_escape + close guard + Ctrl+C)
# and add the low-level keyboard hook that swallows Alt+F4 / Alt+Tab /
# Win / Ctrl+Esc while production mode is active.
_base_apply = signage_main.SignagePlayer.apply_kiosk_mode
def _windows_apply_kiosk_mode_patch(self, enabled):
"""Windows kiosk lockdown = base logic + keyboard hook."""
_base_apply(self, enabled)
if enabled:
_install_kb_lockdown()
Logger.info(
"SignagePlayer: Windows keyboard lockdown ACTIVE "
"(Alt+F4/Alt+Tab/Win/Ctrl+Esc swallowed)"
)
else:
_uninstall_kb_lockdown()
Logger.info("SignagePlayer: Windows keyboard lockdown DISABLED")
signage_main.SignagePlayer.apply_kiosk_mode = _windows_apply_kiosk_mode_patch
return signage_main
@@ -892,6 +1335,15 @@ if __name__ == '__main__':
except Exception:
pass
# Show the persistent black backdrop BEFORE Kivy initializes so the
# host desktop is never visible during startup or browser transitions.
_Win32Backdrop.show()
# Keep the display and system awake and disable the screensaver/lock
# screen from the very start (before Kivy even initializes), so the
# host never blanks, sleeps or locks while the player is up.
_disable_windows_screensaver()
# Apply all Windows patches before launching
try:
patched_main = _patch_main()
@@ -997,6 +1449,8 @@ if __name__ == '__main__':
sys.exit(1)
finally:
Logger.info("Application shutdown complete")
_restore_windows_screensaver() # restore original screensaver state
_Win32Backdrop.hide() # remove backdrop on clean exit
except BaseException as _top_e:
# Catch any error BEFORE Logger is available (including SystemExit)
import traceback as _tb